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Low FPS while playing with a GTX 760

  • Rizzit
    Rizzit
    ✭✭
    I confirm the 760 issues fps drop.

    did not happen on CBT nor on PST! only since launch i have those issues
    nothing on my pc has changed since then
    Pack Leader of "Werewolves"
  • Audigy
    Audigy
    ✭✭✭✭✭
    ✭✭
    Signex wrote: »
    Running with a i7 4770k+R9 290, alot of dps drops to 30s too.

    The new ATI drivers should help, not sure when they come - at least in TR they achieve a 40% speed boost for your card. You could try the beta drivers, however I am not a fan of beta graphics drivers to be honest.

    As a tiny benchmark, I have an 6970 and play on ultra pretty solid + I enhanced the HD texture rendering so your card should run the game perfectly fine.

    Until the patch is out, you could try to go for the performance settings in your Catalyst centre. Play with AA and AF settings, maybe those are not yet optimized for your card in regards of TESO.
  • Yankee
    Yankee
    ✭✭✭✭
    Nicor wrote: »
    Its not affecting my 600 series card. So my assumption, which could be totally wrong. Is that this issue is only with 700 series drivers. I run this game maxed out. High/ultra and all sliders up without any issue. Far as the AMD guys go though from what i'm told AMD releases driver less freqently than nvidia. AMD guys might just have to wait it out.

    My 690 seems fine also. The game is running on only one GPU though, so I will try out new drivers if/when NVidia supports an SLI profile for ESO.

    Edited by Yankee on April 7, 2014 3:50PM
  • rlaurengeb16_ESO
    I have a GTX TITAN and an i5 3570 and I have horrible fps in ultra high settings in cities (around 30) and never goes more than 45-50 in open zones. Whenever there is lots of people, fps drops. In most interiors, fps goes up to 100 but spikes greatly depending on how many people are there.

    GPU stands around 50% use... so I would guess there's something wrong with the game itself, cause all my other games takes full advantages of my gpu. ESO is far from being able to make a GTX TITAN sweat, and although my proc is not the best, I've seen people with far better proc having this issue.

    I'm going to try latest nvidia beta drivers and see what happens.

    Also, having a true fullscreen mode will help to gain some more stable fps.
  • WylieCoyote1511
    WylieCoyote1511
    ✭✭✭
    I have a GTX TITAN and an i5 3570 and I have horrible fps in ultra high settings in cities (around 30) and never goes more than 45-50 in open zones. Whenever there is lots of people, fps drops. In most interiors, fps goes up to 100 but spikes greatly depending on how many people are there.

    GPU stands around 50% use... so I would guess there's something wrong with the game itself, cause all my other games takes full advantages of my gpu. ESO is far from being able to make a GTX TITAN sweat, and although my proc is not the best, I've seen people with far better proc having this issue.

    I'm going to try latest nvidia beta drivers and see what happens.

    Also, having a true fullscreen mode will help to gain some more stable fps.

    Exactly the same issue on my gtx 670. It sits at about 45 to 50% use.

    So something is not right with the game.

  • matt2115
    matt2115
    I have 760GTX and I run game on high with zero issues... I have i7 processor 16 GB RAM
  • matt2115
    matt2115
    I have 760GTX and I run game on high with zero issues... I have i7 processor 16 GB RAM
  • SkodaZek
    SkodaZek
    ✭✭
    EVGA Geforce GTX 680
    Core i7 3.68 GHZ
    Win 8.1 x64 Pro

    Unplayable, cities fps average 9-15. World fps jumps from 90-10 at random
    Sincerely,
    Skoda Zek - Dragonknight
  • SkodaZek
    SkodaZek
    ✭✭
    Would love to get some official acknowledgement that this issue is noticed. It seems that we are nothing but an ignored voice crying in the wilderness. Neither Zenimax or Nvidia etc has commented.
    Sincerely,
    Skoda Zek - Dragonknight
  • Mishoniko
    Mishoniko
    ✭✭✭
    I'll be upgrading a GTX 570 to a GTX 770 tonight, I'll post any changes I see that aren't strictly visual. :smile: I'm not expecting any changes to speak of in ESO since it runs at a relatively low complexity even with all the settings cranked up.

    UPDATE -- Upgrade was successful! FPS is up on my system 10-25% across the board and is noticeably smoother in dungeons. City is around 35fps but you wouldn't know it by feel. No sign of the performance issues cited by others on Kepler cards. Graphic fidelity seems significantly higher, presumably since the engine can take advantage of the capabilities of the new card. (I don't have good FPS numbers on the previous card since I didn't discover the /fps command until after I'd installed the new card.)

