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How broken is ESO vs Fallout 76?

  • Claudman
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    Claudman wrote: »
    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe its both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    Todd Howard also said that id Software helped. Why aren't we comparing say...Quake Champions and Fallout 76 then? lol
    Of course, even Quake Champions is a better game than FO76. I doubt both id Software and Zenimax pitched a lot of stuff towards Fallout 76's way...Some people think that Fallout 76 was made by a small team.

    The FO76 engine includes idTech. That is how id helped out.

    Ah, so we just need to know how Zenimax helped like you said there. Probably provided and asset or two...Sound effects maybe?
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • weedgenius
    weedgenius
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    Claudman wrote: »
    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe its both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?
    Todd Howard also said that id Software helped. Why aren't we comparing say...Quake Champions and Fallout 76 then? lol

    Probably because this is an ESO forum :wink:
    PS4 NA
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  • Elsonso
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    Claudman wrote: »
    Claudman wrote: »
    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe its both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    Todd Howard also said that id Software helped. Why aren't we comparing say...Quake Champions and Fallout 76 then? lol
    Of course, even Quake Champions is a better game than FO76. I doubt both id Software and Zenimax pitched a lot of stuff towards Fallout 76's way...Some people think that Fallout 76 was made by a small team.

    The FO76 engine includes idTech. That is how id helped out.

    Ah, so we just need to know how Zenimax helped like you said there. Probably provided and asset or two...Sound effects maybe?

    Loot boxes. :smiley:
    XBox EU/NA:@ElsonsoJannus
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  • Bhaal5
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    Fallout 76 is far and away the more buggy and generally broken game, by many orders of magnitude. And I say that as someone who, for some reason, still finds myself liking Fallout 76.

    ESO is buggy, no doubt, and some of the bugs are deeply frustrating. But you can, in fact, play the game. You can even do all of the content in the game, even if sometimes the bugs get in the way of it. But Fallout 76 is... well, okay, imagine the worst bugs you can think of in ESO. Missing AoEs, combat bug, sprint bug, whatever. Now multiply that frequency by about 10x and then apply bugs of that magnitude to every core element of the game..

    That's Fallout 76 in its current state.

    The bugs you want us to "imagine" actually do exsist and is a souce of why players dont generally play eso for that long.

    In my experience of both games, both are buggy as hell (would say, early access quality from an indie dev) but you can stay connected to fallout longer than eso.
  • weedgenius
    weedgenius
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    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe its both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    I am still trying to figure out how ZOS helped out.

    Honestly my first thought when I heard Todd say that was "I bet ZOS helped design the cash shop." :lol:

    But yesterday I was decorating my camp and I realized that ESO and FO76 use really similar mechanics in that regard. In both I struggle to place things because of the FOV, like not being able to move my perspective in a way that lets me look at the item I want to place in certain circumstances (if that makes sense). Or using the left and right triggers to angle furniture pieces and then having them move anyway when I use the joysticks. It's hard to explain but a lot of the really annoying small details about ESO's decorating systems is also present in 76. Although I don't remember if FO4 had the same set up. It probably did, and it came out way before ZOS added housing. So it could have actually been the other way around.
    PS4 NA
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  • Claudman
    Claudman
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    Claudman wrote: »
    Claudman wrote: »
    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe its both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    Todd Howard also said that id Software helped. Why aren't we comparing say...Quake Champions and Fallout 76 then? lol
    Of course, even Quake Champions is a better game than FO76. I doubt both id Software and Zenimax pitched a lot of stuff towards Fallout 76's way...Some people think that Fallout 76 was made by a small team.

    The FO76 engine includes idTech. That is how id helped out.

    Ah, so we just need to know how Zenimax helped like you said there. Probably provided and asset or two...Sound effects maybe?

    Loot boxes. :smiley:

    Hah, probably. Could've just borrowed the marketing team.

