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Is PvP dead in ESO?

  • shaielzafine
    shaielzafine
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    ESO PvP is already dead
    I used to play PvP everyday. The performance issues + bugs + exploits along with the toxicity will just keep leading to a declining population. (Seriously some of the people I've encountered should get banned, but even with screenshots of harassment or videos of these people cheating they don't get banned.) People new to pvp don't want to come back after getting zerged by ball groups of broken cheese builds. The other servers in PC NA (That isn't Vivec) is mostly empty as well, so there's not much point in swapping campaigns.
  • ochsinator
    ochsinator
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    ESO PvP is in a healthy state
    Pvp is fun battlegrounds are awesome it does need some attention but to say it is dying is crazy. When I que for BG it takes a minute to get a group. Cyridill has plenty of people mobbing around its fine. At least in Xbox.
  • RPGplayer13579
    RPGplayer13579
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    The day I become Emperor is the day when PVP is truly dead. That has not happened yet.
    My Characters.

    Mike Snow - Imperial - Templar - One-Handed and Shield - Tank - Daggerfall Covenant - Commander.
    Catelyn Rivers - Breton - Sorcerer - Destruction Staff - Daggerfall Covenant - Telvanni Magister.
    Ashara Sand - Redguard - Warden - Two-Handed/One-Handed and Shield - Daggerfall Covenant - Heroic.
    Tormund gro-Largash - Orsimer - Dragonknight - Two-Handed - Daggerfall Covenant - Furious.
    Lysa Rivers - Breton - Nightblade - Bow/One-Handed and Shield - Vampire - Daggerfall Covenant - Brassy Assassin.

    Jon Karstark - Nord - Dragonknight - Two-Handed - Ebonheart Pact - Drunk.
    Arya Sand - Dunmer - Dragonknight - Dual Wield - Ebonheart Pact - Assassin.
    Sansa Snow - Impeial - Warden - Destruction Staff/One-Handed and Shield - Ebonheart Pect - Swashbuckler.
    Jojen Reed-Walker - Argonian - Templar - Restoration Staff - Healer - Ebonheart Pact - Melancholy.
    Alys Karstark - Nord - Nightblade - Bow/Dual Wield - Ebonheart Pact - Minstrel.

    Nymeria Woods - Bosmer - Nightblade - Bow - Aldmeri Dominion - Thief.
    Brandon Wings - Altmer - Templar - Restoration Staff - Healer - Aldmeri Dominion - Scholar.
    Lyanna Flowers - Altmer - Sorcerer - Sword/Destruction Staff - Aldmeri Dominion - Duchess.
    Marvolo-jo Riddle - Khajiit - Necromancer - Destruction Staff - Aldmeri Dominion - Deadlands Firewalker.
    Obara Woods - Bosmer - Templar - Bow - Werewolf - Aldmeri Dominion - Cheerful.

  • Mintaka5
    Mintaka5
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    ESO PvP is dying
    What in Akatosh's name are those petty DC zerglings doing to that poor tree.

    Leave the trees out of this DC!!!! Go zerg a lone EP.

    What's the matter you killed off all the solos with your angry mob of zerglings, now you're beating on the vegetation?
  • MyKillv2.0
    MyKillv2.0
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    ochsinator wrote: »
    Pvp is fun battlegrounds are awesome it does need some attention but to say it is dying is crazy. When I que for BG it takes a minute to get a group. Cyridill has plenty of people mobbing around its fine. At least in Xbox.

    I have noticed since my move from console (XboxNA) to PC a noticable difference in PvP population and activity, especially in Cryoland.

    PvE areas seem to be about the same but I noticed a dip in PvP population when I moved to PC. To be fair, PC players have more variety of MMO PVP games which quite honesty, are just better. Console players are stuck for the most part with Zo$. AND BGs tend to be equally populated as consoles, I consistenty find matches on BG, just not Cryoland. However I found this observation odd considering that every time you load up twitch, 9 out of 10 streams you see are PC/PVP driven.

  • technohic
    technohic
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    ESO PvP is dying
    Its amazing to me that Vivec can be run over like Shor outside of prime time these days.
  • zyk
    zyk
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    ESO PvP is already dead
    technohic wrote: »
    Its amazing to me that Vivec can be run over like Shor outside of prime time these days.

    Vivec is now basically what Shor was a year ago or so.

