PSA - Dragons, Lore and Necromancy (And why it's not Lore-Breaking)

  • Cinbri
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    Announcement says "season of dragon", not "season of dragons". Tho it might be irrelevant.
  • Malfious1986
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    Is there any chance Numinex would still be alive but in captivity?
    Part of the PS4 EU Guild ESO - Expendable Heroes. Check out our Facebook Page! PSN Lord_Malfious
  • Shadow-Fighter
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    @Claudman

    Abnur Tharn is NOT a Necromancer, he is Battlemage!
    Natch Potes is like a box of chocolates - you never know what you're gonna get
  • Bruccius
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    Dracane wrote: »
    Since this is in response to what I and some other have said earlier, I tell you what the others have said too.
    No one says or claims that there are no dragons. But since it's an MMO, there will likely be several dragon opponents, which is lorebreaking. Unless they handle it like Summerset did. Where there is a handful of names Sea Sloads that are bosses and just respawn.

    All of this comes as a surprise though. Because there are several interviews where ZoS said, that there will be no real dragons in ESO and we took them by word. Now I understand, ESO probably really takes place during a dragon break and thus, never happened and we all can stop paying attention to it because it's all just an illusion that doesn't need to be believed. A sad and lazy revelation, but at this point more and more likely.

    Dragon Breaks don't avoid plotholes or allow creative freedom. All they do is making your lore obsolete and unbelieveable and thus, nobody needs to care really. If this is what this game is supposed to be, go for it.

    Considering Tiber Septim had a small army (more like a unit) of Dragons, I think it's fair to say there are still a number of Draogns out there. Not as many as we see during TES V, but certainly not few.
  • Claudman
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    Is there any chance Numinex would still be alive but in captivity?

    No, Numinex was slain in the First Era by Olaf One-Eye.
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • Claudman
    Claudman
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    @Claudman

    Abnur Tharn is NOT a Necromancer, he is Battlemage!

    I never trust a Tharn to be truthful about what they are.
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • Danikat
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    Claudman wrote: »
    @Claudman

    Abnur Tharn is NOT a Necromancer, he is Battlemage!

    I never trust a Tharn to be truthful about what they are.

    Fixed that for you.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • OtarTheMad
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    Tiber Septim offered those who remained protection in return for their fealty. Despite his pledge, almost all known wild dragons were killed or driven off, disappearing from sight in Tamriel

    So a good amount of unnamed dragons will be around and seen by a lot of people in a few hundred years but it’s a stretch for them to be seen now?
  • Colecovision
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    Claudman wrote: »
    Aliyavana wrote: »
    Claudman wrote: »

    I'd love to ask a follow up right then and there. If ESO ever has players getting heavy armor stats while running around in a wedding dress, do you think the game will have strayed too far?

    Illusion magic

    On everyone, all the time, permanently, regardless of a characters skills with mag, with no mag cost? I did make a constant effect bound armor ring in TES III. It had bound armor stats though.

    Idk, you're not wrong in terms of the kind of offering an excuse they can give, it's just the kind of stuff that makes me think that when the game eventually goes offline, then it's contribution to the series will be gone as well.

    Gameplay =/= Lore.

    Gameplay needs a lore explanation or we aren't even playing in the same universe.
  • idk
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    Why is lore not lore breaking? That is what the title states.

    regardless, in every game lore changes a little bit and we see that in what is in the different TES games.

    Mundus stones is the most obvious that they give different benefits in different games. Didn't Theif give stealth benefit in Skyrim? Pretty much all the stones gave different benefits than what we see now.
  • Claudman
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    Claudman wrote: »
    Aliyavana wrote: »
    Claudman wrote: »

    I'd love to ask a follow up right then and there. If ESO ever has players getting heavy armor stats while running around in a wedding dress, do you think the game will have strayed too far?

    Illusion magic

    On everyone, all the time, permanently, regardless of a characters skills with mag, with no mag cost? I did make a constant effect bound armor ring in TES III. It had bound armor stats though.

    Idk, you're not wrong in terms of the kind of offering an excuse they can give, it's just the kind of stuff that makes me think that when the game eventually goes offline, then it's contribution to the series will be gone as well.

    Gameplay =/= Lore.

    Gameplay needs a lore explanation or we aren't even playing in the same universe.