    I mean, they certainly didn't borrow the server or story team. Since it doesn't have a story and apparently the FO76 servers are worse. FO76 apparently has this nice gameplay feature too where the game saves every 15 minutes, so if you decide to hop off or if the server goes down...Say goodbye to 14 mins of progress.
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • Hurbster
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    There is absolutely no comparison at all. Fallout 76 is a half-assed asset swap made to please the shareholders. Even at the launch of ESO (and yes I was there at beta as well) there was nothing like what plagues Fallout 76. Worst thing for me at launch was the huge bot trains causing my ancient pc to die.

    Now I'm gonna find some NPC's and see if I can tell the difference between them and human players...
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • wolf486
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    Fallout 76 is so broken none of the NPC's are showing up
    PC/NA
    Moved onto BDO and GW2 Skyrim, ATS/ETS2, ACNH and the overall goodness of single player games

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  • Zorgon_The_Revenged
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    Well for a £20 Fallout 4.5, I'll take it. Not like I haven't seen 90% of the bugs before, which is the real root of the problem and where, in my opinion, the ESO and '76 comparison is made.
  • Loves_guars
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    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe it's both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    Yes I need more, or shall we compare Morrowind with Call of Cthulhu and Daggerfall with Dishonored too?
  • Boardwalker
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    Starlock wrote: »
    It's unfortunate that hyperbole and using words incorrectly is all the rage these days. It means when a game is *legitimately* broken or ruined, there are no words left to express that. These days, many call something "broken" or "ruined" (or worse "game breaking") when expressing opinions based on their expectations of what they game should be.

    Very well said. Totally agree.

  • karekiz
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    Lets see:

    https://www.metacritic.com/game/pc/the-elder-scrolls-online
    vs
    https://www.metacritic.com/game/pc/fallout-76

    Dat 2 user review.

    Lets be real your comparing Fallout 76 with an MMO. Fallout 76 fell flat and turns out to be a way worse version of rust/borderlands. I can safely say #notmyfallout
    Edited by karekiz on December 1, 2018 12:21AM
  • Aebaradath
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    Fallout 76 is a hot mess. Bethesda will just backpedal and come up with some half-assed excuse to address it all.

    Just get modders to fix the gam-- oh, wait. Can't rely on the community to come up with unofficial patches now...
  • Alchemical
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    As disappointed as I am in the current ESO event not going as planned, I rented Fallout 76 for 50 cents with a Redbox coupon and I still want a refund. There was a point the game crashed and I was unable to reconnect for about 10 minutes. When I did manage to reconnect I had been teleported somewhere on the other side of the map from where I was and lost all my equipment for no discernible reason. Shortly after a level 70 guy in power armor bludgeoned my supple naked body to death.
  • Cpt_Teemo
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    All I got to say I know one thing in common with both FO76 and ESO the amount of dcs lol
  • fastolfv_ESO
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    thats like comparing a completely decomposted apple to a completely decomposed orange its just piles of garbage that cannot be fixed
  • weedgenius
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    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe it's both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    Yes I need more, or shall we compare Morrowind with Call of Cthulhu and Daggerfall with Dishonored too?

    Sure.
    PS4 NA
    Better Homes & Gardens
  • Davor
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    Starlock wrote: »
    I'm not aware of any bugs in ESO that approach the severity of current bugs in Fallout 76.

    Uhm I was on Xbox when Orsinium came out. It was unplayable for me. I couldn't take 3 steps without crashing to desk top. If that is not LEGITIMATELY BROKEN the I don't know what is. I guess you came after that. Consider yourself lucky.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Facefister
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    Fallout 76 is the result when Bethesda develops a game completely on their own.
  • Narvuntien
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    Gameplay bugs seem to get fixed pretty quickly, like animations and monsters getting stuck or abilities no working properly. Typically fixed within a fortnight.

