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Did ZOS Just Kill Solo Play With This One Set?

  • Jjitsuboy98
    Jjitsuboy98
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    I have heard this stacks with multiple people wearing it against you. Like there is no way to even do anything you will die Everytime. If this goes live and works like this it will be the nail in the coffin for me. This is way worse than sloads ever thought about being. Overpowered healers are annoying for sure but multiple people running this will destroy a solo player for good.
  • Doctordarkspawn
    Doctordarkspawn
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    Don't worry, solo play is already plenty dead even without this set going live. Solo Stamden, Stamplar, Magsorc are done son with these patch notes. Guess it's time for everyone to roll NB.

    You want a solo build? Use Leki's + Fury on a heavy bleedblade, and enjoy the passive 50% AoE reduction with Evasion. There's a solo build that's still usable. lol

    Stamplar isn't dead. PVP maybe but it's far from dead.
    Edited by Doctordarkspawn on September 19, 2018 9:46AM
  • Weps
    Weps
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    I hope this thing is. at least, purgeable.
    Can't keep going like this, finding a balance with Major Defile and then give something that's even MORE powerful than Major Defile straight away.

    Stop making us jump from one cancer meta to another, make skill a core part of a game again.
    Thans
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
    Aemon Dk | Imperial Dragonknight Tank
    Guari Gaburiefu | PvP Stamplar - Soon PvE tank
    Nadija Zenobia | 45k+ PvE Dk - PvP Leaper
    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
  • jcm2606
    jcm2606
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    Scrap the entire set and take it back to the drawing boards. If Zenimax really intended for it to be used as a counter to healbots and tanky builds, then so be it, come up with another set that fulfills the same purpose, that isn't laughably broken.
  • Aebaradath
    Aebaradath
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    for a long time, (years even) we see people insta healing from 3% health and almost dead to INSTANT health 100% full.
    something needed to be done, it looks like a very good step in the right direction.
    "...a very good step in the right direction." I just threw up.

    Of course you support this set.
  • Strider__Roshin
    Strider__Roshin
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    I'm more concerned about being immediately deleted by someone wearing the strategist set honestly. But yeah I'm not expecting to heal anymore in Cyrodiil lol
  • StShoot
    StShoot
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    An_An wrote: »
    How surprising, an over performing set behind a paywall... it kills me that this *** marketing tactic works ...

    ZOS, in the off chance any of you are actually reading this , this mentality is why folks are leaving for better MMOs

    It's a reward's for the worthy set, which makes it easily accessible.

    Tbh that is even worse xD
  • HankTwo
    HankTwo
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    Ok, so here is some math (warning long post):

    The amount of attempts to proc this set should follow a geometric distribution. Since the debuff has a 25% chance to proc on melee attacks, you will see it proccing around 50% of the time in 2 or less attacks (median). However, since there will be outliers, where the set won't proc even after many attempts, you will need an average of 4 melee attacks to proc it (mean). With perfect weaving you can do this in around 2 seconds, but lets say during an average combat situation you will need 3 seconds to do these 4 attacks.

    So, for our model the set will have an average uptime of 4/(4+3) = 57.14%. This means that the set will reduce your healing received - on average - by 5500/4*.5714 = 786 health per second (as long as you heal for at least 1375 health per second). For some people this may not sound like much but lets compare it to a similar set we have right now: Ward of Cyrodiil. This set is usually viewed as one of the best defile sets for single target pressure. It applies major defile with an uptime of 3/5 = 60%. This means, that it will on average reduce your healing received by 0.3*0.6 = 18% (in no CP campaign and battlegrounds).

    Therefore, unless your target heals for 786/.18 = 4367 health per second or more, Soldier of Anguish will be the better set… just think about that for a moment, 4.4k healing per second (remember, that this is a timed average, not some burst healing) is a huge number in no CP PvP. Self buffed on my heavy armor stamDK, an active vigor heals me for 1742 health per second (6 ticks in 5 seconds and crits factored in).

    But lets look at a realistic combat situation. If I don't actively heal, a soldier of Soldier of Anguish will completely negate the effect of a lingering health potion and the forward momentum/rally HOT for 4 seconds. If I, in addition, use vigor to 'counter' that, it will basically negate the first 2 to 3 ticks, wasting more of my healing than Ward of Cyrodiil ever could. These 3 healing sources combined will heal me self buffed for 2766 health per second (3084 with health regen factored in), so lets see how the performance of these sets would compare to each other quantitatively:

    If I spam vigor: (3084-786)/3084 = 74.5% of my normal healing done or in other words a 25.5% reduction. 25.5/18 = 1.417, which means that Soldier of Anguish would be 41.7% better than Ward of Cyrodiil.

