They are designing the game as though everyone is either; a) a "whale", or b) a vet (with a surplus of included with ESO+ purchase currency), or c) a brand new player, or d) a player who doesn't pay anything for the game (i.e. a "freeloader").
Kiralyn2000 wrote: »So, yeah. ESO has some stupidly expensive, totally optional and un-needed cosmetic mounts & houses? Whatever. I'll just keep wondering why people get so worked up over it
lordrichter wrote: »Honestly, this game is probably one bad fiscal outlook away from P2W.
They are designing the game as though everyone is either; a) a "whale", or b) a vet (with a surplus of included with ESO+ purchase currency), or c) a brand new player, or d) a player who doesn't pay anything for the game (i.e. a "freeloader").
d) does not exist as ESO is Buy 2 Play. Someone pays for the game, it might not be much still someone paid.
EphemeraCrawford wrote: »We have items that can only be obtained through gems, which can only be obtained through gambling boxes. So if we give them real money, they pay in-game currency out at a random rate of exchange based on box contents.
Imagine paying $15 and getting a random amount of crowns. Maybe you'll get 1500, or maybe 50 depends on the RNG.
These gem exclusive offerings are encouraging some pretty shady practices.
EphemeraCrawford wrote: »We have items that can only be obtained through gems, which can only be obtained through gambling boxes. So if we give them real money, they pay in-game currency out at a random rate of exchange based on box contents.
Imagine paying $15 and getting a random amount of crowns. Maybe you'll get 1500, or maybe 50 depends on the RNG.
These gem exclusive offerings are encouraging some pretty shady practices.
Well with the way governments are looking at these loot box situations Zenimax better start counting the days and get their licks in before the lollipop is taken away from them.
I wouldn't put too much faith in Belgium's ridiculous decision to match the outlook for the rest of the world.
EphemeraCrawford wrote: »
I wouldn't put too much faith in Belgium's ridiculous decision to match the outlook for the rest of the world.
The American FTC has announced they will be looking at the practice of loot crates.
lordrichter wrote: »Honestly, this game is probably one bad fiscal outlook away from P2W.
It will die the instant it does so. Pay to win games never remain with a healthy population, and ESO’s pop(me included) would never accept it.
I’ll say it again: if you want to complain about “cash shops”, complain about:
Jewelry crafting being locked behind a paywall(Summerset);
The best DPS sets being locked behind a paywall(Siroria/Relequen);
And any other examples of clear combat advantages to those who paid for access to them. These should be made bind on equip(except perfected versions) and jewelry transmuting should be available to everyone.
Cosmetics are harmless. These, on the other hand, aren’t. If people complain about flashy mounts being locked behind crates but don’t always bring up the real problem, we will see that transition much sooner.
EphemeraCrawford wrote: »
I wouldn't put too much faith in Belgium's ridiculous decision to match the outlook for the rest of the world.
The American FTC has announced they will be looking at the practice of loot crates.
EphemeraCrawford wrote: »We have items that can only be obtained through gems, which can only be obtained through gambling boxes. So if we give them real money, they pay in-game currency out at a random rate of exchange based on box contents.
Imagine paying $15 and getting a random amount of crowns. Maybe you'll get 1500, or maybe 50 depends on the RNG.
These gem exclusive offerings are encouraging some pretty shady practices.
True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
EphemeraCrawford wrote: »We have items that can only be obtained through gems, which can only be obtained through gambling boxes. So if we give them real money, they pay in-game currency out at a random rate of exchange based on box contents.
Imagine paying $15 and getting a random amount of crowns. Maybe you'll get 1500, or maybe 50 depends on the RNG.
These gem exclusive offerings are encouraging some pretty shady practices.
True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
Which will probably be on top of the 9% so called "Amusement Tax" Chicago has and the 10% state tax Pennsylvania has just proposed on games rated Mature or AO, which themselves are on top of state and local sales taxes and such. All in the name of school safety and protecting children, of course.
DMuehlhausen wrote: »EphemeraCrawford wrote: »We have items that can only be obtained through gems, which can only be obtained through gambling boxes. So if we give them real money, they pay in-game currency out at a random rate of exchange based on box contents.
Imagine paying $15 and getting a random amount of crowns. Maybe you'll get 1500, or maybe 50 depends on the RNG.
These gem exclusive offerings are encouraging some pretty shady practices.
It's not gambling though cause you know you are getting something. One of the core things that make gambling, gambling is the risk you may not get anything back.
I also don't think they would ever sell a crown if you didn't know exactly how many you were going to get based on what you pay. I have no problem with crates as long as they are always 100% cosmetic. I though wouldn't buy another crown if it was a random number.
Delsanab14_ESO wrote: »True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
Which will probably be on top of the 9% so called "Amusement Tax" Chicago has and the 10% state tax Pennsylvania has just proposed on games rated Mature or AO, which themselves are on top of state and local sales taxes and such. All in the name of school safety and protecting children, of course.
Those are taxes on the consumer. Not an actual cost to the company typically in practice. Regulation is a bit different.
Keep presenting you opinion as fact, and referencing games that consult shrinks to prey on our weak little minds.
Why can no one just be honest and admit that you want whats in the box and either cant or wont pay for the chance?
Trying to compare loot boxes to actual atrosities is really sad. Not being able to play barbie dream house or dressup is not trauma.
The only thing you can not get right now is houses for gold. Thats it.
Spouting off that devs dont put effort into game or saying as fact they would make more money from non chance one off sales is a strech armstronh level reach.
No one can predict the future, blanker statements of opinion presented as fact is absurd.
