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The Truth About The "Soldier Of Anguish" Set

  • acw37162
    acw37162
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    Sloads - Anguish, full Zerg, can’t wait LETS GO.
  • Joshlenoir
    Joshlenoir
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    Facefister wrote: »
    Just add a new debuff so this can't be stacked.
    Minor Trauma: Negates your next healing by 1370 points for 4 seconds
    Major Trauma: Negates your next healing by 5500 points for 4 seconds

    actually not a bad idea.
    however- if this keeps being reapplied before the 4 seconds is over wouldn't that effectively stop you from healing at all?
  • MaleAmazon
    MaleAmazon
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    So in other words, sets like this are okay, because if you were fighting 7 people you should've died anyways?

    If you think the game is unbalanced because you usually die if 7 people attack you at once, there is something kind of wrong with you.

    yeah lets forget about balance. Who cares what is overperforming especially when paired with multiple people stacking it on you because 1vXing shouldn't be in the game right?

    The point is that someone who likes to 1vX will be countered by tons of things that are easy to use. Torugs infused oblivion is just one example.
    Also, the majority of people that get 1vXed now are max (or close to max) cp players who have had enough time invested in this game to know how to play- not just "brand new low cp noobs". Thats the same regurgitated argument from people I hear who can't actually 1vX / never play on their own.

    Just have to throw this in here - you do realise I am an adult and really don´t care about being insulted on the internet?

    ESO has never been a game with that much skill attached to it. I have gotten outplayed many times in strategy games. In ESO I have gotten outnumbered, killed by overpowered setups using overpowered bursts (that aren´t that hard to execute anyways). That´s basically it. No, I don´t marvel at a "haunting curse dawnbreaker dizzying swing" death recap.
    Lastly, I also mentioned a lot about small groups and how being outnumbered in group play will be 10X harder with everybody abusing (and they will) this set. Not that I have any reason to believe you actually small scale or know how to.

    Seriously, maybe you would be happier doing something other than playing computer games? Because what you describe is something pretty universal.

    Some tactics are easier to execute. Sometimes they are overpowered. But if you take a game like Starcraft 2 (far more balanced and fair than ESO will ever be), I can assure you that if 7 people marine rush 1 player, even if all they know is how to marine rush and build that single basic unit, they would still win.

    Personally, if this set is too strong and everyone uses it, I will take the time to try and create a build that is good vs it. Even if I die to less skilled players, I´ll take joy in being able to counter them sometimes. Because really, this game should be about fun. And if you absolutely cannot stand someone beating you, go play a balanced game like chess. Maybe you can be the next Bobby Fischer, you seem to already have taken on his personality.
  • kringled_1
    kringled_1
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    I had a horrible thought. Since the Arms of Relequen proc seems to act like melee damage from what I've heard (proccing Selenes and Ravager), would it also proc this set?
  • usmcjdking
    usmcjdking
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    Holy amazing post Mr. Lenoire.
    0331
    0602
  • The_Brosteen
    The_Brosteen
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    Facefister wrote: »
    Just add a new debuff so this can't be stacked.
    Minor Trauma: Negates your next healing by 1370 points for 4 seconds
    Major Trauma: Negates your next healing by 5500 points for 4 seconds

    This. This is a good idea. Maybe drop it to 4500. Although, it would still be able to stack with major/minir defile. Which creates a really disgusting stamblade. .......Oh god.
  • Savos_Saren
    Savos_Saren
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    You know once a StamBlade read over the patch notes and saw this set- they instantly splooged.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Joshlenoir
    Joshlenoir
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    MaleAmazon wrote: »
    So in other words, sets like this are okay, because if you were fighting 7 people you should've died anyways?

    If you think the game is unbalanced because you usually die if 7 people attack you at once, there is something kind of wrong with you.

    yeah lets forget about balance. Who cares what is overperforming especially when paired with multiple people stacking it on you because 1vXing shouldn't be in the game right?

    The point is that someone who likes to 1vX will be countered by tons of things that are easy to use. Torugs infused oblivion is just one example.
    Also, the majority of people that get 1vXed now are max (or close to max) cp players who have had enough time invested in this game to know how to play- not just "brand new low cp noobs". Thats the same regurgitated argument from people I hear who can't actually 1vX / never play on their own.

    Just have to throw this in here - you do realise I am an adult and really don´t care about being insulted on the internet?

    ESO has never been a game with that much skill attached to it. I have gotten outplayed many times in strategy games. In ESO I have gotten outnumbered, killed by overpowered setups using overpowered bursts (that aren´t that hard to execute anyways). That´s basically it. No, I don´t marvel at a "haunting curse dawnbreaker dizzying swing" death recap.
    Lastly, I also mentioned a lot about small groups and how being outnumbered in group play will be 10X harder with everybody abusing (and they will) this set. Not that I have any reason to believe you actually small scale or know how to.