    Against my 'passive' HOTs the calculation is a bit more complicated, since I don't get above 1375 healing per second, but it would result in: (1034*3/7+318)/(1034+318) = 56.3% healing done or in other words a 43.7% reduction. In this case (43.7/18 = 2.428) Soldier of Anguish would be a whooping 142.8% better than Ward of Cyrodiil.

    As you can see Soldier of Anguish is comparatively better the less healing the target does, and defile sets only get close to its performance when the opponent has lots of healing. However, the threshold where this set gets actually worse than Ward of Cyrodiil is extremely high. It seems that the only scenario where Soldier of Anguish would not be preferable to a set like Ward of Cyrodiil is when pitted against a dedicated heal build. Overall, this set will hurt well rounded builds the most and it will bring back overwhelming healing reduction for solo players in no CP, albeit in a new form.

    P.S.: If my math is somewhere off please feel free to correct me, I would appreciate it.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • Savos_Saren
    Savos_Saren
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    nothing wrong with healing to full health, but when it's INSTANT from 3% to immediately FULL 100% health it ruins pvp.
    people have been complaining about that for Years.

    and i agree with those complaints.

    edit:
    i wouldn't wory about this though just from an armor set.
    1 person wearing that set wont be much of a problem, your complaint was about multiple people wearing that set and i bet that will be a rare event to find multiple people wearing that same set.

    I can definitely see a Nightblade running this set...
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Weps
    Weps
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    Rework it please, this is gonna be another cancer and will spawn another list of QQs from hell as soon as it hits live.
    PS4 EU - CP 1000+ - EP Loyal

    My EU Preciouses
    Aemon Dk | Imperial Dragonknight Tank
    Guari Gaburiefu | PvP Stamplar - Soon PvE tank
    Nadija Zenobia | 45k+ PvE Dk - PvP Leaper
    Naga del Serpente | High Elf Magicka Sorc PVE DPS - Soon tb 2nd crafter
    Azor Ahai V | Dunmer Magicka DK for PVP and Pve
    Jabba D'Cat | Khajiit Stamplar
    Gennarino Auditore | 7k Weapon damage Bosmer Stamblade / Ganking experimental build
    Rina Inbasu | Dunmer Magblade, my bomblade
    Zelgadis Greywords | High Elf Magplar
    Nachael Jordan | Redguard Stamsorc DPS
    Orghuz Diul | StamWar DPS
    This-Will-Buff-If | Argonian Warden Trial Off tank
    Amelia Tesla Sallilune | Breton Magden PvP DD / PvE healer
    Sap-My-Shield | PvP Nooblade, now dead PvE Tank
  • LeifErickson
    LeifErickson
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    HankTwo wrote: »
    Ok, so here is some math (warning long post):

    The amount of attempts to proc this set should follow a geometric distribution. Since the debuff has a 25% chance to proc on melee attacks, you will see it proccing around 50% of the time in 2 or less attacks (median). However, since there will be outliers, where the set won't proc even after many attempts, you will need an average of 4 melee attacks to proc it (mean). With perfect weaving you can do this in around 2 seconds, but lets say during an average combat situation you will need 3 seconds to do these 4 attacks.

    So, for our model the set will have an average uptime of 4/(4+3) = 57.14%. This means that the set will reduce your healing received - on average - by 5500/4*.5714 = 786 health per second (as long as you heal for at least 1375 health per second). For some people this may not sound like much but lets compare it to a similar set we have right now: Ward of Cyrodiil. This set is usually viewed as one of the best defile sets for single target pressure. It applies major defile with an uptime of 3/5 = 60%. This means, that it will on average reduce your healing received by 0.3*0.6 = 18% (in no CP campaign and battlegrounds).

    Therefore, unless your target heals for 786/.18 = 4367 health per second or more, Soldier of Anguish will be the better set… just think about that for a moment, 4.4k healing per second (remember, that this is a timed average, not some burst healing) is a huge number in no CP PvP. Self buffed on my heavy armor stamDK, an active vigor heals me for 1742 health per second (6 ticks in 5 seconds and crits factored in).