    Every time I enter Cyrodiil, I sit at my gate for at least 5 minutes, trying to overcome a revulsion I have to playing, even though feel like I want to.

    The current dynamics remind me of 1.5: OP ball groups effortlessly mowing down randoms and almost everyone is tanky-cheesy. Stalemate builds are everywhere. Good fights are few and far between.
    Edited by zyk on December 4, 2018 11:35AM
  • Linaleah
    Linaleah
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    oU6sQhX.jpg
    For everybody saying that this screenshot is fake or manipulated, here is a screenshot of my queue times

    @Linaleah @wolf486 @Sergykid @Ramber @kathandira

    My BG queues are usually around 20-40 minutes long depending on my luck and when I finally get into a game I fight against premades, this screenshot was made because I completely forgot about the queue and instead went out to get some food and when I came back I saw this...

    that is either a bug or playing during extremely off OFF hours. I'm betting a bug. becasue holy cow. the reason there was doubt becasue in our personaly experience wait times weren't anywhere near this. I'm not exaggerating when I said it took me 40 minutes queueing solo to get enough AP to get horn/purge. in that time I did 3 battlegrounds two if which I lost completely (in a third place) so just waiting for one for 40 minutes is.. ouch.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • eso_lags
    eso_lags
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    ESO PvP is dying
    Thlepse wrote: »
    Wall of text ahead, caution devs : if looking at too many words make head feel hurty, please close the tab.

    someone linked this thread on discord, i hardly visit forums anymore cause ill prove that devs dont read anything related to pvp

    its not naming and shaming if I say the devs are single cell organisms right ? something like that would go over their heads completely.

    like everyone else said, anyone who says pvp is fine is a zergsurfer or zergling (CAPSLOCK FOR COOL: YOU ARE NOT "SOLO" IF YOU FOLLOW A BLOB AROUND THE MAP, THAT MAKES YOU A ZERGSURFER/ZERGLING)

    pvp is dying because of all of the above reasons which the dedicated pvp players already know and are vocal about, so no need to repost that here since we all know the issues.

    a simple solution which till date baffles me as to why they havent thought of this, is to enable dynamic AP in relation to the number of faction specific players who are present/contributing to the offense/defense tick

    In simple caveman terms (fingers crossed a dev was dared into clicking on this thread) :

    If there are 10 DC players defending aleswell from 72 EP(yes we all know which EU campaign im referring to), the ap tick generated from successfully flipping the keep should be split between all 72 EP players with no base minimum value ticks.

    The EP blob would end up with 83 AP per player for flipping the keep (assuming the tick value was 6k), this would actually deter megazergs from stacking on one point, or from sending 20 players to retake 1 resource, or to stop chasing 3 players from Africa to Asia, reducing server constraints, spreading players out naturally and throwing a bone to non zerglings/zergsurfers (it has become apparent to me that saying the word s____scale sends the eso devs into shrieking fits of rage and confusion so please dont mention the S word).

    There is more merit to this implementation than I have mentioned, but thats up to the devs to realize for themselves, cause if they can't then honestly all hope is lost and they are coasting on this for the zero effort paychecks until it crashes and burns.

    This is how you improve pvp health and population. Ive not mentioned anything regarding pvp balance since we all know that its already hopeless, if a dev tells us they are looking into X skill or Y set..its always a change that triggers both sides who wanted a nerf and a buff.

    I am looking forward to how the devs will suddenly become responsive when the next batch of MMOs are close to release

    Thanks everyone else for reading my novel, it will be listed on amazon soon dont worry !

    I think this could be a pretty good idea. Might have some issues but it seems like this could be an easy way to solve the zerg issue which is a part of the performance issue.

    The thing is i dont think it will every happen. I have never seen any evidence from zos that shows they are willing to go the extra mile, listen to players, or do anything more than they have to just to get things to somewhat pass. What I mean is thatt zos will never do something like this because it would require a lot of effort.

    Based on how they completely, 100%, ignore the performance issue (specifically pvp performance) I have no reason to believe that they will every really fix the major issues of this game.
  • Juhasow
    Juhasow
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    ESO PvP is dying
    Kalante wrote: »
    well solo play is dead thats for sure

    i Strongly disagree with you about that.
    i solo play daily now for several years in eso, "daily"
    and also:
    @Sypher was just doing a livestream on eso recently and it proved that solo play is alive and well.
    he even made reference to solo play multiple times in the stream selling eso as if it was a product he was proud of.
    and i whole-heartedly agree with his sentiments
    so i have to disagree with you, solo play is most assure alive and well in pvp in cryodiil.