If you work for this company and have access to real data, I will listen to you
If you are just a pissed off gamer who wants the new shiny and cant or wont get it, you have no facts.
Do games use psychology to entice people to spend money? Of course they do. So do movies amd television and instgram and facebook and google and apple and car manufacurers and energy drinks and real estate agents and t.v. doctors and the evening news and your congressman and senators and drug companies and literally every single other business on the planet.
Be mad at the people perpepuating the system, wheres the attack on the people spending a grip of cash so i can buy 20k crowns with gold?
The reason that its not gambling is because its not an exchange of currency. If you could revert your purchased in game currency back to the original currency you would have gambling, because you would be dealing with legit exchange.
Bitcoin is gambling, loot boxes are games of chance. You buy tokens you dont exchange them simply because there is no reversal or probability that you could financially benefit from the system.
Reistr_the_Unbroken wrote: »Honestly I don’t care either way. This is an 18+ game, why the hell are children playing it? Why the hell are you complaining about how people spend their money op? It’s not Pay 2 Win, it’s just cosmetics your getting, jeez.
Anyways I’m just waiting for those Storm Atro Crates.
They are designing the game as though everyone is either; a) a "whale", or b) a vet (with a surplus of included with ESO+ purchase currency), or c) a brand new player, or d) a player who doesn't pay anything for the game (i.e. a "freeloader").
d) does not exist as ESO is Buy 2 Play. Someone pays for the game, it might not be much still someone paid.
DaveMoeDee wrote: »They are designing the game as though everyone is either; a) a "whale", or b) a vet (with a surplus of included with ESO+ purchase currency), or c) a brand new player, or d) a player who doesn't pay anything for the game (i.e. a "freeloader").
d) does not exist as ESO is Buy 2 Play. Someone pays for the game, it might not be much still someone paid.
Might as well be a "freeloader" when they practically give the game away for $10 and people can play non-stop for years. That doesn't mean that there is anything wrong with those people, as they are playing the game as ZoS has defined it. But they are a class of player that doesn't contribute to revenue. They are just a body in Tamriel.
Delsanab14_ESO wrote: »True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
Which will probably be on top of the 9% so called "Amusement Tax" Chicago has and the 10% state tax Pennsylvania has just proposed on games rated Mature or AO, which themselves are on top of state and local sales taxes and such. All in the name of school safety and protecting children, of course.
Those are taxes on the consumer. Not an actual cost to the company typically in practice. Regulation is a bit different.
And just who do you think actually pays for those taxes and regulations on the company?
I'll give you a hint. It's not the company.
Delsanab14_ESO wrote: »Delsanab14_ESO wrote: »True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
Which will probably be on top of the 9% so called "Amusement Tax" Chicago has and the 10% state tax Pennsylvania has just proposed on games rated Mature or AO, which themselves are on top of state and local sales taxes and such. All in the name of school safety and protecting children, of course.
Those are taxes on the consumer. Not an actual cost to the company typically in practice. Regulation is a bit different.
And just who do you think actually pays for those taxes and regulations on the company?
I'll give you a hint. It's not the company.
We're not talking about taxes. I've said this two times now. Regulations are quite a bit more than that.
DaveMoeDee wrote: »While I don't care much about this, I do take issue with how convoluted they are making purchasing things by selling things only for gems. How many levels of indirection do they plan to add? It is their game, but that approach is really not consumer friendly.
Still, I don't see the point in caring. Just give up on getting that crap and you are set. And stop pretending this is about kids. It is about them deciding certain stuff will only be for whales.
Delsanab14_ESO wrote: »Delsanab14_ESO wrote: »True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
Which will probably be on top of the 9% so called "Amusement Tax" Chicago has and the 10% state tax Pennsylvania has just proposed on games rated Mature or AO, which themselves are on top of state and local sales taxes and such. All in the name of school safety and protecting children, of course.
Those are taxes on the consumer. Not an actual cost to the company typically in practice. Regulation is a bit different.
And just who do you think actually pays for those taxes and regulations on the company?
I'll give you a hint. It's not the company.
We're not talking about taxes. I've said this two times now. Regulations are quite a bit more than that.
Well, first of all, yes, we were talking about taxes.
Digiman: "True, though they are looking into it though, the weakest they can do is tax them more for gambling practices."
And second, regulations have the same result as far as flow of finances is concerned. Costs are going to be passed down to the consumer, one way or another. That's how businesses stay in business. The money has to come from somewhere, and the place most businesses get all their money is you.
Delsanab14_ESO wrote: »Delsanab14_ESO wrote: »Delsanab14_ESO wrote: »True, though they are looking into it though, the weakest they can do is tax them more for gambling practices.
Which will probably be on top of the 9% so called "Amusement Tax" Chicago has and the 10% state tax Pennsylvania has just proposed on games rated Mature or AO, which themselves are on top of state and local sales taxes and such. All in the name of school safety and protecting children, of course.
Those are taxes on the consumer. Not an actual cost to the company typically in practice. Regulation is a bit different.
And just who do you think actually pays for those taxes and regulations on the company?
I'll give you a hint. It's not the company.
We're not talking about taxes. I've said this two times now. Regulations are quite a bit more than that.
Well, first of all, yes, we were talking about taxes.
Digiman: "True, though they are looking into it though, the weakest they can do is tax them more for gambling practices."
And second, regulations have the same result as far as flow of finances is concerned. Costs are going to be passed down to the consumer, one way or another. That's how businesses stay in business. The money has to come from somewhere, and the place most businesses get all their money is you.
Regulations as in "they are not allowed to do certain things anymore"