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Do you think ESO has set the bar too high for TES 6?

  • qbit
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    ESO is an MMO that uses the same intellectual property as single player elder scrolls games. It’s apples and oranges. There is no valid comparison of Skyrim to ESO, to use a popular example. Other than lore. Which is nothing regarding what a video gsme is. A shoe is a shoe. Some shoes are a walking shoe. Some are basketball shoes. Doesn’t mean you can compare a *** branded walking shoe to a *** branded basketball shoe. Same here. I don’t know what ESO6 is, but I assume it will remain and apples and oranges comparison.
  • qbit
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    qbit wrote: »
    ESO is an MMO that uses the same intellectual property as single player elder scrolls games. It’s apples and oranges. There is no valid comparison of Skyrim to ESO, to use a popular example. Other than lore. Which is nothing regarding what a video gsme is. A shoe is a shoe. Some shoes are a walking shoe. Some are basketball shoes. Doesn’t mean you can compare a *** branded walking shoe to a *** branded basketball shoe. Same here. I don’t know what ESO6 is, but I assume it will remain and apples and oranges comparison.

    Well a popular shoe company that starts with N and ends with E was sensored into three astrick characters. Good god. ZOS really are a bunch of morons.
    Edited by qbit on October 27, 2018 10:54PM
  • Lord_Draevan
    Lord_Draevan
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    No
    As much as I love playing ESO, I by far prefer the single-player TES games. If I'm disappointed in TES 6, it'll because of its own failings, not because ESO was so much better.
    I'm a man of few words. Any questions?
    NA/PC server
  • Defilted
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    The type of game that is ESO has nothing to do with TES the single player game.

    They are completely different. Just take place in the same universe.



    Spelling
    Edited by Defilted on October 27, 2018 10:56PM
    XBOX NA
    XBOX Series X

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  • MLGProPlayer
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    No
    Witcher 3 put all TES titles to shame (it put all open world RPGs to shame). I hope that is the reason for the long development cycle: they want to release something that can compete with that masterpiece.

    I really hope we get a game of that scale and scope with TES VI and not just Morrowind with upgraded graphics (which is what Oblivion and Skyrim were). The technology to create a much bigger, more immersive world is available today. There is no excuse for another cramped map with 30 NPCs.
    Edited by MLGProPlayer on October 27, 2018 11:04PM
  • laksikus
    laksikus
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    No
    Tholian1 wrote: »
    ESO will need a major overhaul after TES 6 is released.

    I feel this is the confidence a lot of people saying no have. Don't get me wrong, I fully believe in Todd, but I'm also being cautious after how many things ESO did better than Skyrim.

    what exactly did eso do better than skyrim?

    everything that eso has on cosmetics can be done in skyrim with mods and even more.
    skyrim has the better fight system, better story. lore that actally fits the universe. a modding community. less lag.
  • spartaxoxo
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    No
    If you expect a single player game to have as much gear diversity as an MMO that has been around for years, you're kidding yourself.

    That is one of the strengths of an mmo vs single player game. MMOs and Single player games are entirely different beasts.

    You will get more gear diversity, non-linear enemy interactions (since some of your enemies are genuinley other human beings), and harder bosses in a multiplayer game. The last one is true because they do not have to make the boss defeatable by a single player.

    In a single player game you will get better aesthetics, better story telling, more consequences for the story choices you make, a superior focus on making builds fun rather than balanced, more customization, and less consideration of the cash shop impacting gameplay.

    They are apples and oranges, they shouldn't even be compared. And it is certainly silly to worry eso will overshadow the main game, as the main game will attract a lot of players who would never play an MMO.
    Edited by spartaxoxo on October 27, 2018 11:03PM
  • Tholian1
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    No
    Witcher 3 put all TES titles to shame (it put all open world RPGs to shame). I hope that is the reason for the long development cycle: they want to release something that can compete with that masterpiece.

    I really hope we get a game of that scale and scope with TES VI and not just Morrowind with upgraded graphics (which is what Oblivion and Skyrim were).