    But lets look at a realistic combat situation. If I don't actively heal, a soldier of Soldier of Anguish will completely negate the effect of a lingering health potion and the forward momentum/rally HOT for 4 seconds. If I, in addition, use vigor to 'counter' that, it will basically negate the first 2 to 3 ticks, wasting more of my healing than Ward of Cyrodiil ever could. These 3 healing sources combined will heal me self buffed for 2766 health per second (3084 with health regen factored in), so lets see how the performance of these sets would compare to each other quantitatively:

    If I spam vigor: (3084-786)/3084 = 74.5% of my normal healing done or in other words a 25.5% reduction. 25.5/18 = 1.417, which means that Soldier of Anguish would be 41.7% better than Ward of Cyrodiil.

    Against my 'passive' HOTs the calculation is a bit more complicated, since I don't get above 1375 healing per second, but it would result in: (1034*3/7+318)/(1034+318) = 56.3% healing done or in other words a 43.7% reduction. In this case (43.7/18 = 2.428) Soldier of Anguish would be a whooping 142.8% better than Ward of Cyrodiil.

    As you can see Soldier of Anguish is comparatively better the less healing the target does, and defile sets only get close to its performance when the opponent has lots of healing. However, the threshold where this set gets actually worse than Ward of Cyrodiil is extremely high. It seems that the only scenario where Soldier of Anguish would not be preferable to a set like Ward of Cyrodiil is when pitted against a dedicated heal build. Overall, this set will hurt well rounded builds the most and it will bring back overwhelming healing reduction for solo players in no CP, albeit in a new form.

    P.S.: If my math is somewhere off please feel free to correct me, I would appreciate it.

    This doesn't even take into account that Soldier of Anguish can stack while Ward of Cyrodiil can't.
  • HankTwo
    HankTwo
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    @LeifErickson true, but I also wanted to counter the argument that the set would be OK as long as it wouldn't be allowed to stack. To me the 5p bonus looks like it would be overperforming even in a 1v1 scenario.
    PC EU
    Stam DK, Magden, Magplar, Stamcro, Hybrid Sorc, Magblade & Mag DK
  • Dashmatt
    Dashmatt
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    Weps wrote: »
    I hope this thing is. at least, purgeable.
    Can't keep going like this, finding a balance with Major Defile and then give something that's even MORE powerful than Major Defile straight away.

    Stop making us jump from one cancer meta to another, make skill a core part of a game again.
    Thans

    Does it even matter if it is purgeable, if it stacks from multiple players, with a 4 second cooldown?

    This set is bad for the game. Don’t even nerf it, just replace the 5 piece with something else.
  • glavius
    glavius
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    Jaxaxo wrote: »
    HankTwo wrote: »
    Jaxaxo wrote: »
    5500 dot which ignores resistances and dmg reduction. It's kinda funny, after "nerfing" defiles they added even more powerfull, easily procced, mechanic which stacks with defile. And the only class which can really compete with this set is nb (due to cloak), which is highly overperforming atm. So ye, great design. Almost as good as shieldbreaker. But we can always slot shields to coutner it... Oh, wait...

    Btw, metabuild next patch: heavy stamblade with troll king, master duals, sload and this set. This gonna be gud :D

    Heavy bleedblades are already kinda meta, I would say. Honestly, when I first read that set description, I imagined your bleedblade with the set, and it made me shudder xP This set = dead me.

    I miss times when it was like 3 nbs like that on Sotha, Mistrija, me and Alyzza, feel a bit bad for current meta on sotha.
    I doubt i will run this, same with sload, tried it in first 2 weeks on summerset, set was disgusting, switched back to old thing. But ye, anything that doesnt have shields (oh, w8...) is kinda dead vs this set. Imagine few spambushers on your back with that and sload... mmm... awesome.

    I was never a bleedblade :neutral:
  • LeifErickson
    LeifErickson
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    HankTwo wrote: »
    @LeifErickson true, but I also wanted to counter the argument that the set would be OK as long as it wouldn't be allowed to stack. To me the 5p bonus looks like it would be overperforming even in a 1v1 scenario.

    Oh definitely I totally agree. It will overperform in every situation and I feel like overperform is too weak a word.
  • Jaxaxo
    Jaxaxo
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    glavius wrote: »
    Jaxaxo wrote: »
    HankTwo wrote: »
    Jaxaxo wrote: »
    5500 dot which ignores resistances and dmg reduction. It's kinda funny, after "nerfing" defiles they added even more powerfull, easily procced, mechanic which stacks with defile. And the only class which can really compete with this set is nb (due to cloak), which is highly overperforming atm. So ye, great design. Almost as good as shieldbreaker. But we can always slot shields to coutner it... Oh, wait...

