NordSwordnBoard wrote: »@Creationofgod
Here is the strongest PvP tank on NA ps4.
He does this all day( literally I’ve never seen him on any other build)
https://youtu.be/Y74LwNf4nDE
He's an ultimate charging hotspot. Fill ulti, move along. I've told people to ignore him, captured a keep and 3 resources, and came back to see them still fighting vs this dude.
Creationofgod wrote: »@Creationofgod
Here is the strongest PvP tank on NA ps4.
He does this all day( literally I’ve never seen him on any other build)
https://youtu.be/Y74LwNf4nDE
lol, i would get bored tbh
Creationofgod wrote: »First i have to say , i am not an avid pvp player! but i do on a crazy wensday jump in a vivec to try to get some AP !
today after joining a group and doing some pvp stuff , we encounterd an player ( i think DK ) not shure though! We attacked him more and more people came to help..
at one point 6 of is were full on attacking this guy , nothing happpened not even a dent ???? his sustain was also jsut fine because it took us like 6 minutes and still were doing the same thing and he was actually also attacking back.. i really cant comprehand how this is possible or what build you must have for this to work? 6 vs 1 how ? balance what ?
can someone please be so kind to explain ?
kypranb14_ESO wrote: »One method of dealing with tanks: https://www.youtube.com/watch?v=68p8jKzY72E&t=0s
I fought a Nightblade, 2 Templar variants (A blazplar and a too-weak-to-diagnose-but-assumed-was-their-healer), and a Dragonknight. The DK was a Titanium Teddybear, their too-weak-to-diagnose-but-assumed-was-their-healer and Nightblade were super squishy, and their Blazplar wasn't a threat.
The second method of dealing with tanks is stack Bleeds with Oblivion Damage. Bleeds ignore resistance, and Oblivion Damage can't be mitigated at all. Sorry, don't have a video showcasing this one yet.
Creationofgod wrote: »Well judging by your wording and your statement this seems like a lack of knowledge issue.
You say you occasionally go in there. This person may be a very experienced player with a tried and true build. They might fight outnumbered all day against other moderately experienced players. Which means any thing less is a cake walk.
well maybe you would be so kind to explain us "noobs" out here what kind of build can do this and how people like me can counter such build ?
share the knowledge
Depending on the combined (in)experience between the 6 of you, it could have just been a normal DK that was comfortable relying on their basic heals to outheal the incoming damage, or a dedicated tank that you found alone and couldn't do anything against without proper group synergy. Sometimes the solution isn't a change of build but to "grow up" in-game so you can come back and fight the big boys on more even footing. For a veteran, a 1v6 against green players is a whole lot easier than a 1v2 against evenly matched players.
this is the overwhelming trend in the industry, once a game hits peak balance, it never recovers once stuff starts getting bent.This game's PVP isn't balanced. It never will be balanced.
Creationofgod wrote: »Well judging by your wording and your statement this seems like a lack of knowledge issue.
You say you occasionally go in there. This person may be a very experienced player with a tried and true build. They might fight outnumbered all day against other moderately experienced players. Which means any thing less is a cake walk.
well maybe you would be so kind to explain us "noobs" out here what kind of build can do this and how people like me can counter such build ?
share the knowledge
Creationofgod wrote: »Well judging by your wording and your statement this seems like a lack of knowledge issue.
You say you occasionally go in there. This person may be a very experienced player with a tried and true build. They might fight outnumbered all day against other moderately experienced players. Which means any thing less is a cake walk.
well maybe you would be so kind to explain us "noobs" out here what kind of build can do this and how people like me can counter such build ?
share the knowledge
People that like to explain away suspicious activity in PvP, never give details, just vague answers.
Creationofgod wrote: »Well judging by your wording and your statement this seems like a lack of knowledge issue.
