FrancisCrawford wrote: »
phileunderx2 wrote: »Lots of us play sorc and never take them to pvp and right now the sheild changes are making our characters unplayable in solo pve content. I don't think anyone ever complained about us , the complaints were about pvp sorcs and sheild stacking. Feels bad. 😕
Combat pets will now take 0 damage while in a Dungeon, Trial, or Group Arena.
Mystrius_Archaion wrote: »ruikkarikun wrote: »@ZOS_GinaBruno
From other thread: (wold boss)
- PTS3, Volatile familiar dies in a single take, two if having luck.
- Live, Volatile familiar takes 4-6 hits before he dies, without shields.Mystrius_Archaion wrote: »There weren't any changes to pets other than the "0 damage in group content" so this can't be right. The pets on live and PTS should have the exact same resistance and health and therefore survive, unshielded, the same amount of hits.
This looks like hyperbole using false information without any testing or video to back it up, especially when video is easy to make right now on the same world boss on live and PTS since they are still separate.
I'm the one that posted that info he quoted. I'm not going to make any videos for this, it's very easy to check.
1. Go to Alik'r Desert -> Giant camp -> Lonely Papa boss
2. Try it on live with your pet sorc, no shields, no healing. Just let one of your pets fight the boss
3. Count how many times it takes for a boss to kill your pet
Do the same on the PTS3. Notice the that your pet will be dead in 1-2x takes.
The problem is I don't believe it.
Something would need to have drastically changed for that drastic a difference, so this requires proof to earn a "fix" if it is broken in that way.
There are only 3 ways this could have happened given the circumstances you insist on, no shields(changed this pts) and no heals(so changes to that don't affect results), which would be either the pet health changed(no notes about that) or the pet resistances changed(also no notes about that) or the world boss's damage changed(also no notes about that).
What changed?
Did you gear the exact same, not a set that was nerfed? Did you slot the same skills and passives and none of them were nerfed, like less max magicka? Pet strength is based on your max stats.
You have to back up your assertions since you tested it. At least post what gear you were wearing on Live and PTS and how it was enchanted and every passive skill you have spent skill points on and what active skills are slotted and their rank. Post the damage numbers the boss does to your pet that you can see with the default UI combat numbers.
If you're reluctant to video then that would at least help.
FYI, It's not easy for us to check your results:
1) We may not have sorcerers of that level on live.
2) We don't have the same gear on live which uses valuable resources that take time to get.
You can test this easily but everybody else who isn't ready for that on live can't, even if PTS gives a template with everything.
90% of people with the flawless title i see, are petsorcs, vMA is supposed to be the hardest solo content, but right know its a walk in the park for petsorcs.
Im not saying that petsorcs are OP, im just saying that they are OP for vMA
90% of people with the flawless title i see, are petsorcs, vMA is supposed to be the hardest solo content, but right know its a walk in the park for petsorcs.
Im not saying that petsorcs are OP, im just saying that they are OP for vMA
Did you see Rich Lamberd's vMA live gameplay on his Stam-Plar? That was like a walk in the park too.
I am sure it has been mentioned, the PTS now has pets that cannot dye in PvE trials and such.Combat pets will now take 0 damage while in a Dungeon, Trial, or Group Arena.
With that, when I run a pet on my sorc I have only had the pet die to the boss at the end of the ice round. Keep your shields up, though shields are getting nerfed as the pet is getting buffed.
Read the PTS patch notes.
Mystrius_Archaion wrote: »ruikkarikun wrote: »@ZOS_GinaBruno
From other thread: (wold boss)
- PTS3, Volatile familiar dies in a single take, two if having luck.
- Live, Volatile familiar takes 4-6 hits before he dies, without shields.Mystrius_Archaion wrote: »There weren't any changes to pets other than the "0 damage in group content" so this can't be right. The pets on live and PTS should have the exact same resistance and health and therefore survive, unshielded, the same amount of hits.
This looks like hyperbole using false information without any testing or video to back it up, especially when video is easy to make right now on the same world boss on live and PTS since they are still separate.
I'm the one that posted that info he quoted. I'm not going to make any videos for this, it's very easy to check.
1. Go to Alik'r Desert -> Giant camp -> Lonely Papa boss
2. Try it on live with your pet sorc, no shields, no healing. Just let one of your pets fight the boss
3. Count how many times it takes for a boss to kill your pet
Do the same on the PTS3. Notice the that your pet will be dead in 1-2x takes.
