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Daggers should drop in pairs

  • Tholian1
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    idk wrote: »
    I can see getting two DW weapons when a DW weapon drops since that is the case with the special weapon sets like vMA. However, that would not guarantee getting two if the same DW weapon type. It could be one dagger and one sword.

    Since Zos made 2H weapons = 2 set pieces this makes sense now.

    I wouldn’t have a problem with that honestly.
    PS4 Pro NA
  • Salvas_Aren
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    One shoe has exactly one match. One glove too.

    Is this true for a dagger? Do daggers fill a single slot if you use two?

    Can daggers only be worn with daggers? Or with swords, axes and shields as well?
  • Shraar
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    You can stab with one knife.

    You can't walk with one foot, or shake hand(s) with one glove. That's why those drop in pears.
  • Itzmichi
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    No more casualismn please. Thanks.
    Here, have a chill pill 💊!
  • Tsar_Gekkou
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    I can see this being a good idea. Other set pieces don't drop in halves and vMA/vDSA drop 2 one-handers, so trials/dungeons and overland could use the same treatment.
    Edited by Tsar_Gekkou on December 25, 2018 1:29PM
    Xbox NA healer main
    vAA HM | vHRC HM | vSO HM | vMoL HM | vHoF HM | vAS+2 | vCR+3 | vBRP | vSS HM | vKA HM | vRG HM |
    Flawless Conqueror | Spirit Slayer | Dro-mA'thra Destroyer | Tick-Tock-Tormentor | Immortal Redeemer | Gryphon Heart | Godslayer | Dawnbringer | Planesbreaker |
  • ESO_Nightingale
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    is Axe/Dagger meta now?
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • John_Falstaff
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    @ESO_Nightingale , no, dagger/dagger thanks to raid buffs. But on solo parse, axe/dagger pulls ahead (I checked recently after @Sparr0w hinted at it, and yup, for me it's true too, though bleed proc is less consistent on parses).

    I can understand why special arena sets drop in pairs, it's definitely a good thing (though there, too, type of weapon is selected randomly). But in regular content, don't see anything bad in 1H weapons from 5-piece sets dropped separately.
  • witchdoctor
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    OP presumably wants AY daggers.

    OP gets what he wants.

    AY is a heavy armour set.

    AY one-handed weapons now drop in a pair: weapon and shield.

    OP still has to farm 2 sets of weapons!
  • Jeremy
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    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.

    It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.

  • witchdoctor
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    Jeremy wrote: »
    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.

    It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.

    Further, the reason for the argument was so magicka toons could enjoy 2/5/5 builds like stamina.
  • Tholian1
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    OP presumably wants AY daggers.

    OP gets what he wants.

    AY is a heavy armour set.

    AY one-handed weapons now drop in a pair: weapon and shield.

    OP still has to farm 2 sets of weapons!

    While I would love to have an AY set, I am not farming for it. But now that you mention it, anytime I have run the trials for that set, I have only gotten the other variations of that set that are useless for my character. That’s a topic for another discussion though.
    PS4 Pro NA
  • TheShadowScout
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    Tholian1 wrote: »
    I have been farming for 2 different sets from dungeons and...
    ...the gods of the die roll are not looking at you with favor?
    Yeah, that's how it often happens, huh?

    I say, it really would be much, MUCH better if they changed this... either finally make all those sets BoE, so people can sell what they themselves don't need in their guild stores, anmd find the thing that just never drops for them to complete their set, or change it all to a token system anyhow...

    And I am not just saying that because I want them to add more weapons... ;)
  • Diminish
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    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.

    Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.
    Edited by Diminish on December 25, 2018 11:48AM
  • Everstorm
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    Farming weapons from a dungeon set is complete tedium. Would be nice if the final boss always drops a weapon next to armor/jewelry.
  • Royaji
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    Diminish wrote: »
    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.

    Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.
    Jeremy wrote: »
    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.

