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MAGICKA WARDENS, are you satisfied with the new changes come with update 20???

  • OtarTheMad
    OtarTheMad
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    Kind of, the new changes are heading toward a good direction.
    I don't like that they kept the heal on Arctic Wind when Magden's have the Green Balance line, should be damage. I also think the boost to Swarm is odd and the bear nerf as well but overall they are trying to head in the right direction.


    EDIT- However ZOS has a bad habit of heading in the right direction and then taking the weirdest turns so, we'll see.
    Edited by OtarTheMad on September 20, 2018 12:51AM
  • hedna123b14_ESO
    hedna123b14_ESO
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    HELL NO!!!
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...
  • ESO_Nightingale
    ESO_Nightingale
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    HELL NO!!!
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Pr0Skygon
    Pr0Skygon
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    I can see why ZOS did these, but I don't agree with them.
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.

    I think at some point, ZOS did say that "Ice was suppose to be for CC and tank", which is just tunnel vision at this point :cry:
  • Xsorus
    Xsorus
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    The Arctic Blast Change is the worst; that change i could do without.
  • ESO_Nightingale
    ESO_Nightingale
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    HELL NO!!!
    Pr0Skygon wrote: »
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.

    I think at some point, ZOS did say that "Ice was suppose to be for CC and tank", which is just tunnel vision at this point :cry:

    It can actually be both because ive worked it out. we can get rid of trash morphs that noone uses and keep the effects people like that arent super useful. Morphs im talking about are Expansive Frost Cloak, Crystalized Slab and Frozen Retreat. These secondary effects have certain problems that ill list now ill also include arctic blast but its old version wasn't that bad.

    Expansive Frost Cloak: barely any wardens slot this skill because ice fortress also gives it to allies in an 8 meter radius it also has a problem with how many people it gives the buff to and doesn't smart target. It costs less but ice fortress gives an amazing effect instead. People on the warden discord have suggested giving this skill an ice aoe or to make it an "Ice Flames Of Oblivion" to help magdens out. Why it was made for healers in the first place is beyond me. Seems like a perfect candidate for a tank and dps morph.

    Crystallized Slab: this skill is utter garbage and you're wasting your time if you slot it over shimmering shield. Shimmering gives MAJOR HEROISM and Crystalized Slab gives a mind numbingly bad amount of damage for the trade off. Most people in the warden discord agree that this skill should be reworked to some magden defensive skill like a mag based full damage shield for example.

    Arctic Blast: (literally everyone ive spoken to agrees with this and im going to keep pushing it) make old arctic blast the base skill so that tanks who use polar gain that essential minor maim proc. And turn new blast into a really potent magden dps tool. Remove the tank heal from it and make it scale of max mag and spell damage. Thats what we want for it.
    The discord experimented with ideas of making it a line traveling aoe tornado like the one that that nereid pirate boss in vvardenfell had. Because that was unique and fun. If you added a stun to it then it would be a skill based stun with an effective aoe dot on it.

    (Blast counted as a Single Target Direct Damage skill, so it had a 30% chance once the Warden passive was counted. Gripping counted as a Direct Damage DoT and has a 15% chance once the Warden Passive is counted. Testing has been done, it’s a verified proc rate. Wall is a AoE DoT and has a 2% chance once the Destro Passive is counted)

    Frozen Retreat: this skill makes no sense. It teleports enemies and allies to the tank, putting allies in danger. The best thing to do to this skill would be to remove the enemy pull and change the immobilise to a stun(only if arctic blast didnt keep it) and/or increase its damage. This way it'll teleport you to the healer/magdps who is away from the danger.

    We can simply fix magden by buffing its ice skills. Change its really bad morphs into useful ones and the class is fixed. You keep your ice tank staff and we magdens get a needed dps buff. Its honestly that *** simple.
    Edited by ESO_Nightingale on September 20, 2018 7:12AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Drygon
    Drygon
    ✭✭✭
    Kind of, the new changes are heading toward a good direction.
    Pr0Skygon wrote: »
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.

    I think at some point, ZOS did say that "Ice was suppose to be for CC and tank", which is just tunnel vision at this point :cry:

    It can actually be both because ive worked it out. we can get rid of trash morphs that noone uses and keep the effects people like that arent super useful. Morphs im talking about are Expansive Frost Cloak, Crystalized Slab and Frozen Retreat. These secondary effects have certain problems that ill list now ill also include arctic blast but its old version wasn't that bad.

    Expansive Frost Cloak: barely any wardens slot this skill because ice fortress also gives it to allies in an 8 meter radius it also has a problem with how many people it gives the buff to and doesn't smart target. It costs less but ice fortress gives an amazing effect instead. People on the warden discord have suggested giving this skill an ice aoe or to make it an "Ice Flames Of Oblivion" to help magdens out. Why it was made for healers in the first place is beyond me. Seems like a perfect candidate for a tank and dps morph.