    Lol I actually took few minutes and I've found clip with him playing ESO few days ago although his opinion is slightly different from what You're saying https://clips.twitch.tv/GracefulLongAnacondaJKanStyle
  • mague
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    Thlepse wrote: »
    like everyone else said, anyone who says pvp is fine is a zergsurfer or zergling (CAPSLOCK FOR COOL: YOU ARE NOT "SOLO" IF YOU FOLLOW A BLOB AROUND THE MAP, THAT MAKES YOU A ZERGSURFER/ZERGLING)

    pvp is dying because of all of the above reasons which the dedicated pvp players already know and are vocal about, so no need to repost that here since we all know the issues.

    a simple solution which till date baffles me as to why they havent thought of this, is to enable dynamic AP in relation to the number of faction specific players who are present/contributing to the offense/defense tick

    This is only half of the truth.

    Most players give a *beep* about AP. AP is coming in anyways. People want to PvP. Many, many run unorganised because of the self proclaimed warlords and because being part of a raid creates lag and covers half the screen. Yes lag, because your client updates position and health of the whole raid permanently. Centralised or p2p .. doesnt matter. It creates network traffic.

    Self proclaimed warlords trying to give orders arent that bad. But warlords insulting others are a big no-go. How is it possible that those can type multiple sentences into chat while everyone is just busy with sieging, reviving, healing and killing ?

    And telling others their rank is ingame and outside higher ? LOL, i give a *bleep* about their ingame and out of game rank !! It is worth as much as Hero of Stonefalls.

    Its so bad and out of whack sometimes that i tend to think they are selling emp achivements for real money.

    It is just a game. You can try as hard as you want. You try to place your catapult, disconnect and log in at base camp. Till you are back the keep turned. *so what ??* Its just a game and the same keep turns 10 tiems a day. And i dont organize with self proclaimed warlords who insult me. I am still <insert color here> and i work and die for that color. But not for warlords.

    And then there are those cheesy gankers. They are doing only one thing. Trying to force players into control. Another point to just stick to others of your faction.

    Thats the other side of the so called zergsurfing. As it stand currently i have deep respect for those guy just going out and burn the keep of the quest and/or burning outposts. Actually i would like to drop my color once in a while and run as "white" and just annoy the living *beep* out of the established order :)
  • Weper
    Weper
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    ESO PvP is already dead
    Not just the PvP, the whole game is dying actually.
  • Crixus8000
    Crixus8000
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    ESO PvP is dying
    Kalante wrote: »
    well solo play is dead thats for sure

    i Strongly disagree with you about that.
    i solo play daily now for several years in eso, "daily"
    and also:
    @Sypher was just doing a livestream on eso recently and it proved that solo play is alive and well.
    he even made reference to solo play multiple times in the stream selling eso as if it was a product he was proud of.
    and i whole-heartedly agree with his sentiments
    so i have to disagree with you, solo play is most assure alive and well in pvp in cryodiil.

    Was he playing stamblade with cloak ?

    In cp pvp solo is easier imo, I had so much sustain and healing that it was almost impossible to die, but the same for my enemies, everyone is just an infinate resource tank and it was 0 fun.

    So I play no cp pvp and it used to be fun, but now as a solo player snares just destroy me. My char is an orc, stamsorc with steed mundus, streak and major expedition. I can't outrun anyone, I always get chased by groups/zergs and die, simply because getting rooted every 2 seconds because of the stupid short immunity and the bugs that ignore it make los and escaping just terrible.

    Everyone is running around in large groups spamming snares. When I enter a fight vs multiple players I just get rooted to a halt every 2 seconds, I can't escape anyone, I can hardly use los and most fights is me getting hit with 23k zaans. Yes solo play is still possible, but not how it used to be. I don't find it fun anymore.

    Edited by Crixus8000 on December 4, 2018 9:01AM
  • olsborg
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    ESO PvP is already dead
    Eso pvp, to me, is now dead. 2 main reasons.

    1. Lagg makes pvp unplayable 80-90% of a 24hr period.

    2. The game/combat has become too equipment/item based to the point where stats/skill counts so little compared to wich 5pieces or monster sets u wear that its just not enjoyable anymore, go full cancer or stay involuntary out of the competition.

