Facefister wrote: »Just add a new debuff so this can't be stacked.
Minor Trauma: Negates your next healing by 1370 points for 4 seconds
Major Trauma: Negates your next healing by 5500 points for 4 seconds
So in other words, sets like this are okay, because if you were fighting 7 people you should've died anyways?
yeah lets forget about balance. Who cares what is overperforming especially when paired with multiple people stacking it on you because 1vXing shouldn't be in the game right?
Also, the majority of people that get 1vXed now are max (or close to max) cp players who have had enough time invested in this game to know how to play- not just "brand new low cp noobs". Thats the same regurgitated argument from people I hear who can't actually 1vX / never play on their own.
Lastly, I also mentioned a lot about small groups and how being outnumbered in group play will be 10X harder with everybody abusing (and they will) this set. Not that I have any reason to believe you actually small scale or know how to.
Facefister wrote: »Just add a new debuff so this can't be stacked.
Minor Trauma: Negates your next healing by 1370 points for 4 seconds
Major Trauma: Negates your next healing by 5500 points for 4 seconds
MaleAmazon wrote: »So in other words, sets like this are okay, because if you were fighting 7 people you should've died anyways?
If you think the game is unbalanced because you usually die if 7 people attack you at once, there is something kind of wrong with you.yeah lets forget about balance. Who cares what is overperforming especially when paired with multiple people stacking it on you because 1vXing shouldn't be in the game right?
The point is that someone who likes to 1vX will be countered by tons of things that are easy to use. Torugs infused oblivion is just one example.Also, the majority of people that get 1vXed now are max (or close to max) cp players who have had enough time invested in this game to know how to play- not just "brand new low cp noobs". Thats the same regurgitated argument from people I hear who can't actually 1vX / never play on their own.
Just have to throw this in here - you do realise I am an adult and really don´t care about being insulted on the internet?
ESO has never been a game with that much skill attached to it. I have gotten outplayed many times in strategy games. In ESO I have gotten outnumbered, killed by overpowered setups using overpowered bursts (that aren´t that hard to execute anyways). That´s basically it. No, I don´t marvel at a "haunting curse dawnbreaker dizzying swing" death recap.Lastly, I also mentioned a lot about small groups and how being outnumbered in group play will be 10X harder with everybody abusing (and they will) this set. Not that I have any reason to believe you actually small scale or know how to.
Seriously, maybe you would be happier doing something other than playing computer games? Because what you describe is something pretty universal.
Some tactics are easier to execute. Sometimes they are overpowered. But if you take a game like Starcraft 2 (far more balanced and fair than ESO will ever be), I can assure you that if 7 people marine rush 1 player, even if all they know is how to marine rush and build that single basic unit, they would still win.
Personally, if this set is too strong and everyone uses it, I will take the time to try and create a build that is good vs it. Even if I die to less skilled players, I´ll take joy in being able to counter them sometimes. Because really, this game should be about fun. And if you absolutely cannot stand someone beating you, go play a balanced game like chess. Maybe you can be the next Bobby Fischer, you seem to already have taken on his personality.
MaleAmazon wrote: »Anguish is 5k healing completely negated. If 4 people stack that on you you've effectively lost 20K healing potential every 4 seconds for 4 seconds on top of being bursted by damaging abilities and executes- as well as defiles.
As much as I can agree with this set seeming too strong, it seems it´s the "4 people stacking on you" that is the problem. Nope, sorry, I don´t see how it is unbalanced that people kill you when wailing on you outnumbering you 4 to 1.
How much damage is infused Torugs Oblivion glyphs from 4 people? (And that is available to everyone early in the game).
You want to 1vX these people, do a heavy armor + shield + stack health regen setup. (I assume the soldier´s anguish doesn´t affect health regen, but I don´t have PTS).
Joshlenoir wrote: »I didn’t read it, but you bet your bubbly butt that I’m going to use the crap outta that set if it goes live as is.
Yes, people will wear overpowered sets with no counterplay because they don't know how to play without them and are tired of getting 1vXed due to lack of understanding of PvP mechanics- this is nothing new.
This post is geared towards players who have put in the time and effort to become great at PvP and want to help the developers with their self proclaimed vision of actually balancing the game.
Rather than letting gongshow sets like this run rampant so players like yourself can chase one person across the map with a group just to secure a kill they otherwise would've had no chance to alone.
Sounds Iike solo players that want to take out groups of 7 people on their own seems pretty imbalanced to me. 1vX clips are fun and amazing to watch but they highlight gameplay imbalances more than skill in my opinion.
leepalmer95 wrote: »The funny thing is this set can be purged off.
So a heal debuff set is useless against the type of class its needed most vs. A magplar healbot.
So again a badly designed counter heal set is useless against the stronger healer in the game who run around with 30k armour and 30k hp with earthgore etc.. which you need to kill before you can do anything to the people around them.
And they can just purge it.
Xv1 tool.
Joshlenoir wrote: »I didn’t read it, but you bet your bubbly butt that I’m going to use the crap outta that set if it goes live as is.
Yes, people will wear overpowered sets with no counterplay because they don't know how to play without them and are tired of getting 1vXed due to lack of understanding of PvP mechanics- this is nothing new.
Dying to large groups when you bring a small group? Don’t engage the big group.
Dying to people that play a certain playstyle? Stop engaging them.
Fur_like_snow wrote: »Borrowed time negates 5k healing does that ability stack with this set?
Some people seem to think that more numbers should give a win. In most cases it will. In cases of equal skill it absolutely will. But if there is NEVER or ALMOST NEVER a chance that you can win by virtue of your own skill and performance, why on earth would anyone play? Is left clicking until a wall digitally falls down and doing digital squats to repair it after really that thrilling?
If you are thinking "haha I can totally kill that organized group with a few random pugs now if I wear this set" guess what: they can wear it, too.
Stages of ESO denial:
Wow this game is fun!
Oh damn they gutted my class. I will persevere and make it work!
Crap they did it again. Maybe I'll level a different class.
Oh, that got gutted, too. And look at this new horrible P2W set.
Eff it, I'm going to play the FotM and all the cancer every patch.
Gosh this game is boring now. What's on sale at Steam?Fur_like_snow wrote: »Borrowed time negates 5k healing does that ability stack with this set?
Yes.
Why isn't THIS guy on the Combat development team? ^^^Facefister wrote: »Just add a new debuff so this can't be stacked.
Minor Trauma: Negates your next healing by 1370 points for 4 seconds
Major Trauma: Negates your next healing by 5500 points for 4 seconds
Joshlenoir wrote: »I didn’t read it, but you bet your bubbly butt that I’m going to use the crap outta that set if it goes live as is.
Yes, people will wear overpowered sets with no counterplay because they don't know how to play without them and are tired of getting 1vXed due to lack of understanding of PvP mechanics- this is nothing new.
This is an odd thing to read from a guy who rolls up to my sewer base with 5 buddies all in Imperial Physique slamming Dawnbreakers on every poor random who peeks his head out and then gang bags until the corpses disappear.