No.
Guys stop asking ZOS to police your community. If you're having issues with bad players, do your job and tell them what they're messing up, give them a chance to improve, and if they're toxic then kick them. Make this the standard treatment in PUGs.
The ESO community has the capacity to police itself and it far surpasses any artificial ranking/kicking/limiting system that ZOS could ever design.
LeagueTroll wrote: »No.
Guys stop asking ZOS to police your community. If you're having issues with bad players, do your job and tell them what they're messing up, give them a chance to improve, and if they're toxic then kick them. Make this the standard treatment in PUGs.
The ESO community has the capacity to police itself and it far surpasses any artificial ranking/kicking/limiting system that ZOS could ever design.
Op said peer evaluation, that’s exactly letting community to group the players.
Sylvermynx wrote: »Not a good idea. In fact your "sure it can be abused by some" would be the entirety of the process.... *shudder*
alanmatillab16_ESO wrote: »Great idea but unlike many great ideas in MMOs they fail to take into account you are dealing with players who have no consequences of being a swit.
phaneub17_ESO wrote: »Too many vindictive people, just look at PvP and those who go out of their way to harass someone who has killed them.
Wait a second head hunters lol. There is pugging as the role you are which is perfectly fine, then pugging as a tank or healer when you are really a dps... that's the problem! and i think the spirit of this conversation. I have no problem with a tank or healer gaining that status before it is able to actually able to queue as such. I mean healer and tanks are supposed to be healers and tanks right???
I also had the idea of a cooling off period for someone who changed their role just to queue a dngn whereby they could not queue as anything else for a period of time. That would make people think twice about pissing off an entire vet group because they believed they could tank vCoS as a 15k health DPS just by adding a taunt lol.
Dont think of it as ranking when its just making sure people who lie to get a queue are not rewarded.
There needs to be a way for DPS to queue more often w/o having to wait sometimes forever for a random dngn. Maybe toss them into an "other" dngn where 4 dps can live and frolic and be happy and free to get a completion for the day
At least that would keep things moving for them (and yes i have 6 dps that need to queue, only 1 tank tyvm).
If smart you could use it two ways, players who down-vote all the time get an synergy as in flagged as toxic.No, it will not become clear over time who is toxic and who is not.
It will be toxic nearly all the time. In fact, there will be hundreds of players who would look at such a system as a way to grief players they don't like. Your thoughts are in the right place, but your trust in gamers to do the right thing is a bit... too trusting
a better solution would be to figure out the root cause of such problems and attempt to address them without making them worse.
Yeah, pretty much in a nutshell that's why I haven't bothered to log in to ESO for 6 months in favor of more hardcore PvP survival games where messing with people has consequences. Nothing better than being able to kill a troll and take all their stuff. In games like those you either learn to work with people who can trust you - or you find another game because you won't survive alone.
Lack of any kind of punishment system whatsoever coddles the trolls and antisocial types and now it's beyond critical mass and so the ESO community is at a point where it is beyond any repair really. I mean - that's what everyone is saying above - there are so many emotionally unbalanced people in the community that the public grouping tool can't be fixed. I disagree that it's "human nature" - more it's the nature of the type of people who are attracted to a game that does not punish antisocial behavior.