Since this is in response to what I and some other have said earlier, I tell you what the others have said too.
No one says or claims that there are no dragons. But since it's an MMO, there will likely be several dragon opponents, which is lorebreaking. Unless they handle it like Summerset did. Where there is a handful of names Sea Sloads that are bosses and just respawn.
All of this comes as a surprise though. Because there are several interviews where ZoS said, that there will be no real dragons in ESO and we took them by word. Now I understand, ESO probably really takes place during a dragon break and thus, never happened and we all can stop paying attention to it because it's all just an illusion that doesn't need to be believed. A sad and lazy revelation, but at this point more and more likely.
Dragon Breaks don't avoid plotholes or allow creative freedom. All they do is making your lore obsolete and unbelieveable and thus, nobody needs to care really. If this is what this game is supposed to be, go for it.
Malfious1986 wrote: »Is there any chance Numinex would still be alive but in captivity?
Shadow-Fighter wrote: »
Tiber Septim offered those who remained protection in return for their fealty. Despite his pledge, almost all known wild dragons were killed or driven off, disappearing from sight in Tamriel
Colecovision wrote: »Colecovision wrote: »
I'd love to ask a follow up right then and there. If ESO ever has players getting heavy armor stats while running around in a wedding dress, do you think the game will have strayed too far?
Illusion magic
On everyone, all the time, permanently, regardless of a characters skills with mag, with no mag cost? I did make a constant effect bound armor ring in TES III. It had bound armor stats though.
Idk, you're not wrong in terms of the kind of offering an excuse they can give, it's just the kind of stuff that makes me think that when the game eventually goes offline, then it's contribution to the series will be gone as well.
Gameplay =/= Lore.
Colecovision wrote: »Colecovision wrote: »Colecovision wrote: »
I'd love to ask a follow up right then and there. If ESO ever has players getting heavy armor stats while running around in a wedding dress, do you think the game will have strayed too far?
Illusion magic
On everyone, all the time, permanently, regardless of a characters skills with mag, with no mag cost? I did make a constant effect bound armor ring in TES III. It had bound armor stats though.
Idk, you're not wrong in terms of the kind of offering an excuse they can give, it's just the kind of stuff that makes me think that when the game eventually goes offline, then it's contribution to the series will be gone as well.
Gameplay =/= Lore.
Gameplay needs a lore explanation or we aren't even playing in the same universe.
Since this is in response to what I and some other have said earlier, I tell you what the others have said too.
No one says or claims that there are no dragons. But since it's an MMO, there will likely be several dragon opponents, which is lorebreaking. Unless they handle it like Summerset did. Where there is a handful of names Sea Sloads that are bosses and just respawn.
All of this comes as a surprise though. Because there are several interviews where ZoS said, that there will be no real dragons in ESO and we took them by word. Now I understand, ESO probably really takes place during a dragon break and thus, never happened and we all can stop paying attention to it because it's all just an illusion that doesn't need to be believed. A sad and lazy revelation, but at this point more and more likely.
Dragon Breaks don't avoid plotholes or allow creative freedom. All they do is making your lore obsolete and unbelieveable and thus, nobody needs to care really. If this is what this game is supposed to be, go for it.
Since this is in response to what I and some other have said earlier, I tell you what the others have said too.
No one says or claims that there are no dragons. But since it's an MMO, there will likely be several dragon opponents, which is lorebreaking. Unless they handle it like Summerset did. Where there is a handful of names Sea Sloads that are bosses and just respawn.
All of this comes as a surprise though. Because there are several interviews where ZoS said, that there will be no real dragons in ESO and we took them by word. Now I understand, ESO probably really takes place during a dragon break and thus, never happened and we all can stop paying attention to it because it's all just an illusion that doesn't need to be believed. A sad and lazy revelation, but at this point more and more likely.
Dragon Breaks don't avoid plotholes or allow creative freedom. All they do is making your lore obsolete and unbelieveable and thus, nobody needs to care really. If this is what this game is supposed to be, go for it.
@Dracane
I think the biggest problem here is that you either misremember or have not actually read enough lore to really speak authoritatively on the subject. You're getting kind of uppity about dragons, too, which you now admit could be around but are assuming there's going to be a huge number of them. Why assume the worst when we know literally nothing about it yet?
For the other bits of lore, you first seem to think that there's some big to-do about necromancers, when various cultures around Tamriel have nothing bad to say about it. I don't know about every location, but just for a couple examples both the Undaunted and the entire Third Empire (minus Morrowind) are cool with it. For the third empire, souls and bodies are considered protected property and may be done with as the owner desires. For the Undaunted, their entire skill line is confirmed necromancy by that lady in Scalecaller Peak.
Then you have issues (in another thread) about Imperials and Ayleids in Black Marsh, even though both of those have been A Thing since TES 3 Morrowind.
And finally, you don't seem to understand Dragon Breaks (if one is even required for whatever plot is about to happen, the current ESO dragon break notwithstanding). Normally, the things in a Dragon Break DO happen, more or less. Again, just look at reference to Daggerfall events. I can appreciate wanting things to stay true to the lore, but you might want to be sure you actually know what that is before bemoaning the fallen sky.
You simply misread everything or refuse to understand it, that's all I have to say really.
I admit there COULD be dragons ? I never said there weren't any. From my first post on I made it clear, that there are dragons, obviously. But not groups of random dragons roaming the lands and presumibly causing havoc.
