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Thanks For This Absolute Terrible Meta

  • AlienatedGoat
    AlienatedGoat
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    What do all of these terrible meta's have in common?
    • Sloads Meta - Your gear does the damage for you
    • Poisons meta - Your poisons do the debuffing for you
    • Enchant Meta - Your enchants do more damage than your abilities.
    • CP meta - 25% more damage, tons of crit, penetration, resources, all without any tradeoffs.

    Meanwhile Class skills and passives get gutted.
    All of these meta's are garbage tacked on to the game that reduce the power and VALUE of being a Sorcerer, a Warden, a Nightblade, etc.
    Power coming from your class abilities has shrunk and all of this gimmicky garbage has been 80% of the battle.


    Make Class Choice Matter Again.

    ERd3OF0.jpg
    PC-NA Goat - Bleat Bleat Baaaa
  • AlienatedGoat
    AlienatedGoat
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    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.
    PC-NA Goat - Bleat Bleat Baaaa
  • Kadoin
    Kadoin
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    Funny, haven't died once to someone doing that...
  • DKsUnite
    DKsUnite
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    What do all of these terrible meta's have in common?
    • Sloads Meta - Your gear does the damage for you
    • Poisons meta - Your poisons do the debuffing for you
    • Enchant Meta - Your enchants do more damage than your abilities.
    • CP meta - 25% more damage, tons of crit, penetration, resources, all without any tradeoffs.

    Meanwhile Class skills and passives get gutted.
    All of these meta's are garbage tacked on to the game that reduce the power and VALUE of being a Sorcerer, a Warden, a Nightblade, etc.
    Power coming from your class abilities has shrunk and all of this gimmicky garbage has been 80% of the battle.


    Make Class Choice Matter Again.

    The day they started making gear do the damage for you is the day it all started going down hill. It was all about skill/class when gear only buffed your character sheet
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • D0PAMINE
    D0PAMINE
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    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    When I first started PvPing seriously, I would go to all the dueling spots and fight the top players at the time, and I would message them and ask questions, and they would help me out with my build. That ment alot to me within this community.
  • DKsUnite
    DKsUnite
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    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • WaltherCarraway
    WaltherCarraway
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    DKsUnite wrote: »
    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?

    contact your isp.
    Back from my last hiatus. 2021 a new start.
  • Sylvermynx
    Sylvermynx
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    DKsUnite wrote: »
    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?

    contact your isp.

    Heh. Well. With satellite you don't get eggroll. Or lag-free play.... For me there's no way to mitigate 2000 ms lag. Good thing I haven't any use for PVP.... Nope sorry - not going to be fodder.
  • DKsUnite
    DKsUnite
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    DKsUnite wrote: »
    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?

    contact your isp.

    What if the problem isn't with me but with ZOS' terrible coding ability?
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Ruckly
    Ruckly
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    ezio45 wrote: »
    I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break

    Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.

    This must have been an oversight. I can't imagine it was intended to flip back and forth between both bars just to get a LA in with staff or spam dots to proc enchant on both weapons. It will probably also take a while to admit it was an oversight and be called a feature until something is implemented in a patch which then causes something to be implemented in the next patch which will cause enchants to be corrected in the following patch.
  • Mihael
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    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    im gonna craft a torugs enchant build and I want you to come duel me on a mag sorc and show me how you "Change. Adapt"
  • Mihael
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    also still no dev comment on if a fix is coming anytime soon rip
  • eso_lags
    eso_lags
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    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.
    Phage wrote: »
    Haashhtaag wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    NOBODY asked for that change to healing ward, NOBODY.

    Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.

    What did you think would happen?

    "you pvpers"... "stop asking for nerfs"... "you lot whined about shields"...

    Its pretty ignorant to lump everyone together like this person did.. Hopefully most people realize that people like this have zero credibility and should not have their opinions acknowledged at all...

    But anyway, sorry about your shields OP.. Im not much of a mag player myself but im sure someone will find a new meta to get around this or the devs will change it if enough people are having an issue with it.
  • Krymzonbladez
    Krymzonbladez
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    They balanced shield for pvp when they made them critable. They wrecked shields for everything else when they reduced them to 40% hp of roles they will never have high enough HP to make much fo a difference due to them needing other stats to keep their sustain and dps up to even get close to the amount needed to do the content they provided. Not every class using light armor can effectively shield stack, and even sorcs who could had to do it the most inefficient way possible, by giving up their much needed space for their damage abilities. The dungeon designers want us to be able to do the same as the top 5% of players but not everyone is the top 5% and designing content for and around them is demonstrably stupid as they are not the people who are investing the majority of the time and funds into the game. Their idea that healers needed to feel more useful is a farce of an idea since they were never just healing to begin with, and good healers didn't have an issue with feeling important when they could heal you through almost any dmg provided you didn't die instantly, not to mention healers do more than just heal as is and are supposed to add some dps and buff/debuff as well.
  • Krymzonbladez
    Krymzonbladez
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    Ruckly wrote: »
    ezio45 wrote: »
    I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break

    Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.