    Seriously, maybe you would be happier doing something other than playing computer games? Because what you describe is something pretty universal.

    Some tactics are easier to execute. Sometimes they are overpowered. But if you take a game like Starcraft 2 (far more balanced and fair than ESO will ever be), I can assure you that if 7 people marine rush 1 player, even if all they know is how to marine rush and build that single basic unit, they would still win.

    Personally, if this set is too strong and everyone uses it, I will take the time to try and create a build that is good vs it. Even if I die to less skilled players, I´ll take joy in being able to counter them sometimes. Because really, this game should be about fun. And if you absolutely cannot stand someone beating you, go play a balanced game like chess. Maybe you can be the next Bobby Fischer, you seem to already have taken on his personality.

    you're just hitting me with strawman arguments.
    I never said the game is unbalanced If I'm not able to kill 7 people by myself.
    I always find it funny though, the same people that claim they don't care about eso and theres no skill attatched to it are the same people that vehemently defend sets like sloads viper and now- soldier of anguish.
    Edited by Joshlenoir on September 20, 2018 12:00AM
  • StaticWave
    StaticWave
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    MaleAmazon wrote: »
    Anguish is 5k healing completely negated. If 4 people stack that on you you've effectively lost 20K healing potential every 4 seconds for 4 seconds on top of being bursted by damaging abilities and executes- as well as defiles.

    As much as I can agree with this set seeming too strong, it seems it´s the "4 people stacking on you" that is the problem. Nope, sorry, I don´t see how it is unbalanced that people kill you when wailing on you outnumbering you 4 to 1.

    How much damage is infused Torugs Oblivion glyphs from 4 people? (And that is available to everyone early in the game).

    You want to 1vX these people, do a heavy armor + shield + stack health regen setup. (I assume the soldier´s anguish doesn´t affect health regen, but I don´t have PTS).

    The problem isn't 4 people stacking on you, since it's unavoidable in a large scale pvp environment. The problem is how ZOS has been trying to lower the skill gap between players who dedicated their time to perfect rotations, and those who still haven't fully grasp the mechanics of pvp, by introducing sets that allow the latter to partially or completely bypass said mechanics. Why need to learn to weave when you can deal 5k instant damage with a set? Why need to learn to heal when you have a set that automatically heals you when you're low hp? When players who wear broken sets accuse a legitimately good player of cheating because they do not understand how he/she survived their group, it becomes problematic.

    If stat-buff sets were the only thing to exist in eso's pvp, then the skill gap between good vs bad players would be as clear as day, because the ones with better rotations and understanding of mechanics will always come out on top.
  • Alendrin
    Alendrin
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    TBois wrote: »
    I don't see how they did't look at this set and know that they would have similar issues to sloads version 1

    I know how
  • leepalmer95
    leepalmer95
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    Every patch there is a stupid xv1 tool set.

    Anything to lower the skillgap.

    This set needs heavily nerfing, the proc method is too easy and too high,

    The effect is by far too strong.

    It can stack.


    Anything to lower the skill gap between players who have played for years, learned every class so they know the burst etc.., learned builds etc.. and people who have played a month and are spamming you with 1k surprise attacks with 35k hp.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Kadoin
    Kadoin
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    The dev team should comment on why they feel this set is even necessary. If some heals are too powerful (I'll bet its all the HP% heals that are the problems with heavy armor users...what a surprise. And these guys will soon have damage shields to play with courtesy of ZOS), then exactly how will this set even affect anyone using a 20K+ heal in PvP? I fail to see it. Instead it will punish everyone that can't reach those numbers, don't have a buddy to heal them anywhere near those numbers, and/or don't wear heavy to live long enough to withstand the damage and heal negation.

    Let's not even talk about no CP...this set is a DEATH SENTENCE. And since it's a stam set, it's yet ANOTHER nerf for mag users! Cyrodil mag users in the next patch should be non-existent next patch if these changes stay, unless they are masochists.
  • leepalmer95
    leepalmer95
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    The funny thing is this set can be purged off.

    So a heal debuff set is useless against the type of class its needed most vs. A magplar healbot.

    So again a badly designed counter heal set is useless against the stronger healer in the game who run around with 30k armour and 30k hp with earthgore etc.. which you need to kill before you can do anything to the people around them.


    And they can just purge it.

