FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
That's not necessarily true. I've watched a DC player hop onto an EP character and help another DC player gap-close through both doors, into the keep, and take a DC scroll from an un-flagged EP back-keep. The DC player then allows themselves to be killed by the EP player, the EP player picks up the dropped scroll, and runs it all the way home to DC territory with impunity.FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
ZOS_JessicaFolsom wrote: »To summarize, if you are using abilities such as gap closers to do things that are not within the realm of intended design and/or bypassing core game mechanics, such as entering keeps without downing doors and/or walls and getting under the environment (ground, water, etc.), you are exploiting. In short: don’t do it. If we catch you exploiting and/or cheating, even once, it is grounds for disciplinary action up to and including a permanent ban of your game account.
Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
Because you destroy whole purpose of capturing scrolls. It is dirty tactic used by idiots to buff their own alliance, without going to trouble of capturing the keep and then taking scroll on long route to your alliance safe territory.
Just grab a scroll, take it half the map to your buddies, and there is nothing your whole alliance can do about it.
Imho for a purpose of ban it should be viewed as "toxic behavior" or "exploiting"
No, you cant. Process of getting scroll is smth that can take long hours or whole day, of coordinated effort. It is quite nice buff to stats and points, and becouse of that it was design as being hard to get.Im sure that u can get that scroll a 30mins later.
Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
Because you destroy whole purpose of capturing scrolls. It is dirty tactic used by idiots to buff their own alliance, without going to trouble of capturing the keep and then taking scroll on long route to your alliance safe territory.
Just grab a scroll, take it half the map to your buddies, and there is nothing your whole alliance can do about it.
Imho for a purpose of ban it should be viewed as "toxic behavior" or "exploiting"
This is without a doubt against the spirit of the game and falls under exploiting.
This is yet another good reason campaigns should be locked to a single alliance for an entire account. It wouldn't prevent this but would greatly reduce it.
It also would not be hard to add a vector check (direction) to scroll holders to ensure their overall direction is towards their alliance's holdings and not away.
StormChaser3000 wrote: »Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
Because you destroy whole purpose of capturing scrolls. It is dirty tactic used by idiots to buff their own alliance, without going to trouble of capturing the keep and then taking scroll on long route to your alliance safe territory.
Just grab a scroll, take it half the map to your buddies, and there is nothing your whole alliance can do about it.
Imho for a purpose of ban it should be viewed as "toxic behavior" or "exploiting"
This is without a doubt against the spirit of the game and falls under exploiting.
This is yet another good reason campaigns should be locked to a single alliance for an entire account. It wouldn't prevent this but would greatly reduce it.
It also would not be hard to add a vector check (direction) to scroll holders to ensure their overall direction is towards their alliance's holdings and not away.
@Ertosi
But then what will happen with alts? If my main is high elf who already entered AD campaign, but then I want to play with my Nord who is EP... does it mean that when I port her to Cyro she will turn into AD?
This move will also kind of kill their crown store upgrade "any race, any alliance".
Or am I getting your idea wrong?
StormChaser3000 wrote: »Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
Because you destroy whole purpose of capturing scrolls. It is dirty tactic used by idiots to buff their own alliance, without going to trouble of capturing the keep and then taking scroll on long route to your alliance safe territory.
Just grab a scroll, take it half the map to your buddies, and there is nothing your whole alliance can do about it.
Imho for a purpose of ban it should be viewed as "toxic behavior" or "exploiting"
This is without a doubt against the spirit of the game and falls under exploiting.
This is yet another good reason campaigns should be locked to a single alliance for an entire account. It wouldn't prevent this but would greatly reduce it.
It also would not be hard to add a vector check (direction) to scroll holders to ensure their overall direction is towards their alliance's holdings and not away.
@Ertosi
But then what will happen with alts? If my main is high elf who already entered AD campaign, but then I want to play with my Nord who is EP... does it mean that when I port her to Cyro she will turn into AD?
This move will also kind of kill their crown store upgrade "any race, any alliance".
Or am I getting your idea wrong?
Alts of other alliances could still play in other campaigns, but a single campaign should be account locked to one alliance for its entire duration. Doing so is the only way to remove the conflict of interest of a single player being able to play multiple sides of the same campaign.
