Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
NoTimeToWait wrote: »Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
Well, I don't understand that. Let's take quite rigorous requirement of selling 50k gold worth of stuff per week into consideration. That's around 5 stacks of raw ancestor silk. If you can't get enough sales you just buy 5 stacks of ancestor silk and resell it with 10% discount.
You lose 7k gold at most, which is half an hour of farming dolmens. That's a price of staying in a decent guild (and when I say decent, I mean one of the best, with 50k fees) if you don't have enough stuff to sell. Which is negligible. So, to be able to stay in a guild with 10-20k requirement, you need around 20 minutes of your playtime per week at most. I find it hard to believe that you don't have that amount of time.
If you don't have even half an hour per week... Well, that means you are not a trader.
Your argument is that you have to stay in 3-4 guilds to be able to sell anything, because many guilds are often without a trader, but that is just bad decision making on your part. If you want to sell, stay in 1-2 guilds instead with higher fees but more stable trading opportunities
And any decent trading guild usually removes fees when it doesn't have guild trader.
P.S. Of course all these operations require some basic operational fund (which should amount to 120% of your fees), but come on, you can't expect to be trading without some money buffer
Motherball wrote: »NoTimeToWait wrote: »Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
Well, I don't understand that. Let's take quite rigorous requirement of selling 50k gold worth of stuff per week into consideration. That's around 5 stacks of raw ancestor silk. If you can't get enough sales you just buy 5 stacks of ancestor silk and resell it with 10% discount.
You lose 7k gold at most, which is half an hour of farming dolmens. That's a price of staying in a decent guild (and when I say decent, I mean one of the best, with 50k fees) if you don't have enough stuff to sell. Which is negligible. So, to be able to stay in a guild with 10-20k requirement, you need around 20 minutes of your playtime per week at most. I find it hard to believe that you don't have that amount of time.
If you don't have even half an hour per week... Well, that means you are not a trader.
Your argument is that you have to stay in 3-4 guilds to be able to sell anything, because many guilds are often without a trader, but that is just bad decision making on your part. If you want to sell, stay in 1-2 guilds instead with higher fees but more stable trading opportunities
And any decent trading guild usually removes fees when it doesn't have guild trader.
P.S. Of course all these operations require some basic operational fund (which should amount to 120% of your fees), but come on, you can't expect to be trading without some money buffer
I sometimes don’t play for weeks or months at a time. Many guilds do not accept that as their player limit is reached. I get it, trading is for the more dedicated players or at least they seem to want it to be. Since trading is a large part of why I enjoy MMOs, I will just choose to play something with more casual trading. I was just seeing if ESO had adopted this yet.
Motherball wrote: »NoTimeToWait wrote: »Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
Well, I don't understand that. Let's take quite rigorous requirement of selling 50k gold worth of stuff per week into consideration. That's around 5 stacks of raw ancestor silk. If you can't get enough sales you just buy 5 stacks of ancestor silk and resell it with 10% discount.
You lose 7k gold at most, which is half an hour of farming dolmens. That's a price of staying in a decent guild (and when I say decent, I mean one of the best, with 50k fees) if you don't have enough stuff to sell. Which is negligible. So, to be able to stay in a guild with 10-20k requirement, you need around 20 minutes of your playtime per week at most. I find it hard to believe that you don't have that amount of time.
If you don't have even half an hour per week... Well, that means you are not a trader.
Your argument is that you have to stay in 3-4 guilds to be able to sell anything, because many guilds are often without a trader, but that is just bad decision making on your part. If you want to sell, stay in 1-2 guilds instead with higher fees but more stable trading opportunities
And any decent trading guild usually removes fees when it doesn't have guild trader.
