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PTS patch Fixes how Sorcerers are meant to be played

Perwulf
Perwulf
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First of all I'm not a Sorcerer main myself but playing PvP for almost 3 years and encountering a lots of Sorcerers gave me a conclusion.

What is a Sorcerer? In the MMO genre Sorcerers, Wizards, or Mage archetype is a range magic user class that casts strong magic spells at a distance, this doesn't differ in the TES universe.

However, since the popularity of shield stacking build, I think sorcerers just lost their true identity and since then been a plague in PvP. Instead of being played as a range magic class, almost all of the sorcerers I've encountered plays them as a shield stacker which can facetank like a heavy DK whilst also deal tons of damage. With the current changes I think we are now going to see a proper mage that is squishy by nature but deals heavy damage at a distance with a high risk plays at close range. That said, the damage shield changes is good news for non-sorc players but I think they need to be somehow compensated in other areas to make them a truly proper mage not a spellsword wannabe since in TES universe, those two are different things.
"Monsters doesn't exist, we create them"
  • Apache_Kid
    Apache_Kid
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    If you think this affects only sorcs you are wrong.

    Furthermore who gives a **** about "what is a sorcerer"? No one "face tanks" on a mag sorc if you're letting one bully you like that then you need to learn to play. Your post reads like satire yet you are serious. Its quite shocking to say the least. Heavy dmg when sorcs have to wear two sustain sets? What game are you playing my dude cause it sure ain't the same one i am
  • idk
    idk
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    You clearly lack understanding on this subject and I don’t know where to start. I will just mention the most obvious and that this change isn’t a kid shield stacking at all. It’s the use of magicka based shields at its core.
  • Joker99
    Joker99
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    Ever heard of gap closers? If you can hit a guy he can probably approach you in 2 secs or less, try to streak and they'll chase you with swift jewelry, see how it'll play out for you when you'll lose 9/10 fights because you beat that afk guy in bgs.
    PC-EU
    DPS Slave:
    StamNB, MagNB, MagPlar, MagDK, StamDK, StamWarden
    Mostly just a scrub. Not even max CP.Actually max CP.
  • DeadlyRecluse
    DeadlyRecluse
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    The "squishy pure range dude" won't exist until mobility is brought back down and gap closers are locked down to like a 10 meter range.

    One dodge roll and a second of swifty sprinting brings any stam toon into gap closer range (and thus melee range of the sorc. It just doesn't work in practice the way range vs melee should in theory.

    There are really only 2 exceptions--bow NBs (extreme range of snipe+cloaking before they get into gap closer range) and fighting from structures or steep terrain (where the range is enforced due to walls/doors). There's a few BG maps that can be played as mostly ranged, too--but as a matter of practice everyone has to be ready to be in melee.
    Thrice Empress, Forever Scrub
  • SilverIce58
    SilverIce58
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    ravenarc wrote: »
    First of all I'm not a Sorcerer main myself

    Then you really have no business talking about sorcs, huh?
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Miswar
    Miswar
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    ravenarc wrote: »
    First of all I'm not a Sorcerer main myself but playing PvP for almost 3 years and encountering a lots of Sorcerers gave me a conclusion.

    What is a Sorcerer? In the MMO genre Sorcerers, Wizards, or Mage archetype is a range magic user class that casts strong magic spells at a distance, this doesn't differ in the TES universe.

    However, since the popularity of shield stacking build, I think sorcerers just lost their true identity and since then been a plague in PvP. Instead of being played as a range magic class, almost all of the sorcerers I've encountered plays them as a shield stacker which can facetank like a heavy DK whilst also deal tons of damage. With the current changes I think we are now going to see a proper mage that is squishy by nature but deals heavy damage at a distance with a high risk plays at close range. That said, the damage shield changes is good news for non-sorc players but I think they need to be somehow compensated in other areas to make them a truly proper mage not a spellsword wannabe since in TES universe, those two are different things.

    Eherm.. which patch was your last visit to Cyrodiil?'

    You really don't have an clue how clumsy the mag sorc is in PvP at the moment. Add this 1s change and you will be eaten breakfast.

    Already can say that my stamblade, stamplar, stam warden, mag templar will eat you alive.

    Can you also specify "plague"? The trolls are at the moment most stam wardens, stam dragonknights with 7th legions, troll kings, forward momentum (which is broken asf) ...... ..... you might see occasional sorcs jumping around but to be honest that is just absurd statement.

    Come on bro...
  • Perwulf
    Perwulf
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    idk wrote: »
    You clearly lack understanding on this subject and I don’t know where to start. I will just mention the most obvious and that this change isn’t a kid shield stacking at all. It’s the use of magicka based shields at its core.

    I've got both DK and Templar. I've never relied too much in shield stacking in either of them especially my templar which leaves Sorcs the one that truly benefits from this. I'm just saying that they are now proper mages as how mages should be played plus It's not l2p issue, fighting a sorc that is equally skilled as you still gives them a slight upperhand specifically once they pop those CC immunity pots.
    "Monsters doesn't exist, we create them"
  • Miswar
    Miswar
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    ravenarc wrote: »
    idk wrote: »
    You clearly lack understanding on this subject and I don’t know where to start. I will just mention the most obvious and that this change isn’t a kid shield stacking at all. It’s the use of magicka based shields at its core.

