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torug's pact set in pvp... did we just kill pvp?

  • The_Brosteen
    The_Brosteen
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    This is such a great example of zos coming up with a change that isn't completely thought through and the playerbase immediately sees a way how a certain build could basically abuse the change.

    When they put the note in on how enchancts would proc literally my first thought was "well torugs is gonna be the new world cheese". I didnt think it'd be this bad though.

    GG
  • Kanar
    Kanar
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    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    First of all your whole post is based on assumption's !
    second : its not like anyone got the game for free, we all payed money for it ! so we are all paying costumers

    And you will still be able to play pve as you did before the murkmire patch., do the same damage as you did!

    but this is a game breaking feature.
    but the enchants also wil now also proc with weapon skill dots, thats not normal

    even thought i play mostly pve, i still enjoy an occasional BG game for the daily's and if i want some action.
    and this will just ruin the fun imo. everyone and there mother will run this build to play pvp and i think it will ruin the game for most occasional players who are not gonna change there char to do some pvp

    Look, don't try to tell me about this current discussion because I am one of the few who started it on the pts forum, and have been advocating for DW enchants and traits to be nerfed long before the idea ever even crossed your mind, for parity with 2h.

    I play PvA and raised this issue on pts forum. Clearly it needs to be fixed, bit in the right way not in some way that a clueless "serious PvPer" proposes.
    Hurtfan wrote: »
    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    So many things wrong with this post, hope you're trolling.

    PvPers have to PvE for plenty of reasons. In addition, the shield nerf is PvE related, as was posted by Gina I believe, and PvEers are still in denial.

    And PvE is just memorization, PvP, you play a different game every day. Not to mention I see plenty of PvPers with Flawless Conqueror and other PvE titles.

    Have a good day :)

    I guess critable shields in a pve change.
  • Hexquisite
    Hexquisite
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    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    I think you assume too much. I am currently in 2 good PVP guilds, and both have top PVE players. I ran the Bloodroot Forge to get my Earthgore. At the time Bloodroot came out I was also in a 3rd PVP guild and we ran that every night to get it for the people who wanted it. We all run VDSA, many run Vet Trials as well. We all do Vet pledges to get our undaunted on every alt.

    And I think that 90% of the PVPers I know are ESO+ subscribers because of the craft bags and bank space.

    I personally want new people and casual players to PVP, it is the only way to keep it from dying, and something like this which I found a bit frustrating from my last two nights of playing ( and surely to get worse once everyone catches on), will decimate new players and casuals. Where as the guilds I am in will work to find something to combat it and mostly keep playing, I don't think casual players will, esp once every class starts DW both bars.

    PVP also gives many PVE players something to do when they get bored of the PVE content, which keeps them playing longer and possibly subscribing longer.
    Edited by Hexquisite on October 24, 2018 8:10PM
    PC NA
    ~Ethereal Traders Union~
    ~Spicy Economics~
    ~Tropic Thunder~
    ~Us Ghosts~



  • Hurtfan
    Hurtfan
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    Kanar wrote: »
    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    First of all your whole post is based on assumption's !
    second : its not like anyone got the game for free, we all payed money for it ! so we are all paying costumers

    And you will still be able to play pve as you did before the murkmire patch., do the same damage as you did!

    but this is a game breaking feature.
    but the enchants also wil now also proc with weapon skill dots, thats not normal

    even thought i play mostly pve, i still enjoy an occasional BG game for the daily's and if i want some action.
    and this will just ruin the fun imo. everyone and there mother will run this build to play pvp and i think it will ruin the game for most occasional players who are not gonna change there char to do some pvp

    Look, don't try to tell me about this current discussion because I am one of the few who started it on the pts forum, and have been advocating for DW enchants and traits to be nerfed long before the idea ever even crossed your mind, for parity with 2h.

    I play PvA and raised this issue on pts forum. Clearly it needs to be fixed, bit in the right way not in some way that a clueless "serious PvPer" proposes.
    Hurtfan wrote: »
    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    So many things wrong with this post, hope you're trolling.

