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Thanks For This Absolute Terrible Meta

Haashhtaag
Haashhtaag
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I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Edited by Haashhtaag on October 23, 2018 9:50PM
  • TheValar85
    TheValar85
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    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Welocme to the club. I am suffering form teh same issues as well, even if all of my shields are on me including a 4th one boundaegis i am still dead by one hit basicly. We got totaly wiped of existance in PVP enviroment too and pve as well.
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Didgerion
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    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Try non-CP PVP, its not as bad as CP- PVP.
  • AlienatedGoat
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    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
    PC-NA Goat - Bleat Bleat Baaaa
  • Lylith
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    funny, now magicka users HAVE to stack shields?

    gg, whiners and whingers.

    what are you going to break, next?
  • Katahdin
    Katahdin
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    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields
    Beta tester November 2013
  • Haashhtaag
    Haashhtaag
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    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    NOBODY asked for that change to healing ward, NOBODY.
  • Davor
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    And nobody will leave and quit so nothing will change. Only when people quit and stop playing and or stop giving money to Zenimax will things change. Don't like the changes, stop playing and do something else. Other wise Zenimax will just keep doing what they want to keep doing.

    Power is in our hands. When I didn't like the changes Zenimax did, I stopped playing and went to other games. Came back later and saw changes back again to when I like them. Zenimax gets my money when I like what they do. When they do something I don't like, they don't get my money and that money goes to their competitors.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • AlienatedGoat
    AlienatedGoat
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    Haashhtaag wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    NOBODY asked for that change to healing ward, NOBODY.

    Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.

    What did you think would happen?
    PC-NA Goat - Bleat Bleat Baaaa
  • AlienatedGoat
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    Katahdin wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields

    That's 100% false and unsupported nerf propaganda. Vets never were all mag dps, nor were they necessary. Only leaderboard runs ever were majority mag dps.

    Vet dungeons were never all 1 tank 3 mag DD either. In fact the strongest vet dungeon hardmode achievement runs I saw last patch were done with 3 STAM dps, pushing 55k+ DPS each. And even that wasn't necessary. You could still (and can still) get every dungeon achievement with the standard 1 tank, 1 heal, 2 DD setup.
    PC-NA Goat - Bleat Bleat Baaaa
  • ezio45
    ezio45
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    I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break
    Edited by ezio45 on October 23, 2018 11:08PM
  • Vahrokh
    Vahrokh
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    Katahdin wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields

    Lol the only 3 DD runs I see organized in my guilds are 3 stam. Magicka are way too slow to farm stuff efficiently.
  • geonsocal
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    what was the weapon enchant change?

    I don't remember reading about any changes to weapon enchants...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • SirDopey
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    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Hahaha this exactly!! Cry for nerfs, cry when get nerfs.....
    NA PC | AD
    xx Doc Holliday xx
  • DanteYoda
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    Warden never deserved nerfs, was bad enough before.
  • OrdoHermetica
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    DanteYoda wrote: »
    Warden never deserved nerfs, was bad enough before.

    I mean, stamdens are gonna be just fine. So will warden tanks. But yeah, RIP magwardens wanting to be anything other than healers. Not new, but this patch didn't help them by any means.
  • Darkenarlol
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    The funny thing that the ones who got buffed is heavy bleed builds due to triple enhant procs (dw+whatever) from both bars on top of bleeds an all other stuff

    Meanwhile mag builds slotting resto staffs...which has no dot ability in skill line so no backbar
    chants proc.. So if you want that dualbar chants... Destro backbar with clench and... Resto front for
    waving (less reliable than pure dots, only 2 chants when bleeders can have 3, no armor bypassing bleeds , no destro sraff passives etc)



    Edited by Darkenarlol on October 24, 2018 12:25AM
  • mb10
    mb10
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    looooool when will you people realise, they dont really play the game.

    Theyre at work all day working on the day, they dont go home to play it more theyre sick to death of it.
    So sick that their decision making is an absolute terrible mess, theyre so out of touch with the PVP side its unbelieavable.

    Class rep programme is a bunch of people and their circle of friends who think theyre valuable enough for their opinion to be heard but really ZOS has introduced it so they can shut up and stop bothering them. Their opinions mean little to what actually happens with the game lmao
  • brandonv516
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    The Healing Ward change was so confusing.

    I'm geniuinely curious if there is data showing anyone EVER reaping any benefit from the secondary heal from Healing Ward in normal combat (excluding casting it and running away with Mist or Cloak).

    All this change did was get people to run your new content for the Blackrose Resto Staff, choose the other morph (Ward Ally), and give up another slot for another heal.
  • Kikke
    Kikke
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    Katahdin wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields

    For a beta tester you truly show a lack of understanding of this game. vet trials being all magicka dps? Weird I see 4 stamina in all vet trials, tho vet mini-trial is something else. And to be honest can't be blamed on magica but on lazy design by ZOS.