You say you occasionally go in there. This person may be a very experienced player with a tried and true build. They might fight outnumbered all day against other moderately experienced players. Which means any thing less is a cake walk.
well maybe you would be so kind to explain us "noobs" out here what kind of build can do this and how people like me can counter such build ?
share the knowledge
Depending on the combined (in)experience between the 6 of you, it could have just been a normal DK that was comfortable relying on their basic heals to outheal the incoming damage, or a dedicated tank that you found alone and couldn't do anything against without proper group synergy. Sometimes the solution isn't a change of build but to "grow up" in-game so you can come back and fight the big boys on more even footing. For a veteran, a 1v6 against green players is a whole lot easier than a 1v2 against evenly matched players.
6 v 1 for six minutes...should not be possible
as someone who play defense on a soccer team, I will tell you that in order to defend successfully you need people to depend upon. 6 v 1 is not balanced.
you're delusional if you think this should even be possible.
I get that OP doesn't have great grammar and kind of makes typos...
defense needs to scale with the resources available to a defender. 1 goalie may be able to defend an entire goal alone against upwards of 3 players, given that they are only given a window of a second before the rest of the defense reactivates.
you clearly have no idea how competitive PvP works. Unless these were 6 CP 160s in CP 30 gear who didn't know about skill other than light attack, this entire scenario is complete ***.
I want to highlight your condescension, because you're taking a problem OP brought to these forums and telling him that he is the problem.
If the best goalie in the world were to be given the task of defending the goal for 6 minutes against 6 random players from around the world who play soccer with any regularity, given continuous opportunity a goal would be made in less than a minute 99% of the time.
in my mind 2 defenders can counter upwards of 5 players, on a regular basis given that they are world class and don't get tired, also bearing in mind that they have time to recover when they repossess the ball and pass it to their strikers up field.
the amount of sheer physical effort it requires to defend when you're outnumbered is NOT remotely reflected in this game.
2 v 4 is realistic again given the constraint of about 30 seconds that this effort is needed to be maintained.
attacking on an equal defense may require a ton of skill but it requires far less effort than defending.
3 v 11 is fully possible in the football/soccer world. I'd even put my money on my team to defend at those odds to moderate success.
tl;dr 6 people freecasting on 1 person for 6 minutes and you're lecturing about how they need to git gud KEK
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Creationofgod wrote: »Well judging by your wording and your statement this seems like a lack of knowledge issue.
You say you occasionally go in there. This person may be a very experienced player with a tried and true build. They might fight outnumbered all day against other moderately experienced players. Which means any thing less is a cake walk.
well maybe you would be so kind to explain us "noobs" out here what kind of build can do this and how people like me can counter such build ?
share the knowledge
Depending on the combined (in)experience between the 6 of you, it could have just been a normal DK that was comfortable relying on their basic heals to outheal the incoming damage, or a dedicated tank that you found alone and couldn't do anything against without proper group synergy. Sometimes the solution isn't a change of build but to "grow up" in-game so you can come back and fight the big boys on more even footing. For a veteran, a 1v6 against green players is a whole lot easier than a 1v2 against evenly matched players.
6 v 1 for six minutes...should not be possible
as someone who play defense on a soccer team, I will tell you that in order to defend successfully you need people to depend upon. 6 v 1 is not balanced.
you're delusional if you think this should even be possible.
I get that OP doesn't have great grammar and kind of makes typos...
defense needs to scale with the resources available to a defender. 1 goalie may be able to defend an entire goal alone against upwards of 3 players, given that they are only given a window of a second before the rest of the defense reactivates.
you clearly have no idea how competitive PvP works. Unless these were 6 CP 160s in CP 30 gear who didn't know about skill other than light attack, this entire scenario is complete ***.
I want to highlight your condescension, because you're taking a problem OP brought to these forums and telling him that he is the problem.