    Crystallized Slab: this skill is utter garbage and you're wasting your time if you slot it over shimmering shield. Shimmering gives MAJOR HEROISM and Crystalized Slab gives a mind numbingly bad amount of damage for the trade off. Most people in the warden discord agree that this skill should be reworked to some magden defensive skill like a mag based full damage shield for example.

    Arctic Blast: (literally everyone ive spoken to agrees with this and im going to keep pushing it) make old arctic blast the base skill so that tanks who use polar gain that essential minor maim proc. And turn new blast into a really potent magden dps tool. Remove the tank heal from it and make it scale of max mag and spell damage. Thats what we want for it.
    The discord experimented with ideas of making it a line traveling aoe tornado like the one that that nereid pirate boss in vvardenfell had. Because that was unique and fun. If you added a stun to it then it would be a skill based stun with an effective aoe dot on it.

    (Blast counted as a Single Target Direct Damage skill, so it had a 30% chance once the Warden passive was counted. Gripping counted as a Direct Damage DoT and has a 15% chance once the Warden Passive is counted. Testing has been done, it’s a verified proc rate. Wall is a AoE DoT and has a 2% chance once the Destro Passive is counted)

    Frozen Retreat: this skill makes no sense. It teleports enemies and allies to the tank, putting allies in danger. The best thing to do to this skill would be to remove the enemy pull and change the immobilise to a stun(only if arctic blast didnt keep it) and/or increase its damage. This way it'll teleport you to the healer/magdps who is away from the danger.

    We can simply fix magden by buffing its ice skills. Change its really bad morphs into useful ones and the class is fixed. You keep your ice tank staff and we magdens get a needed dps buff. Its honestly that *** simple.

    I actually prefer Crystallized Slab, lower cost allows on the right build to be spammble while maintaining more spellpower. Also the projectile while i agree it needs a dmg buff it is quite usefull to proc Winterborn, chilled(Maim on the target that shots at you and the small dot that helps winterborn procs), and Its projectile travel line shows who is attacking you.
    I disagree on the DMG shield part for this morph, as it si not suposed to be that and it functions well as it is with the small exception that it need better scaling to match the Major Heroism that shimmering gives, that, or nerf the Shivering shield to 4.5 seconds and give us some other dmg Buff.

    Arctic blast would be cool as a travel stun . At the same time, the old one was cool and great for tanks and maybe it should remain that way if they implement the stun on Frozen retreat.
  • ESO_Nightingale
    ESO_Nightingale
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    HELL NO!!!
    Drygon wrote: »
    Pr0Skygon wrote: »
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.

    I think at some point, ZOS did say that "Ice was suppose to be for CC and tank", which is just tunnel vision at this point :cry:

    It can actually be both because ive worked it out. we can get rid of trash morphs that noone uses and keep the effects people like that arent super useful. Morphs im talking about are Expansive Frost Cloak, Crystalized Slab and Frozen Retreat. These secondary effects have certain problems that ill list now ill also include arctic blast but its old version wasn't that bad.

    Expansive Frost Cloak: barely any wardens slot this skill because ice fortress also gives it to allies in an 8 meter radius it also has a problem with how many people it gives the buff to and doesn't smart target. It costs less but ice fortress gives an amazing effect instead. People on the warden discord have suggested giving this skill an ice aoe or to make it an "Ice Flames Of Oblivion" to help magdens out. Why it was made for healers in the first place is beyond me. Seems like a perfect candidate for a tank and dps morph.

    Crystallized Slab: this skill is utter garbage and you're wasting your time if you slot it over shimmering shield. Shimmering gives MAJOR HEROISM and Crystalized Slab gives a mind numbingly bad amount of damage for the trade off. Most people in the warden discord agree that this skill should be reworked to some magden defensive skill like a mag based full damage shield for example.

    Arctic Blast: (literally everyone ive spoken to agrees with this and im going to keep pushing it) make old arctic blast the base skill so that tanks who use polar gain that essential minor maim proc. And turn new blast into a really potent magden dps tool. Remove the tank heal from it and make it scale of max mag and spell damage. Thats what we want for it.
    The discord experimented with ideas of making it a line traveling aoe tornado like the one that that nereid pirate boss in vvardenfell had. Because that was unique and fun. If you added a stun to it then it would be a skill based stun with an effective aoe dot on it.

    (Blast counted as a Single Target Direct Damage skill, so it had a 30% chance once the Warden passive was counted. Gripping counted as a Direct Damage DoT and has a 15% chance once the Warden Passive is counted. Testing has been done, it’s a verified proc rate. Wall is a AoE DoT and has a 2% chance once the Destro Passive is counted)

    Frozen Retreat: this skill makes no sense. It teleports enemies and allies to the tank, putting allies in danger. The best thing to do to this skill would be to remove the enemy pull and change the immobilise to a stun(only if arctic blast didnt keep it) and/or increase its damage. This way it'll teleport you to the healer/magdps who is away from the danger.