    Skyrim got hundreds of hours of my time, while Witcher 3 only got a few hours. Guess everyone has different ideas of what an open world RPG should be like.

    I’m guessing that the next TES game will have a new engine. Hope so anyway.
    PS4 Pro NA
  • Greg11jkalfa
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    Yes
    myskyrim26 wrote: »
    @Greg11jkalfa
    You see, we have an option to change Oblivion and Skyrim as hard as we want to. For Skyrim, I once collected mods that made my exploration as hard as possible. Everything is possible with mods. Two rings? As you wish, just install a mod. Ten rings? Why not? Lilmothiit race? Ok! Dwemer? Shure! An Orc who is a master of shadow and stealing? Again, yes!
    Can ESO provide this? No. I even can't play a stam DD. Nobody wants me in a serious content.

    I'm speaking on behalf of the core game. Obviously mods give the other games an advantage. But that's not a fair comparison since ESO, as you said, can't provide them.
    When the next Elder Scroll is written, you shall be it's scribe.
    -Martin Septim
    Member Since June 9, 2015
  • TheDarkoil
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    Yes
    For me personally yes and that's coming from an elder Scrolls fan who started with Daggerfall. I love Oblivion and Skyrim but they are a such a step down from what Morrowind was it leaves me little hope for tes6. The RPG aspect doesn't even exist in their games any more, fallout 4 was absolute garbage. ESO has such an extensive diverse game world a single player game can't even compete with it.
  • Gilvoth
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    No
    TheDarkoil wrote: »
    elder Scrolls fan who started with Daggerfall. I love Oblivion and Skyrim but they are a such a step down from what Morrowind was it leaves me little hope for tes6. The RPG aspect doesn't even exist in their games any more, fallout 4 was absolute garbage.

    exactly!

    well said
    well said
    Edited by Gilvoth on October 27, 2018 11:10PM
  • AcadianPaladin
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    No
    I'm here (ESO) for the mass and scale. That it is an MMO is a drawback I put up with. After 4k hours in Oblivion followed by 4k hours in Skyrim, those games simply feel too small.

    My hope for TES 6 would be a gameworld that rivals the scope of ESO. I also hope TES 6 learns how to make staves good weapons like ESO did - first TES game where staves are good weapons, lol. I won't go near any game till its been out at least a year (I don't beta test, lol). I've also learned to manage expectations. Skyrim took 3 steps forward and 3 steps back compared to Oblivion.
    PC NA(no Steam), PvE, mostly solo
  • BretonMage
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    No
    The only area ESO excels at compared with Skyrim is the sheer number of quests it has. I do appreciate that. I don't find customisation in ESO to be notably better than Skyrim, especially if you have played TES with mods.
    Witcher 3 put all TES titles to shame (it put all open world RPGs to shame). I hope that is the reason for the long development cycle: they want to release something that can compete with that masterpiece.

    I really hope we get a game of that scale and scope with TES VI and not just Morrowind with upgraded graphics (which is what Oblivion and Skyrim were). The technology to create a much bigger, more immersive world is available today. There is no excuse for another cramped map with 30 NPCs.

    Please no. TW3 was the only game I've ever deleted from my Steam library.
  • Saturnana
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    No
    I just recently started playing Skyrim again because simply put, I was missing something in ESO.
    Things to do, things to see, the way to do or see them; I can't put my finger on it, but I can tell you this: ESO doesn't have it. There's this inexplicable element to a single-player RPG that is unsurpassed in its ability to completely submerge the player, and no MMO so far has been able to top that. The quest stories may be good, the world may be pretty.. but compared to Skyrim (for instance), ESO's Eastmarch - or any other part of the map that may be considered 'Skyrim', for that matter - is barren.

    If anything, ESO has given that one little shove that TES VI may have needed to be the best they can be; everything they already planned to be, but even better. Learning from ESO - it's strengths and mistakes - instead of competing with it, doubling down on the already clear advantages of a single-player RPG over an MMO.

