The moment you (or someone else) interacts with it, the respawn timer is set.I remember reading in zone chat when I first started (circa One Tamriel) that if you picked a flower but left the worms, the node would stay visually empty forever until someone stumbled upon the spot and picked up the worms you left behind. I never really gave it much thought once my bag got big enough, though I've never once stumbled on worms in a hole in the ground.Finally , someone who actually understands how chest respawns work!
Everything respawning on a timer would make a lot more sense.
I still find myself worrying that if I decide not to steal an obsidian stone from a wardrobe, because it's not worth the 1/1000 chance an NPC will pop up and catch me, that I'm leaving junk behind for the next thief forever. But if it just resets on a timer, then big whoop.
spartaxoxo wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »prof-dracko wrote: »Sometimes when I'm bored I go around zones and unlock chests without looting anything. Is that being helpful or not? Genuine question, but if you came across an unlocked chest that still had 100ish gold, malachite shards ect. would you be mad or annoyed?
Most of the entitled types would be annoyed, and automatically assume something of greater value were already removed from the chest.
Seeing as how unlocked chests disappear after exactly ten minutes, and seeing as how we cannot test whether that prevents another chest from spawning for the ten minute duration, OR all chests have a ten minute cool down between disappearing and spawning in another location, regardless of the initial chest's status, I'm not particularly bothered by finding, nor leaving, half filled chests behind.
So hi. I'm Judas, and I leave open chests out in the world. Come, enragement child, I shall accept your feelings unequivocally and with due love and support.
(Not meant towards my quotee here.)
Well, the exp was certainly already removed along with the Legerdemain experience. So no, its not helpful to just unlock a chest and leave it.
I'll take some of that unequivocal love and support, because I do think that people deliberately leaving trash in chests are selfish jerks. Its not hard to manage your inventory so you dont have to leave trash behind even without ESO+, but it does take making courtesy to your fellow players a priority.
The issue is that people aren't due what they define as courtesy, or indeed due courtesy at all. Courtesy itself, by nature, is never a requirement at any level, including societal. That is the prime difference between a courtesy, and an obligation.
It is up to the potentially courteous to determine whether the social good-will they would receive is worth the inconvenience they levy onto their own playtime, and in my case, I expect people to act as I do in a video game. That is, to clarify, to take it easily and not be worked up over an arguably minute facet of the game as a whole.
To be an adult, and to be responsible for your own fun and engagement, both of which are standards you set, and not others.
Of course, one might also argue that the game, in its entirety, is PVP. That would include jockeying for resources, in which case entitlement again is thrown out the window in the interest of sport, but I'm not so hyper-competitive that I do this out of any sense of sportsmanship, or even ill-will, which doesn't belong in sporting circles to begin with.
I hope this has been supportive enough, because explaining this side of this dubious issue is my own courtesy to you.
Okay.
So, yeah, no one is required to be courteous.
Thats kinda the whole point of courtesy.
Its not required. You do it, because its polite, because its kind, because it's the right thing to do. Especially when you know that doing otherwise is an inconvenience for others.
I'm not going to require anyone to be courteous. I will, however, notice when people choose not to be. And I will think that person is an inconsiderate jerk.
If you don't care what I think, cool. Go on with your day, blithe spirit, without consideration for your fellow players.
If you do care, well, a little common courtesy is all it takes.
I suppose the question at this point would be along the vein of:
If you're not being denied what is owed to you, what justification is there for open hostility and name-calling?
To argue there is one is to argue that you are more important and imperative to a stranger than they are to themselves.
Is that not a selfish inclination?
To refrain from name calling is also a social courtesy, not an obligation. If you show that you are not willing to show others courtesy, and that you don't think they are worth courtesy of even the insiginificant inconvenience of just moving to a different mat, then you shouldn't be surprised or upset if none is extended to you in return.
It is selfishness, of course, for them to unburden themselves of the annoyance that you inflicted upon them by responding unkindly. But it was you who decided to be a nuisance, so it's a bit unreasonable to expect them to still treat you with courtesy while you show them none. Or to expext consideration for your feelings when you showed none for their feelings.
In other words....