    Btw, metabuild next patch: heavy stamblade with troll king, master duals, sload and this set. This gonna be gud :D

    Heavy bleedblades are already kinda meta, I would say. Honestly, when I first read that set description, I imagined your bleedblade with the set, and it made me shudder xP This set = dead me.

    I miss times when it was like 3 nbs like that on Sotha, Mistrija, me and Alyzza, feel a bit bad for current meta on sotha.
    I doubt i will run this, same with sload, tried it in first 2 weeks on summerset, set was disgusting, switched back to old thing. But ye, anything that doesnt have shields (oh, w8...) is kinda dead vs this set. Imagine few spambushers on your back with that and sload... mmm... awesome.

    I was never a bleedblade :neutral:

    Soz Glavius, was thinking about heavy trollking nb with a lot of healings, neither any of us was when we started this thing :D
    Forum War - pro AC side

    EU PC Azura Star/Sotha Sil/Bahlokdaan/Ravenwatch
    Triggered Tryhards / Aetherius Art / LND / DC-PD

    DC - Frostitute magden
    AD - Pees-under-Trees magden
    DC - Lemme Dark Deal stamsorc
    EP - Lemme Dark Déal stamsorc
    Youtube
  • Lexxypwns
    Lexxypwns
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    @dwemer_paleologist I need help learning to be a better solo player can you maybe share with me your build, it seems OP
  • NyassaV
    NyassaV
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    I miss Dragon Bones
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Dreyloch
    Dreyloch
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    What if they made it 2000, or even 1000 VS. 5500 and NOT be stackable? Would this work? Cause you know some dev somewhere is thinking that's the solution =/ I like the other stats, but ofc the 5th needs a change.
    "The fear of Death, is often worse than death itself"
  • DeadlyRecluse
    DeadlyRecluse
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    Dreyloch wrote: »
    What if they made it 2000, or even 1000 VS. 5500 and NOT be stackable? Would this work? Cause you know some dev somewhere is thinking that's the solution =/ I like the other stats, but ofc the 5th needs a change.

    I think if it was 2000-2500 or so and didn't stack, nobody would really have a problem with it (especially if the proc chance was brought down a little, increasing the breathing room you'd get between procs to heal up).

    Then it's locking you out of 2-3 vigor ticks. Or dulling (but not erasing) your next burst heal. No biggie, but still strong if there's burst in that window.
    Thrice Empress, Forever Scrub
  • BrokenGameMechanics
    BrokenGameMechanics
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    Bakkagami wrote: »
    Soldier of Anguish (Medium)
    2: Weapon Damage
    3: Weapon Critical
    4: Weapon Damage
    5: When you deal damage with a melee attack, you have a 25% chance to traumatize your enemy, negating their next 5500 points of healing for 4 seconds. This effect can occur once every 4 seconds.

    It's not a named buff/debuff which I would think means it can stack. Fighting even two people with this set basically means you can't heal. I don't have PTS downloaded yet, but if this set stacks then honestly solo play might be dead. Defiles are horrible solo, but think about if you just straight up can't heal at all. Even fighting one person with this set would be absolutely brutal. I will need to test on PTS when I get it downloaded, but first impressions tell me this might be the end to solo play. Someone please convince me I'm wrong.

    I don't see this set going live without getting nerfed tbh. It will perform even better than duroks in many situations

    That's why I'm making this thread. I want to raise awareness for how over powered this set will be. If no one raises awareness for these things they won't get changed.

    Certainly a nice set and I'm a steady 7 Med, no proc BS set guy. This _might_ change that. However, I think people are really underestimating the loss of Shuffle for Med players. Yes rng based but 15% of all damage failing to hit is 15% damage not happening. Now it is only 25% reduction in AOE. Well that cold fire, or Eye of Flame etc is STILL going to drop my <20K health toon regardless. ALL other damage that WAS missing will now be hitting just fine.

    In other words, Medium is now more brittle / glass then ever before. Melee damage means up close and at risk for dropping from any decent < 3 shots.