    There is no doubt in my mind that a sizable part of ESO's player-base is only entertaining themselves in this game to kill time until TES VI comes out - myself included, to a certain extent. Not so say we'll stop playing ESO altogether when it does, but I wouldn't be surprised if ZOS is already adjusting their long-term plans for the (more than likely) event that they'll lose a large chunk of their player-base to TES VI. 2023/2024 will be a scary time for ESO.

    Truth is, as amazing as the game is, ESO's storytelling and world-building doesn't hold a candle to the 'real' TES games.
    (Edit for typo. :P)
    Edited by Saturnana on October 27, 2018 11:28PM
    @Saturnna | PC / EU

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  • spartaxoxo
    spartaxoxo
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    No
    myskyrim26 wrote: »
    @Greg11jkalfa
    You see, we have an option to change Oblivion and Skyrim as hard as we want to. For Skyrim, I once collected mods that made my exploration as hard as possible. Everything is possible with mods. Two rings? As you wish, just install a mod. Ten rings? Why not? Lilmothiit race? Ok! Dwemer? Shure! An Orc who is a master of shadow and stealing? Again, yes!
    Can ESO provide this? No. I even can't play a stam DD. Nobody wants me in a serious content.

    I'm speaking on behalf of the core game. Obviously mods give the other games an advantage. But that's not a fair comparison since ESO, as you said, can't provide them.

    It is a fair advantage because it is a strength of single player vs multiplayer. There are things that each game has that the other cannot provide.

    Better mods is a single player advantage, PvP is a multiplayer advantage.
  • spartaxoxo
    spartaxoxo
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    No
    Witcher 3 put all TES titles to shame (it put all open world RPGs to shame). I hope that is the reason for the long development cycle: they want to release something that can compete with that masterpiece.

    I really hope we get a game of that scale and scope with TES VI and not just Morrowind with upgraded graphics (which is what Oblivion and Skyrim were). The technology to create a much bigger, more immersive world is available today. There is no excuse for another cramped map with 30 NPCs.

    I hated, hated, hated "The Witcher III" and couldn't get past the first couple of hours of gameplay, despite it being a day one buy. I have never felt like an RPG was more overhyped in my life.
    Edited by spartaxoxo on October 27, 2018 11:21PM
  • Tasear
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    Yes
    I like multiple player ascept more so I don't think personally I will take part of eso6 adventure but shall see come day.
  • Greg11jkalfa
    Greg11jkalfa
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    Yes
    spartaxoxo wrote: »
    myskyrim26 wrote: »
    @Greg11jkalfa
    You see, we have an option to change Oblivion and Skyrim as hard as we want to. For Skyrim, I once collected mods that made my exploration as hard as possible. Everything is possible with mods. Two rings? As you wish, just install a mod. Ten rings? Why not? Lilmothiit race? Ok! Dwemer? Shure! An Orc who is a master of shadow and stealing? Again, yes!
    Can ESO provide this? No. I even can't play a stam DD. Nobody wants me in a serious content.

    I'm speaking on behalf of the core game. Obviously mods give the other games an advantage. But that's not a fair comparison since ESO, as you said, can't provide them.

    It is a fair advantage because it is a strength of single player vs multiplayer. There are things that each game has that the other cannot provide.

    Better mods is a single player advantage, PvP is a multiplayer advantage.

    And what if mods never came to console? Fair enough to say single player games get that advantage. But it wasn't like that a few years ago.
    When the next Elder Scroll is written, you shall be it's scribe.
    -Martin Septim
    Member Since June 9, 2015
  • spartaxoxo
    spartaxoxo
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    No
    spartaxoxo wrote: »
    myskyrim26 wrote: »
    @Greg11jkalfa
    You see, we have an option to change Oblivion and Skyrim as hard as we want to. For Skyrim, I once collected mods that made my exploration as hard as possible. Everything is possible with mods. Two rings? As you wish, just install a mod. Ten rings? Why not? Lilmothiit race? Ok! Dwemer? Shure! An Orc who is a master of shadow and stealing? Again, yes!
    Can ESO provide this? No. I even can't play a stam DD. Nobody wants me in a serious content.

