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Most Recent Balance Changes Orignate from Sorcs

  • leepalmer95
    leepalmer95
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    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    If you took an honest look at the class, in comparison to others. Changes had to be made.

    Even after all the changes, Sorcerers are still the second best class overall in my opinion.

    Players in any game, gravitate to the most unbalanced class or gun or weapon available. They will also defend it to their dying breath. Balance is important.

    I literally play every class in the game both magicka and stam.

    Mag sorc's is a terrible class now, shields are bad in open world and the burst is so easy to dodge and mitigate thats its impossible to kill anyone with a brain now.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Tan9oSuccka
    Tan9oSuccka
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    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    If you took an honest look at the class, in comparison to others. Changes had to be made.

    Even after all the changes, Sorcerers are still the second best class overall in my opinion.

    Players in any game, gravitate to the most unbalanced class or gun or weapon available. They will also defend it to their dying breath. Balance is important.

    I literally play every class in the game both magicka and stam.

    Mag sorc's is a terrible class now, shields are bad in open world and the burst is so easy to dodge and mitigate thats its impossible to kill anyone with a brain now.

    Hmm. I guess I don’t see the same thing on my Sorc.

    Then again, after years of running a non-meta Stam DK....anything seems better. :)
  • Ragnarock41
    Ragnarock41
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    zParallaxz wrote: »
    If they would of left frags alone there would not be any chain nerfs that affected other classes.Then future rework of skills like cc being taken away from shalks, not being able to bash someone who has cc immunity, powerlash through dodge roll ( defacto magdk excute), rune cage buff and now udder nerf, etc..
    Zos is this what you really wanted with sorcs, no one and I mean no one asked for the frag cc removal. You caused a spiral of events that keeps growing just like cp swap from vet ranks. P.S don’t make me get on how you scrapped the saving grace of the game that made Lefty Lucy leave. ... Justice System

    Man, I miss Lefty Lucy(him and Sypher made me a PvP addict, without them a noob like me could have never realized his potential.). I miss the old ESO. I know its never coming back but still. Can't help but wonder where things went so wrong?
    The game balance was always a mess but it was so much enjoyable when it was about landing your abilities rather than getting your sets to proc.

    I always disliked magsorcs because of their shield crutch, but I still find it very dumb they killed frags like that. Why murder a skill that has perfect counterplay? What is next I wonder? Are they gonna nerf d.swing aswell? or dawnbreaker perhaps?
    Edited by Ragnarock41 on September 14, 2018 9:11PM
  • Betty_Booms
    Betty_Booms
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    DB has always been overpowered. Its why a very large percentage of people run it. Hell I even see mag builds run it its that strong.

    High performers in BGs tend to be stamina with DB.

    Not calling for a nerf to DB or anything (I can see that will anny the vast majority that use it) but it would be nice to die from something different lmao.
  • leepalmer95
    leepalmer95
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    DB has always been overpowered. Its why a very large percentage of people run it. Hell I even see mag builds run it its that strong.

    High performers in BGs tend to be stamina with DB.

    Not calling for a nerf to DB or anything (I can see that will anny the vast majority that use it) but it would be nice to die from something different lmao.

    A very large amount of people run it because:

    Its the only stam dmg instant ult most stam builds have, templar, warden, sorc, nb's use it because its aoe and better than incaps in groups. Most dk's use db because of passives + dot dmg +extra dmg to vamps over leap.

    Magicka builds such as sorc/ magplars use it because its the only instant ult they have, its aoe and cc's. The only other options is either soul assault which only zergs use because its bad in small group and meteor which is easy to block unless on a sorc in which case it's pretty good, but its expensive.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • zParallaxz
    zParallaxz
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    zParallaxz wrote: »
    If they would of left frags alone there would not be any chain nerfs that affected other classes.Then future rework of skills like cc being taken away from shalks, not being able to bash someone who has cc immunity, powerlash through dodge roll ( defacto magdk excute), rune cage buff and now udder nerf, etc..
    Zos is this what you really wanted with sorcs, no one and I mean no one asked for the frag cc removal. You caused a spiral of events that keeps growing just like cp swap from vet ranks. P.S don’t make me get on how you scrapped the saving grace of the game that made Lefty Lucy leave. ... Justice System

    Man, I miss Lefty Lucy(him and Sypher made me a PvP addict, without them a noob like me could have never realized his potential.). I miss the old ESO. I know its never coming back but still. Can't help but wonder where things went so wrong?
    The game balance was always a mess but it was so much enjoyable when it was about landing your abilities rather than getting your sets to proc.