    If it OPs they will (post-release) just nerf it down. How much Sloads do you see now? It's a marketing technique here we've all seen before. DLC sets are on the OP side. Buy DLC and you too can have the short term new meta, but wait a bit and its over. I just keep using my same boring no proc bread and butter sets and ignore the Set Of The Day thing. Sure you'll get a few deaths now from Anguish, but less from Sloads, etc. It's always been like that and always will be like that. Why fight it or get worked up about it?
    Edited by BrokenGameMechanics on September 19, 2018 7:47PM
  • LeifErickson
    LeifErickson
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    Bakkagami wrote: »
    Soldier of Anguish (Medium)
    2: Weapon Damage
    3: Weapon Critical
    4: Weapon Damage
    5: When you deal damage with a melee attack, you have a 25% chance to traumatize your enemy, negating their next 5500 points of healing for 4 seconds. This effect can occur once every 4 seconds.

    It's not a named buff/debuff which I would think means it can stack. Fighting even two people with this set basically means you can't heal. I don't have PTS downloaded yet, but if this set stacks then honestly solo play might be dead. Defiles are horrible solo, but think about if you just straight up can't heal at all. Even fighting one person with this set would be absolutely brutal. I will need to test on PTS when I get it downloaded, but first impressions tell me this might be the end to solo play. Someone please convince me I'm wrong.

    I don't see this set going live without getting nerfed tbh. It will perform even better than duroks in many situations

    That's why I'm making this thread. I want to raise awareness for how over powered this set will be. If no one raises awareness for these things they won't get changed.

    Certainly a nice set and I'm a steady 7 Med, no proc BS set guy. This _might_ change that. However, I think people are really underestimating the loss of Shuffle for Med players. Yes rng based but 15% of all damage failing to hit is 15% damage not happening. Now it is only 25% reduction in AOE. Well that cold fire, or Eye of Flame etc is STILL going to drop my <20K health toon regardless. ALL other damage that WAS missing will now be hitting just fine.

    In other words, Medium is now more brittle / glass then ever before. Melee damage means up close and at risk for dropping from any decent < 3 shots.

    If it OPs they will (post-release) just nerf it down. How much Sloads do you see now? It's a marketing technique here we've all seen before. DLC sets are on the OP side. Buy DLC and you too can have the short term new meta, but wait a bit and its over. I just keep using my same boring no proc bread and butter sets and ignore the Set Of The Day thing. Sure you'll get a few deaths now from Anguish, but less from Sloads, etc. It's always been like that and always will be like that. Why fight it or get worked up about it?

    But anguish is a rewards for the worthy set.
  • BrokenGameMechanics
    BrokenGameMechanics
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    HankTwo wrote: »
    Ok, so here is some math (warning long post):

    So, for our model the set will have an average uptime of 4/(4+3) = 57.14%. This means that the set will reduce your healing received - on average - by 5500/4*.5714 = 786 health per second (as long as you heal for at least 1375 health per second).

    It's a zero sum game. To put this one, one took something off. Well if the set you just took off offered more than 800 net dmg / sec, you doing less net dmg. And I think that is the case for many Medium Sets.

    I think this is a very specific and targeted Set against Heal Spamming Ball Groups and/or Unkillable Heal Tanks in PvP and is situational. Is it really such an obviously OP Set you'd wear it day and day out in Cyrodiil and drop Set XYZ based on this math?
    Edited by BrokenGameMechanics on September 19, 2018 8:15PM
  • Jaxaxo
    Jaxaxo
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    HankTwo wrote: »
    Ok, so here is some math (warning long post):

    So, for our model the set will have an average uptime of 4/(4+3) = 57.14%. This means that the set will reduce your healing received - on average - by 5500/4*.5714 = 786 health per second (as long as you heal for at least 1375 health per second).

    It's a zero sum game. To put this one, one took something off. Well if the set you just took off offered more than 800 net dmg / sec, you doing less net dmg. And I think that is the case for many Medium Sets.

    I think this is a very specific and targeted Set against Heal Spamming Ball Groups and/or Unkillable Heal Tanks in PvP and is situational. Is it really such an obviously OP Set you'd wear it day and day out in Cyrodiil and drop Set XYZ based on this math?

