Do You Like Murkmire?

kylewwefan
kylewwefan
✭✭✭✭✭
✭✭
A simple yes or no will do. Feel free to express your feelings.

Do You Like Murkmire? 376 votes

Yes
60%
wayfarerxtheyanceyAcrolasGlassHalfFullJimmyopajdeLioncourtWhiteCoatSyndrometspecherb14_ESOmareikeb16_ESOTryxusIruil_ESOixieAlienSlofSoupDragonMagicaeklhaftb16_ESODatoliteGlurinLarsS 227 votes
No
39%
Solarikennexxus_ESOvailjohn_ESOSuddwrathYolokin_Swagonbornalenae1b14_ESOBigBraggdaryl.rasmusenb14_ESOKorinthRDMyers65b14_ESOWillhelmBlackAH93lpwKhenarthiWycksNebthet78CronopolyAybleYukon2112Malthorne 149 votes
  • kathandira
    kathandira
    ✭✭✭✭✭
    No
    kylewwefan wrote: »
    A simple yes or no will do. Feel free to express your feelings.

    Sadly it didn't grab me right away, so it is on the shelf till i'm bored enough to do more.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • coop500
    coop500
    ✭✭✭✭✭
    ✭✭✭
    Yes
    Can't say because I haven't played it yet, waiting to get it for free later today
    Hoping for more playable races
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Murkmire makes me worry for ZOS's future business model. I am smelling another business model change on the wind especially since we are reaching the end of the year.

    We all had our fun with Moronwinds huge inaccessible volcano in the middle of the map, and other times ZOS has padded content be it "Chapter" or "DLC" (read: same thing). But Murkmire takes sparseness to a whole new level.

    But go back and look at some of the previous DLC zones like Abah's watch, clockwork city, etc. Can you even say Nerfmire holds a candle to those in terms of content, storyline, and most especially populating the zone with things to interact with?

    Murkmire is barren. Barely any containers. Items of "interest" on the map are just non-intractable structures. I think one of the quests you go and listen to a conversation next to an old imperial outpost. Can you go in the outpost. Nope. Loot it? Nope, even find a crafting node within a 10 meter radius of it. Still nope.

    The fact that they gave this DLC away for free is really telling. We are in for a doosy at the end of the year in the "looking forward the the next year ESO" post.
    Edited by Yolokin_Swagonborn on November 29, 2018 8:12PM
  • Suddwrath
    Suddwrath
    ✭✭✭✭✭
    ✭✭✭
    No
    The Murkmire zone and its quests felt...disappointing. Shallow.
  • crjs1
    crjs1
    ✭✭✭✭✭
    I enjoyed story but oh my the zone is pretty empty of locations and features, makes me worried... compared to Abah’s watch for example there a fraction of ‘stuff’
  • Number_51
    Number_51
    ✭✭✭✭✭
    Yes
    Murkmire makes me worry for ZOS's future business model. I am smelling another business model change on the wind especially since we are reaching the end of the year.

    We all had our fun with Moronwinds huge inaccessible volcano in the middle of the map, and other times ZOS has padded content be it "Chapter" or "DLC" (read: same thing). But Murkmire takes sparseness to a whole new level.

    But go back and look at some of the previous DLC zones like Abah's watch, clockwork city, etc. Can you even say Nerfmire holds a candle to those in terms of content, storyline, and most especially populating the zone with things to interact with?

    Murkmire is barren. Barely any containers. Items of "interest" on the map are just non-intractable structures. I think one of the quests you go and listen to a conversation next to an old imperial outpost. Can you go in the outpost. Nope. Loot it? Nope, even find a crafting node within a 10 meter radius of it. Still nope.

    The fact that they gave this DLC away for free is really telling. We are in for a doosy at the end of the year in the "looking forward the the next year ESO" post.

    It seems to be about the same size to me, but maybe it's because it's more interesting to me. In comparing Hew's Bane and Murkmire (using the UESP pages for the zone) they seem pretty comparable.
    • Both have 1 large city (Abah's Landing is much bigger though)
    • Hew's Bane has 1 ruin, Murkmire has 2 settlements (I also don't see Root-Whisper Village listed)
    • Both have 2 delves
    • Hew's Bane has a trial (even though it's outside the zone itself), Murkmire has an arena
    • Both have 2 group bosses
    • Hew's Bane has 4 points of interest and 3 crafting areas, Murkmire has 6 poi and 3 crafting areas
    • Both have 1 player house
    • Hew's Bane has 3 wayshrines, Murkmire has 5
    • Hew's Bane has 2 Unmarked Locations, Murmire has 9
    • Thieves Guild had 15 quests (not including dailies), Murkmire has 7
    • Hew's bane has 2 side quests (3 if you include intro to MoL), Murkmire has 18 (19 if you include intro to BRP)
    • Both have 3 dailies (Murkmire has 17 variations, Hew's Bane has 14 variations)
    • Both have 6 Skyshards
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I quite like it, actually. I wish it were a little more spread out, though. Not that so much more content as more space between things, especially more space between mobs. The mob density has to be at least twice CWC's.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    Yes
    I love almost everything about Murkmire. Story was nice, albeit betrayal trope was predictable AF, could've seen it coming a million miles away with a blindfold on but still, lore was interesting.