    I always disliked magsorcs because of their shield crutch, but I still find it very dumb they killed frags like that. Why murder a skill that has perfect counterplay? What is next I wonder? Are they gonna nerf d.swing aswell? or dawnbreaker perhaps?

    I feel the same man, when I first started out as scrub, ( the way everyone does) I.e 3 pieces of light armour 3 pieces of med and 1 piece of heavy with mixed match sets. Watching sypher and then finally lefty Lucy’s made me a better player. Sorcs while annoying as they were sometimes with cc frag pre nerf it had plenty of counterplay. I actually got on lefty Lucy’s top 5 for a Zerg bomb, I was the magdk with vicious death and clever alchemist number 39 or 40 I think.
  • Lylith
    Lylith
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    Most Recent Balance Changes Orignate from Sorcs

    they originate from the neverending whining and puling from the 'nerf sorc' crowd.

    bet the upcoming changes don't shut them up, either.
  • MajBludd
    MajBludd
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    Didn't WB get the same treatment as frags? So if we wanted the knockdown we had to go with dizzy over wb, sort of like frags.

    Things change, change with them, get left behind, or leave. Your choice
  • Priyasekarssk
    Priyasekarssk
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    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sun rise in west. Pigs fly. Then what ?
    Edited by Priyasekarssk on September 15, 2018 7:52PM
  • Priyasekarssk
    Priyasekarssk
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    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    If you took an honest look at the class, in comparison to others. Changes had to be made.

    Even after all the changes, Sorcerers are still the second best class overall in my opinion.

    Players in any game, gravitate to the most unbalanced class or gun or weapon available. They will also defend it to their dying breath. Balance is important.

    Socrer are bottom tier right now. No one even ready to play it. More lies like pigs fly. L2p rather coming to forum and putting garbage lies.
    Edited by Priyasekarssk on September 15, 2018 1:46PM
  • lucky_Sage
    lucky_Sage
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    I'm going to laugh when it's a minor major system for shields
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • lucky_Sage
    lucky_Sage
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    lucky_Sage wrote: »
    I'm going to laugh when it's a minor major system for shields

    If they ruin shields all mag classes will suffer but we have no idea about the change it could be shield critable or can't be refreshed
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • Vahrokh
    Vahrokh
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    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    Had to be done my ass.

    There are other skills that CLEARLY show a label with their description and another label that specifies how differently it works when cast on human players.

    So, if they wanted, they could have left our TOP class defining skill intact, at least for PvE.

    As for PvP, as soon as you play against a vaguely decent player, it does like 5-6k damage. Just do 2-3 light attacks and you achieve the same and don't even have to check if it's procced or not nor it'll cost magicka.

  • usmguy1234
    usmguy1234
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    Mr_Walker wrote: »
    zParallaxz wrote: »
    You caused a spiral of events that keeps growing just like cp swap from vet ranks.

    Was zos responsible for this, or as numerous people have said, was it the whining that caused them to gut classes, and which will eventually turn them into a bland homogenised boring mess?

    Gamers. No foresight.

    Every class is there minus nightblades... so it begs to question, who's done the most whining?
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • Tan9oSuccka
    Tan9oSuccka
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    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    If you took an honest look at the class, in comparison to others. Changes had to be made.

    Even after all the changes, Sorcerers are still the second best class overall in my opinion.

    Players in any game, gravitate to the most unbalanced class or gun or weapon available. They will also defend it to their dying breath. Balance is important.

    Socrer are bottom tier right now. No one even ready to play it. More lies like pigs fly. L2p rather coming to forum and putting garbage lies.

    You should not be talking. Period.

    This guy thinks Stamina Dragonknights are overpowered.

    Derp derp derp :)
  • Tan9oSuccka
    Tan9oSuccka
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    Vahrokh wrote: »
    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    Had to be done my ass.

    There are other skills that CLEARLY show a label with their description and another label that specifies how differently it works when cast on human players.

    So, if they wanted, they could have left our TOP class defining skill intact, at least for PvE.