The best way of doing so would be a minor rework of the Alliance War menu so that you don't sign up via character but rather by Alliance. For example, for the duration of a campaign you could sign up as Pact for Vivec, Dominion for Sotha Sil, and DC for Shor, or any other combination.
People love being able to flip sides at will, as things are set up now, but it's apparent that's too much freedom and too many are taking advantage of it with issues like this "insiding" scrolls and changing alliances just to join the winning team.
StormChaser3000 wrote: »Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
Because you destroy whole purpose of capturing scrolls. It is dirty tactic used by idiots to buff their own alliance, without going to trouble of capturing the keep and then taking scroll on long route to your alliance safe territory.
Just grab a scroll, take it half the map to your buddies, and there is nothing your whole alliance can do about it.
Imho for a purpose of ban it should be viewed as "toxic behavior" or "exploiting"
This is without a doubt against the spirit of the game and falls under exploiting.
This is yet another good reason campaigns should be locked to a single alliance for an entire account. It wouldn't prevent this but would greatly reduce it.
It also would not be hard to add a vector check (direction) to scroll holders to ensure their overall direction is towards their alliance's holdings and not away.
@Ertosi
But then what will happen with alts? If my main is high elf who already entered AD campaign, but then I want to play with my Nord who is EP... does it mean that when I port her to Cyro she will turn into AD?
This move will also kind of kill their crown store upgrade "any race, any alliance".
Or am I getting your idea wrong?
Alts of other alliances could still play in other campaigns, but a single campaign should be account locked to one alliance for its entire duration. Doing so is the only way to remove the conflict of interest of a single player being able to play multiple sides of the same campaign.
The best way of doing so would be a minor rework of the Alliance War menu so that you don't sign up via character but rather by Alliance. For example, for the duration of a campaign you could sign up as Pact for Vivec, Dominion for Sotha Sil, and DC for Shor, or any other combination.
People love being able to flip sides at will, as things are set up now, but it's apparent that's too much freedom and too many are taking advantage of it with issues like this "insiding" scrolls and changing alliances just to join the winning team.
So if you have more than 3 alts you are screwed? Sorry, no - incredibly bad idea.
StormChaser3000 wrote: »Haashhtaag wrote: »FilteredRiddle wrote: »There are certain people who do this all the time. They’ve been reported multiple times, including video and screenshots, and nothing ever comes of it.
Because it's not against any rules.
I almost feel like it should be bannable offenses. Not perma ban, but like 3 days slap on the wrist one
Why?
Because you destroy whole purpose of capturing scrolls. It is dirty tactic used by idiots to buff their own alliance, without going to trouble of capturing the keep and then taking scroll on long route to your alliance safe territory.
Just grab a scroll, take it half the map to your buddies, and there is nothing your whole alliance can do about it.
Imho for a purpose of ban it should be viewed as "toxic behavior" or "exploiting"
This is without a doubt against the spirit of the game and falls under exploiting.
This is yet another good reason campaigns should be locked to a single alliance for an entire account. It wouldn't prevent this but would greatly reduce it.
It also would not be hard to add a vector check (direction) to scroll holders to ensure their overall direction is towards their alliance's holdings and not away.
@Ertosi
But then what will happen with alts? If my main is high elf who already entered AD campaign, but then I want to play with my Nord who is EP... does it mean that when I port her to Cyro she will turn into AD?
This move will also kind of kill their crown store upgrade "any race, any alliance".
Or am I getting your idea wrong?
Alts of other alliances could still play in other campaigns, but a single campaign should be account locked to one alliance for its entire duration. Doing so is the only way to remove the conflict of interest of a single player being able to play multiple sides of the same campaign.
The best way of doing so would be a minor rework of the Alliance War menu so that you don't sign up via character but rather by Alliance. For example, for the duration of a campaign you could sign up as Pact for Vivec, Dominion for Sotha Sil, and DC for Shor, or any other combination.
People love being able to flip sides at will, as things are set up now, but it's apparent that's too much freedom and too many are taking advantage of it with issues like this "insiding" scrolls and changing alliances just to join the winning team.
So if you have more than 3 alts you are screwed? Sorry, no - incredibly bad idea.
Stated a perfectly working solution for all alts of all alliances, had you chosen to read what was said.