Yolokin_Swagonborn wrote: »What do all of these terrible meta's have in common?
- Sloads Meta - Your gear does the damage for you
- Poisons meta - Your poisons do the debuffing for you
- Enchant Meta - Your enchants do more damage than your abilities.
- CP meta - 25% more damage, tons of crit, penetration, resources, all without any tradeoffs.
Meanwhile Class skills and passives get gutted.
All of these meta's are garbage tacked on to the game that reduce the power and VALUE of being a Sorcerer, a Warden, a Nightblade, etc.
Power coming from your class abilities has shrunk and all of this gimmicky garbage has been 80% of the battle.
Make Class Choice Matter Again.

Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
Yolokin_Swagonborn wrote: »What do all of these terrible meta's have in common?
- Sloads Meta - Your gear does the damage for you
- Poisons meta - Your poisons do the debuffing for you
- Enchant Meta - Your enchants do more damage than your abilities.
- CP meta - 25% more damage, tons of crit, penetration, resources, all without any tradeoffs.
Meanwhile Class skills and passives get gutted.
All of these meta's are garbage tacked on to the game that reduce the power and VALUE of being a Sorcerer, a Warden, a Nightblade, etc.
Power coming from your class abilities has shrunk and all of this gimmicky garbage has been 80% of the battle.
Make Class Choice Matter Again.
Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
How do I adapt to not having abilities fire because of lag?
WaltherCarraway wrote: »Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
How do I adapt to not having abilities fire because of lag?
contact your isp.
WaltherCarraway wrote: »Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
How do I adapt to not having abilities fire because of lag?
contact your isp.
Konstant_Tel_Necris wrote: »I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break
Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.
Haashhtaag wrote: »I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Change. Adapt.
Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
Haashhtaag wrote: »I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Change. Adapt.
Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
Haashhtaag wrote: »Haashhtaag wrote: »I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Change. Adapt.
Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
NOBODY asked for that change to healing ward, NOBODY.
Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.
What did you think would happen?
Konstant_Tel_Necris wrote: »I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break
Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.
This must have been an oversight. I can't imagine it was intended to flip back and forth between both bars just to get a LA in with staff or spam dots to proc enchant on both weapons. It will probably also take a while to admit it was an oversight and be called a feature until something is implemented in a patch which then causes something to be implemented in the next patch which will cause enchants to be corrected in the following patch.
And nobody will leave and quit so nothing will change. Only when people quit and stop playing and or stop giving money to Zenimax will things change. Don't like the changes, stop playing and do something else. Other wise Zenimax will just keep doing what they want to keep doing.
Power is in our hands. When I didn't like the changes Zenimax did, I stopped playing and went to other games. Came back later and saw changes back again to when I like them. Zenimax gets my money when I like what they do. When they do something I don't like, they don't get my money and that money goes to their competitors.
Haashhtaag wrote: »I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Change. Adapt.
Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields
Haashhtaag wrote: »Haashhtaag wrote: »I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Change. Adapt.
Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
NOBODY asked for that change to healing ward, NOBODY.
Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.
What did you think would happen?
Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
@DKsUniteWaffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
How do I adapt to not having abilities fire because of lag?
https://m.youtube.com/watch?v=G3mc__ggMVQWaffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
leepalmer95 wrote: »Haashhtaag wrote: »Haashhtaag wrote: »I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.
Change. Adapt.
Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
NOBODY asked for that change to healing ward, NOBODY.
Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.
What did you think would happen?
Zos nerfed shields because of pve.
Mangeli200194 wrote: »@DKsUniteWaffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
How do I adapt to not having abilities fire because of lag?https://m.youtube.com/watch?v=G3mc__ggMVQ
Helped me a lot watch it (if your on Xbox)
Krymzonbladez wrote: »Konstant_Tel_Necris wrote: »I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break
Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.
This must have been an oversight. I can't imagine it was intended to flip back and forth between both bars just to get a LA in with staff or spam dots to proc enchant on both weapons. It will probably also take a while to admit it was an oversight and be called a feature until something is implemented in a patch which then causes something to be implemented in the next patch which will cause enchants to be corrected in the following patch.
I doubt it was intentional either since they'd just recently fixed the issue with back bar proccing on front bar, it's probably due to them trying to toss in as many changes as possible in a single patch and it of course wrecking the codes' face.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
WaltherCarraway wrote: »Waffennacht wrote: »@Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.
It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.
Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.
These are not made by experienced PvPers
I died at "were not true PvP players". That's too perfect. You're right on.
I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
How do I adapt to not having abilities fire because of lag?
contact your isp.
What if the problem isn't with me but with ZOS' terrible coding ability?
What has changed with enchantments?