    As for PvP, as soon as you play against a vaguely decent player, it does like 5-6k damage. Just do 2-3 light attacks and you achieve the same and don't even have to check if it's procced or not nor it'll cost magicka.

    So, by your reasoning they made the change just to be big meanies?

    No. Zenimax has the data, they know what skills are performing in balance with others and ones that are overused/unbalanced.
  • Valrien
    Valrien
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    Vahrokh wrote: »
    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    Had to be done my ass.

    There are other skills that CLEARLY show a label with their description and another label that specifies how differently it works when cast on human players.

    So, if they wanted, they could have left our TOP class defining skill intact, at least for PvE.

    As for PvP, as soon as you play against a vaguely decent player, it does like 5-6k damage. Just do 2-3 light attacks and you achieve the same and don't even have to check if it's procced or not nor it'll cost magicka.

    So, by your reasoning they made the change just to be big meanies?

    No. Zenimax has the data, they know what skills are performing in balance with others and ones that are overused/unbalanced.

    Tbh I'm starting to think their data consists of every skill in the game on a dart board, and they toss either "buff" darts or "nerf" darts at the board to make their choices.

    All of the buff darts just miss Sorc usually
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • boombazookajd
    boombazookajd
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    ezio45 wrote: »
    zParallaxz wrote: »
    If they would of left frags alone there would not be any chain nerfs that affected other classes.Then future rework of skills like cc being taken away from shalks, not being able to bash someone who has cc immunity, powerlash through dodge roll ( defacto magdk excute), rune cage buff and now udder nerf, etc..
    Zos is this what you really wanted with sorcs, no one and I mean no one asked for the frag cc removal. You caused a spiral of events that keeps growing just like cp swap from vet ranks. P.S don’t make me get on how you scrapped the saving grace of the game that made Lefty Lucy leave. ... Justice System

    idk ive about had it with zos.... this shield change is probably going to be the thing i quit over

    Can I haz yer stuff?
    Drathus Delenu- Dunmer magDk: Shehai Shatterer, Mageslayer, Stormproof, Peak Scaler, Clockwork Confounder, Orderly, Master Wizard, Cloudrest Hero, Undaunted, Dragonstar Arena Champion
    Thoronir Rolston- Breton petsorc: Stormproof
    Zaakazha-Redguard stamblade: Boethia's Scythe, Clockwork Confounder, Maelstrom Arena Champion, Dragonstar Arena Champion

    Scrubs:
    Justinius Maximus Decimus- Altmer magblade
    Agronak gro'Mashul- Orc DK Tank
    Valerya Hawkcroft- Breton healer
    Zaaka- Imperial stamDK/crafter

    _________________
    XB1 NA
  • munster1404
    munster1404
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    Just restrict any changes to PvP. They are the ones yelling all the time.
  • Micah_Bayer
    Micah_Bayer
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    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    low dmg, frags only hits for like 5-6k max nowadays
  • ResTandRespeC
    ResTandRespeC
    ✭✭✭✭
    Vahrokh wrote: »
    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    Had to be done my ass.

    There are other skills that CLEARLY show a label with their description and another label that specifies how differently it works when cast on human players.

    So, if they wanted, they could have left our TOP class defining skill intact, at least for PvE.

    As for PvP, as soon as you play against a vaguely decent player, it does like 5-6k damage. Just do 2-3 light attacks and you achieve the same and don't even have to check if it's procced or not nor it'll cost magicka.

    So, by your reasoning they made the change just to be big meanies?

    No. Zenimax has the data, they know what skills are performing in balance with others and ones that are overused/unbalanced.

    I.... Don't know if you have watched any of them play on eso live, etc but they clearly have no idea how to play the game properly. They balance the game off what others say, and how they are feeling at the time.
  • Slack
    Slack
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    Mag sorc is probably the class that pissed me off the most through the years, insane shields, the best execute and being able to just beam away if under pressure.
    But they are in line with other classes, frags could be damn annoying but it was legit.
    I never liked the class because of the tools it has but neither do I like nerfs. The classes should just be left as they are now, with maybe some ability fixes (like sweeps) and some minor buffs (like fetcher flies) imo.
    And I'm saying that as mag warden lover
    Edited by Slack on September 16, 2018 9:49PM
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • Slack
    Slack
    ✭✭✭✭✭
    Vahrokh wrote: »
    Tryxus wrote: »
    Valrien wrote: »
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    It was not free, could be blocked and dodged very easily, as well as reflected...

