I can see getting two DW weapons when a DW weapon drops since that is the case with the special weapon sets like vMA. However, that would not guarantee getting two if the same DW weapon type. It could be one dagger and one sword.
Since Zos made 2H weapons = 2 set pieces this makes sense now.
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.
It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.
witchdoctor wrote: »OP presumably wants AY daggers.
OP gets what he wants.
AY is a heavy armour set.
AY one-handed weapons now drop in a pair: weapon and shield.
OP still has to farm 2 sets of weapons!
...the gods of the die roll are not looking at you with favor?I have been farming for 2 different sets from dungeons and...
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.
Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.
It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.
Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.
It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.
Oh, how quickly we forget. I'll try to explain again. One last time. Very slowly.
I want to run a staff on one of my bars. I go farm a staff. One staff drops. I can run it.
I want to run DW on one of my bars. I go farm for some one-handers. One one-hander drops. I can't run it without a second one, skills do not work and it does not even finish the set. I go farm for a second one. Thus I have to farm twice as much just to finish one bar.
Now the balance is tipped the other side and DW and one-handed and shield are at a disadvantage. But solution to that is already in the game. vMA, DSA, AS and BRP already give you two one-handers or a one-hander and shield. That's how all drops should work.
Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.
If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.
One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.
Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.
Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.
Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.
ESO_Nightingale wrote: »is Axe/Dagger meta now?
Salvas_Aren wrote: »One shoe has exactly one match. One glove too.
Is this true for a dagger? Do daggers fill a single slot if you use two?
Can daggers only be worn with daggers? Or with swords, axes and shields as well?
starkerealm wrote: »ESO_Nightingale wrote: »is Axe/Dagger meta now?
Yeah, generally considered to be.
I can see getting two DW weapons when a DW weapon drops since that is the case with the special weapon sets like vMA. However, that would not guarantee getting two if the same DW weapon type. It could be one dagger and one sword.
Since Zos made 2H weapons = 2 set pieces this makes sense now.
starkerealm wrote: »ESO_Nightingale wrote: »is Axe/Dagger meta now?
Yeah, generally considered to be.
Dagger/Dagger
starkerealm wrote: »starkerealm wrote: »ESO_Nightingale wrote: »is Axe/Dagger meta now?
Yeah, generally considered to be.
Dagger/Dagger
*checks calendar*
Nope, it's no longer 2015. Dagger/Dagger hasn't been up to date in awhile.