    That's not true in the slightest, dude. lol
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • Recremen
    Recremen
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    Dracane wrote: »
    Since this is in response to what I and some other have said earlier, I tell you what the others have said too.
    No one says or claims that there are no dragons. But since it's an MMO, there will likely be several dragon opponents, which is lorebreaking. Unless they handle it like Summerset did. Where there is a handful of names Sea Sloads that are bosses and just respawn.

    All of this comes as a surprise though. Because there are several interviews where ZoS said, that there will be no real dragons in ESO and we took them by word. Now I understand, ESO probably really takes place during a dragon break and thus, never happened and we all can stop paying attention to it because it's all just an illusion that doesn't need to be believed. A sad and lazy revelation, but at this point more and more likely.

    Dragon Breaks don't avoid plotholes or allow creative freedom. All they do is making your lore obsolete and unbelieveable and thus, nobody needs to care really. If this is what this game is supposed to be, go for it.

    @Dracane

    I think the biggest problem here is that you either misremember or have not actually read enough lore to really speak authoritatively on the subject. You're getting kind of uppity about dragons, too, which you now admit could be around but are assuming there's going to be a huge number of them. Why assume the worst when we know literally nothing about it yet?

    For the other bits of lore, you first seem to think that there's some big to-do about necromancers, when various cultures around Tamriel have nothing bad to say about it. I don't know about every location, but just for a couple examples both the Undaunted and the entire Third Empire (minus Morrowind) are cool with it. For the third empire, souls and bodies are considered protected property and may be done with as the owner desires. For the Undaunted, their entire skill line is confirmed necromancy by that lady in Scalecaller Peak.

    Then you have issues (in another thread) about Imperials and Ayleids in Black Marsh, even though both of those have been A Thing since TES 3 Morrowind.

    And finally, you don't seem to understand Dragon Breaks (if one is even required for whatever plot is about to happen, the current ESO dragon break notwithstanding). Normally, the things in a Dragon Break DO happen, more or less. Again, just look at reference to Daggerfall events. I can appreciate wanting things to stay true to the lore, but you might want to be sure you actually know what that is before bemoaning the fallen sky.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Dracane
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    Recremen wrote: »
    Dracane wrote: »
    Since this is in response to what I and some other have said earlier, I tell you what the others have said too.
    No one says or claims that there are no dragons. But since it's an MMO, there will likely be several dragon opponents, which is lorebreaking. Unless they handle it like Summerset did. Where there is a handful of names Sea Sloads that are bosses and just respawn.

    All of this comes as a surprise though. Because there are several interviews where ZoS said, that there will be no real dragons in ESO and we took them by word. Now I understand, ESO probably really takes place during a dragon break and thus, never happened and we all can stop paying attention to it because it's all just an illusion that doesn't need to be believed. A sad and lazy revelation, but at this point more and more likely.

    Dragon Breaks don't avoid plotholes or allow creative freedom. All they do is making your lore obsolete and unbelieveable and thus, nobody needs to care really. If this is what this game is supposed to be, go for it.

    @Dracane

    I think the biggest problem here is that you either misremember or have not actually read enough lore to really speak authoritatively on the subject. You're getting kind of uppity about dragons, too, which you now admit could be around but are assuming there's going to be a huge number of them. Why assume the worst when we know literally nothing about it yet?

    For the other bits of lore, you first seem to think that there's some big to-do about necromancers, when various cultures around Tamriel have nothing bad to say about it. I don't know about every location, but just for a couple examples both the Undaunted and the entire Third Empire (minus Morrowind) are cool with it. For the third empire, souls and bodies are considered protected property and may be done with as the owner desires. For the Undaunted, their entire skill line is confirmed necromancy by that lady in Scalecaller Peak.

    Then you have issues (in another thread) about Imperials and Ayleids in Black Marsh, even though both of those have been A Thing since TES 3 Morrowind.

    And finally, you don't seem to understand Dragon Breaks (if one is even required for whatever plot is about to happen, the current ESO dragon break notwithstanding). Normally, the things in a Dragon Break DO happen, more or less. Again, just look at reference to Daggerfall events. I can appreciate wanting things to stay true to the lore, but you might want to be sure you actually know what that is before bemoaning the fallen sky.

    @Recremen
    You simply misread everything or refuse to understand it, that's all I have to say really.
    I admit there COULD be dragons ? I never said there weren't any. From my first post on I made it clear, that there are dragons, obviously. But not groups of random dragons roaming the lands and presumibly causing havoc.
    I also said that maybe they handle it like they did with the sloads in Summerset. That would be fine.

    But once there are several dragons everywhere, it's getting really strange.