    Geforce Experience now has a profile for ESO, so you might plug in the Optimized settings and see if that makes things better for you. I'm on driver 335.23 which came out last month and has been very stable in multiple games for me.

    Machine specs: Core i7 960, 12GB RAM, HDD, 1080p display, Windows 7 64-bit.
    Edited by Mishoniko on April 8, 2014 8:08AM
  • SkodaZek
    SkodaZek
    ✭✭
    anyone attempted using really old drivers to combat this problem? like ones that were around from early beta?

    I know I'm grasping at straws here, I just really want to play this game.
    Sincerely,
    Skoda Zek - Dragonknight
  • LorenzoButtigieg
    LorenzoButtigieg
    ✭✭✭
    I have a GTX TITAN and an i5 3570 and I have horrible fps in ultra high settings in cities (around 30) and never goes more than 45-50 in open zones. Whenever there is lots of people, fps drops. In most interiors, fps goes up to 100 but spikes greatly depending on how many people are there.

    GPU stands around 50% use... so I would guess there's something wrong with the game itself, cause all my other games takes full advantages of my gpu. ESO is far from being able to make a GTX TITAN sweat, and although my proc is not the best, I've seen people with far better proc having this issue.

    I'm going to try latest nvidia beta drivers and see what happens.

    Also, having a true fullscreen mode will help to gain some more stable fps.

    You might want to try the new 337.50 drivers they give a huge boost to CPU bound games and even more boost in SLI.
  • Agent25X
    Agent25X
    Hello guys! I might have found the answer to those similar issues you guys are having. First of all my PC spec is, Intel Core i5 3570k @ 4.4GHz, 16 GB of RAM, Geforce GTX 560 Ti 448 cores and ASUS z77 Sabertooth Mobo. I had serious fps issue even at the starting point in Wailing Prison it was at about 30 fps on high/ultra setting and I tried to lower my video setting to medium/low and I was able to barely get 50 - 60 fps. I knew something was wrong with this because I was able to play Skyrim at 60 fps flat on Ultra setting. I also realize that this game is heavy CPU based so I suspected that it had to do with my CPU and I did recall enabling Intel virtualization technology for virtual machine. So I decided to go to BIO setting and disabled this feature. Now my fps improved greatly and I was able to get 60 fps flat on high/ultra setting with vsync enabled.

    I felt like I wanted to express this because I am the only one who had the answer to this issue that nobody on this forum have ever mentioned of this.. Hope this helped! Cheers! :smile:
  • Desperado558_ESO
    Desperado558_ESO
    ✭✭✭
    I discovered my motherboard has virtualization enabled by default and tried disabling(ASUS Sabretooth 990FX AMD) but it doesn't seem to have helped in game at all.

    However, I must thank you for pointing out this visualization option as it is of no use to me and could have potentially been limiting my CPU before. Whatever the issue is, I do hope that it is able to be resolved somehow, as I know a GTX760 OC'd should not have an issue running this game at near flawless frame rate even at the highest settings. It would be nice to hear of any possible fixes from Zenimax directly, or if they have an clues as to what could be causing this, as we seem to have exhausted nearly every idea we can think of so far and then some.

    The only lead is the slight fps gain I was able to get from updating to the beta drivers, however I'm not 100% sure that a driver issue is what is causing it. I will have to try out some older drivers and see what I can come up with.


    If anyone else reading this has a GTX760 or any other 700 series card and are not experiencing any form of fps issues on high/ultra settings(60+ fps) please leave a note of what driver version you are using. If you're unsure as to how you can find this out, simply do the following:

    -Open start menu -> Run (Or windows key+R may work)
    -Type the following: DxDiag
    -Click the 'Display' tab
    -Copy and paste the 'Version' on the right side of the screen, below 'Drivers'

    If we can pin point this down to a driver fault, it would be very helpful to everyone involved, so again, if anyone is running this on a 700 series card and has no issues with fps, please let us know what version driver you are using and I'll test it out as soon as I can.

    **EDIT** The 700 series of GTX cards does include the TITAN.
    Edited by Desperado558_ESO on April 8, 2014 12:55AM
  • rlaurengeb16_ESO
    seems that latest NVIDIA beta helped but I couldn't test much and I had ESOhead activated which caused massive stuttering so I will try again tomorrow without it.