    Now, where's my Xanmeer and Lizard mounts ZOS?
    Argonian forever
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    The zone is well done from an aesthetic perspective. I'm still not done the quests though. From the one I've done so far (a few side quests and the first few story quests), they've been well done too.
  • Claudman
    Claudman
    ✭✭✭✭✭
    Yes
    Good lore, small...But, we were told it was going to be small. The Main Quest was a bit predictable, but I didn't expect all the weird metaphysics and I was excited to see it. The side quests were great though, one very tear-jerking one.

    Same with Clockwork City...Besides, why state that the next DLCs or Expansions are going to be small when we had Summerset this year which had a lot of quests and a skill line?

    I dreaded that Psijic Questline in Summerset though...It was predictable and was probably the weakest written question in the expansion. A shame because I was expecting more out of it. The MQ was heart-jerking, so...Thanks for breaking my feelings.
    Edited by Claudman on November 29, 2018 9:33PM
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    um this poll will be ruined since you didn't specify if its the dlc content itself, or the balance changes introduced
  • Claudman
    Claudman
    ✭✭✭✭✭
    Yes
    Aliyavana wrote: »
    um this poll will be ruined since you didn't specify if its the dlc content itself, or the balance changes introduced

    The usual mistake people make in this polls I've noticed. I loved the DLC, but loathed the changes.
    Welcome, Moon-and-Star, to this place where destiny is made.

    I play healers or DPS often for vet dungeons and trials (NA, CP810+). I play mostly elves or Argonians.
    I primarily play Damage-Based stuff in PvP, but occasionally I'll play something tanky or got the heals.
    I also love gaining more knowledge both metaphysical and mundane regarding TES lore.

    I also occasionally role-play, but I prefer playing the game.
  • TheDragonIrenie
    Yes
    I've been really enjoying it! Mainly due to the stand alone quest stories which have been awesome, especially the Empty Nest quest line - that one got me good. Also; that amazing frog instrument, man it's so cool.
  • leeux
    leeux
    ✭✭✭✭✭
    No
    I didn't liked the zone... to me, it looks like a copypasta of Shadowfen with some new flora tucked in it, and some new annoying critters that look like reskinned stuff from other zones.

    Nothing I saw in there looked intriguing and invited me to stay and play the content.

    Haven't done questing in there yet, not sure if I ever will... just grabbed my Skyshards and moved on :#

    That's on the DLC content side, as for the patch itself, hate the balance changes and the direction the game is going, so that's a No from me too.
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  • Loralai_907
    Loralai_907
    ✭✭✭✭✭
    No
    It isn't grabbing my attention so I still haven't finished the quests or anything over there. I tried to go back the other day and work on it and a few minutes later I was anxious to leave. I mean, its neat, getting what should be interesting stories about Argonians, and the zone isn't bad - its pretty in its own way and has interesting plants and creatures. But the main story isn't appealing to me and the Argonian in the fancy dress weirds me out.
    PC-NA - formerly, mommadani907Guild: Weeping Angels - Co-GMTwitter: @ Loralai_907 several Alt accounts....CP 1700+
    Active characters:Fauna Rosewood ( Bosmer Stam DK - Master Crafter/AD)///Loralai Darknova (Drunken Zombie Bosmer Stam Sorc - PvP/AD)Lilith Darknova ( Dunmer Mag DK - Master Crafter - PvP/AD)///and roughly 1billion alts
  • rumple9
    rumple9
    ✭✭✭✭✭
    amazing how people whine about free stuff
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    leeux wrote: »
    I didn't liked the zone... to me, it looks like a copypasta of Shadowfen with some new flora tucked in it, and some new annoying critters that look like reskinned stuff from other zones.

    Then you didn't look close enough (not that you have to as the differences are massive).

    The texture detail and asset density is so much higher in Murkmire.
  • max_only
    max_only
    ✭✭✭✭✭
    ✭✭✭✭✭
    Haven’t played it, no opinion. Not a huge fan of Argonians either but nothing against them.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • leeux
    leeux
    ✭✭✭✭✭
    No
    leeux wrote: »
    I didn't liked the zone... to me, it looks like a copypasta of Shadowfen with some new flora tucked in it, and some new annoying critters that look like reskinned stuff from other zones.