I also said that maybe they handle it like they did with the sloads in Summerset. That would be fine.
But once there are several dragons everywhere, it's getting really strange.
There goes what was left of lore and logic.Real Dragons in ESO, which never happened and which was confirmed by ZoS to never happen. And undead chilling in all major towns and social hubs.
As for Ayleids and Imperials in Blackmarsh. Yes, they were in black marsh. At the edge of it, not deep inside the jungle as pictured in Murkmire. Even the player character and the NPCs pointed out, they never knew Ayleids and an Imperial Legion made it this far into the marsh. Yes there they are and it was explained good enough I guess.
ZoS found ways for Ayleids to be in Blackmarsh, Imperials to be in blackmarsh (which was never known before). It's new information, but it's not entirely impossible. You can set up everything to fit your agenda and without rewriting the lore. But that doesn't mean that you should. Dragons in Elsweyr is OBVIOUSLY a tool to attract buyers, nothting else.
And as for the Necromancy part, that is really just your opinion. If you want to make me believe that no culture has problems with Necromancy, than you are the one in need of refreshment.
You simply misread everything or refuse to understand it, that's all I have to say really.
I admit there COULD be dragons ? I never said there weren't any. From my first post on I made it clear, that there are dragons, obviously. But not groups of random dragons roaming the lands and presumibly causing havoc.
I also said that maybe they handle it like they did with the sloads in Summerset. That would be fine.
But once there are several dragons everywhere, it's getting really strange.
@Dracane
Actually, in your first post you said :There goes what was left of lore and logic.Real Dragons in ESO, which never happened and which was confirmed by ZoS to never happen. And undead chilling in all major towns and social hubs.
Sounds more like you're reimagining what you initially said as you go along to save face, when it's easy enough to just say "oops, my bad, I was wrong."As for Ayleids and Imperials in Blackmarsh. Yes, they were in black marsh. At the edge of it, not deep inside the jungle as pictured in Murkmire. Even the player character and the NPCs pointed out, they never knew Ayleids and an Imperial Legion made it this far into the marsh. Yes there they are and it was explained good enough I guess.
Actually, in your fifth post you said :ZoS found ways for Ayleids to be in Blackmarsh, Imperials to be in blackmarsh (which was never known before). It's new information, but it's not entirely impossible. You can set up everything to fit your agenda and without rewriting the lore. But that doesn't mean that you should. Dragons in Elsweyr is OBVIOUSLY a tool to attract buyers, nothting else.
So again you either mistyped, were mistaken, or are trying to reinvent what you actually meant as you go and find contradictory evidence. And you are again incorrect either way. From the very first mention of Blackrose in the lore, it was described as being deeper in the swamp, deeper than any non-Argonian had been before. It's not far from where the Imperials captured Red Bramman.And as for the Necromancy part, that is really just your opinion. If you want to make me believe that no culture has problems with Necromancy, than you are the one in need of refreshment.
Now who's "misread or refuse to understand" what the other person typed?Talk about strawmanning. I said that "various cultures around Tamriel have nothing bad to say about it", not that ALL cultures are fine with it. That's just confirmed lore. A far cry from what some others (not you) have said with how necromancers would be slain on sight. It's preposterous. Sure, more necromancers running around would no doubt draw criticism, but it's really not so universally despised that we should be worrying about some kind of lore or logic issue.
Now for the Necromancy class and theme of Necromancy? Do we seriously have to ask why is this a thing? Abnur Tharn is a Necromancer, guys. He's gonna teach us some tricks. After all, he did say that he'll make us a Necromancer out of us (after having us make that Flesh Atronach).
Callous2208 wrote: »They're probably gonna need to do what they did when Warden came out. Steal some things from another class like Sorc to better compliment Necro.
I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?
The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢
I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?
The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢
Ohhgrizyyy wrote: »I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?
The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢
Grinding undaunted isnt bad. Grinding mages? At least for console players...thats bad
Ohhgrizyyy wrote: »I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?
The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢
Grinding undaunted isnt bad. Grinding mages? At least for console players...thats bad
Grinding Undaunted is bad if you’re a PVPer and can’t convince anyone to spend a day or two grinding vet dungeon achievements. But yeah, Mages Guild grinding (and skyshard grinding, and Psijic grinding...) is also a PITA.
The post you talk about where I said that dragons never happened, I was arguing that I believe that dragons in Elsweyr were never supposed to happen and are made possible just to attract fans. All of this seems so opportunistic. Elsweyr+Dragons+Necromancy is basically everything people had asked for and ZoS knows they can profit. And I stick with it, Dragon masses and necromancy should not happen.
As for the rest, you are just too vague for me to bother dear.
MLGProPlayer wrote: »Now for the Necromancy class and theme of Necromancy? Do we seriously have to ask why is this a thing? Abnur Tharn is a Necromancer, guys. He's gonna teach us some tricks. After all, he did say that he'll make us a Necromancer out of us (after having us make that Flesh Atronach).
Abnur Tharn is NOT a necromancer. He didn't engage in necromancy once in the story, nor did he ever allude to the fact that he may be one.
He's a daedra worshipper, and he's evil, but he's not a necromancer.
Imagine the Necromancer class is the exact same thing as Sorcerer, but instead of summoning clannfears and storm atronach, you summon zombies and flesh atronach