MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
StamWhipCultist wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
You need to cry harder, see sorcs? They cried 24/7 like toddlers and zos reverted shield cast time to instant.
Deep Fissure should have kept the stun and received Major Breach as a buff.
One of the Swarm morphs should be magicka and have a Dot-Execute function similar to Poison Injection. The other should be a stamina morph with a snare that increases over time. (Effects increase the longer the insects feast on you)
Dive should set Off-Blance.
It‘s truly frustrating that there‘s no imagination behind the skills to create viable gameplay. The adjustments would be easy and not have hurt the ongoing magsorc/magnb meta that reigns.
Just so much potential wasted on the class for PVE/PVP.
Not to mention the lazy animation for Shalks.
And they can fix them so easly by buffing the frost dmg,
One Idea:
Icy Aura needs to be reworked, really, that ability is not even worth two skillpoints atm. Make it part of Glacial presence or remove it and add something else that will benefit the magicka warden as that is the spec that needs the most help like something called Shatter: When you deal critical frost direct damage to an imobilized target, it shatters receaving X DMG and gets debuffed with Minor Breach and Minor Fracture for X seconds. This ability can proc once every X seconds. This would buff both magicka warden and PVE warden tanks.
Instead on Advanced species Buff they should have buffed Piercing cold to buff only magicka wardens not stamdens.
MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking, easily well over that number using bi-stat food with someone providing orbs and ele.
LiquidPony wrote: »What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking (I know my Fetcher uptime is not good, I don't have a great "rotation"), easily well over that number using bi-stat food with someone providing orbs and ele.
LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking (I know my Fetcher uptime is not good, I don't have a great "rotation"), easily well over that number using bi-stat food with someone providing orbs and ele.
StamWhipCultist wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
You need to cry harder, see sorcs? They cried 24/7 like toddlers and zos reverted shield cast time to instant.
StamWhipCultist wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
You need to cry harder, see sorcs? They cried 24/7 like toddlers and zos reverted shield cast time to instant.
Let's conveniently forget how sorcs are a pure DPS class with zero utility and cannot respec into the top PvP spec, trial quality tank or trial quality healer.
LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking, easily well over that number using bi-stat food with someone providing orbs and ele.
Yes, well the problem is regarding diversity and the fun of the game. I've seen different builds perform simmilary on other classes but Magden needs the same cheese to score that high. We do not want to be top or anything just that the warden gets more versatility.
They can do that easly by moving the bonus from Advanced Species to Piercing Cold. At least that. A new passive in place of Icy Aura to help Frost DPS would be cool but IF the buff that Advanced species recieved is moved to Piercing cold ramping it up to 10% or even 12%, Magicka warden could be on the right road while keeping the stamina warden from getting any more stronger as it already is quite strong.
I know that many would worry about the bear beeing nerfed, and regarding that i think that the active Damage(The execute) should be reduced, but the bear auto attack dmg should be reverted to current live if the buff from Advanced species is replaced by a buff to Piercing cold.
This could also fix the frost staff problem.
@Joy_Division
Joy_Division wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking, easily well over that number using bi-stat food with someone providing orbs and ele.
Yes, well the problem is regarding diversity and the fun of the game. I've seen different builds perform simmilary on other classes but Magden needs the same cheese to score that high. We do not want to be top or anything just that the warden gets more versatility.
They can do that easly by moving the bonus from Advanced Species to Piercing Cold. At least that. A new passive in place of Icy Aura to help Frost DPS would be cool but IF the buff that Advanced species recieved is moved to Piercing cold ramping it up to 10% or even 12%, Magicka warden could be on the right road while keeping the stamina warden from getting any more stronger as it already is quite strong.
I know that many would worry about the bear beeing nerfed, and regarding that i think that the active Damage(The execute) should be reduced, but the bear auto attack dmg should be reverted to current live if the buff from Advanced species is replaced by a buff to Piercing cold.
This could also fix the frost staff problem.
@Joy_Division
Our internal DPs testing (mostly done by @stileanima , who is a very strong warden player) came out differently than ZOS's (lower). Also we had a different interpretation of the data. Stiles has indicated that is is hard to simulate a raid environment and account for the differing variables so we're not 100% sure exactly where Warden DPS is.
The reps think that even if the numbers are kosher, we still believe warden game-play and options to get that DPS can be improved. We'd like a reform to Swarm, we'd rather not the bear to be hit with a nerf, we think more frost options should be made available, stuff like that. Passive cold damage is something to consider for sure, but pure damage wardens will go for lightning/inferno and I'm guessing that why the damage bonus went into advanced species because all warden interested in some sort of damage will use those. Just a guess though.