    Xv1 tool.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • RedRook
    RedRook
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    round of applause

    I sometimes wonder if this is why they don't tell us what the their intentions are. How terribly embarrassing to have a great idea for, say, countering heavy armor PVP healbots, that instead quickly doubles the number of heavy armor healbots (because duh, whatever it is hits everybody else even harder). Best to just not mention it, no no, we have mysterious reasons we choose not to share for adding bizarrely OP damage proc sets. It'll be great. Really.





  • ChunkyCat
    ChunkyCat
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    Joshlenoir wrote: »
    ChunkyCat wrote: »
    I didn’t read it, but you bet your bubbly butt that I’m going to use the crap outta that set if it goes live as is.

    Yes, people will wear overpowered sets with no counterplay because they don't know how to play without them and are tired of getting 1vXed due to lack of understanding of PvP mechanics- this is nothing new.

    This post is geared towards players who have put in the time and effort to become great at PvP and want to help the developers with their self proclaimed vision of actually balancing the game.

    Rather than letting gongshow sets like this run rampant so players like yourself can chase one person across the map with a group just to secure a kill they otherwise would've had no chance to alone.

    Who hurt you?
  • dowinterfor6
    dowinterfor6
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    Unfortunately it's been a very clear sign from ZOS that small scale as a playstyle is not being considered when balancing the game. With the introduction of stacking Xv1 sets, earthgore, and siege buffs it's very obvious PvP balancing is being catered towards zerg Vs zerg gameplay. Small scaling or 1vX should only exist when the small group/1 is skilled, and against mediocre opponents in an ideal world, however as mentioned before in this thread, ZOS is giving more tools for unskilled players to artificially close the skill gap, making small scaling and 1vX a meme. Their vision of cyrodiil seems to be of zerg vs zerg raids, and I doubt it'll be changing anytime soon.
  • Fur_like_snow
    Fur_like_snow
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    That new heavy set that gives major protection for 5 sec for using a purge could be used as a counter but I imagine it’s mainly going to empower large groups.
  • Skoomah
    Skoomah
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    Sounds Iike solo players that want to take out groups of 7 people on their own seems pretty imbalanced to me. 1vX clips are fun and amazing to watch but they highlight gameplay imbalances more than skill in my opinion.
    Edited by Skoomah on September 20, 2018 3:02AM
  • Joshlenoir
    Joshlenoir
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    Skoomah wrote: »
    Sounds Iike solo players that want to take out groups of 7 people on their own seems pretty imbalanced to me. 1vX clips are fun and amazing to watch but they highlight gameplay imbalances more than skill in my opinion.

    Why do people that get 1vXed always defend these types of sets?

    Nobody said one person should be able to take out 7 in a normal scenario if at all- please stop straw manning this thread and provide counterarguments to positions that are actually stated by people.
    Edited by Joshlenoir on September 20, 2018 3:11AM
  • Skoomah
    Skoomah
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    Like you said in an earlier response. 1v1, this set will be fine to deal with. When you engage 2-3+ it becomes harder to deal with. But that’s true if they stack all sorts of other damage and debuffs on you.

    From an overall gameplay perspective, it’s harder and harder to small scale and solo in this game now. I’ve known plenty of people who have left the game because they used to be able to face tank 6-7 people and come out on top. It’s a hard adjustment when people come back down to earth and can only take on 2-3 at most.
    Edited by Skoomah on September 20, 2018 3:15AM
  • Savos_Saren
    Savos_Saren
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    The funny thing is this set can be purged off.

    So a heal debuff set is useless against the type of class its needed most vs. A magplar healbot.

    So again a badly designed counter heal set is useless against the stronger healer in the game who run around with 30k armour and 30k hp with earthgore etc.. which you need to kill before you can do anything to the people around them.


    And they can just purge it.

    Xv1 tool.

    @leepalmer95

    Lee- can the debuff also be mitigated while cloaked? Meaning that cloaking for four seconds completely ignores the 5th piece? :trollface:
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Fur_like_snow
    Fur_like_snow
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    Borrowed time negates 5k healing does that ability stack with this set?
  • Solariken
    Solariken
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    Joshlenoir wrote: »
    ChunkyCat wrote: »
    I didn’t read it, but you bet your bubbly butt that I’m going to use the crap outta that set if it goes live as is.

    Yes, people will wear overpowered sets with no counterplay because they don't know how to play without them and are tired of getting 1vXed due to lack of understanding of PvP mechanics- this is nothing new.

    This is an odd thing to read from a guy who rolls up to my sewer base with 5 buddies all in Imperial Physique slamming Dawnbreakers on every poor random who peeks his head out and then gang bags until the corpses disappear.

    On topic though, I agree with most of what's in the OP but I'm sorry to say that ship has sailed, it's gonna be all obscene power creep from here on out as is the way of all MMOs.
    Edited by Solariken on September 20, 2018 3:29AM
  • Skoomah
    Skoomah
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    Dying to large groups when you bring a small group? Don’t engage the big group.