    I'm speaking on behalf of the core game. Obviously mods give the other games an advantage. But that's not a fair comparison since ESO, as you said, can't provide them.

    It is a fair advantage because it is a strength of single player vs multiplayer. There are things that each game has that the other cannot provide.

    Better mods is a single player advantage, PvP is a multiplayer advantage.

    And what if mods never came to console? Fair enough to say single player games get that advantage. But it wasn't like that a few years ago.

    And that's a limitation of console. It has less customization than PC, but it is generally speaking easier for people to have those experiences and you can play from your couch very easily. You just plug and play. I stopped being a PC player a bit after I finished Skyrim when it first came out, and I know full well that the lower customization of console is a trade off for my comfort and ease of use.
    Edited by spartaxoxo on October 27, 2018 11:27PM
  • Sylvermynx
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    No
    I'm far more into SPMR games than MMOs. I love ESO - but it's a stopgap for play, hoping I live long enough to play TES VI (and that 6 isn't only VR.... *shudder*....)
  • Greg11jkalfa
    Greg11jkalfa
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    Yes
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    myskyrim26 wrote: »
    @Greg11jkalfa
    You see, we have an option to change Oblivion and Skyrim as hard as we want to. For Skyrim, I once collected mods that made my exploration as hard as possible. Everything is possible with mods. Two rings? As you wish, just install a mod. Ten rings? Why not? Lilmothiit race? Ok! Dwemer? Shure! An Orc who is a master of shadow and stealing? Again, yes!
    Can ESO provide this? No. I even can't play a stam DD. Nobody wants me in a serious content.

    I'm speaking on behalf of the core game. Obviously mods give the other games an advantage. But that's not a fair comparison since ESO, as you said, can't provide them.

    It is a fair advantage because it is a strength of single player vs multiplayer. There are things that each game has that the other cannot provide.

    Better mods is a single player advantage, PvP is a multiplayer advantage.

    And what if mods never came to console? Fair enough to say single player games get that advantage. But it wasn't like that a few years ago.

    And that's a limitation of console. It has less customization than PC, but it is generally speaking easier for people to have those experiences and you can play from your couch very easily. You just plug and play. I stopped being a PC player a bit after I finished Skyrim when it first came out, and I know full well that the lower customization of console is a trade off for my comfort and ease of use.

    Two sides to every coin I suppose. I fully understand where you're coming from. But it leaves a bad taste in my mount when a game needs to rely on mods to make it better. And as I said, Skyrim did have it's bonuses. But they need to only take steps forward from here, and stop taking them back.
    Edited by Greg11jkalfa on October 27, 2018 11:31PM
    When the next Elder Scroll is written, you shall be it's scribe.
    -Martin Septim
    Member Since June 9, 2015
  • Recremen
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    Combat-wise absolutely. The TES series is legendary for completely imbalanced mind-numbing combat, and ESO is not only the first game to even try to do things better, it succeeded massively. Now don't get me wrong, I don't like how we're locked into skills based on class, I miss the old Morrowind spellcrafting system, underwater fighting, etc. But if they can at least take the basic format of ESO combat and use that for future TES single-player games, then they will do an incredible service to the franchise.

    In particular, I want the enemies to be properly balanced to be challenging like they are here, I want them to properly test their systems so you can't have runaway stat combos and one-hit every world-destroying enemy, I want them to have block, dodge, interrupt mechanics that are meaningful and rewarding, and I want them to keep the light/heavy attack + skill style of system.
    Men'Do PC NA AD Khajiit
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  • MLGProPlayer
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    No
    spartaxoxo wrote: »
    Witcher 3 put all TES titles to shame (it put all open world RPGs to shame). I hope that is the reason for the long development cycle: they want to release something that can compete with that masterpiece.

