VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »prof-dracko wrote: »Sometimes when I'm bored I go around zones and unlock chests without looting anything. Is that being helpful or not? Genuine question, but if you came across an unlocked chest that still had 100ish gold, malachite shards ect. would you be mad or annoyed?
Most of the entitled types would be annoyed, and automatically assume something of greater value were already removed from the chest.
Seeing as how unlocked chests disappear after exactly ten minutes, and seeing as how we cannot test whether that prevents another chest from spawning for the ten minute duration, OR all chests have a ten minute cool down between disappearing and spawning in another location, regardless of the initial chest's status, I'm not particularly bothered by finding, nor leaving, half filled chests behind.
So hi. I'm Judas, and I leave open chests out in the world. Come, enragement child, I shall accept your feelings unequivocally and with due love and support.
(Not meant towards my quotee here.)
Well, the exp was certainly already removed along with the Legerdemain experience. So no, its not helpful to just unlock a chest and leave it.
I'll take some of that unequivocal love and support, because I do think that people deliberately leaving trash in chests are selfish jerks. Its not hard to manage your inventory so you dont have to leave trash behind even without ESO+, but it does take making courtesy to your fellow players a priority.
The issue is that people aren't due what they define as courtesy, or indeed due courtesy at all. Courtesy itself, by nature, is never a requirement at any level, including societal. That is the prime difference between a courtesy, and an obligation.
It is up to the potentially courteous to determine whether the social good-will they would receive is worth the inconvenience they levy onto their own playtime, and in my case, I expect people to act as I do in a video game. That is, to clarify, to take it easily and not be worked up over an arguably minute facet of the game as a whole.
To be an adult, and to be responsible for your own fun and engagement, both of which are standards you set, and not others.
Of course, one might also argue that the game, in its entirety, is PVP. That would include jockeying for resources, in which case entitlement again is thrown out the window in the interest of sport, but I'm not so hyper-competitive that I do this out of any sense of sportsmanship, or even ill-will, which doesn't belong in sporting circles to begin with.
I hope this has been supportive enough, because explaining this side of this dubious issue is my own courtesy to you.
Okay.
So, yeah, no one is required to be courteous.
Thats kinda the whole point of courtesy.
Its not required. You do it, because its polite, because its kind, because it's the right thing to do. Especially when you know that doing otherwise is an inconvenience for others.
I'm not going to require anyone to be courteous. I will, however, notice when people choose not to be. And I will think that person is an inconsiderate jerk.
If you don't care what I think, cool. Go on with your day, blithe spirit, without consideration for your fellow players.
If you do care, well, a little common courtesy is all it takes.
My mommy always says that only bad people don't share their loot. But I'm a good boy! Therefore I couldn't care less if there are other people farming in this zone and I will call them all the dirty names I know if they only dare to stand between me and fun. Especially, if they speak to me politely!
Actually, few of said names were quite a finding to me, so I have memorized them for further usage.
That aside, I really do wonder if there is an option to penalize this kind of behaviour in game. I mean, reporting people for throwing mud balls surely feels nice, but it's a bit too harsh — if you do it in the wrong time and to the wrong category, they can really get banned. I say, we could have a better solution than swallowing them bitter tears of despair and ban-hammering each other to near-death state.
How do you feel about a set of not-so-subtle in-game restrictions?
Let's say, Jimmy has a weekend and no brakes when it comes to getting at people's nerves. He gets reported to the category of "inappropriate behaviour v.2" once, then twice more and the day after the boy discovers his own mount stripped of 20 levels of speed. Or that he can't sell items at guild stores for a certain period of time. Or that a blazing mark saying "I'M A BAD BOY, DON'T GO NEAR ME" appears over heads of all his characters and follows them to the very character selection menu. The latter would be really nice, in my opinion. Appropriate, too.
And please, don't think that I simply needed to vent — I have been doing that for an hour prior to visiting the forum — it's just some people really ask for several lessons of good manners. And one can only tolerate so much of inhumane behaviour before attempting to fight the fire with fire.
Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »prof-dracko wrote: »Sometimes when I'm bored I go around zones and unlock chests without looting anything. Is that being helpful or not? Genuine question, but if you came across an unlocked chest that still had 100ish gold, malachite shards ect. would you be mad or annoyed?
Most of the entitled types would be annoyed, and automatically assume something of greater value were already removed from the chest.
Seeing as how unlocked chests disappear after exactly ten minutes, and seeing as how we cannot test whether that prevents another chest from spawning for the ten minute duration, OR all chests have a ten minute cool down between disappearing and spawning in another location, regardless of the initial chest's status, I'm not particularly bothered by finding, nor leaving, half filled chests behind.
So hi. I'm Judas, and I leave open chests out in the world. Come, enragement child, I shall accept your feelings unequivocally and with due love and support.
(Not meant towards my quotee here.)
Well, the exp was certainly already removed along with the Legerdemain experience. So no, its not helpful to just unlock a chest and leave it.
I'll take some of that unequivocal love and support, because I do think that people deliberately leaving trash in chests are selfish jerks. Its not hard to manage your inventory so you dont have to leave trash behind even without ESO+, but it does take making courtesy to your fellow players a priority.
