You can get 1 plating a day pretty easily. Why should everything be so easy to do in an mmo?
Isn't that an added step compared to all other crafting making it 10 times (literally) worse
There are 9-11 slots for gear (7 body, 2-4 weapons). 3 jewelry spots.
9/3 = 3
11/3 = 3.667.
It requires 1/2 the platings as it does alloy/rosin/wax.
3 x 2 = 6.
3.667 x 2 = 7.333 (I rounded)
Because every plating requires 10 grains
10/6 = 1.6
10/7.333 = 1.36.
Hence, my 1.3-1.6 statement.
SaucyMcSauceface wrote: »
There are 9-11 slots for gear (7 body, 2-4 weapons). 3 jewelry spots.
9/3 = 3
11/3 = 3.667.
It requires 1/2 the platings as it does alloy/rosin/wax.
3 x 2 = 6.
3.667 x 2 = 7.333 (I rounded)
Because every plating requires 10 grains
10/6 = 1.6
10/7.333 = 1.36.
Hence, my 1.3-1.6 statement.
not sure what you are using rosin for, but it takes 8 rosin in total to gold out a staff, or 16 if you double bar. So we have 8 rosin that requires 8 rosin to drop for a single staff compared to 40 chromium grains for a single piece of jewelry. When you consider that a staff counts as two set pieces, it is closer to having to gold out 2 pieces of jewelry, so 80 chromium grains. That is considerably more than a 1.3-1.6 ratio.
In a worst case scenario, you would have 7 heavy armour pieces, and dual wield on both bars requiring 88 alloy. to gold out three pieces of jewelry would take 120 chromium grains. So you would need 32 more chromium grains to drop than you would need alloy to gold out an entire armour set and weapons.
Get rid of grains entirely, make everything that drops grains drop platings. Instead increase the number of platings required to upgrade by 4x (that would be 2x that of other crafting skills, since currently it's half the cost). These grains are just an annoying waste of bag space.
SaucyMcSauceface wrote: »
There are 9-11 slots for gear (7 body, 2-4 weapons). 3 jewelry spots.
9/3 = 3
11/3 = 3.667.
It requires 1/2 the platings as it does alloy/rosin/wax.
3 x 2 = 6.
3.667 x 2 = 7.333 (I rounded)
Because every plating requires 10 grains
10/6 = 1.6
10/7.333 = 1.36.
Hence, my 1.3-1.6 statement.
not sure what you are using rosin for, but it takes 8 rosin in total to gold out a staff, or 16 if you double bar. So we have 8 rosin that requires 8 rosin to drop for a single staff compared to 40 chromium grains for a single piece of jewelry. When you consider that a staff counts as two set pieces, it is closer to having to gold out 2 pieces of jewelry, so 80 chromium grains. That is considerably more than a 1.3-1.6 ratio.
In a worst case scenario, you would have 7 heavy armour pieces, and dual wield on both bars requiring 88 alloy. to gold out three pieces of jewelry would take 120 chromium grains. So you would need 32 more chromium grains to drop than you would need alloy to gold out an entire armour set and weapons.
and 120/88 = 1.36. Hence, once again, my 1.3-1.6 statement.
thank you for doing the (longer) math... maybe others will understand it coming from you, rather than my calculations.
These grains are just an annoying waste of bag space.