You are expecting them to put their needs (to vent, to feel vindication, to let you know how you made them feel, etc) behind your needs (to be treated with respect and courtesy, to not have to deal with hostility, etc) after showing a lack of care for them just as fellow people playing the game with you.
If you don't like hostility or aggression, social courtesy goes a long way to reduce it. Anytime you decide to forego social courtesy towards others, you are opening the door for them to forego it for you as well. And you are both the poorer for it, in terms of fostering a respectful and nice play environment.
en·ti·tle·ment
the fact of having a right to something.
"full entitlement to fees and maintenance should be offered"
synonyms: right, prerogative, claim; More
the amount to which a person has a right.
"annual leave entitlement"
synonyms: right, prerogative, claim; More
the belief that one is inherently deserving of privileges or special treatment.
prof-dracko wrote: »Sometimes when I'm bored I go around zones and unlock chests without looting anything. Is that being helpful or not? Genuine question, but if you came across an unlocked chest that still had 100ish gold, malachite shards ect. would you be mad or annoyed?
Hippie4927 wrote: »OrdoHermetica wrote: »People who leave garbage in chests are almost as bad as people who specifically wait for you to be fighting the mobs near a chest and then steal the chest from you.
Honestly, a lot of this could be improved through instancing chests. Just sayin'. Other games do it, and it works fine.
How 'bout the double whammy? Today some dude took the chest while I fought the enemies AND left the garbage he didn't want! Times like that I wish we had open world PVP!
Hello! My name is Jimmy and I leave chests open!

Finally , someone who actually understands how chest respawns work!
I remember reading in zone chat when I first started (circa One Tamriel) that if you picked a flower but left the worms, the node would stay visually empty forever until someone stumbled upon the spot and picked up the worms you left behind. I never really gave it much thought once my bag got big enough, though I've never once stumbled on worms in a hole in the ground.
Everything respawning on a timer would make a lot more sense.
I still find myself worrying that if I decide not to steal an obsidian stone from a wardrobe, because it's not worth the 1/1000 chance an NPC will pop up and catch me, that I'm leaving junk behind for the next thief forever. But if it just resets on a timer, then big whoop.
You claim you do a lot of chest runs yet you clearly demonstrate that you have no clue as to how the chest respawn timers actually work.Androconium wrote: »My time is being wasted by someone else who can't be bothered to manage their own inventory.
Something doesn't add up here ...
For the love of God won't somebody please think about Jimmy!
Jimmy grew up in a tough part of Rawl'kha. His father drank a bit too much skooma and his mom mended clothes for travelling mercenaries. But Jimmy dreamed that one day he would be an adventurer, out saving the world from Molag Bal's schemes. But then there was an update! His bear got nerfed to point where he couldnt even pull 15k in a nest of spiders. Now he hangs around Grahtwood lfg'ing as a tank for normals while his bear dances for gold. Sure, he leaves a bit of crap in chests every once in while but in its place he leaves his crushed dreams!!
LOL! Hilarious!I still find it funny that we're approaching four years since Update 6 and people still don't realize that legerdemain is a synonym for deception or trickery.
Yes, actually I did know that. It's in Foyle's Philavery, along with 'androconium'.Did You Know?
In Middle French, folks who were clever enough to fool others with fast-fingered illusions were described as "leger de main," literally "light of hand." English speakers condensed that phrase into a noun when they borrowed it in the 15th century and began using it as an alternative to the older "sleight of hand." (That term for dexterity or skill in using one's hands makes use of "sleight," an old word from Middle English that derives from an Old Norse word meaning "sly.") In more modern times, a feat of legerdemain can even be accomplished without using your hands, as in, for example "an impressive bit of financial legerdemain."
https://www.merriam-webster.com/dictionary/legerdemain
I wasn't asking for penalties. I was just whingeing about it.So, basically, suggesting a penalty would in effect be a contradiction of the game's classification of this type of behavior. Anything you shove a lockpick into was not your property, and the moral posturing doesn't really hide that you're just upset that another thief thieved the thievery thing before you yourself could thieve it.
For some reason my first post, which I meant to be a friendly and at the very least decent one, turned into a "beat the newbie" competition. Few people replied to the exact meaning of it, but the others? Come on, this is exactly what I didn't want to look like here.
