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Snipe is a sick joke

  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Can we also talk about sorcs spamming mages wrath to death? Here is how it typically goes, two melee dd's engage and snare you and then there is a sorc in the back spamming encase and mages wrath.. Makes for a potent combo

    Amen to this. Sorcerers complaining about the one off snipe an NB will pull, when they completely ignore the calls for their own abilities one shooting anything but tanks. I still remember their cries to their fast movement nerf. Yet that hasn't stopped them.....

    Edited by p_tsakirisb16_ESO on December 19, 2018 9:40AM
  • Hallothiel
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    If we are going to complain about things in pvp, snipe is way down on my list (& yes play a stamblade 😉) but then I don’t gank with it from stealth.

    I hate bloody jabby-jabby-oh-look-my-health-is-replenished-whilst-you-are-dying Templars.
  • Sy1ph5
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    Hallothiel wrote: »
    If we are going to complain about things in pvp, snipe is way down on my list (& yes play a stamblade 😉) but then I don’t gank with it from stealth.

    I hate bloody jabby-jabby-oh-look-my-health-is-replenished-whilst-you-are-dying Templars.

    Maybe the thread is about snipe and not the mediocre heal magplars get for casting sweeps.
  • Mr_Walker
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    It's not that snipe itself is bad. It's snipe in conjunction with lag means oftimes the server thinks you're dead before you can see you've been hit.
  • technohic
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    technohic wrote: »

    I could have gotten more kills tonight myself on my NB had I slotted snipe. Chose not to but it's clear why I probably would if I want those kills.

    You're sooooo honorable!!!

    It's not about that. It's just boring gameplay.
  • Sy1ph5
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    Mr_Walker wrote: »
    It's not that snipe itself is bad. It's snipe in conjunction with lag means oftimes the server thinks you're dead before you can see you've been hit.

    Nah snipe is just bad even when everything works properly. It's safe huge range has a defile+dot or minor fracture depending on morph. Few classes can deal with the pressure from it while simultaneously having an actual fight. It's existence is bad for the game overall lag or no lag. It overperforms Xv1 and underperforms in 1v1 and 1vX. It's a badly designed ability.
    Edited by Sy1ph5 on December 19, 2018 11:01AM
  • Mr_Walker
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    Sy1ph5 wrote: »
    Mr_Walker wrote: »
    It's not that snipe itself is bad. It's snipe in conjunction with lag means oftimes the server thinks you're dead before you can see you've been hit.

    Nah snipe is just bad even when everything works properly. It's safe huge range has a defile+dot or minor fracture depending on morph. Few classes can deal with the pressure from it while simultaneously having an actual fight. It's existence is bad for the game overall lag or no lag. It overperforms Xv1 and underperforms in 1v1 and 1vX. It's a badly designed ability.

    Eh, it's a strong skill, no doubt, and one I have been killed by more than once, but other classes also have strong skills, and good players use all of them to great effect.

    *disclaimer* I don't have snipe on my bow bar. I prefer DoTs for entree + melee as my main because I like to feel your hot blood splash on my face. :)
  • wolf486
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    I have two stamblades but never used it as I felt it quite useless. Think I'll pick it up and mess around in cryo later
    PC/NA
    Moved onto BDO and GW2 Skyrim, ATS/ETS2, ACNH and the overall goodness of single player games

    RIP to the following:
    (DC) Tharbûrz gro-Glumgrog - Orsimer -Stamden (lvl 50)
    (AD) Vukz - Bosmer - Stamblade (lvl 50)
  • technohic
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    wolf486 wrote: »
    I have two stamblades but never used it as I felt it quite useless. Think I'll pick it up and mess around in cryo later

    It's a bit of an oddity as it is a bit useless in a normal fight, but if you just cloak and use it to plunk at someone already fighting, or as a gank opener, where you can safely cloak 40 m away ; its game over for some and low risk
  • Illuvatarr
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    The problem isn't snipe . Its heavy armor and damage add/damage proc sets. If you think about it, nearly every balance change they have made is linked to this. Oblivion damage/bleeds etc. Nightblades with snipe perform an important function. They kill heavy armor toons. It is total cheese. Everyone knows it. The developers, the people getting sniped and the people doing the sniping. Its a balancing mechanism. The unfortunate part is that ZOS keeps adding to this when they should nerf heavy armor into the ground and make it a support armor set for the the two dps sets.

    Right now, in light armor, I can get 35k physical and spell resist on my mag sorc. 35k. This is with still getting 2800 spell damage with a spellpower potion and, in CP at least, getting 3k magicka sustain with continuous attack buff and spellpower potion. They have buffed light armor users through itemization to achieve parity with heavy armor toons. Using itemization to balance the game after itemization is what screwed it up (lag too) in the first place is silly.

    They should nerf the heavy armor sets. They should reduce all stam damage by 30 percent and give a 20 percent increase to damage for stam if wearing 5 pieces or more of medium armor. They should reduce the resists available to light armor users that is available through monster sets. They should make heavy armor to be used as a health regen set that supports medium and light armor builds.
    Edited by Illuvatarr on December 19, 2018 11:41AM
  • Mr_Walker
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    Illuvatarr wrote: »
    The unfortunate part is that ZOS keeps adding to this when they should nerf heavy armor into the ground and make it a support armor set for the the two dps sets.