The issue is that people aren't due what they define as courtesy, or indeed due courtesy at all. Courtesy itself, by nature, is never a requirement at any level, including societal. That is the prime difference between a courtesy, and an obligation.
It is up to the potentially courteous to determine whether the social good-will they would receive is worth the inconvenience they levy onto their own playtime, and in my case, I expect people to act as I do in a video game. That is, to clarify, to take it easily and not be worked up over an arguably minute facet of the game as a whole.
To be an adult, and to be responsible for your own fun and engagement, both of which are standards you set, and not others.
Of course, one might also argue that the game, in its entirety, is PVP. That would include jockeying for resources, in which case entitlement again is thrown out the window in the interest of sport, but I'm not so hyper-competitive that I do this out of any sense of sportsmanship, or even ill-will, which doesn't belong in sporting circles to begin with.
I hope this has been supportive enough, because explaining this side of this dubious issue is my own courtesy to you.
Okay.
So, yeah, no one is required to be courteous.
Thats kinda the whole point of courtesy.
Its not required. You do it, because its polite, because its kind, because it's the right thing to do. Especially when you know that doing otherwise is an inconvenience for others.
I'm not going to require anyone to be courteous. I will, however, notice when people choose not to be. And I will think that person is an inconsiderate jerk.
If you don't care what I think, cool. Go on with your day, blithe spirit, without consideration for your fellow players.
If you do care, well, a little common courtesy is all it takes.
I suppose the question at this point would be along the vein of:
If you're not being denied what is owed to you, what justification is there for open hostility and name-calling?
To argue there is one is to argue that you are more important and imperative to a stranger than they are to themselves.
magictucktuck wrote: »my bad my bags are just always full and its a pain to go delete like 3 things for trash
SaxonCrusader wrote: »Would you like a hug?
SaxonCrusader wrote: »You look like you've had a bad day.
SaxonCrusader wrote: »But fear not.
SaxonCrusader wrote: »We all have days like that.
SaxonCrusader wrote: »Sometimes we just need to let off some steam.
SaxonCrusader wrote: »Would you like a chill pill with those milk and cookies?
SaxonCrusader wrote: »Anyone else have a better way of trying to comprehend what's going on? The passivity and awkwardly condescending politeness isn't really my cup of tea.
This advice may not work as intended.If you see a chest and its unlocked, do not touch it or you will reset the timer.
My mommy always says that only bad people don't share their loot. But I'm a good boy! Therefore I couldn't care less if there are other people farming in this zone and I will call them all the dirty names I know if they only dare to stand between me and fun. Especially, if they speak to me politely!
Actually, few of said names were quite a finding to me, so I have memorized them for further usage.
That aside, I really do wonder if there is an option to penalize this kind of behaviour in game. I mean, reporting people for throwing mud balls surely feels nice, but it's a bit too harsh — if you do it in the wrong time and to the wrong category, they can really get banned. I say, we could have a better solution than swallowing them bitter tears of despair and ban-hammering each other to near-death state.
How do you feel about a set of not-so-subtle in-game restrictions?
Let's say, Jimmy has a weekend and no brakes when it comes to getting at people's nerves. He gets reported to the category of "inappropriate behaviour v.2" once, then twice more and the day after the boy discovers his own mount stripped of 20 levels of speed. Or that he can't sell items at guild stores for a certain period of time. Or that a blazing mark saying "I'M A BAD BOY, DON'T GO NEAR ME" appears over heads of all his characters and follows them to the very character selection menu. The latter would be really nice, in my opinion. Appropriate, too.
And please, don't think that I simply needed to vent — I have been doing that for an hour prior to visiting the forum — it's just some people really ask for several lessons of good manners. And one can only tolerate so much of inhumane behaviour before attempting to fight the fire with fire.
Androconium wrote: »This advice may not work as intended.If you see a chest and its unlocked, do not touch it or you will reset the timer.
I work runs of treasure chests in 4 zones, that are in excess of 20 chests each. Other players are doing the same thing.
We aren't running past and go "Oh my!! A treasure chest!! - what a find!!!"
When you're running along for 15-20 minutes and finding nothing but chests marked 'OPEN" or 'SIMPLE' and spaces where the 'ADVANCED' and 'MASTER' used to be, then it does get frustrating. If you choose to run on without stopping, you eventually come across the person with the fast mount, 780CP and speed buffs that is taking all the cherries and leaving the stalks and pits behind.
You also recognise them as sellers in the bigger guilds. I am one of them also. But I also know that my character has 200 inventory slots and that takes around 2 hours to fill, on a good day.
You can set up the trash function to move unwanted items there until you are ready to delete them. This means that you don't have to stop and rifle through your inventory looking for rubbish to dump so that you can get that last item (always the most valuable).
It is very rare to find loot that is below CP160 level. So it isn't newer players doing this.
The point is time. My time is being wasted by someone else who can't be bothered to manage their own inventory. That's it.
The morality of this is largely irrelevant. But I don't like it; and I'm telling you that.
Androconium wrote: »My time is being wasted by someone else who can't be bothered to manage their own inventory. That's it.