I've been farming in the most popular zones - Bankorai, Deshaan and Rivenspire, always looting my stuff, never leaving an open chest behind — not even if my eventory was full. I've been doing that for quite a while now, not a single time did I complain about people leaving trash — it's not pleasant to find 5 half-empty chests in a row, but what can you do. And today I met an excessively edgy kid and this issue drawed my attention — what could be done that neither me, nor anybody else had to see unlooted chests all over the zone.
Punishing people does sound bad indeed, with this I agree, I simply didn't see a better solution for the issue at that moment.
On the contrary, fiddling with respawn timers seems to be a better idea. Times and times better one, in fact.
Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »prof-dracko wrote: »Sometimes when I'm bored I go around zones and unlock chests without looting anything. Is that being helpful or not? Genuine question, but if you came across an unlocked chest that still had 100ish gold, malachite shards ect. would you be mad or annoyed?
Most of the entitled types would be annoyed, and automatically assume something of greater value were already removed from the chest.
Seeing as how unlocked chests disappear after exactly ten minutes, and seeing as how we cannot test whether that prevents another chest from spawning for the ten minute duration, OR all chests have a ten minute cool down between disappearing and spawning in another location, regardless of the initial chest's status, I'm not particularly bothered by finding, nor leaving, half filled chests behind.
So hi. I'm Judas, and I leave open chests out in the world. Come, enragement child, I shall accept your feelings unequivocally and with due love and support.
(Not meant towards my quotee here.)
Well, the exp was certainly already removed along with the Legerdemain experience. So no, its not helpful to just unlock a chest and leave it.
I'll take some of that unequivocal love and support, because I do think that people deliberately leaving trash in chests are selfish jerks. Its not hard to manage your inventory so you dont have to leave trash behind even without ESO+, but it does take making courtesy to your fellow players a priority.
The issue is that people aren't due what they define as courtesy, or indeed due courtesy at all. Courtesy itself, by nature, is never a requirement at any level, including societal. That is the prime difference between a courtesy, and an obligation.
It is up to the potentially courteous to determine whether the social good-will they would receive is worth the inconvenience they levy onto their own playtime, and in my case, I expect people to act as I do in a video game. That is, to clarify, to take it easily and not be worked up over an arguably minute facet of the game as a whole.
To be an adult, and to be responsible for your own fun and engagement, both of which are standards you set, and not others.
Of course, one might also argue that the game, in its entirety, is PVP. That would include jockeying for resources, in which case entitlement again is thrown out the window in the interest of sport, but I'm not so hyper-competitive that I do this out of any sense of sportsmanship, or even ill-will, which doesn't belong in sporting circles to begin with.
I hope this has been supportive enough, because explaining this side of this dubious issue is my own courtesy to you.
Okay.
So, yeah, no one is required to be courteous.
Thats kinda the whole point of courtesy.
Its not required. You do it, because its polite, because its kind, because it's the right thing to do. Especially when you know that doing otherwise is an inconvenience for others.
I'm not going to require anyone to be courteous. I will, however, notice when people choose not to be. And I will think that person is an inconsiderate jerk.
If you don't care what I think, cool. Go on with your day, blithe spirit, without consideration for your fellow players.
If you do care, well, a little common courtesy is all it takes.
I suppose the question at this point would be along the vein of:
If you're not being denied what is owed to you, what justification is there for open hostility and name-calling?
To argue there is one is to argue that you are more important and imperative to a stranger than they are to themselves.
Is that not a selfish inclination?
Finally , someone who actually understands how chest respawns work!
I remember reading in zone chat when I first started (circa One Tamriel) that if you picked a flower but left the worms, the node would stay visually empty forever until someone stumbled upon the spot and picked up the worms you left behind. I never really gave it much thought once my bag got big enough, though I've never once stumbled on worms in a hole in the ground.
Everything respawning on a timer would make a lot more sense.
I still find myself worrying that if I decide not to steal an obsidian stone from a wardrobe, because it's not worth the 1/1000 chance an NPC will pop up and catch me, that I'm leaving junk behind for the next thief forever. But if it just resets on a timer, then big whoop.