Bring back bound armor purple eyes (optional toggle)

iCaliban
iCaliban
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Simple question, should the glowing purple eyes that bound armor gives be brought back? Ideally it would be an optional toggle for those of different views.

Bring back bound armor purple eyes (optional toggle) 63 votes

Yes
92%
Moloch1514alenae1b14_ESOJarndycedaryl.rasmusenb14_ESOCoatmagicAlienSlofSheezabeastbellatrixedkimaerilAhPook_Is_HereghwaiteDMuehlhausenHoushikiEnemy-of-ColdharbourValrienAesthierApheriusJackeyPink_Violinzbinho 58 votes
No
7%
TroneonHvzedaFortunattoWildRaptorXStarlock 5 votes
  • Ogou
    Ogou
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    Yes
    Maybe we could have some permanent effects options we could customize our characters with. I know we have some long lasting mementos that are there for that but those are so limiting.
  • Starlock
    Starlock
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    No
    No. Create a cosmetics SFX layer instead so we can also have things like the magelight effects brought back too, plus additional development opportunities.
  • iCaliban
    iCaliban
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    Yes
    Starlock wrote: »
    No. Create a cosmetics SFX layer instead so we can also have things like the magelight effects brought back too, plus additional development opportunities.

    So you voted no, on an optional cosmetic returning, because all other previous cosmetic changes didnt come back?
  • MashmalloMan
    MashmalloMan
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    Yes
    I would like to add even though I know people will disagree, allow us to see our characters when we use skills like hurricane, shuffle, etc. It can be very disorienting in group dungeons to not be able to see your character.

    It almost doesn't matter what I look like because I'm invisible anyway.

    Blade cloak has a good effect, just makes your character shiny. They should at least give us the option.
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • MakeMeUhSamich
    MakeMeUhSamich
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    Yes
    #BuffSorcs
    #EyesToo
  • Apherius
    Apherius
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    Yes
    Yeah or/and give use something useful when we active bound aegis during 20/35 sec.
  • AlienSlof
    AlienSlof
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    Yes
    Yes, please bring it back as it was before the last change. I don't even bother slotting it any more.
    RIP Atherton, my beautiful little gentle friend, my Shining Light. I will miss you forever. Without you I am a hollow shell.
  • themaddaedra
    themaddaedra
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    Yes, then take the max magicka bonus and bind it into one of class skill line passives, so that this skill can be a total RP skill. Should have been that way all along, not useful for anything else.

    Edit: Typo.
    Edited by themaddaedra on October 31, 2018 10:36PM
    PC|EU
  • Valrien
    Valrien
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    Yes
    Yes, then take the max magicka bonus and bind it into one of class skill line passives, so that this skill can be a total RP skill. Should have been that way all along, not useful for anything else.

    Edit: Typo.

    A passive 8% Max magicka bonus? Why would any single class in the game have that? That's absolutely broken.

    That would be like being able to go invisible at will!
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • idk
    idk
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    Zos did not heed the request to bring back the original mage light animation as a toggle. it just creates unnecessary options that would just keep on growing in numbers. Best to just nip it and do not start creating them.
    AlienSlof wrote: »
    Yes, please bring it back as it was before the last change. I don't even bother slotting it any more.

    And the animation would clearly be the wrong justification for using the skill so it is not a justification for adding it back.
  • Troneon
    Troneon
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    No
    Inner Light effects used to be perma.
    PC EU AD
    Master Crafter - Anything you need!!
    High Elf Magicka Templar Healer/DPS/Tank
    Trials / Dungeons / PVP / Everything
  • starkerealm
    starkerealm
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    Valrien wrote: »
    Yes, then take the max magicka bonus and bind it into one of class skill line passives, so that this skill can be a total RP skill. Should have been that way all along, not useful for anything else.

    Edit: Typo.

    A passive 8% Max magicka bonus? Why would any single class in the game have that? That's absolutely broken.

    That would be like being able to go invisible at will!

    q5110CT.jpg
  • themaddaedra
    themaddaedra
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    Valrien wrote: »
    Yes, then take the max magicka bonus and bind it into one of class skill line passives, so that this skill can be a total RP skill. Should have been that way all along, not useful for anything else.

    Edit: Typo.

    A passive 8% Max magicka bonus? Why would any single class in the game have that? That's absolutely broken.

    That would be like being able to go invisible at will!

    I highly doubt i'm even liking this joke :no_mouth:
    PC|EU
  • rabidmyers
    rabidmyers
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    Yes
    hell yeah, i miss the stam morph of the blue mist effects
    at a place nobody knows
  • Konstant_Tel_Necris
    Konstant_Tel_Necris
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    Yes
    And return old Inner Light eyes light please
  • iCaliban
    iCaliban
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    Yes
    And return old Inner Light eyes light please

    We would need a way to determine which effect gets used though. Since some sorcs run both on the same bar
  • DorianDragonRaze
    DorianDragonRaze
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    Yes
    Oblivion yeah!!
    I used to be an adventurer like you, then I got the ESO on my hard drive...
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