MyKillv2.0 wrote: »
Play whatever you want, quit listening to the streamers and mid maxing for everything.
 
                     MyKillv2.0 wrote: »Whatever race you want to play.
Seriously the only time racial passive make a huge difference is at end game, trials leaderboard guilds. That’s like 1 or 2% of the game and last time I checked, they aren’t running wardens.
Run what you want... you can pull 30kdps with a nord magden, which is fine to do anything expect the before mentioned material.
Play whatever you want, quit listening to the streamers and mid maxing for everything.
Lets hear it.
High elf for magic Redguard for stamina. Most useful passives.
HappyHaunt wrote: »I'm really debating on what to make my Warden; I currently am planning on making a Warden and a DK soonish. I know I want one of them to be a Dunmer (because along with Orcs they're my favourite and for some reason I don't have a Dunmer character atm) and the other probably a Argonian. But I dunno which way around. >.<
Any lore perspectives on this incredibly important decision? :P
What’s the point of debating this when Zos have said they are nerfing the racial passives to make every race the same as the weakest race (Zos logic)
Nords are the best choice can’t beat a drunk warden taking all the hits
 
                     WhyMustItBe wrote: »What’s the point of debating this when Zos have said they are nerfing the racial passives to make every race the same as the weakest race (Zos logic)
Nords are the best choice can’t beat a drunk warden taking all the hits
Is that confirmed anywhere? Because that is the most lame and unsatisfying (not to mention lazy) route they could have possibly gone to resolve the issue.
Why not just let us SPEC into passives? It would add the most RP to a game that claims to be an RPG.
If you are going to neuter them to the ground, WHY HAVE THEM?