    It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.

    Oh, how quickly we forget. I'll try to explain again. One last time. Very slowly.

    I want to run a staff on one of my bars. I go farm a staff. One staff drops. I can run it.

    I want to run DW on one of my bars. I go farm for some one-handers. One one-hander drops. I can't run it without a second one, skills do not work and it does not even finish the set. I go farm for a second one. Thus I have to farm twice as much just to finish one bar.

    Now the balance is tipped the other side and DW and one-handed and shield are at a disadvantage. But solution to that is already in the game. vMA, DSA, AS and BRP already give you two one-handers or a one-hander and shield. That's how all drops should work.
  • O_LYKOS
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    No. They shouldn’t.
    PC NA - GreggsSausageRoll
  • Tholian1
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    O_LYKOS wrote: »
    No. They shouldn’t.

    Could you explain further why you think dual wielders should have to farm twice as long to get enough pieces to get their set bonus compared to two handers?
    PS4 Pro NA
  • SkysOutThizeOut
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    No.
  • Jeremy
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    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.

    Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.
    Jeremy wrote: »
    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    The reason two-handed weapons should count twice toward a set is because they take up 2 slots. That is parity. That is fairness.

    It was always BS how 2-handed builds got shafted on being able to use 2 5-set bonuses and monster set. I remember all the posts I used to read talking about how the sky would fall and everyone would resort to using 2-handed weapons if they made that change. Well they made it (finally, but better late than never) and lookie here, people are still farming for daggers and other one-handed weapons. So I think it's safe to say all the doom and gloom that was supposedly going to happen if they did that change was exaggerated to put it mildly.

    Oh, how quickly we forget. I'll try to explain again. One last time. Very slowly.

    I want to run a staff on one of my bars. I go farm a staff. One staff drops. I can run it.

    I want to run DW on one of my bars. I go farm for some one-handers. One one-hander drops. I can't run it without a second one, skills do not work and it does not even finish the set. I go farm for a second one. Thus I have to farm twice as much just to finish one bar.

    Now the balance is tipped the other side and DW and one-handed and shield are at a disadvantage. But solution to that is already in the game. vMA, DSA, AS and BRP already give you two one-handers or a one-hander and shield. That's how all drops should work.

    Well I appreciate you going "very slowly" for me. But my post was in reference to your implied resistance to the change that allowed two-handed weapons to count twice toward a set. I believe your language was something to the effect "it broke simple math". That's what I was taking issue with - because it was always BS how two-handed weapons got shafted when it came to set bonuses. So that change made perfect sense - was long overdue - and did not break anything despite what some posters predicted.

    As to your particular issue with with needing to farm two pieces instead of one to complete a set - all I can say is at least you can actually farm two pieces to complete the set. That option wasn't available to two-handed weapons before the change. Because it didn't matter how many staffs we farmed up it still could only count once toward a set. So you're still better off than where two-handed weapons used to be.
    Edited by Jeremy on December 25, 2018 5:52PM
  • starkerealm
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    Diminish wrote: »
    Royaji wrote: »
    Diminish wrote: »
    Royaji wrote: »
    Since two-handed weapons now count as two pieces it is only fair to make all one-handers drop either in pairs or with a shield - same way as ability-altering weapons.

    If daggers drop in pairs, I expect to have staves drop in pairs as well. Preferably only lightning, and inferno with infused traits.

    One staff is enough to fill one bar. One dagger is not. By itself one dagger is useless.

    Since ZOS already broke simple math and one two-handed weapon counts for two set bonuses I see nothing wrong with two one-handed weapons counting as one drop. This is parity and fairness people were asking for.

    Fairness? Fairness was when mag builds could run 2 5pc sets. ZoS didnt break anything, they actually balanced something for once.

    Sure, 1 dagger is useless, that's why you have mauls, axes, and 1h swords. Us dps mag build mains have... 2 staves, flame and lightning. Our 3rd option was given to tanks, and our 4th to healers. Yet here you are QQing on the forums.