If the best goalie in the world were to be given the task of defending the goal for 6 minutes against 6 random players from around the world who play soccer with any regularity, given continuous opportunity a goal would be made in less than a minute 99% of the time.
in my mind 2 defenders can counter upwards of 5 players, on a regular basis given that they are world class and don't get tired, also bearing in mind that they have time to recover when they repossess the ball and pass it to their strikers up field.
the amount of sheer physical effort it requires to defend when you're outnumbered is NOT remotely reflected in this game.
2 v 4 is realistic again given the constraint of about 30 seconds that this effort is needed to be maintained.
attacking on an equal defense may require a ton of skill but it requires far less effort than defending.
3 v 11 is fully possible in the football/soccer world. I'd even put my money on my team to defend at those odds to moderate success.
tl;dr 6 people freecasting on 1 person for 6 minutes and you're lecturing about how they need to git gud KEK
Creationofgod wrote: »Well judging by your wording and your statement this seems like a lack of knowledge issue.
You say you occasionally go in there. This person may be a very experienced player with a tried and true build. They might fight outnumbered all day against other moderately experienced players. Which means any thing less is a cake walk.
well maybe you would be so kind to explain us "noobs" out here what kind of build can do this and how people like me can counter such build ?
share the knowledge
Depending on the combined (in)experience between the 6 of you, it could have just been a normal DK that was comfortable relying on their basic heals to outheal the incoming damage, or a dedicated tank that you found alone and couldn't do anything against without proper group synergy. Sometimes the solution isn't a change of build but to "grow up" in-game so you can come back and fight the big boys on more even footing. For a veteran, a 1v6 against green players is a whole lot easier than a 1v2 against evenly matched players.
6 v 1 for six minutes...should not be possible
as someone who play defense on a soccer team, I will tell you that in order to defend successfully you need people to depend upon. 6 v 1 is not balanced.
you're delusional if you think this should even be possible.
I get that OP doesn't have great grammar and kind of makes typos...
defense needs to scale with the resources available to a defender. 1 goalie may be able to defend an entire goal alone against upwards of 3 players, given that they are only given a window of a second before the rest of the defense reactivates.
you clearly have no idea how competitive PvP works. Unless these were 6 CP 160s in CP 30 gear who didn't know about skill other than light attack, this entire scenario is complete ***.
I want to highlight your condescension, because you're taking a problem OP brought to these forums and telling him that he is the problem.
If the best goalie in the world were to be given the task of defending the goal for 6 minutes against 6 random players from around the world who play soccer with any regularity, given continuous opportunity a goal would be made in less than a minute 99% of the time.
in my mind 2 defenders can counter upwards of 5 players, on a regular basis given that they are world class and don't get tired, also bearing in mind that they have time to recover when they repossess the ball and pass it to their strikers up field.
the amount of sheer physical effort it requires to defend when you're outnumbered is NOT remotely reflected in this game.
2 v 4 is realistic again given the constraint of about 30 seconds that this effort is needed to be maintained.
attacking on an equal defense may require a ton of skill but it requires far less effort than defending.
3 v 11 is fully possible in the football/soccer world. I'd even put my money on my team to defend at those odds to moderate success.
tl;dr 6 people freecasting on 1 person for 6 minutes and you're lecturing about how they need to git gud KEK
I get the tanky builds being hard to kill, that's a given.
What gets me about PvP is having good weapon damage and not being able to kill others...having good defense and getting blown up by another player 1v1.
Here's my nightblade stats outside of Cyrodiil....
https://imgur.com/a/QCYkRC1
Despite these stats, I can't kill anyone. I weave both heavy and light attacks...I animation cancel. No one dies. At the same time, I can get hit twice and get blown up. I pre-vigor...I always try to keep vigor up. Doesn't seem to matter much..yet I'll see players go from 20% health back to full on one vigor...it's nuts.
There's just something I don't get about PvP in ESO...something just doesn't click.
Also still seeing a ton of passive dodge going on in Cyrodiil...I thought Zos removed passive dodge...yet I'll still see players standing around while I hit them as "dodge dodge dodge" rolls across the screen.