    But UI bugs seem to persist for a long time, they might be working on a much needed complete overhaul of the UI and are just trying to make this old one stick together long enough to finish it... perhaps that is wishful thinking because the game badly needs it.

    I still don't know what's with the visual bugs I run into a lot, like the whole of Elden Root disappearing or your weapon swaping but not swaping what it looks like and some lighting bugs I found in Morrowind.

    I am pretty sure ESO is using a much older (version of the ) engine than Fallout 76 it has had a lot more time to get fixed.
    Edited by Narvuntien on December 1, 2018 3:18AM
  • Osteos
    Osteos
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    I've been playing Fallout 76 and haven't really experienced many bugs at all. A couple here and there but nothing game breaking, no lag etc. I honestly don't know where the negative reviews are from unless they are all playing on console. I am playing on PC.

    I have no idea either and I am on PC. There was a quest to repair a token machine that was broken that has since been fixed and once I couldn't see my friend so and had to leave the world and come back. Hardly game breaking. It is just how people are now.

    Even RdR3 people are already freaking out saying that Rockstar only cares about multiplayer because they haven't announced any single player dlc but you know had they actually annouced some people would say that it was cut out of the game to make extra money lol

    DAGGERFALL COVENANT
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  • MLGProPlayer
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    It's the worst reviewed Bethesda game of all time. 51% critic average on Metacritic. A universal flop on all major gaming sites (4/10 on Gamespot, 6/10 on IGN, etc.).
    Edited by MLGProPlayer on December 1, 2018 3:35AM
  • Cpt_Teemo
    Cpt_Teemo
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    Starlock wrote: »
    It's unfortunate that hyperbole and using words incorrectly is all the rage these days. It means when a game is *legitimately* broken or ruined, there are no words left to express that. These days, many call something "broken" or "ruined" (or worse "game breaking") when expressing opinions based on their expectations of what they game should be.

    I'm not aware of any bugs in ESO that approach the severity of current bugs in Fallout 76. ESO is fine. Fallout 76 should not have been released in its current state. I mean, I'm having a blast playing it, but it has some pretty significant issues right now. Never has my experience in ESO been as problematic as 76 is right now.

    Launch. ESO at launch was pretty close. Maybe not quite there - Fallout 76 was a REALLY bad launch - but in the same ballpark.

    Atleast you couldn't randomly log into other peoples accounts in FO76 cough.
  • Sevalaricgirl
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    weedgenius wrote: »
    weedgenius wrote: »
    ???
    What does F76 have to do with ESO?

    How about the same publisher? Or maybe its both developers having the same parent company? Or perhaps Todd Howard saying that ZOS helped with Fallout 76? Need more?

    I am still trying to figure out how ZOS helped out.

    Honestly my first thought when I heard Todd say that was "I bet ZOS helped design the cash shop." :lol:

    But yesterday I was decorating my camp and I realized that ESO and FO76 use really similar mechanics in that regard. In both I struggle to place things because of the FOV, like not being able to move my perspective in a way that lets me look at the item I want to place in certain circumstances (if that makes sense). Or using the left and right triggers to angle furniture pieces and then having them move anyway when I use the joysticks. It's hard to explain but a lot of the really annoying small details about ESO's decorating systems is also present in 76. Although I don't remember if FO4 had the same set up. It probably did, and it came out way before ZOS added housing. So it could have actually been the other way around.

    I've done three places in FO76, 2 are massive and I can put them together in minutes. I have no problem placing anything except the initial camp.
  • Maryal
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    What does it matter? Two entirely different games developed by two entirely different game developers. ESO has been around for years and FO76 is a new release. The fact that both games were published by the same company has nothing to do with anything.

    I like the FO franchise and it's a shame about the things that have gone wrong regarding the latest release -- one thing I will say is that after seeing what has been happening with FO76, I have a renewed appreciation for ZOS and everything they do for us.
    Edited by Maryal on December 1, 2018 4:47AM
  • susmitds
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    Narvuntien wrote: »
    Gameplay bugs seem to get fixed pretty quickly, like animations and monsters getting stuck or abilities no working properly. Typically fixed within a fortnight.