The problem is I don't believe it.
Something would need to have drastically changed for that drastic a difference, so this requires proof to earn a "fix" if it is broken in that way.
There are only 3 ways this could have happened given the circumstances you insist on, no shields(changed this pts) and no heals(so changes to that don't affect results), which would be either the pet health changed(no notes about that) or the pet resistances changed(also no notes about that) or the world boss's damage changed(also no notes about that).
What changed?
Did you gear the exact same, not a set that was nerfed? Did you slot the same skills and passives and none of them were nerfed, like less max magicka? Pet strength is based on your max stats.
You have to back up your assertions since you tested it. At least post what gear you were wearing on Live and PTS and how it was enchanted and every passive skill you have spent skill points on and what active skills are slotted and their rank. Post the damage numbers the boss does to your pet that you can see with the default UI combat numbers.
If you're reluctant to video then that would at least help.
FYI, It's not easy for us to check your results:
1) We may not have sorcerers of that level on live.
2) We don't have the same gear on live which uses valuable resources that take time to get.
You can test this easily but everybody else who isn't ready for that on live can't, even if PTS gives a template with everything.
PTS and Live have the exact same characters with the exact same gear. So no change. My stats are exactly the same on both. You don't have to believe it, your choice. Easy to try whatever you have on yourself (your pet sorc that is). It doesn't matter what you wear or on what lev you are, as long it's identical on both servers (with same set stats) for you, so you can compare it.
What you didn't include is the 4th part - something is broken currently on PTS3 (like bastion not upping any of the shield numbers) and hopefully will be fixed in PTS4 or so.

Mystrius_Archaion wrote: »ruikkarikun wrote: »@ZOS_GinaBruno
From other thread: (wold boss)
- PTS3, Volatile familiar dies in a single take, two if having luck.
- Live, Volatile familiar takes 4-6 hits before he dies, without shields.Mystrius_Archaion wrote: »There weren't any changes to pets other than the "0 damage in group content" so this can't be right. The pets on live and PTS should have the exact same resistance and health and therefore survive, unshielded, the same amount of hits.
This looks like hyperbole using false information without any testing or video to back it up, especially when video is easy to make right now on the same world boss on live and PTS since they are still separate.
I'm the one that posted that info he quoted. I'm not going to make any videos for this, it's very easy to check.
1. Go to Alik'r Desert -> Giant camp -> Lonely Papa boss
2. Try it on live with your pet sorc, no shields, no healing. Just let one of your pets fight the boss
3. Count how many times it takes for a boss to kill your pet
Do the same on the PTS3. Notice the that your pet will be dead in 1-2x takes.
The problem is I don't believe it.
Something would need to have drastically changed for that drastic a difference, so this requires proof to earn a "fix" if it is broken in that way.
There are only 3 ways this could have happened given the circumstances you insist on, no shields(changed this pts) and no heals(so changes to that don't affect results), which would be either the pet health changed(no notes about that) or the pet resistances changed(also no notes about that) or the world boss's damage changed(also no notes about that).
What changed?
Did you gear the exact same, not a set that was nerfed? Did you slot the same skills and passives and none of them were nerfed, like less max magicka? Pet strength is based on your max stats.
You have to back up your assertions since you tested it. At least post what gear you were wearing on Live and PTS and how it was enchanted and every passive skill you have spent skill points on and what active skills are slotted and their rank. Post the damage numbers the boss does to your pet that you can see with the default UI combat numbers.
If you're reluctant to video then that would at least help.
FYI, It's not easy for us to check your results:
1) We may not have sorcerers of that level on live.
2) We don't have the same gear on live which uses valuable resources that take time to get.
You can test this easily but everybody else who isn't ready for that on live can't, even if PTS gives a template with everything.
Valera Progib wrote: »We suggested to mane pets immune to NPC damage and be untargetable by them, huh, good going.
This is really incredible - such great ideas and suggestions by community and ZoS does this.... ahahahaha
BrightOblivion wrote: »I am sure it has been mentioned, the PTS now has pets that cannot dye in PvE trials and such.Combat pets will now take 0 damage while in a Dungeon, Trial, or Group Arena.
With that, when I run a pet on my sorc I have only had the pet die to the boss at the end of the ice round. Keep your shields up, though shields are getting nerfed as the pet is getting buffed.
Read the PTS patch notes.
If you read them more closely, you'd find that the immortal pets only exist in dungeons, trials, and group arenas, none of which vMA as a solo arena is.