    PvPers have to PvE for plenty of reasons. In addition, the shield nerf is PvE related, as was posted by Gina I believe, and PvEers are still in denial.

    And PvE is just memorization, PvP, you play a different game every day. Not to mention I see plenty of PvPers with Flawless Conqueror and other PvE titles.

    Have a good day :)

    I guess critable shields in a pve change.

    Yep, quoted from Gina's post, no mention of PvP there:

    "This change makes damage shields function more consistently with the rest of the game’s mechanics."

    For the Pact!
    Keyboard not found, press any key to continue
  • LonePirate
    LonePirate
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    As bad as this bug/issue is, I am even more appalled by the lack of a response from ZOS. They have yet to acknowledge they are investigating the issue which gives the impression they are ignoring user feedback on a serious issue. Granted, I suspect Gina and Jessica are probably in transit to Twitch Con but surely there is somebody at ZOS with the authority to step in and acknowledge an investigation here? Rob? Eric? One of the forum admins? A security guard?
  • GreenHere
    GreenHere
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    Ugh

    Torug's isn't the problem. Enchants aren't the problem. Infused isn't the problem. The way these things are implemented is the problem.

    We all know what that means... Torug's, Infused, and Enchants are all about to be nerfed into the ****ing dirt.



    Stuff like this really makes me wonder if I like the game more, or less, as time goes on. It's honestly hard to tell anymore.
  • Cronopoly
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    Was there a reason for this change given?? Was this set in motion to allow PVE Stam toons to compete better in Trial's? Just wondering if there was some glaring reason enchants were given the buff like this that made sense in some lense.
  • JimmyJuJu
    JimmyJuJu
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    Valykc wrote: »
    In before Torug’s gets nerfed for “balance” 😒

    Torug's isn't the cause of the imbalance, but it certainly is magnifying the imbalance. This imbalance isn't really an issue with 2H weapons. This is specifically a dual-wield imbalance.

    I foresee a main-hand/off-hand change coming where the off-hand damage is significantly lower than the main-hand. Not sure why this isn't in the game already. Maybe it used to be.

    That aside, if the current dual-wield mechanic allows two damage enchants to stack, then buff/debuff enchants should also stack. I'm looking at you berserker/crusher. I'm totally down with +1000 spell/wepn damage via stacked berserker buffs on a Torug's build :)
    Edited by JimmyJuJu on October 24, 2018 8:26PM
  • ScardyFox
    ScardyFox
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    I'm not sure it can even be justified for letting "casuals" and the ilk catch up... or whatever verbal gymnastics are being applied by some to justify this. This is just flat out absurd through and through.
    Edited by ScardyFox on October 24, 2018 8:33PM
  • The_Brosteen
    The_Brosteen
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    GreenHere wrote: »
    Ugh

    Torug's isn't the problem. Enchants aren't the problem. Infused isn't the problem. The way these things are implemented is the problem.

    We all know what that means... Torug's, Infused, and Enchants are all about to be nerfed into the ****ing dirt.



    Stuff like this really makes me wonder if I like the game more, or less, as time goes on. It's honestly hard to tell anymore.

    The change they made in how enchants are proc'd is what caused the issue. It will be interesting to see how zos decides to fix it. The correct answer is to revert the change. What they will probably do is something seemingly random that no one would want.
  • GreenHere
    GreenHere
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    GreenHere wrote: »
    Ugh

    Torug's isn't the problem. Enchants aren't the problem. Infused isn't the problem. The way these things are implemented is the problem.

    We all know what that means... Torug's, Infused, and Enchants are all about to be nerfed into the ****ing dirt.



    Stuff like this really makes me wonder if I like the game more, or less, as time goes on. It's honestly hard to tell anymore.

    The change they made in how enchants are proc'd is what caused the issue. It will be interesting to see how zos decides to fix it. The correct answer is to revert the change. What they will probably do is something seemingly random that no one would want.

    Exactly what I'm afraid of. But at this point, I expect nothing less.

