Agenericname wrote: »
How would ZOS differentiate between a legitimate report and trolling? Let's assume that its implemented; would the player accused of being a "fake tank" repeatedly be suspended from content until ZOS made a determination that the claims were valid or afterward? Can you imagine the "bad DPS" reports ZOS would have to sort through? Or these conditions could only apply to tanks and possibly healers, so a tank and/or healer has more risk to queue as such than a DD would.
What is a "tank build?" Even amongst people who do differentiate between fake tanks and inexperienced tanks the definition of what constitutes a tank differs to some extent, especially in a "play your way environtment."
El_Borracho wrote: »Agenericname wrote: »
How would ZOS differentiate between a legitimate report and trolling? Let's assume that its implemented; would the player accused of being a "fake tank" repeatedly be suspended from content until ZOS made a determination that the claims were valid or afterward? Can you imagine the "bad DPS" reports ZOS would have to sort through? Or these conditions could only apply to tanks and possibly healers, so a tank and/or healer has more risk to queue as such than a DD would.
What is a "tank build?" Even amongst people who do differentiate between fake tanks and inexperienced tanks the definition of what constitutes a tank differs to some extent, especially in a "play your way environtment."
From what I've seen with ZoS, they appear to actually investigate reports. Such as people trying to get others kicked for spamming or profanity, when they are not. I know with a bug report I made regarding skyshards in Summerset, they definitely looked into it and gave me a detailed response that they could not have done without checking it out. I would imagine if they implemented a fake tank report system, they could do the same. Shouldn't be too tough when you think about it.
Agenericname wrote: »I don't even know how ZOS could fix this if they tried.
Other MMO group finders can check you have the right spec to allow you to flag as a tank or healer, but in ESO you can't do that because there is not spec, it's free form character building.
You could run a check on if they have a taunt slotted, but that could just be changed once inside the dungeon. The same for any HP checks, fit loads of +Health items, queue tank and then remove it afterwards.
Locking the skills onto the bar would make sure you couldn't remove them, but most DD can do fine with one skill removed and having a useless taunt on the bar.
I know theres no easy way, but we still have to do something about it. Here's an idea, far from perfect, but tell me what you think about it :
When you vote to kick, you add a reason : fake tank, fake healer, bad DPS (have it wordrd by ZOS marketing team so it doesn't sounds too harsh). It adds the benefit of letting people who have been kicked out why they were kicked. Some players may take it the good way and try to learn from it.
Here is the controversial part. After 1, 2 or 3 times you have been kicked out for being a fake tank, you get an automated message by ZOS telling you that if you want to queue as a tank, you actually have to be tanky and taunt monsters. After another 1, 2 or 3 kicks with the fake tank reason, you are forbidden to queue as a tank until you can prove that you have a tank build. That's the weakest part of my solution, I have no idea how you could prove that. A GM could confirm, but that would require more ressource (which is a wet dream).
What do you think about it? Any proposals to make it better?
How would ZOS differentiate between a legitimate report and trolling? Let's assume that its implemented; would the player accused of being a "fake tank" repeatedly be suspended from content until ZOS made a determination that the claims were valid or afterward? Can you imagine the "bad DPS" reports ZOS would have to sort through? Or these conditions could only apply to tanks and possibly healers, so a tank and/or healer has more risk to queue as such than a DD would.
What is a "tank build?" Even amongst people who do differentiate between fake tanks and inexperienced tanks the definition of what constitutes a tank differs to some extent, especially in a "play your way environtment."
Besides, if we are going to set stiff requirements on tanks to wear certain sets then we need to start setting requiremetns on DPS. 25k (low balling here) for vet dungeons and somewhere above 30k for vet DLC dungeons. Maybe we can set gear requirements as well.
Shadow_Viper_vX wrote: »Salvas_Aren wrote: »Shadow_Viper_vX wrote: »There is no such thing as fake dps. There are bad dps, but no fake dps.
The term fake dps seems to be thrown around as some sort of justification for being a fake tank. Yet such a thing simply doesn’t exist.
Of course it does. They should add an "other" option to the group finder so that people who get out-dpsed by a healer or a tank can apply for the right role.
I'm pugging very regularly as a tank/ healer, and most pug "DPS" players hardly reach 10k in boss fights.
Or you could try losing the toxic/elitist attitude...
That'd probably be the most helpful
If you pug with a DD who deals 2k of DPS and answers when asked about it *shut up its my first char b...*, who is the toxic one?
Problem is, the fake DPSes refuse to L2P.
You should probably try using the advice you quoted as well...
Agenericname wrote: »I don't even know how ZOS could fix this if they tried.
Other MMO group finders can check you have the right spec to allow you to flag as a tank or healer, but in ESO you can't do that because there is not spec, it's free form character building.
You could run a check on if they have a taunt slotted, but that could just be changed once inside the dungeon. The same for any HP checks, fit loads of +Health items, queue tank and then remove it afterwards.
Locking the skills onto the bar would make sure you couldn't remove them, but most DD can do fine with one skill removed and having a useless taunt on the bar.
I know theres no easy way, but we still have to do something about it. Here's an idea, far from perfect, but tell me what you think about it :
When you vote to kick, you add a reason : fake tank, fake healer, bad DPS (have it wordrd by ZOS marketing team so it doesn't sounds too harsh). It adds the benefit of letting people who have been kicked out why they were kicked. Some players may take it the good way and try to learn from it.