    We can simply fix magden by buffing its ice skills. Change its really bad morphs into useful ones and the class is fixed. You keep your ice tank staff and we magdens get a needed dps buff. Its honestly that *** simple.

    I actually prefer Crystallized Slab, lower cost allows on the right build to be spammble while maintaining more spellpower. Also the projectile while i agree it needs a dmg buff it is quite usefull to proc Winterborn, chilled(Maim on the target that shots at you and the small dot that helps winterborn procs), and Its projectile travel line shows who is attacking you.
    I disagree on the DMG shield part for this morph, as it si not suposed to be that and it functions well as it is with the small exception that it need better scaling to match the Major Heroism that shimmering gives, that, or nerf the Shivering shield to 4.5 seconds and give us some other dmg Buff.

    Arctic blast would be cool as a travel stun . At the same time, the old one was cool and great for tanks and maybe it should remain that way if they implement the stun on Frozen retreat.

    I prefer crystalized slab too. But at the moment you are at a massive disadvantage when you use it over shimmering like i explained. When i said most people agreed, that did not include myself i was in the minority. What i want for the skill is for it to scale the damage shield health off max magicka and for its base damage to be increased by 2.5x.

    For arctic blast what ive pitched is that they make arctic blast the base skill so it does that old blast damage when you purchase the skill. But you can either morph it to polar wind which also does the effect it has now or blast which would be a very potent ice dps tool.
    Edited by ESO_Nightingale on September 20, 2018 7:44AM
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Drygon
    Drygon
    ✭✭✭
    Kind of, the new changes are heading toward a good direction.
    Drygon wrote: »
    Pr0Skygon wrote: »
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.

    I think at some point, ZOS did say that "Ice was suppose to be for CC and tank", which is just tunnel vision at this point :cry:

    It can actually be both because ive worked it out. we can get rid of trash morphs that noone uses and keep the effects people like that arent super useful. Morphs im talking about are Expansive Frost Cloak, Crystalized Slab and Frozen Retreat. These secondary effects have certain problems that ill list now ill also include arctic blast but its old version wasn't that bad.

    Expansive Frost Cloak: barely any wardens slot this skill because ice fortress also gives it to allies in an 8 meter radius it also has a problem with how many people it gives the buff to and doesn't smart target. It costs less but ice fortress gives an amazing effect instead. People on the warden discord have suggested giving this skill an ice aoe or to make it an "Ice Flames Of Oblivion" to help magdens out. Why it was made for healers in the first place is beyond me. Seems like a perfect candidate for a tank and dps morph.

    Crystallized Slab: this skill is utter garbage and you're wasting your time if you slot it over shimmering shield. Shimmering gives MAJOR HEROISM and Crystalized Slab gives a mind numbingly bad amount of damage for the trade off. Most people in the warden discord agree that this skill should be reworked to some magden defensive skill like a mag based full damage shield for example.

    Arctic Blast: (literally everyone ive spoken to agrees with this and im going to keep pushing it) make old arctic blast the base skill so that tanks who use polar gain that essential minor maim proc. And turn new blast into a really potent magden dps tool. Remove the tank heal from it and make it scale of max mag and spell damage. Thats what we want for it.
    The discord experimented with ideas of making it a line traveling aoe tornado like the one that that nereid pirate boss in vvardenfell had. Because that was unique and fun. If you added a stun to it then it would be a skill based stun with an effective aoe dot on it.

    (Blast counted as a Single Target Direct Damage skill, so it had a 30% chance once the Warden passive was counted. Gripping counted as a Direct Damage DoT and has a 15% chance once the Warden Passive is counted. Testing has been done, it’s a verified proc rate. Wall is a AoE DoT and has a 2% chance once the Destro Passive is counted)

    Frozen Retreat: this skill makes no sense. It teleports enemies and allies to the tank, putting allies in danger. The best thing to do to this skill would be to remove the enemy pull and change the immobilise to a stun(only if arctic blast didnt keep it) and/or increase its damage. This way it'll teleport you to the healer/magdps who is away from the danger.

    We can simply fix magden by buffing its ice skills. Change its really bad morphs into useful ones and the class is fixed. You keep your ice tank staff and we magdens get a needed dps buff. Its honestly that *** simple.

    I actually prefer Crystallized Slab, lower cost allows on the right build to be spammble while maintaining more spellpower. Also the projectile while i agree it needs a dmg buff it is quite usefull to proc Winterborn, chilled(Maim on the target that shots at you and the small dot that helps winterborn procs), and Its projectile travel line shows who is attacking you.
    I disagree on the DMG shield part for this morph, as it si not suposed to be that and it functions well as it is with the small exception that it need better scaling to match the Major Heroism that shimmering gives, that, or nerf the Shivering shield to 4.5 seconds and give us some other dmg Buff.