    As for Ayleids and Imperials in Blackmarsh. Yes, they were in black marsh. At the edge of it, not deep inside the jungle as pictured in Murkmire. Even the player character and the NPCs pointed out, they never knew Ayleids and an Imperial Legion made it this far into the marsh. Yes there they are and it was explained good enough I guess.

    And as for the Necromancy part, that is really just your opinion. If you want to make me believe that no culture has problems with Necromancy, than you are the one in need of refreshment.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Recremen
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    Dracane wrote: »
    You simply misread everything or refuse to understand it, that's all I have to say really.
    I admit there COULD be dragons ? I never said there weren't any. From my first post on I made it clear, that there are dragons, obviously. But not groups of random dragons roaming the lands and presumibly causing havoc.
    I also said that maybe they handle it like they did with the sloads in Summerset. That would be fine.

    But once there are several dragons everywhere, it's getting really strange.

    @Dracane

    Actually, in your first post you said :
    There goes what was left of lore and logic. :D Real Dragons in ESO, which never happened and which was confirmed by ZoS to never happen. And undead chilling in all major towns and social hubs.

    Sounds more like you're reimagining what you initially said as you go along to save face, when it's easy enough to just say "oops, my bad, I was wrong."
    Dracane wrote: »
    As for Ayleids and Imperials in Blackmarsh. Yes, they were in black marsh. At the edge of it, not deep inside the jungle as pictured in Murkmire. Even the player character and the NPCs pointed out, they never knew Ayleids and an Imperial Legion made it this far into the marsh. Yes there they are and it was explained good enough I guess.

    Actually, in your fifth post you said :
    ZoS found ways for Ayleids to be in Blackmarsh, Imperials to be in blackmarsh (which was never known before). It's new information, but it's not entirely impossible. You can set up everything to fit your agenda and without rewriting the lore. But that doesn't mean that you should. Dragons in Elsweyr is OBVIOUSLY a tool to attract buyers, nothting else.

    So again you either mistyped, were mistaken, or are trying to reinvent what you actually meant as you go and find contradictory evidence. And you are again incorrect either way. From the very first mention of Blackrose in the lore, it was described as being deeper in the swamp, deeper than any non-Argonian had been before. It's not far from where the Imperials captured Red Bramman.
    Dracane wrote: »
    And as for the Necromancy part, that is really just your opinion. If you want to make me believe that no culture has problems with Necromancy, than you are the one in need of refreshment.

    Now who's "misread or refuse to understand" what the other person typed? :p Talk about strawmanning. I said that "various cultures around Tamriel have nothing bad to say about it", not that ALL cultures are fine with it. That's just confirmed lore. A far cry from what some others (not you) have said with how necromancers would be slain on sight. It's preposterous. Sure, more necromancers running around would no doubt draw criticism, but it's really not so universally despised that we should be worrying about some kind of lore or logic issue.
    Edited by Recremen on January 7, 2019 12:37AM
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Dracane
    Dracane
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    Recremen wrote: »
    Dracane wrote: »
    You simply misread everything or refuse to understand it, that's all I have to say really.
    I admit there COULD be dragons ? I never said there weren't any. From my first post on I made it clear, that there are dragons, obviously. But not groups of random dragons roaming the lands and presumibly causing havoc.
    I also said that maybe they handle it like they did with the sloads in Summerset. That would be fine.

    But once there are several dragons everywhere, it's getting really strange.

    @Dracane

    Actually, in your first post you said :
    There goes what was left of lore and logic. :D Real Dragons in ESO, which never happened and which was confirmed by ZoS to never happen. And undead chilling in all major towns and social hubs.

    Sounds more like you're reimagining what you initially said as you go along to save face, when it's easy enough to just say "oops, my bad, I was wrong."
    Dracane wrote: »
    As for Ayleids and Imperials in Blackmarsh. Yes, they were in black marsh. At the edge of it, not deep inside the jungle as pictured in Murkmire. Even the player character and the NPCs pointed out, they never knew Ayleids and an Imperial Legion made it this far into the marsh. Yes there they are and it was explained good enough I guess.

    Actually, in your fifth post you said :
    ZoS found ways for Ayleids to be in Blackmarsh, Imperials to be in blackmarsh (which was never known before). It's new information, but it's not entirely impossible. You can set up everything to fit your agenda and without rewriting the lore. But that doesn't mean that you should. Dragons in Elsweyr is OBVIOUSLY a tool to attract buyers, nothting else.

