VaranisArano wrote: »They won't crash the forums. Merely flood it.
And then we'll be rehashing arguments we had weeks ago.
"RIP MagSorc"
"Wont someone think of the other magicka classes?"
"ZOS devs play Magblades, confirmed!"
"Look, the time to complain about it was on the PTS, guys."
"OMG, why does PVP nerf everything?"
"The devs explicity nerfed it for PVE and PVP both."
"Why do we even have class reps?"
"I'm quitting!"
"Can I have your stuff?"
"Geez, L2Play guys."
"My class is dead, happy now guys?"
"Y nerfs? Y no buffs?"
You get the picture. I'm thinking about making a Bingo card for it.
VaranisArano wrote: »They won't crash the forums. Merely flood it.
And then we'll be rehashing arguments we had weeks ago.
"RIP MagSorc"
"Wont someone think of the other magicka classes?"
"ZOS devs play Magblades, confirmed!"
"Look, the time to complain about it was on the PTS, guys."
"OMG, why does PVP nerf everything?"
"The devs explicity nerfed it for PVE and PVP both."
"Why do we even have class reps?"
"I'm quitting!"
"Can I have your stuff?"
"Geez, L2Play guys."
"My class is dead, happy now guys?"
"Y nerfs? Y no buffs?"
You get the picture. I'm thinking about making a Bingo card for it.
Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
Crafts_Many_Boxes wrote: »Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
Um, what? You do realize that a 50% of max health cap was put on both annulment and ward, right? As in, the two strongest shields and pretty much the only ones most magicka players use? Most players have ~25k shields on live, which will go down to something like 9k. With resistances factored in, maybe 11k total shielding? That's over a 50% nerf.
But I guess we're just overreacting since our iceheart and CP block shields will be ~20% stronger with light armor. That'll really get me through VMA.....
Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
@MaxJrFTW
I find this fact comical.
You went from Magicka Sorcerers with very low resistances (including crit resist), and shields that saw no mitigation (past CP and protection buffs which are rare on a MagSorc).
When their damage shields dropped due to time or damage (contrary to popular belief you could remove a damage shield with sustained damage forcing the other player into perma defense or death) the MagSorc would MELT.
Now you are going to have MagSorcs with 25k + health and resistances, with damage shields increasing their effective health by 10-12k (stackable). And it will take MORE effort to kill a magicka Sorcerer than it previously did. Everyone wanted crits on shields not thinking about the fact that it is very rare to run >30-40% crit in PvP. It's a known fact to run 2k+ impen so stacking into crit damage takes too much from your other stats, and gets countered.
So now you have damage shields that are significantly stronger (20-30% more mitigation) against 60-70% of attacks, with an additional 10-20% mitigation on your health. Welcome to the MagSorc TANK meta. Enjoy what you asked for.
It's pretty funny.
Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
I’d be interested to see this “tank sorc” in heavy armor with 25k health, maybe 32k magicka, shield stacking. With no light armor passives will have no sustain and no penetration, no crit. So cast two wards, and maybe 3 or 4 actual dps skills (with that massive 15K dps you have left). Then have to heavy attack a couple times for resources, rinse and repeat. Ya, might be harder to kill but wont do much damage and doesnt really seem like much fun. Not many sorcs rolled a sorc to become a tank, at least not in my experience.
Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
@MaxJrFTW
I find this fact comical.
You went from Magicka Sorcerers with very low resistances (including crit resist), and shields that saw no mitigation (past CP and protection buffs which are rare on a MagSorc).
When their damage shields dropped due to time or damage (contrary to popular belief you could remove a damage shield with sustained damage forcing the other player into perma defense or death) the MagSorc would MELT.
Now you are going to have MagSorcs with 25k + health and resistances, with damage shields increasing their effective health by 10-12k (stackable). And it will take MORE effort to kill a magicka Sorcerer than it previously did. Everyone wanted crits on shields not thinking about the fact that it is very rare to run >30-40% crit in PvP. It's a known fact to run 2k+ impen so stacking into crit damage takes too much from your other stats, and gets countered.
So now you have damage shields that are significantly stronger (20-30% more mitigation) against 60-70% of attacks, with an additional 10-20% mitigation on your health. Welcome to the MagSorc TANK meta. Enjoy what you asked for.
It's pretty funny.
Light Armor MagSorcs are dead
Heavy Armor MagSorcs survive but won't do much damage
Shields are now stronger on the pts than they are on live. Plenty of videos proving it. You cried so much that not only did you prevent needed balance changes. You got an OP aspect of your game buffed even further...and you're still crying.
@MaxJrFTW
I find this fact comical.
You went from Magicka Sorcerers with very low resistances (including crit resist), and shields that saw no mitigation (past CP and protection buffs which are rare on a MagSorc).
When their damage shields dropped due to time or damage (contrary to popular belief you could remove a damage shield with sustained damage forcing the other player into perma defense or death) the MagSorc would MELT.
Now you are going to have MagSorcs with 25k + health and resistances, with damage shields increasing their effective health by 10-12k (stackable). And it will take MORE effort to kill a magicka Sorcerer than it previously did. Everyone wanted crits on shields not thinking about the fact that it is very rare to run >30-40% crit in PvP. It's a known fact to run 2k+ impen so stacking into crit damage takes too much from your other stats, and gets countered.
So now you have damage shields that are significantly stronger (20-30% more mitigation) against 60-70% of attacks, with an additional 10-20% mitigation on your health. Welcome to the MagSorc TANK meta. Enjoy what you asked for.
It's pretty funny.
I’d be interested to see this “tank sorc” in heavy armor with 25k health, maybe 32k magicka, shield stacking. With no light armor passives will have no sustain and no penetration, no crit. So cast two wards, and maybe 3 or 4 actual dps skills (with that massive 15K dps you have left). Then have to heavy attack a couple times for resources, rinse and repeat. Ya, might be harder to kill but wont do much damage and doesnt really seem like much fun. Not many sorcs rolled a sorc to become a tank, at least not in my experience.
dwemer_paleologist wrote: »why would this happen? it wont happen.
sorcerer shields are now even stronger then they were before, this is the very first patch i have ever seen that was intended to nerf sorc shield stacking and instead ended up Buffing thier shields.
dwemer_paleologist wrote: »the cast time was reversed, no cast time change occurred.
dwemer_paleologist wrote: »why would this happen? it wont happen.
sorcerer shields are now even stronger then they were before, this is the very first patch i have ever seen that was intended to nerf sorc shield stacking and instead ended up Buffing thier shields.