    Dying to people that play a certain playstyle? Stop engaging them.
  • leepalmer95
    leepalmer95
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    Skoomah wrote: »
    Dying to large groups when you bring a small group? Don’t engage the big group.

    Dying to people that play a certain playstyle? Stop engaging them.

    Is your answer seriously 'don't fight'.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • NBrookus
    NBrookus
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    Some people seem to think that more numbers should give a win. In most cases it will. In cases of equal skill it absolutely will. But if there is NEVER or ALMOST NEVER a chance that you can win by virtue of your own skill and performance, why on earth would anyone play? Is left clicking until a wall digitally falls down and doing digital squats to repair it after really that thrilling?

    If you are thinking "haha I can totally kill that organized group with a few random pugs now if I wear this set" guess what: they can wear it, too.

    Stages of ESO denial:
    Wow this game is fun!
    Oh damn they gutted my class. I will persevere and make it work!
    Crap they did it again. Maybe I'll level a different class.
    Oh, that got gutted, too. And look at this new horrible P2W set.
    Eff it, I'm going to play the FotM and all the cancer every patch.
    Gosh this game is boring now. What's on sale at Steam?


    Borrowed time negates 5k healing does that ability stack with this set?

    Yes.
  • TBois
    TBois
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    NBrookus wrote: »
    Some people seem to think that more numbers should give a win. In most cases it will. In cases of equal skill it absolutely will. But if there is NEVER or ALMOST NEVER a chance that you can win by virtue of your own skill and performance, why on earth would anyone play? Is left clicking until a wall digitally falls down and doing digital squats to repair it after really that thrilling?

    If you are thinking "haha I can totally kill that organized group with a few random pugs now if I wear this set" guess what: they can wear it, too.

    Stages of ESO denial:
    Wow this game is fun!
    Oh damn they gutted my class. I will persevere and make it work!
    Crap they did it again. Maybe I'll level a different class.
    Oh, that got gutted, too. And look at this new horrible P2W set.
    Eff it, I'm going to play the FotM and all the cancer every patch.
    Gosh this game is boring now. What's on sale at Steam?


    Borrowed time negates 5k healing does that ability stack with this set?

    Yes.

    I was constructing an argument similar to this, but you have done a better job. This is why I'm playing a platformer now more than this game, my prefered game type and a game I have invested hundreds of hours in.
    PC/NA
    T-Bois (Stam Sorc since 1.4) - AD
    An Unsettling Snowball (Templar) - AD
    Bosquecito (Stam Sorc) - DC
    Peti-T-Bois (Stamden) - AD
  • Skoomah
    Skoomah
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    For example, swift builds plague pvp at the moment. I can’t catch those guys. So I wait for them to go out into the open field where I can reliably cc them and apply my damage. If they want to run in circles around a tower, I don’t engage. I don’t fight them in situations that favor their playstyle.

    There’s some fights where the probability for a good outcome is not high, so you don’t engage.

    So if I fight someone with high defile capability. I need to tone down on the ability to roll as glass cannon and spec more into healing and health pools.

    If healing through it is still a problem roll around with bad ass healer. Not enough? Roll around with 2-3 healers. Problem solved. Aren’t healers complaining they don’t find themselves useful enough lately?

    So your burst heal won’t take you from 10% to full anymore. You’ll only go back to half. Instead of being able to run around a tower for 10 minutes straight, you can run around only 5 minutes because you gotta spec more into tankiness and healing and can’t dawnbreaker half a raid to death anymore because you had to tone down your damage and spec more into mitigation.

    Skill is not dead in this game. I see skillful players continue to obliterate people in this game all the time.
    Edited by Skoomah on September 20, 2018 3:51AM
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Facefister wrote: »
    Just add a new debuff so this can't be stacked.
    Minor Trauma: Negates your next healing by 1370 points for 4 seconds
    Major Trauma: Negates your next healing by 5500 points for 4 seconds
    Why isn't THIS guy on the Combat development team? ^^^
  • Joshlenoir
    Joshlenoir
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    Solariken wrote: »
    Joshlenoir wrote: »
    ChunkyCat wrote: »
    I didn’t read it, but you bet your bubbly butt that I’m going to use the crap outta that set if it goes live as is.

    Yes, people will wear overpowered sets with no counterplay because they don't know how to play without them and are tired of getting 1vXed due to lack of understanding of PvP mechanics- this is nothing new.

    This is an odd thing to read from a guy who rolls up to my sewer base with 5 buddies all in Imperial Physique slamming Dawnbreakers on every poor random who peeks his head out and then gang bags until the corpses disappear.

    hehe.
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