    Yes. Especially on noncp campaign/battelgrounds, where u dont have cp that increase healing. Vs heal spamming ball groups u have morph of that psijic skill. And it shoudl work vs healtanks too, cuz i doubt they have enough mobility to avoid spam of this skill. But in solo/smallscale/dueling environment this set is gonna be cancer, like i said, especially in noncp. It was same situation with sload, it was "only" 853 dmg per second. And it was enough that whole noncp/bgs were cancered by that set. Here we have 1125 dmg per second. Which works even better when u defile somebody before.
    Forum War - pro AC side

    EU PC Azura Star/Sotha Sil/Bahlokdaan/Ravenwatch
    Triggered Tryhards / Aetherius Art / LND / DC-PD

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  • Xsorus
    Xsorus
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    They basically added a 5500 point dot, that doesn't do actual damage...

    *grin*.
    Jaxaxo wrote: »
    5500 dot which ignores resistances and dmg reduction. It's kinda funny, after "nerfing" defiles they added even more powerfull, easily procced, mechanic which stacks with defile. And the only class which can really compete with this set is nb (due to cloak), which is highly overperforming atm. So ye, great design. Almost as good as shieldbreaker. But we can always slot shields to coutner it... Oh, wait...

    Btw, metabuild next patch: heavy stamblade with troll king, master duals, sload and this set. This gonna be gud :D

    So it does less damage then sheer venom is what you’re saying?
  • Xsorus
    Xsorus
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    Dreyloch wrote: »
    What if they made it 2000, or even 1000 VS. 5500 and NOT be stackable? Would this work? Cause you know some dev somewhere is thinking that's the solution =/ I like the other stats, but ofc the 5th needs a change.

    I think if it was 2000-2500 or so and didn't stack, nobody would really have a problem with it (especially if the proc chance was brought down a little, increasing the breathing room you'd get between procs to heal up).

    Then it's locking you out of 2-3 vigor ticks. Or dulling (but not erasing) your next burst heal. No biggie, but still strong if there's burst in that window.

    No one would use the set, why would you use a set that does less damage then viper? And didn’t stack.

    I mean you realize this set technically only does slightly more damage then vma two hander right? If you consider it even damage.
  • Rianai
    Rianai
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    Sheer Venom has a 8,4k tooltip over 6s, which gets halved by battlespirit and further reduced by resistance/dmg reduction so 500-700 dps. Sloads, which is still op vs anything that can't spam dodge, deals 853 dps. Soldier of Anguish is more compareable to an unmitigateable 1k+/s dot, so almost twice as much "dmg" as Sheer Venom and also more than Sloads.
    Edited by Rianai on September 20, 2018 1:05AM
  • Lexxypwns
    Lexxypwns
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    Xsorus wrote: »
    They basically added a 5500 point dot, that doesn't do actual damage...

    *grin*.
    Jaxaxo wrote: »
    5500 dot which ignores resistances and dmg reduction. It's kinda funny, after "nerfing" defiles they added even more powerfull, easily procced, mechanic which stacks with defile. And the only class which can really compete with this set is nb (due to cloak), which is highly overperforming atm. So ye, great design. Almost as good as shieldbreaker. But we can always slot shields to coutner it... Oh, wait...

    Btw, metabuild next patch: heavy stamblade with troll king, master duals, sload and this set. This gonna be gud :D

    So it does less damage then sheer venom is what you’re saying?

    It’s not a DoT at all, it’s burst damage effectively because all the healing prevention happens upfront.
  • leepalmer95
    leepalmer95
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    Xsorus wrote: »
    Dreyloch wrote: »
    What if they made it 2000, or even 1000 VS. 5500 and NOT be stackable? Would this work? Cause you know some dev somewhere is thinking that's the solution =/ I like the other stats, but ofc the 5th needs a change.

    I think if it was 2000-2500 or so and didn't stack, nobody would really have a problem with it (especially if the proc chance was brought down a little, increasing the breathing room you'd get between procs to heal up).

    Then it's locking you out of 2-3 vigor ticks. Or dulling (but not erasing) your next burst heal. No biggie, but still strong if there's burst in that window.

    No one would use the set, why would you use a set that does less damage then viper? And didn’t stack.

    I mean you realize this set technically only does slightly more damage then vma two hander right? If you consider it even damage.

    Viper is a dot, this isn't.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Xsorus
    Xsorus
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    Rianai wrote: »
    Sheer Venom has a 8,4k tooltip over 6s, which gets halved by battlespirit and further reduced by resistance/dmg reduction so 500-700 dps. Sloads, which is still op vs anything that can't spam dodge, deals 853 dps. Soldier of Anguish is more compareable to an unmitigateable 1k+/s dot, so almost twice as much "dmg" as Sheer Venom and also more than Sloads.

    My Sheer Venom is over 10k over 6 seconds



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