    Arctic blast would be cool as a travel stun . At the same time, the old one was cool and great for tanks and maybe it should remain that way if they implement the stun on Frozen retreat.

    I prefer crystalized slab too. But at the moment you are at a massive disadvantage when you use it over shimmering like i explained. When i said most people agreed, that did not include myself i was in the minority. What i want for the skill is for it to scale the damage shield health off max magicka and for its base damage to be increased by 2.5x.

    For arctic blast what ive pitched is that they make arctic blast the base skill so it does that old blast damage when you purchase the skill. But you can either morph it to polar wind which also does the effect it has now or blast which would be a very potent ice dps tool.

    Hmm, idk what to say, i hit player for 3-4k with Slab projectiles and It procs Winterborn that deals arround 5k(average resistences taken in consideration) if it would provide a shield and had its dmg increase by that much it would make this combo quite OP indeed and a lot of people will scream nerf. We want our skills to be better but not that good as to be obvious and call for nerfs or make the majority of people play that way and create a new meta, that would be booring and at the same time nothing new, except cahnging the strong class. A 10% increase in DMG and an aditional effect except shields as i do not wanna see a cast time on this great skill would be good. An aditional effect could be minor ward and minor resolve for X seconds once all three shields have been broken.

    Want to point out, we do need a buff as magicka wardens but we do not want to become OP.
  • ESO_Nightingale
    ESO_Nightingale
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    ✭✭✭✭
    HELL NO!!!
    Drygon wrote: »
    Drygon wrote: »
    Pr0Skygon wrote: »
    Stamdens are now nearly on par with stamblades. Magdens are the lowest pve damage spec...

    Best way to buff magden is to buff ice but they are being very stubborn even though people have been wanting real ice dps for a long time. It goes to show that zos doesnt care about us.

    I think at some point, ZOS did say that "Ice was suppose to be for CC and tank", which is just tunnel vision at this point :cry:

    It can actually be both because ive worked it out. we can get rid of trash morphs that noone uses and keep the effects people like that arent super useful. Morphs im talking about are Expansive Frost Cloak, Crystalized Slab and Frozen Retreat. These secondary effects have certain problems that ill list now ill also include arctic blast but its old version wasn't that bad.

    Expansive Frost Cloak: barely any wardens slot this skill because ice fortress also gives it to allies in an 8 meter radius it also has a problem with how many people it gives the buff to and doesn't smart target. It costs less but ice fortress gives an amazing effect instead. People on the warden discord have suggested giving this skill an ice aoe or to make it an "Ice Flames Of Oblivion" to help magdens out. Why it was made for healers in the first place is beyond me. Seems like a perfect candidate for a tank and dps morph.

    Crystallized Slab: this skill is utter garbage and you're wasting your time if you slot it over shimmering shield. Shimmering gives MAJOR HEROISM and Crystalized Slab gives a mind numbingly bad amount of damage for the trade off. Most people in the warden discord agree that this skill should be reworked to some magden defensive skill like a mag based full damage shield for example.

    Arctic Blast: (literally everyone ive spoken to agrees with this and im going to keep pushing it) make old arctic blast the base skill so that tanks who use polar gain that essential minor maim proc. And turn new blast into a really potent magden dps tool. Remove the tank heal from it and make it scale of max mag and spell damage. Thats what we want for it.
    The discord experimented with ideas of making it a line traveling aoe tornado like the one that that nereid pirate boss in vvardenfell had. Because that was unique and fun. If you added a stun to it then it would be a skill based stun with an effective aoe dot on it.

    (Blast counted as a Single Target Direct Damage skill, so it had a 30% chance once the Warden passive was counted. Gripping counted as a Direct Damage DoT and has a 15% chance once the Warden Passive is counted. Testing has been done, it’s a verified proc rate. Wall is a AoE DoT and has a 2% chance once the Destro Passive is counted)

    Frozen Retreat: this skill makes no sense. It teleports enemies and allies to the tank, putting allies in danger. The best thing to do to this skill would be to remove the enemy pull and change the immobilise to a stun(only if arctic blast didnt keep it) and/or increase its damage. This way it'll teleport you to the healer/magdps who is away from the danger.

    We can simply fix magden by buffing its ice skills. Change its really bad morphs into useful ones and the class is fixed. You keep your ice tank staff and we magdens get a needed dps buff. Its honestly that *** simple.

    I actually prefer Crystallized Slab, lower cost allows on the right build to be spammble while maintaining more spellpower. Also the projectile while i agree it needs a dmg buff it is quite usefull to proc Winterborn, chilled(Maim on the target that shots at you and the small dot that helps winterborn procs), and Its projectile travel line shows who is attacking you.
    I disagree on the DMG shield part for this morph, as it si not suposed to be that and it functions well as it is with the small exception that it need better scaling to match the Major Heroism that shimmering gives, that, or nerf the Shivering shield to 4.5 seconds and give us some other dmg Buff.

