@Vlas, I've been in IT for over 25 years in the largest companies in the world. I've run some of the largest IT shops. I would not hire you. Drop the idiocy about paranoia, etc. We are talking best practice and also about the confusion the login name versus the character name causes.
I wouldn't waste my time even replying to a troll but hey, the game is down. I'm sure you think that's good too. It gives you time to troll.
And the followup cleanup of the failure of that security falls on... Zenimax customer service. So why not add in some additional security layers to make it less necessary for time to be spent dealing with compromised accounts (and potentially robbed guild banks affecting MANY accounts)? Do folks here really not consider that keeping it the way it is will result in even longer CS response times, and more worthless copy/paste replies that don't actually read the ticket because they are rushed with a backlog of problems they could have helped prevent happening in the first place?Any way I look at it, password security is the responsibility of the user.
@Vlas, I've been in IT for over 25 years in the largest companies in the world. I've run some of the largest IT shops. I would not hire you. Drop the idiocy about paranoia, etc. We are talking best practice and also about the confusion the login name versus the character name causes.
I wouldn't waste my time even replying to a troll but hey, the game is down. I'm sure you think that's good too. It gives you time to troll.
So in the beta's ive been a huge supporter of getting rid of this feature. Ive made multiple threads, submitted multiple /feedbacks about this and for the majority seen that 75% of the playerbase want this removed(5% want it and 20% dont care). I dont feel like writing another long novel about this as i have before in the beta forum sections but this NEEDS to be addressed.
1) Hacking: Yes you can argue all you want about having a mindbogglingly good password that you cant even remember without having to access your password keeper app on your phone or computer. But the fact of the matter is everyone has access to one half of your account information.
2) Identify Protection: First off, and this mostly will apply to females but will also apply to some men. I have already seen multiple players use in part or whole, their real names as their handle. Ya all i'll say is this. Let the stalking begin.
3) Immersion & Roleplayers: While i am not a huge RP'er there are those players who are. I cant even begin to imagine players who like to roleplay and having to deal with seeing names in guild chat like @pimpsbro1 or @mariobrosmash @pixiesex @81bobturnerx1.
Those were probably the biggest factors ive read and talked with from other players.
On a side note, i think the intention Zen had was excellent as it allows everyone to keep in contact with a players multiple characters easier.
Here are the solutions i have posted before.
1) Get rid of it. Bye Bye, ex-nay-with-the-accounthandles-ay.
2a) Keep the accounthandles ingame and a valid way to keep track of a players multiple characters, but add an account "Nickname" in replace of it being displayed. This will be displayed in the guild roster and in guild chat along with in your friends list. This "nickname" will have no link to your account login information.
2b) Keep the accounthandles ingame and a valid way to keep track of a players multiple characters, but instead of the accounthandle being listed on the guild roster, in guild chat or in the friends list default to "current character being played by player/account".
Currently the guild roster and friends list shows the @accountname, hovering your mouse over the @accountname will show you the name of the character they are on. Simply swap this, character name defaults in guild roster & chat and hovering over character name shows @accounthandle.
IMO 2B seems the easiest way to fix this problem but the underlying problems of 1 & 2 still factor in.
So how would you guys like to see this handles
1? 2a? 2b?
andrei_baruub17_ESO wrote: »Add the fact that there are no player name plates.. i cant recognize ANYguildmates or ANYONE for that matter in game. Its like mindless no-name people running around me. Nothing matches with TS.. and YOUR IN GAME NAME THAT YOU CHOSE MEANS NOTHING. You wanted to make a game thats immersive, and you completely negated our CHOSEN NAMES? are you people working there at ZOS.
Agreed! I'm voting for this simple change since beta. For example, me and my guild mates are used to doing some roleplay in our guild chat faily often and showing account handles instead of character names there is greatly killing immersion for us.Currently the guild roster and friends list shows the @accountname, hovering your mouse over the @accountname will show you the name of the character they are on. Simply swap this, character name defaults in guild roster & chat and hovering over character name shows @accounthandle.
nzblustone wrote: »Guild Leaders worth their coin are not so easily confused. Most MMOs in the past just display your currently logged in character name in guild rosters and chat and it is a completely acceptable system.Except that when you are in a guild, you are in a guild for all characters... so it is logical to have one single name for it. Thus the account name.
Think it through man... how else will you remove confusion of the guild leaders.