So if they looted everything, there would be no chest because it hasnt respawned (the timer is always the same whether it's fully or partially looted) and you would catch up to them and still would not have opened a chest because someone beat you to it minutes before.
VaranisArano wrote: »
Because if you are CP 160+, you ought to be able to have enough inventory spaces to not leave trash in chests or worms in flowers.
.
xenowarrior92eb17_ESO wrote: »I just read the title...welcome to my ignore list.
@Snaekd also you speak of good manners and all that yet u are complaining when others call you names for not picking up your things? guess what if you decide to leave stuff in to a chest you block the despawn/respawn rates for over an hour also if you leave stuff there means you don't want it thus going in to the category of garbage and trash so you are expecting others to come and pick up/clean up after you and do it for free and be happy about it? speaking about hypocrisy...you want to penalize people for bad behavior? good that is awesome...then start with yourself and pick up your trash cuz we are not your personal trash disposal team.
I dont think the concept is fully understood.
If you see unlocked chest, it means someone is farming them.
Regardless of items taken, that chest location will respawn in 8-10 minutes.
If the person took everything and you are coming behind them within that time period, you wouldn't even see a chest.
So, why is this a big deal? Open or not, if you are within the respawn interval, you are not getting whatever you are farming for.
If anything, being that farming time is precious apparantly, having an unlocked chest should be a signal to go to a different farm.
In theory if they opened the same chest path as you and loot all, you would waste much more time looking for ghost chests.
Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »VaranisArano wrote: »Judas Helviaryn wrote: »prof-dracko wrote: »Sometimes when I'm bored I go around zones and unlock chests without looting anything. Is that being helpful or not? Genuine question, but if you came across an unlocked chest that still had 100ish gold, malachite shards ect. would you be mad or annoyed?
Most of the entitled types would be annoyed, and automatically assume something of greater value were already removed from the chest.
Seeing as how unlocked chests disappear after exactly ten minutes, and seeing as how we cannot test whether that prevents another chest from spawning for the ten minute duration, OR all chests have a ten minute cool down between disappearing and spawning in another location, regardless of the initial chest's status, I'm not particularly bothered by finding, nor leaving, half filled chests behind.
So hi. I'm Judas, and I leave open chests out in the world. Come, enragement child, I shall accept your feelings unequivocally and with due love and support.
(Not meant towards my quotee here.)
Well, the exp was certainly already removed along with the Legerdemain experience. So no, its not helpful to just unlock a chest and leave it.
I'll take some of that unequivocal love and support, because I do think that people deliberately leaving trash in chests are selfish jerks. Its not hard to manage your inventory so you dont have to leave trash behind even without ESO+, but it does take making courtesy to your fellow players a priority.
The issue is that people aren't due what they define as courtesy, or indeed due courtesy at all. Courtesy itself, by nature, is never a requirement at any level, including societal. That is the prime difference between a courtesy, and an obligation.
It is up to the potentially courteous to determine whether the social good-will they would receive is worth the inconvenience they levy onto their own playtime, and in my case, I expect people to act as I do in a video game. That is, to clarify, to take it easily and not be worked up over an arguably minute facet of the game as a whole.
To be an adult, and to be responsible for your own fun and engagement, both of which are standards you set, and not others.
Of course, one might also argue that the game, in its entirety, is PVP. That would include jockeying for resources, in which case entitlement again is thrown out the window in the interest of sport, but I'm not so hyper-competitive that I do this out of any sense of sportsmanship, or even ill-will, which doesn't belong in sporting circles to begin with.
I hope this has been supportive enough, because explaining this side of this dubious issue is my own courtesy to you.
Okay.
So, yeah, no one is required to be courteous.
Thats kinda the whole point of courtesy.
Its not required. You do it, because its polite, because its kind, because it's the right thing to do. Especially when you know that doing otherwise is an inconvenience for others.
I'm not going to require anyone to be courteous. I will, however, notice when people choose not to be. And I will think that person is an inconsiderate jerk.
If you don't care what I think, cool. Go on with your day, blithe spirit, without consideration for your fellow players.
If you do care, well, a little common courtesy is all it takes.
I suppose the question at this point would be along the vein of:
If you're not being denied what is owed to you, what justification is there for open hostility and name-calling?
To argue there is one is to argue that you are more important and imperative to a stranger than they are to themselves.
Is that not a selfish inclination?
I dont think the concept is fully understood.
If you see unlocked chest, it means someone is farming them.
Regardless of items taken, that chest location will respawn in 8-10 minutes.
If the person took everything and you are coming behind them within that time period, you wouldn't even see a chest.
So, why is this a big deal? Open or not, if you are within the respawn interval, you are not getting whatever you are farming for.
If anything, being that farming time is precious apparantly, having an unlocked chest should be a signal to go to a different farm.
In theory if they opened the same chest path as you and loot all, you would waste much more time looking for ghost chests.
You claim you do a lot of chest runs yet you clearly demonstrate that you have no clue as to how the chest respawn timers actually work.Androconium wrote: »My time is being wasted by someone else who can't be bothered to manage their own inventory.
Finally , someone who actually understands how chest respawns work!