    My PvE toon thanks you... NOT
  • wolf486
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    I have two stamblades but never used it as I felt it quite useless. Think I'll pick it up and mess around in cryo later
    technohic wrote: »
    wolf486 wrote: »
    I have two stamblades but never used it as I felt it quite useless. Think I'll pick it up and mess around in cryo later

    It's a bit of an oddity as it is a bit useless in a normal fight, but if you just cloak and use it to plunk at someone already fighting, or as a gank opener, where you can safely cloak 40 m away ; its game over for some and low risk

    Hmmm maybe on second thought I won't bother. Since 90% of my time is pve I dumped cloak, and again snipe for me (in pve) wasn't worth it. Still, very tempted to try that out to see how it works out. I mean I'm horrible at pvp so it would be interesting at how things would work out for me
    PC/NA
    Moved onto BDO and GW2 Skyrim, ATS/ETS2, ACNH and the overall goodness of single player games

    RIP to the following:
    (DC) Tharbûrz gro-Glumgrog - Orsimer -Stamden (lvl 50)
    (AD) Vukz - Bosmer - Stamblade (lvl 50)
  • Drako_Ei
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    Sy1ph5 wrote: »
    You can hit well over 40k with snipe builds it's just like all Stam hard carried by vMA bow and rele

    You can hit 40k regadless of using snipe, but not because you are using snipe, if you take the exact same build, replace snipe for surprise attack, your dps will go up, at veteran dungeons snipe spammers usually get kicked, thats how useless snipe is at pve
  • technohic
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    wolf486 wrote: »
    I have two stamblades but never used it as I felt it quite useless. Think I'll pick it up and mess around in cryo later
    technohic wrote: »
    wolf486 wrote: »
    I have two stamblades but never used it as I felt it quite useless. Think I'll pick it up and mess around in cryo later

    It's a bit of an oddity as it is a bit useless in a normal fight, but if you just cloak and use it to plunk at someone already fighting, or as a gank opener, where you can safely cloak 40 m away ; its game over for some and low risk

    Hmmm maybe on second thought I won't bother. Since 90% of my time is pve I dumped cloak, and again snipe for me (in pve) wasn't worth it. Still, very tempted to try that out to see how it works out. I mean I'm horrible at pvp so it would be interesting at how things would work out for me

    @Thogard posted a video of it in battle grounds. He is a top tier pvper, yes; but it get pretty obvious he doesn't have to even tap into any skills at that at all. Cyrodiil will be a little different as you will have to know where to go without getting ganked yourself as someone who might show they dont know what they are doing with a large area to cover, but that's certainly not rocket science
  • alanmatillab16_ESO
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    *yawn* another pvp nerf thread.

    Read my sig.
  • robpr
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    *laughs in Red Dragon Scales*
  • Nurable
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    I never use snipe but I'm fine with it. There are other abilities that hit really hard too. It's the nature of it. It all balances out - radiant oppression, subterranean, nb ultimate (can't remember the name), mages fury, etc... They all hit hard if used in the right way.
  • GreenhaloX
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    Well, only if you don't see it coming. Easy to roll/dodge from at a keep fight. However, yeah, it does suck when you're fighting 1v1 or 1v2 and you get Lethal Arrows bombarded on you from somebody on the flank or behind. I do it as well.. ha ha
  • Nurable
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    Sy1ph5 wrote: »
    teladoy wrote: »
    I have a sniper and is glass cannon. Many of the times my shots will be evaded or absorbed, but if I get to hit you, then is gonna hurt like hell. You just need to turn on me to kill me, but if you don't then you have a l2p issue.

    What a strategy I should have turned on the guy sitting 40m away pressing 1 button over and over again. All while pressured by multiple people actually playing the game in a dynamic and interesting manner. Snipe is a boring skill that specifically adversely affects interesting skill based combat and encourages braindead button spamming.

    So, to begin with, I don't personally use snipe. But I have no issue with it.

    I don't get your "actually playing the game" comment. Isn't it reasonable to have ranged dd's doing ranged damage? The fact it hits hard is placated by its cast time. Keep moving and the cast cancels.

    I get your frustration but the Bow is probably the least used outright weapon in the game. Most stam builds use it as a back bar option for dots. Taking away snipe or nerfing it would make it awful in PvP. And a lot of mmoers like the bow (ESO probably has the worst set of bow abilities in any game of its sort, ever).
  • Aurielle
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    Sy1ph5 wrote: »
    teladoy wrote: »
    I have a sniper and is glass cannon. Many of the times my shots will be evaded or absorbed, but if I get to hit you, then is gonna hurt like hell. You just need to turn on me to kill me, but if you don't then you have a l2p issue.

    What a strategy I should have turned on the guy sitting 40m away pressing 1 button over and over again. All while pressured by multiple people actually playing the game in a dynamic and interesting manner. Snipe is a boring skill that specifically adversely affects interesting skill based combat and encourages braindead button spamming.