    Arctic blast would be cool as a travel stun . At the same time, the old one was cool and great for tanks and maybe it should remain that way if they implement the stun on Frozen retreat.

    I prefer crystalized slab too. But at the moment you are at a massive disadvantage when you use it over shimmering like i explained. When i said most people agreed, that did not include myself i was in the minority. What i want for the skill is for it to scale the damage shield health off max magicka and for its base damage to be increased by 2.5x.

    For arctic blast what ive pitched is that they make arctic blast the base skill so it does that old blast damage when you purchase the skill. But you can either morph it to polar wind which also does the effect it has now or blast which would be a very potent ice dps tool.

    Hmm, idk what to say, i hit player for 3-4k with Slab projectiles and It procs Winterborn that deals arround 5k(average resistences taken in consideration) if it would provide a shield and had its dmg increase by that much it would make this combo quite OP indeed and a lot of people will scream nerf. We want our skills to be better but not that good as to be obvious and call for nerfs or make the majority of people play that way and create a new meta, that would be booring and at the same time nothing new, except cahnging the strong class. A 10% increase in DMG and an aditional effect except shields as i do not wanna see a cast time on this great skill would be good. An aditional effect could be minor ward and minor resolve for X seconds once all three shields have been broken.

    Want to point out, we do need a buff as magicka wardens but we do not want to become OP.

    I am not the greatest at numbers but i can give the ideas. Remember. The person has to shoot us with a projectile and its not just instant damage. 10% isnt enough
    We need around 100% or so more damage. Minor ward and resolve are boring and unneeded. We already have too many buffs to upkeep.
    PvE Frost Warden Main and teacher. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • DanteYoda
    DanteYoda
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    I've not tested them out yet, but on paper, I'm disappointed.
    This arctic blast nerf and bear nerf have made me less interested in playing ESO, i'm actively looking for a new game now.
  • Tonturri
    Tonturri
    ✭✭✭✭✭
    Kind of, the new changes are heading toward a good direction.
    WIsh they'd just removed the execute from the bear and made it a bit more reliable, or only do *** when single barred or something. Depending heavily on double barring an ult is super MEH. I like the thought of the fly swarm skill thing having that one morph be a high damage, high cost type deal. Make all casts do 50% more damage and keep the cost increase, up it accordingly. IIRC Warden has more sustain than it has damage - just to keep them from getitng more damage AND more sustain unaffected by getting more dmg.

    I'm not entirely sure why people are up in arms over the arctic blast thing. It dealt health based damage, right? It couldn't possibly have been a significant portion of your damage without forcing you into...I dunno, some more health oriented build while stacking up on ice damage procs? I feel like I'm missing something, though I will miss the interaction with Leeching Vines and the easy maim application to melee attackers. Might be a good chance to chase after some Minor Lifesteal buffs? >.> Anyway, someone explain this to me. Any time I used that skill in pvp it was on a build I had massive amounts of trouble killing anyone with.

    Edit: Concerning my last paragraph. I'm really thrilled with the new changes, but see some of them as lackluster. I'm one of those folks who made a build around the bear and using nature's grasp on the sucker, so I'm ecstatic that I'm gonna be able to do that again and if sorcs bite the dust, I'll definitely switch over to warden. I do feel for the warden DPS though. It seems we also suffer from the typical 'morph choices that aren't really a choice'. ZOS has the habit of making two morph choices, and nobody in their right mind would choose one or the other in the vast majority of situations (Like Surge - what idiot would pick a stam build then take the magicka version of the morph, and what magicka build would....etc)
    Edited by Tonturri on September 22, 2018 8:05AM
  • xAk_MoRRoWiNdx
    xAk_MoRRoWiNdx
    ✭✭✭
    Kind of, the new changes are heading toward a good direction.
    I'd say this is a really good patch for Wardens. Like REALLY good. Hardly anyone uses Swarm, and the bear is *insert derogatory term I won't use cause I don't want to get banned* and shouldn't be used. The only people that use it are noobs, or people without an ult yet.

    9/10. There's a lot more they could do like make Cutting Dive better, or give a stam morph of Swarm, but meh. Whatever.
    New to forums and stuff so I 99.9 percent probably won't see your response and such, so use the at symbol at me I guess? IDK :/. This BBCode stuff is really cool!! :D.
    Gamer from Alaska (907 Gamers, Alaskan Gamers Unite!).
    My little rant I guess?:
      One day Nightblades will get the buffs we desperately need and deserve, but so far, those buffs are not today.. The Elder Scrolls Online: Nightblade Nerfs Unlimited.
      Don't nerf you, don't nerf me, nerf the sorc behind the tree!.


      If you need help or advice, hit me up on Xbox: H4rry Poggers :D .
      Also open to talking on Discord!