    Then you didn't look close enough (not that you have to as the differences are massive).

    The texture detail and asset density is so much higher in Murkmire.

    Could be... but the overall feel and imagery are exactly the same... in fact, I could go to some places I saw and take a screenie and you'd be hard pressed to differentiate it from a screenie taken from Shadowfen.

    I'm not talking about base graphical asset quality here, they could totally be more better quality and the art direction still be worse... just look at Dark Souls "remastered" for a excellent example of that, better graphical assets, in general, but way worse art direction.
    Edited by leeux on November 29, 2018 10:04PM
    PC/NA - Proud old member of the Antique Ordinatus Populus

    My chars
    Liana Amnell (AD mSorc L50+, ex EP) =x= Lehnnan Klennett (AD mTemplar L50+ Healer/Support ) =x= Ethim Amnell (AD mDK L50+, ex DC)
    Leinwyn Valaene (AD mSorc L50+) =x= Levus Artorias (AD mDK-for-now L50+) =x= Madril Ulessen (AD mNB L50+) =x= Lyra Amnis (AD not-Stamplar-yet L50+)
    I only PvP on AD chars

    ~~ «And blossoms anew beneath tomorrow's sun >>»
    ~~ «I am forever swimming around, amidst this ocean world we call home... >>»
    ~~ "Let strength be granted so the world might be mended... so the world might be mended."
    ~~ "Slash the silver chain that binds thee to life"
    ~~ Our cries will shrill, the air will moan and crash into the dawn. >>
    ~~ The sands of time were eroded by the river of constant change >>
  • whitecrow
    whitecrow
    ✭✭✭✭✭
    ✭✭✭
    Yes
    I don't find the area too appealing (too many bugs!) but I liked the stories well enough, and Argonians can be quite funny. If I wasn't super-excited about it the way I was about Summerset, I think it has more to do with my waning interest in the game as a whole, and the fact that a friend left the game a couple months back and it's kind of put a damper on.
  • Mudcrabber
    Mudcrabber
    ✭✭✭✭
    Yes
    I like it but I ran out of things to do pretty quickly. Did all the quests, found all the secrets (?), farmed a ton of bright-throat gear, stole a bunch of things. Except I didn't try the arena.
  • DanteYoda
    DanteYoda
    ✭✭✭✭✭
    ✭✭
    No
    No its garbage..
  • boggo
    boggo
    ✭✭✭
    Yes
    love it quite a bit! :)
  • WhiteCoatSyndrome
    WhiteCoatSyndrome
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    I like it, I don't love it. The side quests are interesting and provide lots of interesting lore, but the main questline felt lacking.
    Seriously ZOS, ONE red herring would have been a big help there. Have her name-drop a rival as a potential employer for the Blackguards. Said rival doesn't have to show up or even be a real person! They just need to exist in the mind of the player as a possibility. As it is the main villain is blindingly obvious, because the overlap of people who want to know about Argonian history and the people who have lots of money to pay thugs consists of one person.

    There's also the headscratch-inducing part of the plot where she's having the Blackguards, who work for her, kidnap and question the Cyrodiilic Collections people, who also work for her. Why not just ask the Cyrodiilic Collections people for what information they know, isn't that what she's paying them for???

    I was also disappointed (though not surprised) by the complete lack of anything regarding the Limothiit, and I maintain the Bear-Lizards should have gotten a less lazy name; as-is I avoid the things just so I don't have to be reminded how unimaginative their name is.

    Aside from that the trap-plants are pretty cool, and I hope if we go back to Black Marsh in a single player game we see them again.
    #proud2BAStarObsessedLoony
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
    A useful explanation for how RNG works
    How to turn off the sustainability features (screen dimming, fps cap) on PC
  • Xelrick
    Xelrick
    ✭✭✭
    All I am saying my Argonian thinks it very difficult with a Broom probably easier with a sword though.
    Xelrick: "Do not mix chaos with madness. It will only lead to unexplored adventures."
  • rabidmyers
    rabidmyers
    ✭✭✭✭✭
    Yes
    argonian homelands, HELL YEAH!
    at a place nobody knows
  • Katahdin
    Katahdin
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Like the zone and the story so far (have not finished it) but I do not like a lot of the "balance updates"
    Edited by Katahdin on November 30, 2018 1:21AM
    Beta tester November 2013
  • rexagamemnon
    rexagamemnon
    ✭✭✭✭✭
    No
    Its not a bad DLC, im just do not get much excitment out of the Argonians. So i didnt get iverly thrilled about it.
  • gepe87
    gepe87
    ✭✭✭✭✭
    No
    Clockwork City is better.
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    I don't know. I havent been there yet. I just finished clockwork
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
Sign In or Register to comment.