    PC EU
    PvP only
  • Jeremy
    Jeremy
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    ESO PvP is dying
    Battlegrounds:
    odSyl5T.jpg
    NyIH6Bd.jpg


    Cyrodiil:
    vkvL2bq.png
    x0funmb.jpg

    So what is your opinion on the current state of ESO PvP ?

    [Edit to remove naming and shaming]

    I met a player the other day who was all excited to try PvP out on this game. He borrowed gold from a friend, got decked out out, threw CP into critical resistance and starting doing battlegrounds and Cyrodil.

    A couple of days later he tells me he's going back to FF 14. :)

    I don't know if it's dead or dying, but it's certainly stupid.
    Edited by Jeremy on December 4, 2018 12:18PM
  • Sergykid
    Sergykid
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    in that image i see u use an addon, which may bug out the queue for u. Or maybe u joined on something like 3 AM
    Edited by Sergykid on December 4, 2018 6:08PM
    -PC EU- / battlegrounds on my youtube
  • Rain_Greyraven
    Rain_Greyraven
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    ESO PvP is already dead
    Dead because it was idiotic in the extreme to attempt a large scale PVP system as end game for an Elder Scrolls title .
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • Drdeath20
    Drdeath20
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    ESO PvP is in a healthy state
    Pvp was dead during its pvdoor era. Groups would take a resource, run inside the tower and kill all opponents before they had a chance to load in and they would never leave.

    the combat has never been as good as it is now. Yes sets of armor do the damage but class skills are far less impactful, which is a good thing.

    As it stands now every group size is valuable, the rewards are decent and AP is fairly easy to get but most importantly alliance strategy and participation is of the utmost importance.

    The whole outweighs the sum of its parts. You can have a alliance with a bunch of coordinated players who die a ton and lose most of their battles be in the lead over the gitguds who just care about kills and making that billionth unwanted and never watched tibute to myself video montage. Which naturally always ends up thirstally on the forums.
    Edited by Drdeath20 on December 4, 2018 5:01PM
  • josiahva
    josiahva
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    ESO PvP is in a healthy state
    Faction pop-locks come and go...sometimes its EP thats the flavor of the month on a given server...sometimes AD or DC, it ebbs and flows over time
  • tinythinker
    tinythinker
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    Not sure haven't done it in a while
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • Zer0oo
    Zer0oo
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    ESO PvP is already dead
    It is dead, dying and it is alive. It is a Zombie! RUUUN

    On the more serious note, pvp is unplayable during prime time and most players only have time in this time window.
    The skill cap got lowered so much that skill does not matter that much, it is more a rock, paper, scissors.
    More number than you win. Better cheese than you, I win...

    Endgame pve is not better either so, in the end, they will lose quite likely a lot of those players who enjoy those aspects of the game.

    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Juhasow
    Juhasow
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    ESO PvP is dying
    Drdeath20 wrote: »
    Pvp was dead during its pvdoor era. Groups would take a resource, run inside the tower and kill all opponents before they had a chance to load in and they would never leave.

    the combat has never been as good as it is now. Yes sets of armor do the damage but class skills are far less impactful, which is a good thing.

    As it stands now every group size is valuable, the rewards are decent and AP is fairly easy to get but most importantly alliance strategy and participation is of the utmost importance.

    The whole outweighs the sum of its parts. You can have a alliance with a bunch of coordinated players who die a ton and lose most of their battles be in the lead over the gitguds who just care about kills and making that billionth unwanted and never watched tibute to myself video montage. Which naturally always ends up thirstally on the forums.

    Cant say if it serious or just troll.
  • Twohothardware
    Twohothardware
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    ESO PvP is already dead
    They need to just turn off scoring in all the Campaigns and give an equal reward to each Alliance at this point if their not going to do anything to balance player population.

    When one side (EP) routinely has 1-2 bars more than the other side and most of the better players have faction hopped to that side it's no longer a Campaign, just an AP farm with no competition and a blowout score at the end of 30 days.

