GoodFella146 wrote: »Picture a non-sorc for a second (though sorc has it pretty bad too now):
You're already in light armor so your resistances are low. Now your shield is nerfed because zos doesn't know how to do anything but nerf *** into the ground.
How are you going to survive all this damage you have previous been able to, like say for vMA or PvP? Lots of ppl are suggesting run heavy armor but then what is the point of having anything but heavy armor in the game? Zos is basically then deleting light armor? I'm very curious to see what these upcoming notes will look like....
You know... heal? Become tanky? How do you think all of us mDKs have done it for years?
Wear impreg? Or wizards? Or pariah? Or brass?
TLDR: l2p
You know... heal? Become tanky? How do you think all of us mDKs have done it for years?
You can use traits to increase resist. Sorc heals are locked behind pets but that doesn't mean you cant use them. And you still have access to resto staff which is all healing...
Wear impreg? Or wizards? Or pariah? Or brass?
TLDR: l2p
pariah is heavy OP said light
impreg isnt doing anything other than crit resist and light is abysmally low resist even in the best set up with signifficantly less phys resist than stam
also where are wer doing to run a dmg set with that given that you need shacke on light to have stam to cc break
^^
brass and wizards
GoodFella146 wrote: »Picture a non-sorc for a second (though sorc has it pretty bad too now):
You're already in light armor so your resistances are low. Now your shield is nerfed because zos doesn't know how to do anything but nerf *** into the ground.
How are you going to survive all this damage you have previous been able to, like say for vMA or PvP? Lots of ppl are suggesting run heavy armor but then what is the point of having anything but heavy armor in the game? Zos is basically then deleting light armor? I'm very curious to see what these upcoming notes will look like....
You know... heal? Become tanky? How do you think all of us mDKs have done it for years?
Exactly what I am saying! I run all mag classes and sorc is really the only one I used shields on. Also fyi all my builds are very high dmg, they can take still survive more than fine, compte against any other players (really comes down to skill at that point) and are also able if not even better in 1vx than builds that do run shields.
Doctordarkspawn wrote: »You know... heal? Become tanky? How do you think all of us mDKs have done it for years?
That's not even an option for PVE considering these damage numbers from vet blackrose from Code.
https://cdn.discordapp.com/attachments/466268124421947417/493175899966013450/Screenshot_20180922_165038.png
You know... heal? Become tanky? How do you think all of us mDKs have done it for years?
Exactly what I am saying! I run all mag classes and sorc is really the only one I used shields on. Also fyi all my builds are very high dmg, they can take still survive more than fine, compte against any other players (really comes down to skill at that point) and are also able if not even better in 1vx than builds that do run shields.
But:
Magdk: Their Spammable heals and any ult they use restores health
MagNB: Their Spammable heals
Magplar: Their Spammable heals and they have an entire skillline dedicated to healing.
I think people just keep leaving out the fact that almost every other class has a spammable that also heals them. Or they have some form of reactive healing that is instant.
Wardens at least have an entire healing tree and a powerful ult that can heal them very consistently. But Wardens will still be in trouble this patch.
Sorcs, nothing. Their damage healing ability really needs a shield to work under to be effective and it only works off of crit damage. Their active heal takes a second to work and is extremely clunky. Or they waste 2 bar slots to run a pet that dies just for a heal.