    Plus let's just ignore things like DBoS and Incap Strike...you know those high damage hard CC stun skills with very low ult costs...heh

    Frags proc for a free cast. Whether your target is smart enough to counter is another story.

    I’m not sure I’m following the Ultimate part. Incap has been adjusted, I don’t think DB is that bad unless you are part of the current Vamp meta.

    50% reduced cost. You're thinking of the NB bow proc, which is free and hits harder

    Nah, referring to the Nowind up on the frag.

    Seriously guys. I recall a poor sap that I hit with frags like a machine gun. Proc after proc. It really needed to be toned down.

    Frag was literally the most counterable cc in the game.

    Block
    Dodge
    Reflect

    Oh and the sorc's hand glowed purple so you knew it was coming.

    Removing the cc of frag wouldn't of changed anything about the 'poor sap you hit like a machine gun' because of cc immunity. The fact you can proc 3 times in 3 skills or 0 times in 10 hasn't changed.

    I’m sorry to say guys. It had to be done.

    Had to be done my ass.

    There are other skills that CLEARLY show a label with their description and another label that specifies how differently it works when cast on human players.

    So, if they wanted, they could have left our TOP class defining skill intact, at least for PvE.

    As for PvP, as soon as you play against a vaguely decent player, it does like 5-6k damage. Just do 2-3 light attacks and you achieve the same and don't even have to check if it's procced or not nor it'll cost magicka.

    So, by your reasoning they made the change just to be big meanies?

    No. Zenimax has the data, they know what skills are performing in balance with others and ones that are overused/unbalanced.

    And I have the death recap.
    In all impen gear I had 8k frags on my recap on no cp pvp.
    I pissed me off, but still, I wouldn't call it "op"
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • ZarkingFrued
    ZarkingFrued
    ✭✭✭✭✭
    sevomd69 wrote: »
    ezio45 wrote: »
    zParallaxz wrote: »
    If they would of left frags alone there would not be any chain nerfs that affected other classes.Then future rework of skills like cc being taken away from shalks, not being able to bash someone who has cc immunity, powerlash through dodge roll ( defacto magdk excute), rune cage buff and now udder nerf, etc..
    Zos is this what you really wanted with sorcs, no one and I mean no one asked for the frag cc removal. You caused a spiral of events that keeps growing just like cp swap from vet ranks. P.S don’t make me get on how you scrapped the saving grace of the game that made Lefty Lucy leave. ... Justice System

    idk ive about had it with zos.... this shield change is probably going to be the thing i quit over

    Huh...I guess you're gonna litter very thread with your threat of leaving ESO...if so...here's a bye bye in advance... I mean that is what you want...right?

    Actually I think he was voicing an opinion in order to let zos know the severity of implication of their actions. Destroying classes=losing players.
  • Beardimus
    Beardimus
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    ✭✭✭✭✭
    Only scan read but yeah, all we needed was 2017 Frags back and all good. But nope a year of messing about later and it's...still a mess.

    Reading PTS notes gunna be fun later.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Tan9oSuccka
    Tan9oSuccka
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    ✭✭✭
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    low dmg, frags only hits for like 5-6k max nowadays

    Hmm. I’m not the worlds greatest Sorcerer, but I was hitting PVE frag casts at 20K plus last night.

    This is with a Breton in non meta gear.

    I’m sure a foul Altmer plus meta gear would still be nasty.
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    low dmg, frags only hits for like 5-6k max nowadays

    Hmm. I’m not the worlds greatest Sorcerer, but I was hitting PVE frag casts at 20K plus last night.

    This is with a Breton in non meta gear.

    I’m sure a foul Altmer plus meta gear would still be nasty.

    You can cheese tooltips all you want, but in real PvP your build needs to be sustainable with enough survivability. But yes, you can just put together an unplayable build and enjoy 10k tooltips on rune cage, like some guys here do. Still doesn't mean it's viable. And don't forget that how hard it hits is also up to your opponent. Big numbers on tooltip don't equate big numbers on players. It makes a difference if you hit an unbuffed gankblade or a prepared heavy armor brawler.
    Edited by Chilly-McFreeze on September 17, 2018 10:37AM
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Valrien wrote: »
    ESO_GOD wrote: »
    I wonder how the decision making process went when they decided on the frag nerf.