    I've got both DK and Templar. I've never relied too much in shield stacking in either of them especially my templar which leaves Sorcs the one that truly benefits from this. I'm just saying that they are now proper mages as how mages should be played plus It's not l2p issue, fighting a sorc that is equally skilled as you still gives them a slight upperhand specifically once they pop those CC immunity pots.

    If you are running dk and templar well you do not shields to survive in PvP.

    Thus you pretty much answered your own question with that comment.

    You make a mag sorc.. take off the shield or if pc go to pts cyrodiil (assuming there is population) and really want to watch that.

    Those classes are playing diffrent ball game in Cyrodiil.
    Edited by Miswar on September 19, 2018 5:55PM
  • Apache_Kid
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    ravenarc wrote: »
    idk wrote: »
    You clearly lack understanding on this subject and I don’t know where to start. I will just mention the most obvious and that this change isn’t a kid shield stacking at all. It’s the use of magicka based shields at its core.

    I've got both DK and Templar. I've never relied too much in shield stacking in either of them especially my templar which leaves Sorcs the one that truly benefits from this. I'm just saying that they are now proper mages as how mages should be played plus It's not l2p issue, fighting a sorc that is equally skilled as you still gives them a slight upperhand specifically once they pop those CC immunity pots.

    No one cares how YOU think mages should be played. What is a "proper mage" and why does it matter in the absolute slightest? This change does the opposite of balance it creates imbalance.
  • SilverIce58
    SilverIce58
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    ravenarc wrote: »
    idk wrote: »
    You clearly lack understanding on this subject and I don’t know where to start. I will just mention the most obvious and that this change isn’t a kid shield stacking at all. It’s the use of magicka based shields at its core.

    I've got both DK and Templar. I've never relied too much in shield stacking in either of them especially my templar which leaves Sorcs the one that truly benefits from this. I'm just saying that they are now proper mages as how mages should be played plus It's not l2p issue, fighting a sorc that is equally skilled as you still gives them a slight upperhand specifically once they pop those CC immunity pots.

    Except DK has wings, and Templar is literally a healing class. They don't need shields like sorcs do. Unless youre a petsorc, you dont have that many sources of reliable healing/defense. Shields help make sorcs the class that they are.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Zathras
    Zathras
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    ravenarc wrote: »
    First of all I'm not a Sorcerer main myself but playing PvP for almost 3 years and encountering a lots of Sorcerers gave me a conclusion.

    What is a Sorcerer? In the MMO genre Sorcerers, Wizards, or Mage archetype is a range magic user class that casts strong magic spells at a distance, this doesn't differ in the TES universe.

    However, since the popularity of shield stacking build, I think sorcerers just lost their true identity and since then been a plague in PvP. Instead of being played as a range magic class, almost all of the sorcerers I've encountered plays them as a shield stacker which can facetank like a heavy DK whilst also deal tons of damage. With the current changes I think we are now going to see a proper mage that is squishy by nature but deals heavy damage at a distance with a high risk plays at close range. That said, the damage shield changes is good news for non-sorc players but I think they need to be somehow compensated in other areas to make them a truly proper mage not a spellsword wannabe since in TES universe, those two are different things.

    I'm just going by your recent post history. Please, stop trolling and baiting.

    There really is enough going on without these type of threads.
    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • Kagukan
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    As a mag sorc in PVP I do not stack shields. I only use 1 for emergency. I do play in the back of the pack casting at a distance. There have been many times the enemy will rush through the front lines to pick off and scatter the ranged players. Also there are the enemy players that will sneak up from behind to attack ranged players. Shields are a necessary reactive defense for many mag sorc players.
  • Perwulf
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    Apache_Kid wrote: »
    ravenarc wrote: »
    idk wrote: »
    You clearly lack understanding on this subject and I don’t know where to start. I will just mention the most obvious and that this change isn’t a kid shield stacking at all. It’s the use of magicka based shields at its core.

    I've got both DK and Templar. I've never relied too much in shield stacking in either of them especially my templar which leaves Sorcs the one that truly benefits from this. I'm just saying that they are now proper mages as how mages should be played plus It's not l2p issue, fighting a sorc that is equally skilled as you still gives them a slight upperhand specifically once they pop those CC immunity pots.

    No one cares how YOU think mages should be played. What is a "proper mage" and why does it matter in the absolute slightest? This change does the opposite of balance it creates imbalance.

    You're quite rude but nah it didn't create imbalance, it overturned spoon feeding.
    "Monsters doesn't exist, we create them"
  • DorianDragonRaze
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    And how am I supposed to get group dungeon achievements and skins or do VMA on my main magsorc when being squishy as you see it?
    Seriously, who gave you "awesome" and "agree" for this post?
    Edited by DorianDragonRaze on September 19, 2018 6:10PM
    I used to be an adventurer like you, then I got the ESO on my hard drive...
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello there,

    Since there is already a thread for the discussion of sorc changes, we're going to go ahead and close this thread and ask you continue this discussion here. Also for further posts please be sure to keep the Forum Rules in mind and to avoid baiting and flaming.

    Thank you for understanding.
    Staff Post
This discussion has been closed.