      Ich kann Deutsch Sprechen bei der mittleren/zwischen Kenntnissen Ebene. Hallo! :D.

      CP level 1000+! Playing since 2015.

      My wishlist I suppose:
      • PLEASE PLEASE PLEEEEAAASSSEEE EITHER BUFF SIPHONING STRIKES OR REVERT IT BACK TO PRE MORROWIND!!.
      • Bring back purge cloak. But I guess the new heal cloak is more beneficial. Hmmm....
      • MAKE IMPERIAL CITY GREAT AGAIN, BRING BACK THOSE INCREDIBLE DAYS. My best experiences in ESO where in there!
      • Return Stam builds to the power we held in One Tamriel. Long Live Stamina builds!
      • Put Magplar and MagDK into their place. Magpsorc is a hopeless case.
      • Is there any chance that we could get an Ebonheart Pact nerf? #CullingTheHerds .

      My 10 characters:
      • AD - xak-Morrowindx - Khajiit Stamina Nightblade. Hours: 107 days, 19 hours (2,568 hours).
      • EP - Ich bin Groot - Orc Stamina Dragonknight. Hours: 2 days, 16 hours (64 hours).
      • DC - Who Took My Bleach - Orc Stamina Sorcerer. Hours: 3 days, 18 hours. (90 hours).
      • EP - Niada Zaennon - High Elf Magicka Nightblade. Hours: 15 days, 18 hours (378 hours).
      • AD - Healsyournoobazzwithmemes - Argonian Magicka Templar. Hours: 1 day, 9 hours (33 hours)
      • DC - Engulfing Traps - Dark Elf Magicka Dragonknight. Hours: 7 days, 17 hours (129 hours).
      • AD - Verführung - High Elf Magicka Sorcerer. Hours: 5 days, 9 hours (129 hours)
      • DC - Deadazz catch these birds - Nord Stamina Warden. Hours: 6 days, 21 hours (165 hours)
      • EP - So Bendy - Wood Elf Stamina Templar. Hours: 1 day, 15 hours (39 hours)
      • EP - Smash that mf Like button - Breton Magicka Warden. Hours: 20 hours, 20 minutes.

      Aldmeri Dominion Master-Faction!
    • Zavijah
      Zavijah
      ✭✭✭
      HELL NO!!!
      I'd say this is a really good patch for Wardens. Like REALLY good. Hardly anyone uses Swarm, and the bear is *insert derogatory term I won't use cause I don't want to get banned* and shouldn't be used. The only people that use it are noobs, or people without an ult yet.

      9/10. There's a lot more they could do like make Cutting Dive better, or give a stam morph of Swarm, but meh. Whatever.

      I don't think anyone who plays a Bought class for the fantasy of an animal companion they've otherwise been influenced and interested in having should be considered a noob.

      If it equated to *So Much* damage to the spec, they've now nerfed it in an effort to distribute people across other ultimates. That doesn't sound like new player behaviour either, that sounds more like being logical.

      Something which your post isn't.

      No. You're wrong, this patch isn't even remotely good enough; especially for Magicka Wardens.

      I see you've gleaned over any mention of removing damage from the Frost Line also? Why.
    • mb10
      mb10
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      ✭✭✭
      Give Arctic Blast damage.

      Upfront damage on hit then the AoE DoT afterwards based on magicka and spell damage. Id happily take that even if the stun is removed. Ice Mages must be a thing in ESO its so ridiculous that fire has the whole DK kit and lightning has the whole Sorc kit but theres 1 skill line with barely any offensive abilities and its on Warden.



      There is no need for the heal at all as the heal can be the other morph
    • MLGProPlayer
      MLGProPlayer
      ✭✭✭✭✭
      ✭✭✭✭✭
      HELL NO!!!
      No, I'm not.

      - Netch buff = good

      - Bird of Prey buff = good BUT due to how the Ancient Knowledge passive works, you need to unslot a destro ability in order to slot BoP, which ultimately leads to a small change in your DPS (-8% single target DPS in exchange for +11% overall DPS).

      - Fetcher infection nerf = terrible. This was already an extremely underpowered skill and ZOS just made it worse.

      - Advanced species buff = good

      - Bear nerf = terrible. The bear comprised 15% of the magden's entire DPS, so cutting that down by 30% is a HUGE hit to the class' overall damage output. It's still the class' strongest ult and so will continue to be used. It's also the only ult that can proc the 5pc bonus on Master Architect, which is the ONLY group buff a DPS warden provides (none of their skills provide group buffs).

      Here is how you fix the bear situation: make it a SINGLE BAR ability!
      Edited by MLGProPlayer on September 24, 2018 6:39AM
    • MLGProPlayer
      MLGProPlayer
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      ✭✭✭✭✭
      HELL NO!!!
      im *hope* we don't need to double bar bird of prey.. so double baring magelight and bird will be bad.. it will be either or..