    Last year Vivec was pop locked for all three Alliances and I never thought it would happen but it too has become just another buff server on PS4 NA. Shor used to have 2+ bars on each Alliance and now it's completely dead outside a handful of players night capping.
    Edited by Twohothardware on December 5, 2018 12:15AM
  • Kel
    Kel
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    ESO PvP is dying
    I don't care about proc sets...
    I don't care about cheesy builds...
    I don't care about new content...
    I don't care about balance...
    I don't care about noobs...
    I don't care about elitists...


    It's performance...Or lack of it...that's the real killer...

    https://youtu.be/lXz4tC2zMe4
  • Dojohoda
    Dojohoda
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    ESO PvP is dying
    .
    Edited by Dojohoda on December 6, 2018 7:36PM
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Drdeath20
    Drdeath20
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    ESO PvP is in a healthy state
    Juhasow wrote: »
    Drdeath20 wrote: »
    Pvp was dead during its pvdoor era. Groups would take a resource, run inside the tower and kill all opponents before they had a chance to load in and they would never leave.

    the combat has never been as good as it is now. Yes sets of armor do the damage but class skills are far less impactful, which is a good thing.

    As it stands now every group size is valuable, the rewards are decent and AP is fairly easy to get but most importantly alliance strategy and participation is of the utmost importance.

    The whole outweighs the sum of its parts. You can have a alliance with a bunch of coordinated players who die a ton and lose most of their battles be in the lead over the gitguds who just care about kills and making that billionth unwanted and never watched tibute to myself video montage. Which naturally always ends up thirstally on the forums.

    Cant say if it serious or just troll.

    Pro tip: Figure it out and then reply. I totally understand though , that thinking thing can be hard for some.
    Edited by Drdeath20 on December 5, 2018 7:57AM
  • Drdeath20
    Drdeath20
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    ESO PvP is in a healthy state
    They need to just turn off scoring in all the Campaigns and give an equal reward to each Alliance at this point if their not going to do anything to balance player population.

    When one side (EP) routinely has 1-2 bars more than the other side and most of the better players have faction hopped to that side it's no longer a Campaign, just an AP farm with no competition and a blowout score at the end of 30 days.

    Last year Vivec was pop locked for all three Alliances and I never thought it would happen but it too has become just another buff server on PS4 NA. Shor used to have 2+ bars on each Alliance and now it's completely dead outside a handful of players night capping.

    Well once you hit grand overlord and have emp title what point is there to pvp anymore?
  • ATomiX96
    ATomiX96
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    ESO PvP is dying
    Drdeath20 wrote: »
    They need to just turn off scoring in all the Campaigns and give an equal reward to each Alliance at this point if their not going to do anything to balance player population.

    When one side (EP) routinely has 1-2 bars more than the other side and most of the better players have faction hopped to that side it's no longer a Campaign, just an AP farm with no competition and a blowout score at the end of 30 days.

    Last year Vivec was pop locked for all three Alliances and I never thought it would happen but it too has become just another buff server on PS4 NA. Shor used to have 2+ bars on each Alliance and now it's completely dead outside a handful of players night capping.

    Well once you hit grand overlord and have emp title what point is there to pvp anymore?

    yea totally agree, having fun and stuff in pvp doesnt matter at all after you get those juicy titles... /s
  • MetalHead4x4
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    ESO PvP is dying
    There's still cheating too. I have proof I sent to the Devs. They are looking into it.
    PC/NA Daevyen the Warlock (Sorc)
  • Juhasow
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    ESO PvP is dying
    Drdeath20 wrote: »
    Juhasow wrote: »
    Drdeath20 wrote: »
    Pvp was dead during its pvdoor era. Groups would take a resource, run inside the tower and kill all opponents before they had a chance to load in and they would never leave.

    the combat has never been as good as it is now. Yes sets of armor do the damage but class skills are far less impactful, which is a good thing.

    As it stands now every group size is valuable, the rewards are decent and AP is fairly easy to get but most importantly alliance strategy and participation is of the utmost importance.

    The whole outweighs the sum of its parts. You can have a alliance with a bunch of coordinated players who die a ton and lose most of their battles be in the lead over the gitguds who just care about kills and making that billionth unwanted and never watched tibute to myself video montage. Which naturally always ends up thirstally on the forums.

    Cant say if it serious or just troll.

    Pro tip: Figure it out and then reply. I totally understand though , that thinking thing can be hard for some.

    Well You proved that thinking is hard for You since You couldnt figure out that my question was retorical.

    Edited by Juhasow on December 5, 2018 10:15AM
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