P.S. Of course all these operations require some basic operational fund (which should amount to 120% of your fees), but come on, you can't expect to be trading without some money buffer
I sometimes don’t play for weeks or months at a time. Many guilds do not accept that as their player limit is reached. I get it, trading is for the more dedicated players or at least they seem to want it to be. Since trading is a large part of why I enjoy MMOs, I will just choose to play something with more casual trading. I was just seeing if ESO had adopted this yet.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Oh I'm not saying you're wrong about ZOS, just that the notion that the trading system is working needs to be qualified, in that it is only working for a small percentage of the playerbase. The fact that ZOS seem to be happy with that and won't change the system to open it up to more players at all levels of the game, hardcore and casual, across all platforms, doesn't make it any more satisfactory to those who don't or can't participate effectively, and so these threads will continue.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Oh I'm not saying you're wrong about ZOS, just that the notion that the trading system is working needs to be qualified, in that it is only working for a small percentage of the playerbase. The fact that ZOS seem to be happy with that and won't change the system to open it up to more players at all levels of the game, hardcore and casual, across all platforms, doesn't make it any more satisfactory to those who don't or can't participate effectively, and so these threads will continue.
It is robust and vibrant and Zos clearly sees it as working as expected if not better.
Players at all levels of the game have access to the trading system. it really just takes making a choice to join a guild. Most guilds do not charge anything to be a member. I am not charged at all. I will say there are some poorly run guilds that are social or PvE that charge players so they can have a guild trader. Those guilds should be avoided mostly due to incompetent leadership.
Heck, two of my non trading guilds have kiosks most of the time and they do not even try to be a trading guild.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Oh I'm not saying you're wrong about ZOS, just that the notion that the trading system is working needs to be qualified, in that it is only working for a small percentage of the playerbase. The fact that ZOS seem to be happy with that and won't change the system to open it up to more players at all levels of the game, hardcore and casual, across all platforms, doesn't make it any more satisfactory to those who don't or can't participate effectively, and so these threads will continue.
It is robust and vibrant and Zos clearly sees it as working as expected if not better.
Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Oh I'm not saying you're wrong about ZOS, just that the notion that the trading system is working needs to be qualified, in that it is only working for a small percentage of the playerbase. The fact that ZOS seem to be happy with that and won't change the system to open it up to more players at all levels of the game, hardcore and casual, across all platforms, doesn't make it any more satisfactory to those who don't or can't participate effectively, and so these threads will continue.
It is robust and vibrant and Zos clearly sees it as working as expected if not better.
fact that all of that only applies to a small percentage of the playerbase.
Everyone else misses out, whether because they don't play or trade enough to sustain guild membership,Very unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Oh I'm not saying you're wrong about ZOS, just that the notion that the trading system is working needs to be qualified, in that it is only working for a small percentage of the playerbase. The fact that ZOS seem to be happy with that and won't change the system to open it up to more players at all levels of the game, hardcore and casual, across all platforms, doesn't make it any more satisfactory to those who don't or can't participate effectively, and so these threads will continue.
It is robust and vibrant and Zos clearly sees it as working as expected if not better.
Time and again, polls show a roughly even split between those players who want to stick with the present systemVery unlikely to change as Zos clearly stated why they wanted a trading system like this before launch and it has proven to provide a robust economy.
Any economy will be robust if you restrict it to a small enough number of participants, and in the case of ESO effectively restrict it further to one platform out of three for optimum effectiveness.
This does not make sense. Basically says an economy will be robust if restricted. Logic is lost somewhere in that statement.
I will repeat myself and try to offer more clarity for you.
Zos clearly stated why they wanted a guild based trading sytem before this game launched. They have seen the success in the system and it is clear it will not change.
See, they had a vision and they consider it has and is working by all measurements that are available to them. Threads of this nature have near zero chance to change that. Probably zero as long as the same people run this show.
Oh I'm not saying you're wrong about ZOS, just that the notion that the trading system is working needs to be qualified, in that it is only working for a small percentage of the playerbase. The fact that ZOS seem to be happy with that and won't change the system to open it up to more players at all levels of the game, hardcore and casual, across all platforms, doesn't make it any more satisfactory to those who don't or can't participate effectively, and so these threads will continue.
It is robust and vibrant and Zos clearly sees it as working as expected if not better.
Motherball wrote: »I sometimes don’t play for weeks or months at a time. Many guilds do not accept that as their player limit is reached. I get it, trading is for the more dedicated players or at least they seem to want it to be. Since trading is a large part of why I enjoy MMOs, I will just choose to play something with more casual trading. I was just seeing if ESO had adopted this yet.