    Person 1: "Hey, well we gotta nerf sumthin' ".
    Person 2: "Well, there's frags. That's a skill. Frags exists".
    Person 1: "Crap, frags DOES exist. But it isn't overperforming in any way, and it's a class identifying skill!"
    Person 2: "Eh, who cares. We don't need a reason to justify our actions! Base it off nothing!"

    Must've gone something like that, amirite?

    Frags WAS over performing.

    Sure thing! And pigs fly, yes?

    I’m not following your logic.

    High damage, hard CC stun, free cast skill was not um....over performing?

    Bruh. :)

    low dmg, frags only hits for like 5-6k max nowadays

    Hmm. I’m not the worlds greatest Sorcerer, but I was hitting PVE frag casts at 20K plus last night.

    This is with a Breton in non meta gear.

    I’m sure a foul Altmer plus meta gear would still be nasty.

    If you are hitting 20k in Pve then in PVP it's going to hit for 5-6k. Also frag proc has a cost. It's not free. Period. Sorc hands glow when it's procced, the projectile is slow and it can be countered by every defense mechanic in the game.

    If you want to talk about how the skill and the class is/was overperfirming then you will have to provide a lot more "evidence" than just baseless assumptions and misinformation. If you lack any real knowledge when it comes to the class which you do considering that you don't even know that it has a cost then maybe you are not the most fit person to talk about sorc balance.
    Edited by pieratsos on September 17, 2018 11:33AM
  • pieratsos
    pieratsos
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    ✭✭
    MajBludd wrote: »
    Didn't WB get the same treatment as frags? So if we wanted the knockdown we had to go with dizzy over wb, sort of like frags.

    Things change, change with them, get left behind, or leave. Your choice

    No it didn't. 100% wrong. WB and dizzy have the same functionality. Frags and crystal blast don't. You don't pick dmg or cc because blast doesn't even have a proc which is the whole point of using the ability in the first place. As long as crystal blast doesn't have a proc then they are essentially two entirely different skills. Frag also had its dmg nerfed as well which by itself throws the argument of dmg or cc out of the window.

    So basically if the mentality of those changes was to give the option of cc or dmg like dizzy/WB then the changes were literally 100% off target. Like, not even close.
  • Lord_Etrigan
    Lord_Etrigan
    ✭✭✭✭
    Guys,

    Sorc is in a bad place now. I have just retired my sorc and she is a Grand Warlord. Do think it was easy for me to retire a char that I so much time on (8 hour a day after work and at times 48 hours a day during weekends every weekend, I ate slept and dreamed PVP just so I can retire my sorc?

    I ran a duel wield and build my char according with a snare to set up my burst.
    4.5 k spell damage ,1.5k magic regen send many enemies to an early grave:)

    That change now that my snare can be dodged. My hardened ward that is supposed to be so OP gets busted with one dizzy swing (Shield getting nerfed next patch makes it even worse), my frag and wrath can be dodged even meteor get shaken off like its an annoying fly buzzing around. Soul Assault only works on noobs who are caught with their pants down.

    I have pulled my assassin out of retirement and after spending the weekend tweaking and getting used to the skills again, I can safely say your stones aren't safe anymore in IC.

    It's sad that my (Lady death) will be shelved until further notice as I have mained a sorc in PVP and Pve for 4 years and hopefully she will make a comeback again in the future but at the rate the hate nerfs are going against sorcs, I don't see that happening anytime soon:(
    PS4 EU
    Lord Etrigan (Former Emperor): PVE High Elf Sorcerer
    Nyssa al Ghul: PVP Nightblade Wood Elf (Ganker)
    Lady-Death : PVP High Elf Sorcerer (8 x Campaigns Former Empress and Grand Warlord) Retired:(
    Achmed-Silence I keel you: PVP Dark Elf Nightblade (Suicide Bomber)
    I'm with stupid: PVP Argonian Magic Temp (Group support and healer).

    Guild:
    The Order of Stolas (Founder and Guild Master)

    Faction: Aldmeri Dominion

    Her Royal Highness Queen Ayrenn Arana wants You for Dominion.
    LONG LIVE THE QUEEN!!
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