Joy_Division wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking, easily well over that number using bi-stat food with someone providing orbs and ele.
Yes, well the problem is regarding diversity and the fun of the game. I've seen different builds perform simmilary on other classes but Magden needs the same cheese to score that high. We do not want to be top or anything just that the warden gets more versatility.
They can do that easly by moving the bonus from Advanced Species to Piercing Cold. At least that. A new passive in place of Icy Aura to help Frost DPS would be cool but IF the buff that Advanced species recieved is moved to Piercing cold ramping it up to 10% or even 12%, Magicka warden could be on the right road while keeping the stamina warden from getting any more stronger as it already is quite strong.
I know that many would worry about the bear beeing nerfed, and regarding that i think that the active Damage(The execute) should be reduced, but the bear auto attack dmg should be reverted to current live if the buff from Advanced species is replaced by a buff to Piercing cold.
This could also fix the frost staff problem.
@Joy_Division
Our internal DPs testing (mostly done by @stileanima , who is a very strong warden player) came out differently than ZOS's (lower). Also we had a different interpretation of the data. Stiles has indicated that is is hard to simulate a raid environment and account for the differing variables so we're not 100% sure exactly where Warden DPS is.
The reps think that even if the numbers are kosher, we still believe warden game-play and options to get that DPS can be improved. We'd like a reform to Swarm, we'd rather not the bear to be hit with a nerf, we think more frost options should be made available, stuff like that. Passive cold damage is something to consider for sure, but pure damage wardens will go for lightning/inferno and I'm guessing that why the damage bonus went into advanced species because all warden interested in some sort of damage will use those. Just a guess though.
Joy_Division wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking, easily well over that number using bi-stat food with someone providing orbs and ele.
Yes, well the problem is regarding diversity and the fun of the game. I've seen different builds perform simmilary on other classes but Magden needs the same cheese to score that high. We do not want to be top or anything just that the warden gets more versatility.
They can do that easly by moving the bonus from Advanced Species to Piercing Cold. At least that. A new passive in place of Icy Aura to help Frost DPS would be cool but IF the buff that Advanced species recieved is moved to Piercing cold ramping it up to 10% or even 12%, Magicka warden could be on the right road while keeping the stamina warden from getting any more stronger as it already is quite strong.
I know that many would worry about the bear beeing nerfed, and regarding that i think that the active Damage(The execute) should be reduced, but the bear auto attack dmg should be reverted to current live if the buff from Advanced species is replaced by a buff to Piercing cold.
This could also fix the frost staff problem.
@Joy_Division
Our internal DPs testing (mostly done by @stileanima , who is a very strong warden player) came out differently than ZOS's (lower). Also we had a different interpretation of the data. Stiles has indicated that is is hard to simulate a raid environment and account for the differing variables so we're not 100% sure exactly where Warden DPS is.
The reps think that even if the numbers are kosher, we still believe warden game-play and options to get that DPS can be improved. We'd like a reform to Swarm, we'd rather not the bear to be hit with a nerf, we think more frost options should be made available, stuff like that. Passive cold damage is something to consider for sure, but pure damage wardens will go for lightning/inferno and I'm guessing that why the damage bonus went into advanced species because all warden interested in some sort of damage will use those. Just a guess though.
Thanks, glad to see the problems are known. Now only if ZOS acknowledges them. I am aware that coding those abilities takes time and so the easiest thing they could do now is change Icy aura into a Frost dmg passive with only two ranks to code.
Still i won't complain if they fix Fetcher infection, make it act like an execute and i bet that i won't be the only one that will accept the trade-off we got with the cost increase and bear dmg reduced.
Cheers!
MLGProPlayer wrote: »Joy_Division wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking, easily well over that number using bi-stat food with someone providing orbs and ele.
Yes, well the problem is regarding diversity and the fun of the game. I've seen different builds perform simmilary on other classes but Magden needs the same cheese to score that high. We do not want to be top or anything just that the warden gets more versatility.
They can do that easly by moving the bonus from Advanced Species to Piercing Cold. At least that. A new passive in place of Icy Aura to help Frost DPS would be cool but IF the buff that Advanced species recieved is moved to Piercing cold ramping it up to 10% or even 12%, Magicka warden could be on the right road while keeping the stamina warden from getting any more stronger as it already is quite strong.