    I really hope we get a game of that scale and scope with TES VI and not just Morrowind with upgraded graphics (which is what Oblivion and Skyrim were). The technology to create a much bigger, more immersive world is available today. There is no excuse for another cramped map with 30 NPCs.

    I hated, hated, hated "The Witcher III" and couldn't get past the first couple of hours of gameplay, despite it being a day one buy. I have never felt like an RPG was more overhyped in my life.

    Some people are put off by the lack of playing your own character, but that isn't a requirement for me in an RPG. It was still the most immersive role playing game I ever played, even if I was playing in the shoes of a premade character.

    The world actually felt alive, which is something sorely missing from TES games. When I play an RPG, I very rarely feel like my actions matter because the world feels lifeless. TES games are scaled down too much to be able to create that atmosphere. TW3 was the first game where you didn't need to use your imagination to make the world feel alive.
    Edited by MLGProPlayer on October 27, 2018 11:49PM
  • Tholian1
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    No
    Recremen wrote: »
    Combat-wise absolutely. The TES series is legendary for completely imbalanced mind-numbing combat, and ESO is not only the first game to even try to do things better, it succeeded massively. Now don't get me wrong, I don't like how we're locked into skills based on class, I miss the old Morrowind spellcrafting system, underwater fighting, etc. But if they can at least take the basic format of ESO combat and use that for future TES single-player games, then they will do an incredible service to the franchise.

    In particular, I want the enemies to be properly balanced to be challenging like they are here, I want them to properly test their systems so you can't have runaway stat combos and one-hit every world-destroying enemy, I want them to have block, dodge, interrupt mechanics that are meaningful and rewarding, and I want them to keep the light/heavy attack + skill style of system.

    Being that I prefer that my main weapon is a bow, I like how the bow works in Skyrim much more than in ESO. So I hope they completely ignore what ESO has done to combat with a bow.
    PS4 Pro NA
  • HUnewearl
    HUnewearl
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    No
    MODS!

    The character creator in ESO is terrible.
  • ArchMikem
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    No
    mb10 wrote: »
    Bar too high for what exactly?

    I gave examples in the post, but it seems nobody cares about them.

    Bethesda has years of tech advancements to make use of, including the several coming years. The things you mentioned about Skyrim having a lack of unique armor styles and what not will be a non issue this time around. With such a huge time gap between games you cant really use skyrim as a template to make assumptions of a new game that is still so far off.

    With ESO being an MMO, the game has to be horridly scaled down both in landscape and graphic fidelity in order to maintain performance. With a single player experience combined with where PC specs are going, i expect TES6 is going to be phenomenal.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • Malthorne
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    No
    Lmáo
  • Greg11jkalfa
    Greg11jkalfa
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    Yes
    ArchMikem wrote: »
    mb10 wrote: »
    Bar too high for what exactly?

    I gave examples in the post, but it seems nobody cares about them.

    Bethesda has years of tech advancements to make use of, including the several coming years. The things you mentioned about Skyrim having a lack of unique armor styles and what not will be a non issue this time around. With such a huge time gap between games you cant really use skyrim as a template to make assumptions of a new game that is still so far off.

    With ESO being an MMO, the game has to be horridly scaled down both in landscape and graphic fidelity in order to maintain performance. With a single player experience combined with where PC specs are going, i expect TES6 is going to be phenomenal.

    I fully expect it to be phenomenal as well. :smile: Just being cautious.
    When the next Elder Scroll is written, you shall be it's scribe.
    -Martin Septim
    Member Since June 9, 2015
  • Ratzkifal
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    No
    ESO is a theme park. Main series TES are a deep-dive adventure. Both have their strengths and weaknesses of course. I would love the ESO character creation in the next TES of course as it is just so much more intricate but there is also so much you can do better (more and better hair styles for example).
    This Bosmer was tortured to death. There is nothing left to be done.
  • Loves_guars
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    Yes
    Maybe, story and writing wise, with Clockwork City. But TES III set the bar high too and we didnt really get anything better after it, so... It's not like it matters.
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