    This must have been an oversight. I can't imagine it was intended to flip back and forth between both bars just to get a LA in with staff or spam dots to proc enchant on both weapons. It will probably also take a while to admit it was an oversight and be called a feature until something is implemented in a patch which then causes something to be implemented in the next patch which will cause enchants to be corrected in the following patch.

    I doubt it was intentional either since they'd just recently fixed the issue with back bar proccing on front bar, it's probably due to them trying to toss in as many changes as possible in a single patch and it of course wrecking the codes' face.
    Edited by Krymzonbladez on October 24, 2018 4:44AM
  • ResTandRespeC
    ResTandRespeC
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    Davor wrote: »
    And nobody will leave and quit so nothing will change. Only when people quit and stop playing and or stop giving money to Zenimax will things change. Don't like the changes, stop playing and do something else. Other wise Zenimax will just keep doing what they want to keep doing.

    Power is in our hands. When I didn't like the changes Zenimax did, I stopped playing and went to other games. Came back later and saw changes back again to when I like them. Zenimax gets my money when I like what they do. When they do something I don't like, they don't get my money and that money goes to their competitors.

    More likely... The game would just die lol
  • spartaxoxo
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    Katahdin wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    Maybe if vet trials weren't all magicka dps only and vet dungeons weren't one tank and 3 magicka dps, they wouldn't have nerfed magicka shields

    But they weren't? Here's an example of my vet trial guild VHOF roster.

    Veteran Hall of Fabrication Progression
    Date: Monday and Wednesday
    Time: 10pm EST to 1:00am EST
    Leader: name removed
    Requirements: prior testing with name removed. Pm if interested.
    ——————————————
    Tank - name
    Tank - name
    ——————————————
    Healer name
    Healer - name
    ——————————————
    Upstairs:
    Mag - name
    Mag - name
    Mag - name
    Mag - name

    Melee/ranged DPS: name
    Melee/ranged DPS: name
    Melee/ranged DPS: name
    Melee/ranged DPS: name
    —————————————
    Approved subs:
    Healers:


    Tanks:


    Dps


    Please confirm with a thumbsup you are attending.. if I don't see a thumbsup by Sunday 10pm I will start looking for your replacement.

    Champion Points
    Iron 66, Spell 34, Thick 48, Hardy 56, EleDef 56
    ——————————————
    @everyone

    As you can see there was space for 4 mag and 4 melee, that's an even split.
    Edited by spartaxoxo on October 24, 2018 8:15AM
  • leepalmer95
    leepalmer95
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    Phage wrote: »
    Haashhtaag wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    NOBODY asked for that change to healing ward, NOBODY.

    Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.

    What did you think would happen?

    Zos nerfed shields because of pve.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    Exactly....
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • IlCanis_LupuslI
    IlCanis_LupuslI
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    DKsUnite wrote: »
    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?
    @DKsUnite
    https://m.youtube.com/watch?v=G3mc__ggMVQ
    Helped me a lot watch it (if your on Xbox)
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • Vahrokh
    Vahrokh
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    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    Yeah, but then their "pleas" are heard and put into practice by non experienced developers :p
    Edited by Vahrokh on October 24, 2018 8:37AM
  • Vahrokh
    Vahrokh
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    Phage wrote: »
    Haashhtaag wrote: »
    Phage wrote: »
    Haashhtaag wrote: »
    I'd rather have sloads back with this current meta of enchants. Literally all my deaths in PvP have included 10k+ enchant damage because of the changes that were made. Now when i'm trying to stay alive with healing ward that shield is shredded so I get no healing from that. Removing the heal that was applied when casting healing ward was the absolute second worse change behind enchants. Now when I get decrease health on as a mag user I'm dead without a chance because unresistable damage.

    Change. Adapt.

    Enough QQ. If you PvP'ers can't handle the nerfs, maybe stop asking for nerfs.

    NOBODY asked for that change to healing ward, NOBODY.

    Instead you lot whined about shields for days. Whine about shields - ZOS nerfed shields. All shields.

    What did you think would happen?

    Zos nerfed shields because of pve.

