Merlin13KAGL wrote: »This.If a single character is so important to you, why would you want to change something so fundamental as its class?
Class change tokens would simply result in competitive areas like PvP zones and trials being filled with the FOTM templates that would change with every update, all the more so as ZOS would see the business sense in making just enough changes in skill balancing etc each update to prompt another wave of class change token purchases.
Rather than dumb the game down even further with mass harmonisation of characters and with no decision ever taken in the game being unable to be reversed so no decision ever requires thought or responsibility, I'd far rather have very expensive crown store tokens enabling players who have completed everything in the game on at least one character to be able to create an instant maxed character. That way it would meet the demands of the few without impacting on everyone else.
You don't get to claim that "one special character" and in the same breath, rip their entire history out from under them.
Make a new alt(s), level them once, have everything you need. It's too much of a fundamental change for previous achievements to automatically apply.
Its supposed to be a game and it is getting so that the grind is no longer fun...
Leveling can take a week or so if you grind it right but that is no fun.
Doing any story lines to level just gives useless reward's and takes so long.
I have eight (8) characters. I am sick of doing the Main Story line, Alliance Quests, Mages, Fighters, Undaunted Guild leveling, horse training, etc...
Let me have a token for class change.
This, from a business standpoint, is likely one of the reasons they won't be offering one any time soon.Yes please, I don't mind grinding all class skills and char to max level but things like: Horse training, undaunted grind, psijic grind, alliance war rank grind and etc are just too much..
Lol, how is a full career change not a fundamental change?Luigi_Vampa wrote: »Merlin13KAGL wrote: »This.If a single character is so important to you, why would you want to change something so fundamental as its class?
Class change tokens would simply result in competitive areas like PvP zones and trials being filled with the FOTM templates that would change with every update, all the more so as ZOS would see the business sense in making just enough changes in skill balancing etc each update to prompt another wave of class change token purchases.
Rather than dumb the game down even further with mass harmonisation of characters and with no decision ever taken in the game being unable to be reversed so no decision ever requires thought or responsibility, I'd far rather have very expensive crown store tokens enabling players who have completed everything in the game on at least one character to be able to create an instant maxed character. That way it would meet the demands of the few without impacting on everyone else.
You don't get to claim that "one special character" and in the same breath, rip their entire history out from under them.
Make a new alt(s), level them once, have everything you need. It's too much of a fundamental change for previous achievements to automatically apply.
How is class change a fundamental change? We can change race, but learning a new skill set is too much? Have you never changed careers? I have. I didn't used to be a carpenter, but now I am. Such a shocking and fundamental change!
Merlin13KAGL wrote: »
For the achievement argument, they need to add an account wide summary UI, but the individual achievements should remain tied to the original (class included) characters.
Merlin13KAGL wrote: »Its supposed to be a game and it is getting so that the grind is no longer fun...
Leveling can take a week or so if you grind it right but that is no fun.
Doing any story lines to level just gives useless reward's and takes so long.
I have eight (8) characters. I am sick of doing the Main Story line, Alliance Quests, Mages, Fighters, Undaunted Guild leveling, horse training, etc...
Let me have a token for class change.This, from a business standpoint, is likely one of the reasons they won't be offering one any time soon.Yes please, I don't mind grinding all class skills and char to max level but things like: Horse training, undaunted grind, psijic grind, alliance war rank grind and etc are just too much..
There would be far more money to be made from Character Slot, Guild Line tokens, Mount training lessons, skillpoint accelerators/tokens, insta-level 50 tokens.
Once they start adding stuff, why would they sell one token, when, instead, they could sell 5 or 6?Lol, how is a full career change not a fundamental change?Luigi_Vampa wrote: »Merlin13KAGL wrote: »This.If a single character is so important to you, why would you want to change something so fundamental as its class?
Class change tokens would simply result in competitive areas like PvP zones and trials being filled with the FOTM templates that would change with every update, all the more so as ZOS would see the business sense in making just enough changes in skill balancing etc each update to prompt another wave of class change token purchases.
Rather than dumb the game down even further with mass harmonisation of characters and with no decision ever taken in the game being unable to be reversed so no decision ever requires thought or responsibility, I'd far rather have very expensive crown store tokens enabling players who have completed everything in the game on at least one character to be able to create an instant maxed character. That way it would meet the demands of the few without impacting on everyone else.
You don't get to claim that "one special character" and in the same breath, rip their entire history out from under them.
Make a new alt(s), level them once, have everything you need. It's too much of a fundamental change for previous achievements to automatically apply.
How is class change a fundamental change? We can change race, but learning a new skill set is too much? Have you never changed careers? I have. I didn't used to be a carpenter, but now I am. Such a shocking and fundamental change!