Androconium wrote: »Motherball wrote: »I’ve not played in over a year and was considering coming back but was wondering if there were any recent updates to the trading system. Are players still required to join guilds to trade (outside of using chat spam)?
- Was wondering if there were any recent updates to the trading system?
- Are players still required to join guilds to trade?
I answered these here:Androconium wrote: »Nope. No changes.
Yep. You still have to join a guild.
Trading guilds are open to all players, if you cannot make the sales required for minimal effort, then tough, .
Trading guilds are open to all players, if you cannot make the sales required for minimal effort, then tough, .
True. Besides some trading guilds have no real requirement, many that do have very small requirements that if someone is not meeting them they are essentially not selling anything.
Regardless, if a player will not play this game because of the trading system they clearly have little interest in the game to start with. LOL, I have played games with the stale central trading system and did not quit those games because the devs chose a boring trading system.
Taleof2Cities wrote: »Motherball wrote: »NoTimeToWait wrote: »Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
Well, I don't understand that. Let's take quite rigorous requirement of selling 50k gold worth of stuff per week into consideration. That's around 5 stacks of raw ancestor silk. If you can't get enough sales you just buy 5 stacks of ancestor silk and resell it with 10% discount.
You lose 7k gold at most, which is half an hour of farming dolmens. That's a price of staying in a decent guild (and when I say decent, I mean one of the best, with 50k fees) if you don't have enough stuff to sell. Which is negligible. So, to be able to stay in a guild with 10-20k requirement, you need around 20 minutes of your playtime per week at most. I find it hard to believe that you don't have that amount of time.
If you don't have even half an hour per week... Well, that means you are not a trader.
Your argument is that you have to stay in 3-4 guilds to be able to sell anything, because many guilds are often without a trader, but that is just bad decision making on your part. If you want to sell, stay in 1-2 guilds instead with higher fees but more stable trading opportunities
And any decent trading guild usually removes fees when it doesn't have guild trader.
P.S. Of course all these operations require some basic operational fund (which should amount to 120% of your fees), but come on, you can't expect to be trading without some money buffer
I sometimes don’t play for weeks or months at a time. Many guilds do not accept that as their player limit is reached. I get it, trading is for the more dedicated players or at least they seem to want it to be. Since trading is a large part of why I enjoy MMOs, I will just choose to play something with more casual trading. I was just seeing if ESO had adopted this yet.
Really?
You enjoy trading in MMOs but you label yourself as a ‘casual’ player?
I suspect you’re just complaining about ESO’s style of gameplay.
Which a lot of players enjoy and do well at ... even in a casual trade guild.
Of course, you do have to spend the requisite time to find the right guild.
NoTimeToWait wrote: »Motherball wrote: »Ah ok thanks. Yeah that is the main reason I stopped playing. I love buying and selling but don’t play enough to meet most guids’ demands, nor do I like having 4/5 trading guilds w/o a guild trader for weeks at a time.
Well, I don't understand that. Let's take quite rigorous requirement of selling 50k gold worth of stuff per week into consideration. That's around 5 stacks of raw ancestor silk. If you can't get enough sales you just buy 5 stacks of ancestor silk and resell it with 10% discount.
You lose 7k gold at most, which is half an hour of farming dolmens. That's a price of staying in a decent guild (and when I say decent, I mean one of the best, with 50k fees) if you don't have enough stuff to sell. Which is negligible. So, to be able to stay in a guild with 10-20k requirement, you need around 20 minutes of your playtime per week at most. I find it hard to believe that you don't have that amount of time.
If you don't have even half an hour per week... Well, that means you are not a trader.
Your argument is that you have to stay in 3-4 guilds to be able to sell anything, because many guilds are often without a trader, but that is just bad decision making on your part. If you want to sell, stay in 1-2 guilds instead with higher fees but more stable trading opportunities
And any decent trading guild usually removes fees when it doesn't have guild trader.
P.S. Of course all these operations require some basic operational fund (which should amount to 120% of your fees), but come on, you can't expect to be trading without some money buffer