    Still not looking forward to all my Torug's tank gear and Infused weapons being ruined, though. I'll be thoroughly surprised if ZOS handles this without obscene amounts of collateral damage.
  • Ufretin
    Ufretin
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    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    My definition of a "serious PvPer" is someone who spends a lot of time in PvP as opposed to someone who just does the occasional random BG for the xp. How is that "self-aggrandizing"? At no point did I claim PvP to be superior to PvE. I didn't even claim to be a serious PvPer myself (fyi I play pve and pve in equal measure and DID spend quite a lot of money on the game). I merely stated the fact that dedicated PvPers are a minority and thus less likely to get the devs' attention.
    Kindly take out your grudges on someone else, thanks!

  • Shawn_PT
    Shawn_PT
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    The sad part is not that they'll take 3 months to fix it. The sad part is that they'll nerf Torug's until it's trash, and probably also nerf all enchantents by 50% on top of that.
  • Caligamy_ESO
    Caligamy_ESO
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    Aliyavana wrote: »
    We have found weapon enchants to be overperforming and as a result, sorcs have been nerfed to compensate. Hehe

    Forgot to blame it on the healers ^ But it almost had that authentic ZoS vibe
    love is love
  • Caligamy_ESO
    Caligamy_ESO
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    MaxJrFTW wrote: »
    Sometimes i wish Activision hadn't ruined WoW. ESO is a much better game at the moment, but Blizzard would hotfix broken stuff like this within hours. We're probably gonna have to put up with the torug's, dual wield, broken meta for the next 3 months.

    The saddest part is that even Alcast made a video about it, and they still didn't fix it before release.

    Square-Enix would take their game down in minutes of exploity stuff being discovered with an in game system message broadcasted to everyone and fix it. (without introducing more bugs)
    love is love
  • olsborg
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    The sad part is many, many ppl reported this on pts, weeks ago, but nothing was done. ZOS fails to see it, blind as they are, and will only "fix" it when they are overwhelmed by whine from pvpers.

    PC EU
    PvP only
  • Cronopoly
    Cronopoly
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    Nerfmire, will go down in ESO history... Unfortunately too much was done all at once. Seem's out of control. As other's have said it was likely a really good content DLC that has been brought low PR wise by the combat changes.

    I Demand this be fixed immediately as it is shredding my MAGSORC :'(

    /secretly hopes ZOS gets their backs up at my demand and lets this slide for awhile for spite, as I starts crafting another 2 sets of Torugs for my Stamblade as I shelved all Light Armor play for PVP hahahaaa :D
  • kojou
    kojou
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    Jaraal wrote: »
    Valykc wrote: »
    In before Torug’s gets nerfed for “balance” 😒

    Sadly, this will probably be the first "fix". Let's break something that has been working as intended for years, to fix some other thing we broke, despite all the warnings from players on test that this was happening.

    I guess they could really make it a tank set and add the prefix "When you have 1 hand and Shield equipped..."
    Playing since beta...
  • Sevn
    Sevn
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    Hurtfan wrote: »
    Kanar wrote: »
    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    First of all your whole post is based on assumption's !
    second : its not like anyone got the game for free, we all payed money for it ! so we are all paying costumers

    And you will still be able to play pve as you did before the murkmire patch., do the same damage as you did!

    but this is a game breaking feature.
    but the enchants also wil now also proc with weapon skill dots, thats not normal

    even thought i play mostly pve, i still enjoy an occasional BG game for the daily's and if i want some action.
    and this will just ruin the fun imo. everyone and there mother will run this build to play pvp and i think it will ruin the game for most occasional players who are not gonna change there char to do some pvp

    Look, don't try to tell me about this current discussion because I am one of the few who started it on the pts forum, and have been advocating for DW enchants and traits to be nerfed long before the idea ever even crossed your mind, for parity with 2h.

    I play PvA and raised this issue on pts forum. Clearly it needs to be fixed, bit in the right way not in some way that a clueless "serious PvPer" proposes.
    Hurtfan wrote: »
    Kanar wrote: »
    Ufretin wrote: »
    Have you noticed the 27k threads by casuals getting all excited about fluffy mount giveaways, event tickets and free houses? As long as those "I want fluffy stuff" customers are happy, there is no reason whatsoever for ZOS to care about combat balance for the small minority of serious PvPers...