Did you go up to the local courthouse, pay a one-time fee, and instantly become a master of your new trade, complete with the equivalent of all your previous trades' accomplishments, or did it actually take time?
For the career analogy:If you previously were one of the top 10 Chefs in the world (insert achievement here), it does not automatically translate to instantly becoming one of the top 10 Carpenters in the world.
This applies to any achievement beyond the basic ones, not just leaderboard, world first type stuff. Does it mean you cannot ever achieve the comparable thing with your new career (class)? Of course not. Is it automatic and guarnateed?
Absolutely not.
Racial's offer minor differences (something promised to be leveled out in the near future), so aesthetics aside, Racials are not generally going to be the difference between clearing content and not clearing content, only the relative ease with which the clear happens.
For the achievement argument, they need to add an account wide summary UI, but the individual achievements should remain tied to the original (class included) characters.
Being able to tank vMoL does not automatically mean being able to DPS vSCP, which does not automatically mean being able to heal vBRP, which does not automatically mean I can GrandOverlord 1vX, simply because I've purchase a token in the crown store.
Either wipe the achievements for the character (PvP rank, clears, all of the non-basic stuff), or make an alt and use other accelerator tokens (guild rep, skillpoints, mount training, insta50).
The achievements and time played are the argument for the tokens. Ironically, they are also the argument against.
They should be earned, by the character, in the status and setup they currently have.
So if you want to pick how you start again, I'm fine with that, but start again you should.
I will just use the 3 to 5 hours needed and level another toon. I like my other 10 characters and I am not replacing one for a new class.
Luigi_Vampa wrote: »I will just use the 3 to 5 hours needed and level another toon. I like my other 10 characters and I am not replacing one for a new class.
You can do 1 - 50, lorebooks, skyshards, all current achievements, max crafting and research, learn all motifs, max mount, PvP rank in 3 - 5 hours? Amazing.
No one cares about the leveling. It is trivial. People care about their achievements and main character. I play one character because I have a full time job and a family to take care of. I don't have the time to achieve a ton of stuff on alts. I'd like to play other classes while still working toward my main achievements. Why can my main character change his race but not class?
I do not understand how I can change my looks (appearance change token 1000 crowns) my race (I change race!! for 3000 crowns) and my name (for 2500 crowns) BUT I can not change my job (aka class).
Yes because I am emotionally attached to my main and all my other characters are just for writs and event quests because I am not attached to them. I am immersed in the journey my main went through after all this time. I tried making a new character my main once, but I found that doing everything I already did again was too tedious to be bothered with. If there was class change token I would've bought it. It's not that I hate the class I main, I just want to try something new without investing hundreds of hours again. And for those who main a class that gets changed in an unfavorable way this would be a great option.
And for those who like starting over on a new character, there's nothing stopping anybody from doing that even if there's a class change token. Just don't buy it since it's an option.
proteinexe wrote: »Yes because I am emotionally attached to my main and all my other characters are just for writs and event quests because I am not attached to them. I am immersed in the journey my main went through after all this time. I tried making a new character my main once, but I found that doing everything I already did again was too tedious to be bothered with. If there was class change token I would've bought it. It's not that I hate the class I main, I just want to try something new without investing hundreds of hours again. And for those who main a class that gets changed in an unfavorable way this would be a great option.
And for those who like starting over on a new character, there's nothing stopping anybody from doing that even if there's a class change token. Just don't buy it since it's an option.
Really good point.
My main has so many countless hours on. The hours where I discovered how the gae works, grinded dungeons at level 30 for Plague Doctor to stop me dying, running around on my white horse and just really enjoying the game.
Since now Im maxed out, ive never really had that again, and I wish I could play my main..
Oathunbound wrote: »I don't see a problem with it. The only problem i see is if they can even make it so you can class change. I know one can get rid of vampire skill tree and add werewolf, then get rid of werewolf and go back to vampire on a whim but i don't know if they can make it so our base 3 trees would be swapped to the class we choose.
Also i know people are saying that from a $ point of view they wont do it because they can make more from all the other things people would buy to get a new class going (char slot or 2, mount trainings, ect.) but i think if they did add it it would make them more money overall in the long run as people would get bored of their class and want to change things up and buy a token to do so (theoretically that is) Once some one buy a char slot and mount training that's it, they wont need to get either of those again ever if they don't delete that alt. But a class change token can be used over and over meaning more opportunities to make cash overtime other then a 1 time bloat of cash people throw at the game to get their new char ahead of the grind once.
then again i have 0 knowledge of marketing or long term profit projections for a MMO video game so i could be totally wrong.
AlboMalefica wrote: »Yeah I don’t see why not, although I personally wouldn’t use it.
I see the appeal, especially when your main class gets nerfed and you want to still get group content achievements on it without being shamed lol