    I don't get your "actually playing the game" comment. Isn't it reasonable to have ranged dd's doing ranged damage? The fact it hits hard is placated by its cast time. Keep moving and the cast cancels.

    Spoken like someone who has never died to Snipe.

    The problem isn’t ranged DDs: the problem is people exploiting Snipe’s health desync from stealth while you are actively engaged in a fight with someone who is ACTUALLY fighting and not exploiting. How is it right that you can be going toe-to-toe with another player, and then in one second, you’re dead — because some stamNB in stealth spammed Snipe on you from a safe distance and exploited the health desync bug associated with Snipe. You can’t react to that.
  • The_Lex
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    (ESO probably has the worst set of bow abilities in any game of its sort, ever).


    This is VERY true.
  • The_Lex
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    I don't have a bow build. Well, I did but I got tired of it in like 10mns.

    So what do people think about Snipe as part of a non-cloak, ranged damage ability?
  • Cpt_Teemo
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    Best sniper combo ever

    58d2314b5b7e9.jpeg
  • DivineFirstYOLO
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    Qbiken wrote: »
    Ye snipe is a very balanced skill :trollface:
    [img][/img]WgwvfcL.png

    @Qbiken are you naked in that picture? - cause:

    https://imgur.com/a/L15rsiW
    (i know i know it's on a skellington)
    :trollface:
    Thogard wrote: »
    Lower the dmg of snipe but make it a guaranteed critical hit. The non cloaked peoples will see a slight dmg increase but the NBs using cloak to force crits will see a dmg decrease.

    This would be such a good move!
    Edited by DivineFirstYOLO on December 19, 2018 2:26PM
    Zerg Squad

    Godslayer x 4


    Pro questing fees for RPers in Cyrodiil, pay your taxes!
    PC - EU

  • TequilaFire
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    nuttytom wrote: »
    Do I really have to explain?

    Nope, just shows you need to learn how to deal with it.
  • Tan9oSuccka
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    Snipe really doesn’t work against good players.

    Now, sometimes the lag/desync is a thing (and that does stink).
  • tactx
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    I play a StamSorc and snipe doesn't seem anywhere near that strong for me so @joseayalac probably has it right that it's not the skill, it's the NB class using it.

    Edit: When I use it, Miss, Dodge, The DK wings go up after I cast it so then I have to dodge, 5k, (5000) shielded, dodge, 5200, miss, etc. I usually run out of stamina, rarely kill anyone but it helps by focusing cloth users in the back of the pack. And often times when I'm using snipe a NB ganks me from stealth and I'm dead before I can even get out of their 11k incap strike.

    Edited by tactx on December 19, 2018 3:01PM
    “No one's happiness but my own is in my power to achieve or to destroy.” - John Galt, Atlas Shrugged
  • AcadianPaladin
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    A suggestion from a PvE player who runs three bow/bow characters - all of which find snipe a worthwhile but not overpowered skill in PvE:

    When the title of a thread in the General (not PvP) forum is 'Snipe is a sick joke' or such, that is going to get a strong pushback from PvE players. Many will simply not read past the thread title and add another reason to their list of why they don't like anything to do with PvP or the PvP community. The problem, it seems, is not snipe at all; rather it seems the problem is a health desync problem that can occur with snipe. I think it might be a whole lot more productive and less anger-inspiring to clearly state what you want. Perhaps: 'Fix the PvP health desync problem with snipe'. I can't imagine very many folks disagreeing with that.
    PC NA(no Steam), PvE, mostly solo
  • Aurielle
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    Qbiken wrote: »
    Ye snipe is a very balanced skill :trollface:
    [img][/img]WgwvfcL.png

    @Qbiken are you naked in that picture? - cause:

    https://imgur.com/a/L15rsiW
    (i know i know it's on a skellington)
    :trollface:
    Thogard wrote: »
    Lower the dmg of snipe but make it a guaranteed critical hit. The non cloaked peoples will see a slight dmg increase but the NBs using cloak to force crits will see a dmg decrease.

    This would be such a good move!

    Look at the buffs. Qbiken is in a PVP area, so damage is halved due to Battle Spirit
  • Alpheu5
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    I never use snipe but I'm fine with it. There are other abilities that hit really hard too. It's the nature of it. It all balances out - radiant oppression, subterranean, nb ultimate (can't remember the name), mages fury, etc... They all hit hard if used in the right way.

    The fact that the name of the "nb ultimate" isn't seared into your memory from the amount of times it appears in your death recap tells me you haven't spent enough time in Cyrodiil to develop a seething hatred for Snipe.
    Dalek-Rok - Argonian Sorcerer || Dalek-Shād - Argonian Nightblade || Dalek-Shul - Argonian Templar || Dalek-Xal - Argonian Dragonknight || Mounts-the-Snout - Argonian Warden || Dalek-Xul - Argonian Necromancer || Two-Spires - Argonian Arcanist || Dalek-Nesh - Argonian Sorcerer || Dalek-Kör - Argonian Dragonknight
    Don't incorporate bugs into your builds, and you won't have [an] issue.
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