Here is the controversial part. After 1, 2 or 3 times you have been kicked out for being a fake tank, you get an automated message by ZOS telling you that if you want to queue as a tank, you actually have to be tanky and taunt monsters. After another 1, 2 or 3 kicks with the fake tank reason, you are forbidden to queue as a tank until you can prove that you have a tank build. That's the weakest part of my solution, I have no idea how you could prove that. A GM could confirm, but that would require more ressource (which is a wet dream).
What do you think about it? Any proposals to make it better?
How would ZOS differentiate between a legitimate report and trolling? Let's assume that its implemented; would the player accused of being a "fake tank" repeatedly be suspended from content until ZOS made a determination that the claims were valid or afterward? Can you imagine the "bad DPS" reports ZOS would have to sort through? Or these conditions could only apply to tanks and possibly healers, so a tank and/or healer has more risk to queue as such than a DD would.
What is a "tank build?" Even amongst people who do differentiate between fake tanks and inexperienced tanks the definition of what constitutes a tank differs to some extent, especially in a "play your way environtment."
First of all, thanks for the answer.
Second, people being reported for being a fake tank wouldn't be suspended from content, they would be suspended from queuing as a tank. This would force tham to queue as their true role, dps, with the corresponding queue times. On the other hand, nothing would prevent a bad tank from being badly reported, nor prevent a real tank from being trolled. Something like an automatic check, like did they have at least 5pc heavy armor and a taunt slotted when reported could prevent trolling.
Third, I never suggested this system from preventing bad dps from queuing. There's a fundamental difference between bad players and fake players. Bad players are learning the game and have every right to queue as any content they want, however slow and sluggish your pugged run might be. I know it's a pain, but it's part of the game. We've all been there and were grateful to people who carried and teached us.
The fake tanks however, are a *** plague. They are not people trying to lear n their role. They're egoist scumbags that hinder their entire group's experience for the only sake of faster personal queue times. Those people should be hunted down by ZOS and prevented to negatively affect the rest of the community.
Finally, you are right, nothing really defines a ''tank'' build. But a taunt should be mandatory. There's no excuse for not slotting a taunt if you queue as a tank (I count frost heavy attack as a taunt, but only for that damned ''play your own way'' sake).
All this discussion, while being interesting, distances us from the real problem. The reason so many people queue as fake tank. It's that fact that dps queue are 30-60 mins long. Easy solution? Once you hit 200 cp, have the option to queue for 4 dps groups for normal dungeons. All the people only wanting to complete the daily for the extra exp, or the people wanting to lvl undaunted will remove themselves from the true queue, effectively reducing waiting times for dps in this queue.
Besides, if we are going to set stiff requirements on tanks to wear certain sets then we need to start setting requiremetns on DPS. 25k (low balling here) for vet dungeons and somewhere above 30k for vet DLC dungeons. Maybe we can set gear requirements as well.
I wholeheartedly disagree with this. Bad dps are just people learning the game. Let them learn, help them, and if they cause you to wipe repeatedly, kick them with a couple of hints.
Fake tanks, on the other hand, are selfish players that found a way to ''cheat the system'' to get faster queue times. Even if this drags their whole group down. Those people need to be adressed.
El_Borracho wrote: »@Agenericname I get that. I was focusing more on the fake tank aspect. Much easier to look at a build or situation and say "That person is not tanking," or, "That person never intended to tank with that build," as opposed to "that DPS is insufficient." I don't know how you would go about punishing "fake DPS." You would hope the realization that they are not ready yet would be enough. Though if that was the case, this discussion would be unnecessary.
With that said, I think its easier to overcome a bad DPS than a fake tank. While both hurt a group, a fake tank in a vet DLC dungeon, or something like vet Banished Cells 2, will obliterate a group no matter how good the DPS is. A bad DPS will typically just make things last longer. Although, it can wipe a group in a place like Fang Lair or Bloodroot Forge.
Tough call. But as a biased player who is primarily DPS, I would rather fix the fake tank first.
EvilAutoTech wrote: »Why everybody hate fake tank?
Operation Fortitude worked well for the Allies.
@Silver_Strider @Agenericname I'm not sure you thought far enough there. Yes, good tanks avoid group finder because of poor player quality. But good DDs also avoid group finder because of poor player quality (and long waiting times). It's not like all DDs use group finder, but tanks don't.
There are DDs that have 3k single target. There are tanks that are real tanks, but get 1-shot by any (mini-)boss when they don't block the heavy attack. There are healers that are real healers that only spam mutagen (until they run out of magicka, then they just wait for it to recover, and spam again).
It's hard to tell without representative data, but, in my opinion, the proportion of tanks and DDs in dungeon finder is about the same as on the whole server. Good players of all roles avoid the dungeon finder, not just tanks. And then there are passionate puggers, like me, and I've met many awesome tanks that just pug for the fun of it.
By being DDs, queuing for group finder, we accept the fact that the queue will take long. Because we chose a role that is the most desired one.
People are complaining that "fake DPS is worse than fake tank." No! Fake tanks are exactly those fake DPS, except that now they decided to put tank role to skip queue and ruin people's experience even more than before. And if they get kicked, they just queue again and get to ruin another group, and again, and again... since kicked players lose their penalty.
Imo normals aren't a problem. The boss isn't usually alive long enough to really bother anybody while not being taunted.
Vet on the other hand is different. At least the dlc dungeons are anyway. It doesn't take a lot to put a taunt on. Or be a real tank instead for that matter.
Imo normals aren't a problem. The boss isn't usually alive long enough to really bother anybody while not being taunted.
Vet on the other hand is different. At least the dlc dungeons are anyway. It doesn't take a lot to put a taunt on. Or be a real tank instead for that matter.