I know that many would worry about the bear beeing nerfed, and regarding that i think that the active Damage(The execute) should be reduced, but the bear auto attack dmg should be reverted to current live if the buff from Advanced species is replaced by a buff to Piercing cold.
This could also fix the frost staff problem.
@Joy_Division
Our internal DPs testing (mostly done by @stileanima , who is a very strong warden player) came out differently than ZOS's (lower). Also we had a different interpretation of the data. Stiles has indicated that is is hard to simulate a raid environment and account for the differing variables so we're not 100% sure exactly where Warden DPS is.
The reps think that even if the numbers are kosher, we still believe warden game-play and options to get that DPS can be improved. We'd like a reform to Swarm, we'd rather not the bear to be hit with a nerf, we think more frost options should be made available, stuff like that. Passive cold damage is something to consider for sure, but pure damage wardens will go for lightning/inferno and I'm guessing that why the damage bonus went into advanced species because all warden interested in some sort of damage will use those. Just a guess though.
Thanks, glad to see the problems are known. Now only if ZOS acknowledges them. I am aware that coding those abilities takes time and so the easiest thing they could do now is change Icy aura into a Frost dmg passive with only two ranks to code.
Still i won't complain if they fix Fetcher infection, make it act like an execute and i bet that i won't be the only one that will accept the trade-off we got with the cost increase and bear dmg reduced.
Cheers!
Get rid of the damage nerf to eternal guardian and reduce the cost/increase the effectiveness of swarm and we're good to go.
MLGProPlayer wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking (I know my Fetcher uptime is not good, I don't have a great "rotation"), easily well over that number using bi-stat food with someone providing orbs and ele.
~57k is pretty standard for the other magicka classes on PTS.
LiquidPony wrote: »MLGProPlayer wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking (I know my Fetcher uptime is not good, I don't have a great "rotation"), easily well over that number using bi-stat food with someone providing orbs and ele.
~57k is pretty standard for the other magicka classes on PTS.
I doubt any magicka spec is hitting 57k solo on the PTS right now. Maybe magblades, I'm not sure, I saw Get Em Shauna post a ~54k parse last week.
The 57k parses are grouped up with Combat Prayer, Infallible Aether, Orbs, and Ele Drain. Or at least the 57k magsorc and magplar parses I've seen were done like that.
Deep Fissure should have kept the stun and received Major Breach as a buff.
One of the Swarm morphs should be magicka and have a Dot-Execute function similar to Poison Injection. The other should be a stamina morph with a snare that increases over time. (Effects increase the longer the insects feast on you)
Dive should set Off-Blance.
It‘s truly frustrating that there‘s no imagination behind the skills to create viable gameplay. The adjustments would be easy and not have hurt the ongoing magsorc/magnb meta that reigns.
Just so much potential wasted on the class for PVE/PVP.
LiquidPony wrote: »MLGProPlayer wrote: »LiquidPony wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
What are other magicka specs parsing solo on the 6mil on PTS right now?
Maybe I just haven't figured out what to do with a sorc yet, but I'm parsing way higher on PTS with a magwarden than I am a magsorc.
It's a bit of cheese (Zaan + Trap), but that's where all of those super-high magblade parses come from. Admittedly I know absolutely nothing about magwarden, just created one on PTS a few days ago to see how it'd parse. I imagine that will go over 50k with a bit of tweaking (I know my Fetcher uptime is not good, I don't have a great "rotation"), easily well over that number using bi-stat food with someone providing orbs and ele.
~57k is pretty standard for the other magicka classes on PTS.
I doubt any magicka spec is hitting 57k solo on the PTS right now. Maybe magblades, I'm not sure, I saw Get Em Shauna post a ~54k parse last week.
The 57k parses are grouped up with Combat Prayer, Infallible Aether, Orbs, and Ele Drain. Or at least the 57k magsorc and magplar parses I've seen were done like that.
I agree, 57k solo for any other class sounds hyperbolic (but if there are pictures, I’d love to see them!). But the spell strategist set is imaginably inflating magicka parses a significant amount. I wouldn’t doubt that every magicka class is breaking 50k solo in the hands of skilled players now.
StamWhipCultist wrote: »MLGProPlayer wrote: »I'm really confused as to why you nerfed the weakest class in the game. They are parsing way behind the other magicka classes on PTS right now (they would have even without all the nerfs).
Could someone from the dev team please explain their logic and provide some evidence (like DPS parses) to justify their decisions?
Considering I paid money for this class, I demand some kind of customer service.
Thanks.
You need to cry harder, see sorcs? They cried 24/7 like toddlers and zos reverted shield cast time to instant.