    IMO they already care too much about PvP combat balance. Majority of "serious PvPers" can't even complete a simple dungeon like vet Bloodroot Forge or vet Scalecaller, or need to be carried if they go into those dungeons; in fact they often don't even own the dlc or ESO+ (they wait for the helm to be on the golden). Yet these same players regularly call for nerfs based on their PvP experiences without regard or consideration for PvE.

    The self-aggrandizing title of "Serious PvPer" means to me someone who for the most part only PvPs and thinks themselves above others who play PvE. It's fine and good to think highly of yourself but if your experience in the game is so lopsided then you really have no grounds to think yourself superior. In addition, if you don't spend money on the game then why should your voice be heard? "Money talks"

    So many things wrong with this post, hope you're trolling.

    PvPers have to PvE for plenty of reasons. In addition, the shield nerf is PvE related, as was posted by Gina I believe, and PvEers are still in denial.

    And PvE is just memorization, PvP, you play a different game every day. Not to mention I see plenty of PvPers with Flawless Conqueror and other PvE titles.

    Have a good day :)

    I guess critable shields in a pve change.

    Yep, quoted from Gina's post, no mention of PvP there:

    "This change makes damage shields function more consistently with the rest of the game’s mechanics."

    Way to tell a half truth to further an agenda. Shields were nerfed because they were deemed to be over performing in BOTH pve AND pvp. Npc's do not crit. Why would they add that strictly for pve? I'm starting to see way too many pvper's pushing this narrative that implies shields were nerfed SOLELY due to pve. Bold face lie is what that is, no sugar coating it.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Kalante
    Kalante
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    proof that zos hates us
  • Saucy_Jack
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    Is it just Torug's that's doing this? Is there a magicka set or magicka skill that would have the same effect?
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • Rohamad_Ali
    Rohamad_Ali
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    It's a great time for RP . No broken enchants in there .
  • DeadlyPhoenix
    DeadlyPhoenix
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    Great, glad my solo build for PvE will be getting a nerf soon thanks to PvP..... As if my sorcerer hasn't suffered enough lately....
  • D0PAMINE
    D0PAMINE
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    I hope they fix enchants and leave Torugs alone. I love that set on my Tank.
  • D0PAMINE
    D0PAMINE
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    GreenHere wrote: »
    GreenHere wrote: »
    Ugh

    Torug's isn't the problem. Enchants aren't the problem. Infused isn't the problem. The way these things are implemented is the problem.

    We all know what that means... Torug's, Infused, and Enchants are all about to be nerfed into the ****ing dirt.



    Stuff like this really makes me wonder if I like the game more, or less, as time goes on. It's honestly hard to tell anymore.

    The change they made in how enchants are proc'd is what caused the issue. It will be interesting to see how zos decides to fix it. The correct answer is to revert the change. What they will probably do is something seemingly random that no one would want.

    Exactly what I'm afraid of. But at this point, I expect nothing less.

    Still not looking forward to all my Torug's tank gear and Infused weapons being ruined, though. I'll be thoroughly surprised if ZOS handles this without obscene amounts of collateral damage.

    You and me both
  • shaielzafine
    shaielzafine
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    This is such a great example of zos coming up with a change that isn't completely thought through and the playerbase immediately sees a way how a certain build could basically abuse the change.

    When they put the note in on how enchancts would proc literally my first thought was "well torugs is gonna be the new world cheese". I didnt think it'd be this bad though.

    GG

    I thought that about torugs too but didn't expect to see death recaps like this lol
  • DeadlyPhoenix
    DeadlyPhoenix
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    GreenHere wrote: »
    Ugh

    Torug's isn't the problem. Enchants aren't the problem. Infused isn't the problem. The way these things are implemented is the problem.

    We all know what that means... Torug's, Infused, and Enchants are all about to be nerfed into the ****ing dirt.



    Stuff like this really makes me wonder if I like the game more, or less, as time goes on. It's honestly hard to tell anymore.

