Since Murkmire dropped every vet trial is plagued with people crashing and disconnected from the game or the graphics playing up with invisible aoes and mechanics is there any update on when this will be fixed?@ZOS_GinaBruno@ZOS_JessicaFolsom
Trials are still 'fubar' and may or may not work purely out of luck.
Tried having person with best connection to create the group and go into the trial first, we tried not to run Major Expedition, we tried restarting consoles, traveling directly to the trial(not to player), re-login, /reloadUI, without music/sounds, removing save data, running non-high traffic times, etcetera. Non which seem to have any effect whether you get crashes or not.
You either have half the group crash the first instance something big happens - or you don't and trial kinda works. Kind of, since you still get graphical bugs, add's appearing late, missing AoE's, animation timings are off, etcetera.
Example last night 22-Nov-2018 in EU server: vMoL first run around 5:30pm (GMT 0) and kept crashing first boss several times till we called it. Next vMoL started around 7:30pm and even with HM didn't get crashes. Then started another run around 9pm and people crashed first boss. We reset the party, re-invited everyone and only to crash again first boss.
It's been like this for since Murkmire patch and 1/4 times trial works - othertimes it simply doesn't. There seems to be no logic to it, since in one run same players are A-Ok, but next run you get crashes with same group.
Been trying: vMoL HM, vAS +2.
If Zenimax has any intention to fix this, they can contact us(D14 Diabolos & Auraia) and join us to this festivity of crashes - I got few guilds willing to help you test/get it fixed. [Last Resort] [12 Monkeys]
Edited by D14_Diabolos on November 23, 2018 2:16PM