I dont like that the drop rates seem to decrease.. farming is much more rewarding if you sometimes find something. With the rates at the moment its actually discouragaing me even going to farm. Same goes actually for all the very rare motives like from the fishing bottles. I got the achievement after hours and hours of fishing with special food.. and found some bottles.. not many.. and got one motive from them.. wow.
One of the most ridiculous lengths I heard regarding the Murkmire furnishing plan grind was a guildmate running two Xbox consoles on two televisions, alternating between accounts to avoid the loss load screen time. Log out on one, the other would be loaded in, loot the stuff, pausing slightly to start the opposite account's login load screen, finish looting, then repeat the process.
He would cycle through each character on each account to avoid the cooldown (not that there's much risk of getting two Murkmire plans within the cooldown period anyway).
I'll give him credit. He and a few other diehards were among the first on Xbox to acquire all the new plans using this method. And getting even richer selling their duplicates I'm sure.
The problem is this level of extreme playstyle shouldn't be required to have even the slightest shot at getting the plans - especially ugly mud, stone and reed ones at that!
joekneegee2003ub17_ESO wrote: ».One of the most ridiculous lengths I heard regarding the Murkmire furnishing plan grind was a guildmate running two Xbox consoles on two televisions, alternating between accounts to avoid the loss load screen time. Log out on one, the other would be loaded in, loot the stuff, pausing slightly to start the opposite account's login load screen, finish looting, then repeat the process.
He would cycle through each character on each account to avoid the cooldown (not that there's much risk of getting two Murkmire plans within the cooldown period anyway).
I'll give him credit. He and a few other diehards were among the first on Xbox to acquire all the new plans using this method. And getting even richer selling their duplicates I'm sure.
The problem is this level of extreme playstyle shouldn't be required to have even the slightest shot at getting the plans - especially ugly mud, stone and reed ones at that!
See, that falls out of the realm of "fun" for me which is why I play games. I have 8 toons which I cycled through in Murkmire and still did very poorly. Granted, I didn't do it for long because it was a fairly negative experience. Log on, Loot, Log off, Log back on, rinse repeat. Nope. Ain't gonna. It's not like I want all the plans. I don't want everybody's plus mine, I just want a reward for my investment. The whole experience has sorta turned me against the Murkmire dlc, and I'm really trying not to be like that. Congrats to your friend for an insane play level, but you're right. No one should have to take it to that point of game play.