    So again you either mistyped, were mistaken, or are trying to reinvent what you actually meant as you go and find contradictory evidence. And you are again incorrect either way. From the very first mention of Blackrose in the lore, it was described as being deeper in the swamp, deeper than any non-Argonian had been before. It's not far from where the Imperials captured Red Bramman.
    Dracane wrote: »
    And as for the Necromancy part, that is really just your opinion. If you want to make me believe that no culture has problems with Necromancy, than you are the one in need of refreshment.

    Now who's "misread or refuse to understand" what the other person typed? :p Talk about strawmanning. I said that "various cultures around Tamriel have nothing bad to say about it", not that ALL cultures are fine with it. That's just confirmed lore. A far cry from what some others (not you) have said with how necromancers would be slain on sight. It's preposterous. Sure, more necromancers running around would no doubt draw criticism, but it's really not so universally despised that we should be worrying about some kind of lore or logic issue.

    The post you talk about where I said that dragons never happened, I was arguing that I believe that dragons in Elsweyr were never supposed to happen and are made possible just to attract fans. All of this seems so opportunistic. Elsweyr+Dragons+Necromancy is basically everything people had asked for and ZoS knows they can profit. And I stick with it, Dragon masses and necromancy should not happen.

    As for the rest, you are just too vague for me to bother dear.
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Vapirko
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    Claudman wrote: »
    ezio45 wrote: »
    to be honest i dont give any craps either way, just make my sorc better and do whatever the crap you want zos

    They'll probably nerf them again and buff stamwarden.

    Nah, Wardens are old news now, they’re safe to nerf as many times as people want becuse now Necromancers will be the new OP money maker. Sorcs will be abnonded because Necros will be like sorcs on steroids.
    Edited by Vapirko on January 7, 2019 7:59AM
  • MLGProPlayer
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    The lore in this series is a cluster *** as is. That's why the concept of the "dragon break" was created. To reconcile all the inconsistent ***. It's only natural of course, considering the series is over 20 years old, includes over a dozen main games, side games, and books, and has had countless writers and designers contribute to all of that.
    Edited by MLGProPlayer on January 7, 2019 8:17AM
  • MLGProPlayer
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    Claudman wrote: »
    Now for the Necromancy class and theme of Necromancy? Do we seriously have to ask why is this a thing? Abnur Tharn is a Necromancer, guys. He's gonna teach us some tricks. After all, he did say that he'll make us a Necromancer out of us (after having us make that Flesh Atronach).

    Abnur Tharn is NOT a necromancer. He didn't engage in necromancy once in the story, nor did he ever allude to the fact that he may be one.

    He's a daedra worshipper, and he's evil, but he's not a necromancer.
  • Reistr_the_Unbroken
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    "We’ll make a Necromancer out of you yet boy."
  • Mayrael
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    They're probably gonna need to do what they did when Warden came out. Steal some things from another class like Sorc to better compliment Necro.

    Probably yup. Ripping off templars and DKs to make wardens look better in comparison. Now its time for sorcs and NBs.
    "We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available."
    — They always claim they’re “investigating” the causes, but in reality they’re just waiting until the PC EU players go to bed. Once that happens, you can suddenly log in again and they happily mark the issue as Fixed.
  • Aurielle
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    I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?

    The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢
  • MLGProPlayer
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    Aurielle wrote: »
    I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?

    The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢

    TG actually isn't evil. They don't kill people and generally don't steal from the poor.

    Now, DB is a different story. They kill for sport. To join, you have to kill an innocent. They explicitly recruit those that enjoy torture and killing.

    Necromancy is likewise evil. You are preventing a soul from resting by raising it from the dead to serve you as a mindless thrall. It causes unspeakable pain to the deceased and may prevent their soul from ever finding peace again.
    Edited by MLGProPlayer on January 7, 2019 11:16AM
  • Ohhgrizyyy
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    Just spitballing here. Maybe the introduction to dragons could maybe, possibly....introduce flying mounts into the game?¿?
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Ohhgrizyyy
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    Aurielle wrote: »
    I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?

    The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢

    Grinding undaunted isnt bad. Grinding mages? At least for console players...thats bad
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Aurielle
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    Ohhgrizyyy wrote: »
    Aurielle wrote: »
    I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?

