In PvE or PvP and what build? As everyone I know that plays warden is super happy with the changes and been enjoying the update.I play a Warden, so ya.
EvilAutoTech wrote: »Haven't played it yet but when I read about it on the forums I hear Elmer Fudd singing, in the tune of Ride of the Valkyries:
Kil da mages, kill da mages, kill da mages, hahahaha.
BalticBlues wrote: »The Murkmire content itself looks great,
but the combat changes, the bugs and the enchant cancer ruin the entire experience.
I do not recognize my once favorite game anymore.https://www.youtube.com/watch?v=4fk2prKnYnI&feature=youtu.be&t=38
- "The Thrill is Gone"
I won't argue that it could be much better, but wasn't somewhat improved last update? I've heard from others they're happier with it but my two Wardens are healer and stamina DD so don't have first hand info on them.
I won't argue that it could be much better, but wasn't somewhat improved last update? I've heard from others they're happier with it but my two Wardens are healer and stamina DD so don't have first hand info on them.
Kingslayer513 wrote: »If this patch had shipped out as intended, I'd give it a completely different grade. But by some miracle of which I am still amazed, ZOS has managed to break the entirety of endgame PVE by introducing game breaking bugs. Most vet trials are completely unplayable right now. GG ZOS, well played.
https://www.youtube.com/watch?v=XNH6kVKeAfEGotta hate those bad wrong fun people right?only reason this game will never improve is that there is more than 0% of people who grade it as " A " .
Complete lack of care and attention the the changes for class balance. They highlighted the lack of care and consideration applied to the under played roles for each class. ZoS still seem to only care about DK as Tanks, NB as DPS etc. Classes are meant to have multiple roles - not entirely sure why the healer role isn't just greyed out for DK etc