    Mauls are 2h, maces are 1h. Though, I mean, tanks can use any 1h, they don't care (their passive doesn't discriminate), and DPS can, really, use whatever. Yes, if you sit there and crunch the numbers, one axe and one dagger looks best on paper, but it doesn't really matter that much unless you're in a perfectly optimized trial group. So, don't worry about it.
  • Jeremy
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    Tholian1 wrote: »
    O_LYKOS wrote: »
    No. They shouldn’t.

    Could you explain further why you think dual wielders should have to farm twice as long to get enough pieces to get their set bonus compared to two handers?

    It would only be twice as long if you referring to a two set bonus.

    For a 5 set bonus a two-handed build would have to farm up 4 pieces. A dual wielder 5 pieces. That's only one more piece.

    Is it fair? I suppose one can make a reasonable argument two-handed weapons now have a slight advantage when it comes to farming. But to be honest with you: the biggest factor is just going to be RNG and how lucky you are. That's going to make a lot more difference on the time it takes you to farm a set than whether or not you are farming for a one-handed or two-handed build. So it's not going to be "fair" regardless, as some players are just going to have better luck than others.

    For example: you don't even want to know how long it took me to farm up my leeching restoration staff (a two-handed weapon) from Imperial City Prison. I"m confident when I say it probably took me longer than it did anyone in this thread to farm up two one-handed weapons because I got incredibly unlucky.
    Edited by Jeremy on December 25, 2018 6:07PM
  • starkerealm
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    is Axe/Dagger meta now?

    Yeah, generally considered to be.
  • idk
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    One thing to consider is weapons have the lowest drop rate in the game.
  • Valrien
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    One shoe has exactly one match. One glove too.

    Is this true for a dagger? Do daggers fill a single slot if you use two?

    Can daggers only be worn with daggers? Or with swords, axes and shields as well?

    You can use a sneaker with a boot and a mitten with a glove, @Salvas_Aren

    Doesn't mean it is a good idea or optimal
    Edited by Valrien on December 25, 2018 6:33PM
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Valrien
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    is Axe/Dagger meta now?

    Yeah, generally considered to be.

    Dagger/Dagger
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Agenericname
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    idk wrote: »
    I can see getting two DW weapons when a DW weapon drops since that is the case with the special weapon sets like vMA. However, that would not guarantee getting two if the same DW weapon type. It could be one dagger and one sword.

    Since Zos made 2H weapons = 2 set pieces this makes sense now.

    This would make more sense than what we have currently.
  • starkerealm
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    Valrien wrote: »
    is Axe/Dagger meta now?

    Yeah, generally considered to be.

    Dagger/Dagger

    *checks calendar*

    Nope, it's no longer 2015. Dagger/Dagger hasn't been up to date in awhile.
  • Valrien
    Valrien
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    Valrien wrote: »
    is Axe/Dagger meta now?

    Yeah, generally considered to be.

    Dagger/Dagger

    *checks calendar*

    Nope, it's no longer 2015. Dagger/Dagger hasn't been up to date in awhile.

    You seem to be out of the loop
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • AcadianPaladin
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    I'd be happy to see folks have an easier time getting the gear they need with less grinding.

    That said, there will never be perfect parity between 2H and DW - nor does there need to be since anyone can choose either path they prefer. Both a staff and a set of two daggers comprise two gear slots of course. The staff has an advantage in that farming one is easier than farming two daggers. The daggers have an advantage in that the set packs two enchantments compared to one enchantment on a staff.
    Edited by AcadianPaladin on December 25, 2018 11:01PM
    PC NA(no Steam), PvE, mostly solo
  • Mr_Walker
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    Itsmichi wrote: »
    No more casualismn please. Thanks.

    I know, filthy casuals not enjoying playing the same mindless content over and over. They need dedication!
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