    And for the dungeon comment. Sorry, it's false. Everyone know that you run 1 tank 3 stamina dps for easiest runs with highest dmg and stacked vigor. No need for Healer there.

    Magicka? We've been trial fillers for over a year now. Allways "how many stamina can we bring?" Because of the insane high DPS numbers stamina have. Survivability on stam? Yah, they changed trial dmg in Morrowind so all dmg in a trial counts as AoE dmg, and gave stamina a way to reduce said dmg... Stack that with vigor and being favored by the healers and they never died. *Flashbacks to 4 stam DKs standing under last boss vHoF soaking ungodly dmg without any issues*

    Oh, and having raid filled with magicka NIGHTBLADES does not mean anything for magicka overall, they were used because of their overpowered dmg, selfhealing, grphealing, grputility. NOT their shields......
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • MartiniDaniels
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    Katahdin wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields

    Lol, just run dlc vets as tank.. 2 mag dps, 1 stam dps.. nobody to heal magdps, it was a heartbreaking view how they tried to rely on shields only.. aftermath - 3 hours of hard survival for all group.. i don't know if this good or bad.
  • Kikke
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    SirDopey wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Hahaha this exactly!! Cry for nerfs, cry when get nerfs.....

    And scuse me, can the stamblade please get out? Used to run shieldbreaker aswell I see. hmm. How did you adapt? Do you still find yourself at the wrong side of sorcs? find them easy to gank now? Tell us. Please =)
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • Nyladreas
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    Didgerion wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Try non-CP PVP, its not as bad as CP- PVP.

    No CP pvp is actually way way way way way worse. I mean unless u are just low CP.
  • MaxJrFTW
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    Gotta love how you people are making this about shields when this is an issue affecting all pvp independently of class, magicka or stamina...
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • Haashhtaag
    Haashhtaag
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    Nyladreas wrote: »
    Didgerion wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Try non-CP PVP, its not as bad as CP- PVP.

    No CP pvp is actually way way way way way worse. I mean unless u are just low CP.

    Yup, all these enchants/bleeds are even worse in no cp.
  • AlienatedGoat
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    MaxJrFTW wrote: »
    Gotta love how you people are making this about shields when this is an issue affecting all pvp independently of class, magicka or stamina...

    It also affects all of PvE independently of class, magicka or stamina.

    Doesn't keep some people from whining for nerfs. And then whining about the nerfs.

    ZOS really should make nerf request threads against forum rules.
    PC-NA Goat - Bleat Bleat Baaaa
  • Kikke
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    MaxJrFTW wrote: »
    Gotta love how you people are making this about shields when this is an issue affecting all pvp independently of class, magicka or stamina...

    Because of Oblivion dmg enchants. Shield users are left defenceless against these setups because of their high dmg and 100% uptimes.

    So shields that already are cut in half, made crittable, initial heal on ward gone and enchantment effects now hits shields... Combines with Ridicules sources for oblivion dmg in current meta..

    Edit: We don't even ask for nerf for the source, we want counterplay! A word this forum should be familiar with as they screamed for 'counterplay' against sorcs over and over again nerfing us into what we are today... We still kill scrubs, but anyone half decent will have an easy time with a sorc.

    Good for us most are scrubs ;)
    Edited by Kikke on October 24, 2018 1:03AM
    Cleared Trials:
    - vAA HM - vHRC HM - vSO HM - vMoL HM - vHoF HM - vAS HM - vCR HM -

    "The journey of a thousand miles begins with one step, and a lot of bitching."
    -Someone said it, I guess.
  • evoniee
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    the only thing concern me is the way weapon glyph work in pvp.
    keep dot on your backbar and it will out damage your light attack front bar, so stupid.
  • Yolokin_Swagonborn
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    What do all of these terrible meta's have in common?
    • Sloads Meta - Your gear does the damage for you
    • Poisons meta - Your poisons do the debuffing for you
    • Enchant Meta - Your enchants do more damage than your abilities.
    • CP meta - 25% more damage, tons of crit, penetration, resources, all without any tradeoffs.

    Meanwhile Class skills and passives get gutted.
    All of these meta's are garbage tacked on to the game that reduce the power and VALUE of being a Sorcerer, a Warden, a Nightblade, etc.
    Power coming from your class abilities has shrunk and all of this gimmicky garbage has been 80% of the battle.


    Make Class Choice Matter Again.
    Edited by Yolokin_Swagonborn on October 24, 2018 1:05AM
  • Konstant_Tel_Necris
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    ezio45 wrote: »
    I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break

    Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.
  • Waffennacht
    Waffennacht
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    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
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