    The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢

    Grinding undaunted isnt bad. Grinding mages? At least for console players...thats bad

    Grinding Undaunted is bad if you’re a PVPer and can’t convince anyone to spend a day or two grinding vet dungeon achievements. But yeah, Mages Guild grinding (and skyshard grinding, and Psijic grinding...) is also a PITA.
  • Ohhgrizyyy
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    Aurielle wrote: »
    Ohhgrizyyy wrote: »
    Aurielle wrote: »
    I wonder if everyone who cries “OMG, necromancy is evil/shunned/illegal and therefore lorebreaking!” is a member of the Thieves Guild?

    The only thing I hate about necromancy being tied to a class and not a skill line is that I have to grind Undaunted again. 😢

    Grinding undaunted isnt bad. Grinding mages? At least for console players...thats bad

    Grinding Undaunted is bad if you’re a PVPer and can’t convince anyone to spend a day or two grinding vet dungeon achievements. But yeah, Mages Guild grinding (and skyshard grinding, and Psijic grinding...) is also a PITA.

    I am primarily a PvPer. Of my 8 characters I have 1 crafter, 1 PvE and the rest are PvP lol. Just came back to ESO so havent tried psyjic order yet. Heard its a lil annoying but doesnt take long
    Playing on PS4 NA server and current characters are CP 750

    Lvl 50 EP High Elf Magsorc PvP (outdated)
    Lvl 50 EP Wood Elf Nightblade (Currently my crafter)
    Lvl 50 EP High Elf Magplar PvP (outdated healbot)
    Lvl 50 EP Redguard Stam DK PvE (updating)
    Lvl 50 EP Dark Elf Mag DK PvP

    All my builds are outdated...I quit for a year lmao

    PSN ID: SDL_Griz
  • Elsonso
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    Dracane wrote: »
    The post you talk about where I said that dragons never happened, I was arguing that I believe that dragons in Elsweyr were never supposed to happen and are made possible just to attract fans. All of this seems so opportunistic. Elsweyr+Dragons+Necromancy is basically everything people had asked for and ZoS knows they can profit. And I stick with it, Dragon masses and necromancy should not happen.

    As for the rest, you are just too vague for me to bother dear.

    I agree that what people are thinking right now is suspiciously like ZOS just culled the forums and tossed in everything, including the kitchen sink, in a desperate attempt to give us everything we wanted to boost approval and sales. Yes, I think ZOS is trying to pull in Skyrim players with "ooooh, there be dragons here".

    There are some things that I hold in reserve for the formal release, though. I feel people will be disappointed once they stop taking the skooma and hear what ZOS is actually doing. Immediately following the Twitch reveal, there will be comments about how ZOS missed the mark, needs to change everything, going to quit the game, etc. ZOS simply is not going to please everyone, and right now, everyone is just filling in what they want like it is cast in stone.

    Personally, I will be most disappointed if I see nothing more than ZOS Monetization wrapped up in Dragons and Necromancers, and all Rich and his team are doing is what they were told to do so that ZOS Monetization can meet 2019 revenue goals.

    Anywhoo...

    There is nothing that says that Dragons cannot be in Elseweyr. Dragons can be largely ubiquitous across all of Nirn, if they want to be. They are intelligent and nomadic. They can go where ever they want. That they were found largely in the north may have more to do with available habitats than anything else. Find them a decent mountain top, and they will be happy.

    As for necromancers... there is a reason why the previous TES games had necromancy but did not make a character class out of it. There isn't enough material to differentiate a necromancer class from, say, battle mage or sorcerer. I expect an ESO class to basically be a Sorcerer with many skills renamed to sound "necromatic", to which they will add what little necromancer skills the conjuration school provides for. We shall see.

    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Claudman
    Claudman
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    Claudman wrote: »
    Now for the Necromancy class and theme of Necromancy? Do we seriously have to ask why is this a thing? Abnur Tharn is a Necromancer, guys. He's gonna teach us some tricks. After all, he did say that he'll make us a Necromancer out of us (after having us make that Flesh Atronach).

    Abnur Tharn is NOT a necromancer. He didn't engage in necromancy once in the story, nor did he ever allude to the fact that he may be one.

    He's a daedra worshipper, and he's evil, but he's not a necromancer.

    Never trust a Tharn.
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • Inval1d
    Inval1d
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    Imagine the Necromancer class is the exact same thing as Sorcerer, but instead of summoning clannfears and storm atronach, you summon zombies and flesh atronach
  • Elsonso
    Elsonso
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    Inval1d wrote: »
    Imagine the Necromancer class is the exact same thing as Sorcerer, but instead of summoning clannfears and storm atronach, you summon zombies and flesh atronach

    Yeah, that is what I am afraid of. :neutral:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
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