    I'll take a look at this Intel virtualization technology but I'm not sure where to look to see if it's there or not.
  • Agent25X
    Agent25X
    I believe this solution that I posted above might will help with people who run Intel processors. Also check out http://forums.elderscrollsonline.com/discussion/61626/please-read-first-known-technical-issues-pc#latest
    if you are still having issue even after trying my solution. Other than that, there are nothing I can do about it but to wait for NVIDIA driver to come out hopefully to resolve the issues.
  • vengeful_batosai
    I have a GTX TITAN and an i5 3570 and I have horrible fps in ultra high settings in cities (around 30) and never goes more than 45-50 in open zones. Whenever there is lots of people, fps drops. In most interiors, fps goes up to 100 but spikes greatly depending on how many people are there.

    GPU stands around 50% use... so I would guess there's something wrong with the game itself, cause all my other games takes full advantages of my gpu. ESO is far from being able to make a GTX TITAN sweat, and although my proc is not the best, I've seen people with far better proc having this issue.

    I'm going to try latest nvidia beta drivers and see what happens.

    Also, having a true fullscreen mode will help to gain some more stable fps.

    You guys with $800 titans should have no issue as long as the rest of your rig is up to par. I run basically lag free on ultra with this setup

    AMD FX-8320 3.5Gz eight core, 2TB SATA III 7200 RPM HD, 8 GB DDR3 1600 MHz memory, LG BLU-RAY player, Gigabyte GA-970a-DS3P MoBo, EVGA Supernova 750w PSU, Samsung 840 evo series 120GB SSD, XFX AMD Radeon Radeon R9 270x 2GB PCI-E 3.0.
  • Nicor
    Nicor
    wonder is this is an issue like diablo3 had. where people using mechanical drives had massive stuttering due to asset loading. I'm running the game on a samsung830 SSD. Also will confirm that the new beta nvidia drivers seemed to give about an average frame boost of 4-5 fps in ghratwood. so now we have people saying that the 600 series are having problems as well. this does not seem like a driver issue to me now. Seems there might be something else, being as not all 600/700 series cards are affected.
    Edited by Nicor on April 8, 2014 2:58AM
  • Desperado558_ESO
    Desperado558_ESO
    ✭✭✭
    Nicor wrote: »
    wonder is this is an issue like diablo3 had. where people using mechanical drives had massive stuttering due to asset loading. I'm running the game on a samsung830 SSD. Also will confirm that the new beta nvidia drivers seemed to give about an average frame boost of 4-5 fps in ghratwood. so now we have people saying that the 600 series are having problems as well. this does not seem like a driver issue to me now. Seems there might be something else, being as not all 600/700 series cards are affected.

    Not only are all cards of those series not affected, some people with the exact same model of card are experiencing drastically different things. Myself and a friend both are running a Zotac GTX760 AMP! with the exact same clock settings(We ordered them together). He gets a flawless 60fps no matter what, I get a very unstable experience most notably in cities and in Cyrodiil pvp.

    The only notable differences in his and my computer are that my game is on a Samsung 840EVO 120gb SSD (He only has a HDD) and his computer is running a 4.2GHz AMD FX series CPU where as I am running a AMD Phenom II X4 965 clocked at around 3.7GHz. All other parts are identical, specs wise.

    ***

    I've decided to take this as an opportunity to upgrade my 5 year old CPU. I will be seeing if this makes a noticeable difference, and if it does I will be sure to let people know. It is possible that this is a CPU related issue, and if it is I am positive the FX-8350 Black Edition I just ordered will more than make up for it should that be the case. If not, I have been needing a CPU upgrade lately anyway so no harm done. I'm an incredibly impatient ***, and I paid for next day delivery which was conveniently the same price as the 20$ off sale it was on for, so I should have it by Wednesday sometime (US-Pacific Standard Time)

    Again, if this improves my issues I will be sure to report back here when I am able. I can't possibly fathom my current CPU being a bottleneck for a game like this, but you never really know and considering the fact that it is running on 5 years now, it could be sputtering out. As always though, if anyone finds anything out be sure to let us know!

    To test the potential of the issue of it being on a mechanical drive, I am intending to install it to my 2TB Seagate Barracuda tonight and try it out tomorrow from it to see if I notice a difference as well. I'm trying to cover as many angles as possible here. While running at 30fps isn't to bad by any means, knowing my card is capable of much more and its not performing to those standards bugs the ever-living crap out of me and I won't rest till I figure this out!