    But UI bugs seem to persist for a long time, they might be working on a much needed complete overhaul of the UI and are just trying to make this old one stick together long enough to finish it... perhaps that is wishful thinking because the game badly needs it.

    I still don't know what's with the visual bugs I run into a lot, like the whole of Elden Root disappearing or your weapon swaping but not swaping what it looks like and some lighting bugs I found in Morrowind.

    I am pretty sure ESO is using a much older (version of the ) engine than Fallout 76 it has had a lot more time to get fixed.

    ESO uses a modified version of the Hero Engine base with Havoc Engine physics and parts of the Creation Engine. Hero Engine was released in 2012. Fallout uses Creation Engine for everything, which is a 2010 rebranded version of GameBryo Engine released in 2003, which itself is a rebranded version of NetImmerse released in 1997.

    Contrary to what people and common sense should say, ESO inspite of releasing 5 years earlier is the game, that is using the more updated technology by using a 2012 engine, compared to Fallout 76 that uses a 1997 engine with just multiple modifications done to it to make it look new.
  • Epona222
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    I have been playing FO 76 since beta, and I don't think it is anything like as bad as folks are saying - it is actually pretty good fun. Sure there are a few issues, but I don't see the evidence of it being a complete broken disaster like some are making out - seems that is just the in thing to say about it.

    Also ESO is ok, it's a good fun game that has a lot of fans and loyal players. It's not broken.

    People really need to stop saying "It's broken" about games when what they really mean is "I don't like every aspect of it and it's not perfectly meeting 100% of my dreams and expectations".

    That doesn't mean we shouldn't request and seek improvement, but lets not catastrophise the situation.

    (Am surprised this thread hasn't been nuked yet, since it isn't specifically about ESO!)
    Edited by Epona222 on December 1, 2018 4:50AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Wifeaggro13
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    geekboy09 wrote: »
    it seems bethesda and Zenimax are having a crisis, gods i thought eso fixed some of these bugs but each patch is ruining the game

    F076 is an unplayable unrecognizable game to the franchise. ESO is playable and enjoyable but it has no longevity for a permanent large community base. you could not compare ESO to F076 even in beta ESO was a far better game. id rather go to the dentist and get a tooth extraction with no anesthetic , it would be more enjoyable then F076 . Ive not even played ESO in 6 months .
  • Cpt_Teemo
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    geekboy09 wrote: »
    it seems bethesda and Zenimax are having a crisis, gods i thought eso fixed some of these bugs but each patch is ruining the game

    F076 is an unplayable unrecognizable game to the franchise. ESO is playable and enjoyable but it has no longevity for a permanent large community base. you could not compare ESO to F076 even in beta ESO was a far better game. id rather go to the dentist and get a tooth extraction with no anesthetic , it would be more enjoyable then F076 . Ive not even played ESO in 6 months .

    You think ESO was fun when it launched? If someone got ahold of your account but randomly logging into it and deleting your 2 week old character?
  • Epona222
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    geekboy09 wrote: »
    it seems bethesda and Zenimax are having a crisis, gods i thought eso fixed some of these bugs but each patch is ruining the game

    F076 is an unplayable unrecognizable game to the franchise. ESO is playable and enjoyable but it has no longevity for a permanent large community base. you could not compare ESO to F076 even in beta ESO was a far better game. id rather go to the dentist and get a tooth extraction with no anesthetic , it would be more enjoyable then F076 . Ive not even played ESO in 6 months .

    I've been playing it, ergo, it is not unplayable. You mean you don't like it. Yes there are some issues, but I will never understand why people need to throw their toys out of the pram tbh - it isn't "unplayable" at all.
    Edited by Epona222 on December 1, 2018 5:09AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
This discussion has been closed.