      It does need to be double barred. However, since it doesn't affect max magicka, you can just put it on your front bar. Magelight is double barred because you lose a ton of magicka when you bar swap.
    • MLGProPlayer
      MLGProPlayer
      ✭✭✭✭✭
      ✭✭✭✭✭
      HELL NO!!!
      keevil111 wrote: »
      Magicka Wardens will always be lower damage, more utility. Hence the frost theme which I really like right now.

      Magden DPS provides zero utility.

      Not one of their DPS skills provides a group buff or target debuff. They are pure damage.

      That's what makes them so useless. They have the lowest DPS while providing nothing else.
      Edited by MLGProPlayer on September 24, 2018 4:08AM
    • MLGProPlayer
      MLGProPlayer
      ✭✭✭✭✭
      ✭✭✭✭✭
      HELL NO!!!
      I feel like there is nothing zos can do to balance magden without boosting also stamden performance, and that's gonna be a big issue.
      Sooooo, yeah , I guess I'll take whatever comes

      Isn't this why there are stamina and magicka morphs of every skill?
    • LeHarrt91
      LeHarrt91
      ✭✭✭✭✭
      keevil111 wrote: »
      Magicka Wardens will always be lower damage, more utility. Hence the frost theme which I really like right now.

      Magden DPS provides zero utility.

      Not one of their DPS skills provides a group buff or target debuff. They are pure damage.

      That's what makes them so useless. They have the lowest DPS while providing nothing else.

      Scorch does provide aoe Breach or Fracture. But a tank can just poke things to lol
      I feel like there is nothing zos can do to balance magden without boosting also stamden performance, and that's gonna be a big issue.
      Sooooo, yeah , I guess I'll take whatever comes

      Isn't this why there are stamina and magicka morphs of every skill?

      technically no but i get what your saying, and in response to the quote you replied to, increasing the damage of Winters revenge and Swarm will not affect Stamina Warden at all. or even buffing the Piercing Cold passive as its Frost and Magic only.
      PS NA
      Have played all classes.
      Warden Main
    • Arthalion1
      Arthalion1
      ✭✭✭
      HELL NO!!!
      I actually think the changes are great, but they are meaningless if a magicka warden can't shield due to a 1s cast time... (pvp perspective)
    • mague
      mague
      ✭✭✭✭✭

      Crystallized Slab: this skill is utter garbage and you're wasting your time if you slot it over shimmering shield. Shimmering gives MAJOR HEROISM and Crystalized Slab gives a mind numbingly bad amount of damage for the trade off. Most people in the warden discord agree that this skill should be reworked to some magden defensive skill like a mag based full damage shield for example.

      Wohaaa.. its a 45k shield against any ranged plus 1600 sustain and 15k damage or ultimate. And ultimate is good for the Grove. And warden discord is still not satisfied ? I play warden main and it not good to ask for to much or the wrong stuff.

      Never forget, some Magdens are tanks or/and healers.

      Arctic Blast.. well. There are enough skills to heal. The pulsing damage was nice, but there are also shards, blade cloak from dual wield or Impuls from destro. Impulse got a buff of 25% btw..

      The static falcon gives 8% damage and 3% damage from the animal passive. If the Magden DD still doesnt pasrse enough we should probably ask for a change of Advanced Species to 4% and not change the whole class.

      The bear changes are double sided. Less damage means worse tank for lower/less itemized players. If he doesnt "taunt by damage" he is just a huge brown DoT. Since Nature's Grasp now works with bear we maybe should ask for a taunt on bear as trade-off for the lost damage.
      Edited by mague on September 24, 2018 7:22AM
    • RDMyers65b14_ESO
      RDMyers65b14_ESO
      ✭✭✭✭✭
      Oh look, a sweetroll.
      I honestly don't see any of the changes affecting my magden healer that I main for PVP.
    • anatole1234
      anatole1234
      ✭✭✭
      Heavy Magden still stronk
    • WillParkinson
      WillParkinson
      ✭✭
      HELL NO!!!
      keevil111 wrote: »
      The arctic blast change isn't great but it does give us a class stun. As far as the bear, I'm not sure what they were thinking. Honestly it should have been a skill like shalks, not an ultimate you have to double bar. I don't use the bear so I can't really say.

      Magden just needs more dps but it will never reach top tier damage because it's too good at everything else. It's arguably the second best healer and second best tank already. Magicka Wardens will always be lower damage, more utility. Hence the frost theme which I really like right now.

      We had a stun, and they took it away. Now they want to give it to us in a different form. There was nothing wrong with Arctic Blast the way it was. This? It's...wrong. We need a target for a heal to use on ourselves, and it's going to stun one person. This might be okay for PvP, but PvE it's suckish.
    • Drygon
      Drygon
      ✭✭✭
      Kind of, the new changes are heading toward a good direction.
      keevil111 wrote: »
      The arctic blast change isn't great but it does give us a class stun. As far as the bear, I'm not sure what they were thinking. Honestly it should have been a skill like shalks, not an ultimate you have to double bar. I don't use the bear so I can't really say.