    P.S. I decided to go back through about 8 months of drivers for my GTX760 and none made any noticeable improvement. As you would expect, the latest beta driver did in fact give the best results. I am starting to believe its an issue with other hardware combinations.
    Edited by Desperado558_ESO on April 8, 2014 4:40AM
  • psde2
    psde2
    Hi Guys,
    I have similar problems.
    My rig is :

    i7 4770k 3.5GHz
    Asus Maximus VI Hero
    8 GB ram @‌ 1866 Mhz
    250 GB Samsung 840 EVO
    1200 Corsair PSU Gold
    EVGA GTX 770 2GB

    None of my parts are overclocked except my ram

    I run the game at the highest setting, with AA , game vsync, and aeverything else on. My viewing distance is set to 100. ( I didn't do nvidia's in game experience vsync because it looks choppy)

    I have these random fps drops described in OP. In addition, during a somewhat large battle (Anchors, for instance), my fps would drop to 20-30 fps.

    I downloaded and did a clean install of the Nvidia beta driver 337.50 and got a slight better performance.

    I still get random fps drop when I explore ( With not alot going on on-screen). But instead of dipping into the 40's when exploring, I stop at 50's and won't go lower.

    While during large battles (Anchors) my fps would drop til 40 instead of 20-30's.

    I have yet to test out PvP, but I have a feeling it's only going to be worse.

    Is it my system's problem that I can't run at a smooth 60 fps at all times, regardless of how many players/enemies/effects/npcs are on the screen?
  • Strontium-Dog
    Strontium-Dog
    ✭✭
    altec812 wrote: »
    I would report it to Nvidia as a possible issue. I am running a 560ti with everything on high, AA and ambient inclusion and I hover at 48-55fps.

    Even in the built up areas with lots of players?

    Im running i7 3820 GTX560Ti and 32gb ram ,all SSD and fps is always at cap. In PvP when new zerg is met, i get a millisecond of pause and thats it for rest of night.

    Settings all maxed except shadows which is at medium since theres very very little difference in medium to high. AA is off also because in PvP it moves too fast anyway to notice the very rare jaggy (screen res at 1920x1080)

    The GTX 560ti is a sweet spot for cards. Takes a fare bit of cash even now to beat it.
  • Desperado558_ESO
    Desperado558_ESO
    ✭✭✭
    I just finished playing about with the differences between having ESO installed on a SSD and a HDD, and found virtually no difference in game play. Even the difference in load times are almost impossible to notice(if there even is any).

    That said, for those with a small SSD such as myself, I might recommend you leave your computer on next time you get some rest and let install ESO to your HDD instead, unless you really want absolutely every second out of the game at the cost of a substantial portion of your SSD.


    Anyway, no luck with anything so far on figuring out the FPS issues with my GTX760. I've re-seated it, thoroughly cleaned it and the rest of my computer, checked, double checked, and triple checked absolutely all connections, updated every driver I can possibly think of to the newest ones(including a few beta drivers), and even tried running on 2x4GB brand new sticks of 1866MHz RAM to see if that would make a difference over my 4x4GB 1600MHz RAM and it did not.

    I am truly at a loss as to what could be causing this given the variation in cards and set-ups experiencing these issues despite having GPUs that should be very capable of supporting this game on ultra/high settings. As I mentioned earlier, my last ditch effort of purchasing a brand new FX-8350 CPU is the absolute final thing I can think of, considering my builds CPU is rather out of date.

    Should the new CPU not solve these issues or at least improve them quite a bit, I am inclined to assume that whatever is causing these issues is beyond my control and most likely caused by something with the game itself or with specific video card drivers, or some ridiculously out there conflict that no one could have guessed.
  • Taaltos
    Taaltos
    ✭✭
    I have a i7-2600K with 16GB of ram and a GTX 760.


    I run at a constant 60fps.
  • Desperado558_ESO
    Desperado558_ESO
    ✭✭✭
    Taaltos wrote: »
    I have a i7-2600K with 16GB of ram and a GTX 760.


    I run at a constant 60fps.

    Would you by chance be able to tell me the specific driver version you are using for your GTX760?

    If you don't know how to find it:
    -Open start menu -> Run (Or windows key+R may work)
    -Type the following: DxDiag
    -Hit Enter
    -Click the 'Display' tab
    -Copy and paste the 'Version' on the right side of the screen, below 'Drivers'
    Edited by Desperado558_ESO on April 8, 2014 1:32PM
  • Tuerai
    Tuerai
    I haven't been having any issues, but have a 700 series graphics card.
    I have a 780ti and an i7 2600K and I'll edit this post with my driver version when I get home, but I believe it's whichever driver was released yesterday, so probably a beta driver. I have the nVidia prgram set to automatically download driver updates for me.