    ... making shields crittable. Too bad, PvE mobs don't crit.
  • DKsUnite
    DKsUnite
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    DKsUnite wrote: »
    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?
    @DKsUnite
    https://m.youtube.com/watch?v=G3mc__ggMVQ
    Helped me a lot watch it (if your on Xbox)

    PC Master Race
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Qbiken
    Qbiken
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    Ruckly wrote: »
    ezio45 wrote: »
    I was/ am too busy complaining about shields to read the enchant stuff, what'd they do/ break

    Enchants proc from both bars now they also proc from both DW swords they proc from DoT damage like bleeds, they CD can be decreased with Torug and power will be increased, now apply this to infused golden Oblivion damage glyph.

    This must have been an oversight. I can't imagine it was intended to flip back and forth between both bars just to get a LA in with staff or spam dots to proc enchant on both weapons. It will probably also take a while to admit it was an oversight and be called a feature until something is implemented in a patch which then causes something to be implemented in the next patch which will cause enchants to be corrected in the following patch.

    I doubt it was intentional either since they'd just recently fixed the issue with back bar proccing on front bar, it's probably due to them trying to toss in as many changes as possible in a single patch and it of course wrecking the codes' face.

    The changes made to enchants in this patch was more or less a bug-fix. :P
  • Sylosi
    Sylosi
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    Phage wrote: »
    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    Not really, for example every "good" PvP player I've ever watched stream has complained at some point that X is broken OP. (not uncommonly after they just died to it or their opponent has just used it as a get out of jail free card or sometimes when they are actually playing it)

    And of course there is a reason for that, because only a complete idiot thinks a game like ESO is going to be anything but an imbalanced cheesefest.

    Which is of course why actual good PvP players are off playing fighting games, FPS, etc, not this joke.

    Edited by Sylosi on October 24, 2018 9:30AM
  • Paganini
    Paganini
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    Canceled my ESO-Plus and will barely play PVP till incremental patch. Currently it's just a waste of time to play against those nb dw-glyphe builds.

    I mean, just imagine one content creator would have forecasted this glyphe-meta *cough*
    Edited by Paganini on October 24, 2018 9:03AM
  • TheValar85
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    this whole thing is just so out of hand, the forum threads are on fire, ZOS is sitting in quiet pretending like nothing happend, (wich is a shameful act) Class representatives are puppets basicly (no offence pls)

    I have cheked every froum theard related on this shiled nerf topic and i think accoridng to the feebacks The Majority of the palyers are agreed uppon the fact that this changes needs to reversed. Ofc not every feedback was constructive but there were actualy alot of constructive and alot of feedback was provided on the threads why it is not working out well as ZOS though so.

    It is safe to say in the name of those statistic numbers that it is time @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_MichaelServotte @ZOS_BillE @ZOS_GaryA to call for a meeting with the developers and inform them with the results and reverse the shileds related nerfs.
    Edited by TheValar85 on October 24, 2018 9:17AM
    GM Of The Lusty Argonian ERP
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  • NupidStoob
    NupidStoob
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    DKsUnite wrote: »
    DKsUnite wrote: »
    Phage wrote: »
    @Phage those that called for shield Nerfs were not true PvP players. We knew they were balanced. It came from PvE players trying PvP and blaming Shields because a big bad sorc killed em.

    It wasn't their bad build, it wasn't their lack of LoS, it wasn't their subpar Regen stats, it wasn't their atrocious set decisions; no it was Shields.

    Even after murkmire dropped we got "Shields got buff OMG sorc godz!!" Threads.

    These are not made by experienced PvPers

    I died at "were not true PvP players". That's too perfect. You're right on.

    I've said it before, a good PvP'er doesn't play the blame game when they die. They adapt and learn from it.

    How do I adapt to not having abilities fire because of lag?

    contact your isp.

    What if the problem isn't with me but with ZOS' terrible coding ability?

    Then it's an even playing field and the people that kill you have to deal with the same issues.
  • Rex-Umbra
    Rex-Umbra
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    What has changed with enchantments?
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • OrdoHermetica
    OrdoHermetica
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    Rex-Umbra wrote: »
    What has changed with enchantments?

    Quite a few things, but two in particular stand out. From the patch notes:

    "Poisons and Weapon Enchantments can now proc even if the damage done by the Light Attack, Heavy Attack, or Weapon Ability is fully absorbed by a damage shield."

    "When Dual Wielding, casting a weapon ability can now proc the Weapon Enchantment of either weapon. The system will favor proccing a Weapon Enchantment that is not on cooldown."
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