      Magden just needs more dps but it will never reach top tier damage because it's too good at everything else. It's arguably the second best healer and second best tank already. Magicka Wardens will always be lower damage, more utility. Hence the frost theme which I really like right now.

      We had a stun, and they took it away. Now they want to give it to us in a different form. There was nothing wrong with Arctic Blast the way it was. This? It's...wrong. We need a target for a heal to use on ourselves, and it's going to stun one person. This might be okay for PvP, but PvE it's suckish.

      This is not ok even for pvp. They way this ability is now it won't replace Frost Clench. IT is a stun that does no dmg and is a slow moving projectile, and we all know what that implies....

      On top of that it scales on Max health. Seeing as it requires a target, Healthdens are better with Polar wind even in PVP now.

      I see no reason to use that ability rather then in a zerg but i guess anything works there.

      Make it deal dmg and scale off of max magicka and make it so it is not a projectile but a blast directly at the target, remove the healing or make it scale from magicka and then it will be a good candidate to replace frost clench or go alongside it.
    • WillParkinson
      WillParkinson
      ✭✭
      HELL NO!!!
      Drygon wrote: »
      keevil111 wrote: »
      The arctic blast change isn't great but it does give us a class stun. As far as the bear, I'm not sure what they were thinking. Honestly it should have been a skill like shalks, not an ultimate you have to double bar. I don't use the bear so I can't really say.

      Magden just needs more dps but it will never reach top tier damage because it's too good at everything else. It's arguably the second best healer and second best tank already. Magicka Wardens will always be lower damage, more utility. Hence the frost theme which I really like right now.

      We had a stun, and they took it away. Now they want to give it to us in a different form. There was nothing wrong with Arctic Blast the way it was. This? It's...wrong. We need a target for a heal to use on ourselves, and it's going to stun one person. This might be okay for PvP, but PvE it's suckish.

      This is not ok even for pvp. They way this ability is now it won't replace Frost Clench. IT is a stun that does no dmg and is a slow moving projectile, and we all know what that implies....

      On top of that it scales on Max health. Seeing as it requires a target, Healthdens are better with Polar wind even in PVP now.

      I see no reason to use that ability rather then in a zerg but i guess anything works there.

      Make it deal dmg and scale off of max magicka and make it so it is not a projectile but a blast directly at the target, remove the healing or make it scale from magicka and then it will be a good candidate to replace frost clench or go alongside it.

      Thank you, Drygon. I don't PvP much, so I bow to your wisdom in the area. :smiley:

    • Maura_Neysa
      Maura_Neysa
      ✭✭✭✭✭
      HELL NO!!!
      Holy crap no.
      - Nerf'd the strongest DPS skill, with no compensation elsewhere so still bottom tier DPS by 10k+
      - Cheaper Shalks, more expensive Swarm.... baited trap.
      - Netch isn't enough to make Balance builds not required
      - Falcon, lost the minor buff for half a rotation, and Expedition nerf kills the already sad PvP MagDen. The skill is worthless now.
      - Blast change kills a niche good skill and replaces it with completely worthless one. Tank heal with a ridiculously easy to dodge stun and zero other value.
      - Can Heal the Bear now, to bad he is also worthless in PvP where he can still die and doesn't do any damage.
      - Advanced Species - Yay its now even with Fighters Guild, to bad the AC skills are out classed (except Shalks)

      So all we got was
      - Maturation means we get a pity slot in Trials, at least its as Healer where the Warden does do well.
      - Screaming now actually synergies with the class, even if its still out classed by other spamables
      - Some visual bug fixes. Yay another Update where "The Netch's visual intensity was updated"
      Maiden Maura - Xbox NA
      Warden Ice Tank (By far my favorite) -RIP #Nerfmire
      Stormproof, Shehai Shatterer, Mageslayer(solo tanked), Ophidian Overlord, Assistant Alienist, Boethiah's Scythe,Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor
      Major
      Dragon Knight Healer (Since Homestead)
      Shehai Shatterer, Mageslayer,
      Warden 2x Bow DPS
      Stormproof, Shehai Shatterer, Mageslayer, Ophidian Overlord, Assistant Alienist, Boethiah's Scythe, Maw of Lorkhaj Conqueror, Divayth Fyr's Coadjutor, Sunspire Saint,
      Others
      PvP StamDen, Warden Healer, MagDen, Stamplar, StamSorc, DK Failed Attempt, NB Failed Attempt

      Playing BiS isn't impressive, playing unique at BiS lvl, THAT's impressive.


    • katorga
      katorga
      ✭✭✭✭✭
      ✭✭
      HELL NO!!!
      Magden are healers and need to feel wanted.
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