    Full Specs:
    Core i7 2600k
    16GB DDR3-1600
    120GB SanDisk Extreme SSD (OS)
    3TB Hitachi Deskstar
    ASUS P8P67 WS REVOLUTION Mobo
    850W Corsair HX850 PSU
    Windows 8.1 Pro + MC
    Edited by Tuerai on April 8, 2014 3:13PM
    "We were undone because of you. Every day, every day, in the dark, in the dawn, forever, r-r-rip, r-r-rip, r-r-rub, r-r-rub, right in our faces, because of you."
  • Nicor
    Nicor
    This is such a random issue. I can't seem to find any commonplace between all these systems. We have people using windows 7/8 SSD's,HDD's, AMD's, Intel's, Nvidia and AMD cards. there doesn't seem to be anything that links the issue. Looks completely random to me. Only thing I can think of is 3rd party software on the computer.
  • FlatFeet
    FlatFeet
    ✭✭✭
    So I've done a bit of testing, not sure if it is conclusive or not, but may help discover the issue. I am using a GTX titan and core i7 at 4.6ghz, 2x SSD in RAID 0.

    All settings set to ultra, including 100 draw distance. Running the latest NVIDIA drivers released 4/7.

    In caves or buildings, my GPU utilization is ~50% at 120 FPS (on 120hz monitor).

    Outdoors or in cities, my GPU is at 50-60% utilization but my FPS is anywhere between 40 - 60.

    If I reduce the draw distance in cities or out in the wilderness to 75 from 100, I get a pretty noticeable bump in FPS and GPU utilization. I go from 40 - 60 FPS to 70 - 90 FPS, and from ~50% utilization to ~70%.

    There seems to be stress from the general game client when increasing the draw distance which results in a bottleneck that lowers the actual utilization on the GPU.

    Can anyone confirm this with their own setup?


    TL;DR: Draw distance is somehow capping GPU utilization and lowering FPS when in cities or outdoors.
    Edited by FlatFeet on April 9, 2014 1:56AM
  • Belrim
    Belrim
    ✭✭✭
    FlatFeet wrote: »
    There seems to be stress from the general game client when increasing the draw distance which results in a bottleneck that lowers the actual utilization on the GPU.

    Can anyone confirm this with their own setup?


    TL;DR: Draw distance is somehow capping GPU utilization and lowering FPS when in cities or outdoors.

    Just experimented with this, was outdoors, in Deshaan just outside Mourhold.

    monitored the GPU utilization with different draw-distance settings. At all tested settings between 0-100 i got utilization around 90-95%. All other gfx settings at max setting, AA on.

    The framerate seems to be hard-capped at 100fps, was getting steady 100 when looking at sky.

    this was tested with a rig that has GTX 660 (driver version 331.82) and i5 cpu. Had weird freezing issues with newer drivers in Rift, this driver version (331.82) runs it best on my system, and seems to do a good job in ESO too.
    Edited by Belrim on April 9, 2014 3:58AM
    Early bird gets the worm, but second mouse gets the cheese.
  • FlatFeet
    FlatFeet
    ✭✭✭
    Belrim wrote: »
    FlatFeet wrote: »
    There seems to be stress from the general game client when increasing the draw distance which results in a bottleneck that lowers the actual utilization on the GPU.

    Can anyone confirm this with their own setup?


    TL;DR: Draw distance is somehow capping GPU utilization and lowering FPS when in cities or outdoors.

    Just experimented with this, was outdoors, in Deshaan just outside Mourhold.

    monitored the GPU utilization with different draw-distance settings. At all tested settings between 0-100 i got utilization around 90-95%. All other gfx settings at max setting, AA on.

    The framerate seems to be hard-capped at 100fps, was getting steady 100 when looking at sky.

    this was tested with a rig that has GTX 660 (driver version 331.82) and i5 cpu.

    Just to confirm, did you see similar results as mine? As in, when you lowered the draw distance, you were able to see an FPS gain and more GPU utilization? I can't quite tell from what you posted, sorry!


    You can adjust the hard FPS cap with a value in UserSettings.txt.

    To set 120fps max:

    SET MinFrameTime.2 "0.00833333"

    This value can be changed around to mess with the artificial FPS cap.
  • Belrim
    Belrim
    ✭✭✭
    heh, ok simple version.

    Reducing the draw distance resulted in higher FPS, but utilization remained pretty much the same.

    And thanks for the fps cap-tip.
    Early bird gets the worm, but second mouse gets the cheese.
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