    Less... tired of "adapting" to whole new builds and playstyles... What happened to play the way you want? Every time I do, something off the wall happens and I have to rethink my build... it's every patch, its annoying and it's never an improvement.
  • OFFL1MIT
    OFFL1MIT
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    This game will always have huge disbalance if they wont separate PVE from PVP. or vice versa. For PVE they should leave it as it is, but for pvp it should proc only 1 random glyph from weapons or 1 glyph and after cooldown another glyph would proc, but not all 4 at the same time (from 2 bars) .
  • EmEm_Oh
    EmEm_Oh
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    EPelite wrote: »
    I have decided to share what just broke pvp in order to make everyone run it until ZOS fixes it.

    Been running Trougs pact medium and heavy in pvp the last few days, you can mix it with viper and skoria for max cheese glass build, or with fury or seventh legion and blood spawn or troll kings for good sustain.

    I use a infused vma axe on the back bar, as the stampede rush leaves a slow and a dot on the target that proc my enchant.
    Front bar I have an infused axe and a infused dagger and use rending slashes, that will proc my enchants to.

    Okey watch this.

    My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
    On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.

    So fare I have only run in to 1 class that can handle that kind of dots and that is a Templar as they can purge it.

    Every other person I have fought in pvp died to enchants and bleeds only, I didn’t even need to use other skills, just stamped in that leaves a dot, then rending slashes and step back and watch people melt no matter how many heals or shields they throw out..


    This needs a major chance and fast as pvp will die in days if this goes on... so I herby call for everyone to abuse it so hard that it breaks the game to a point where ZOS will have to change it if they want their game to be playable.

    Kind regards Malleus.

    Hit me up In game if you have questions.
    EPelite

    The bolded part. So basically PvP wasn't broken...until you decide to create a fake atmosphere of people over-using this because YOU think it's bad, then sit back and justify your claims.

    That doesn't sound like PvP is broken. It sounds like you just want to create another problem in PvP.
  • GreenHere
    GreenHere
    ✭✭✭✭✭
    ✭✭
    EmEm_Oh wrote: »
    EPelite wrote: »
    I have decided to share what just broke pvp in order to make everyone run it until ZOS fixes it.

    Been running Trougs pact medium and heavy in pvp the last few days, you can mix it with viper and skoria for max cheese glass build, or with fury or seventh legion and blood spawn or troll kings for good sustain.

    I use a infused vma axe on the back bar, as the stampede rush leaves a slow and a dot on the target that proc my enchant.
    Front bar I have an infused axe and a infused dagger and use rending slashes, that will proc my enchants to.

    Okey watch this.

    My backbar has a 5350 damage shock enchant as it proc the extra damage off balance and so on .... every 1 sec
    On my front bar I slot a disease enchant for ca 4500 and major defile and a ca 2500 oblivion damage enchant as it go through all shields.... every 1 sec.

    So fare I have only run in to 1 class that can handle that kind of dots and that is a Templar as they can purge it.

    Every other person I have fought in pvp died to enchants and bleeds only, I didn’t even need to use other skills, just stamped in that leaves a dot, then rending slashes and step back and watch people melt no matter how many heals or shields they throw out..


    This needs a major chance and fast as pvp will die in days if this goes on... so I herby call for everyone to abuse it so hard that it breaks the game to a point where ZOS will have to change it if they want their game to be playable.

    Kind regards Malleus.

    Hit me up In game if you have questions.
    EPelite

    The bolded part. So basically PvP wasn't broken...until you decide to create a fake atmosphere of people over-using this because YOU think it's bad, then sit back and justify your claims.

    That doesn't sound like PvP is broken. It sounds like you just want to create another problem in PvP.

    I think what the OP is saying there is something like: "This is not okay, but since we all know how negligent ZOS can be unless there's colossal community outcry, we all need to make huge waves about this so they will take notice."

    OP accurately assessed an issue with the state of the game, and is encouraging players to actively help draw attention to it. Because, ya know, the feedback and warnings and level-headed insight that respected community members gave well in advance of this problem, back on the PTS forums before any of this mess was live, went completely ignored.

    You are making it about the OP, but the OP isn't making it about them.
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