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Shield Nerfs Are For Real This Time

  • leepalmer95
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    Interested to see what they do.

    Currently it's relatively easy to get up to around 30-40k shield PVE / 15-20k PVP with either hardened ward or dampen magic by stacking the offensive stat (max magicka), so we are not sacrificing damage output. For the other types of damage mitigation (high resistances, frequent blocking, frequent dodge rolling, etc) there is more of a trade off for the player.

    Maybe they will adjust so damage shield size scales based on max health, more of a difficult choice to spec either into defensive magicka tank vs high damage output? Or by counterplay maybe they mean some sort of new set like shield breaker?
    Alaztor91 wrote: »

    maybe ZOS will allow them to receive crit damage but also benefit from your resistances

    Hmm, could be right


    Yet sorc's dmg sucks against anything with a brain, even if you hit the full curse/ frag/ crushing combo it barely brings a heavy build to 50-60%. Even less if they actually build more tanky and use s&b etc...

    Also shields suck open world as well, you get 2-3 people who aren't useless and you die on a mag sorc even with 50k magicka shields, they just get melted where as if i was on stamina in that situation i'd have a chance.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Didgerion
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    Daus wrote: »
    Haashhtaag wrote: »
    Daus wrote: »
    Oh no! Now you might actually have to put a heal on your bar like everyone else!

    I'm looking forward to see how they intend on improving everyone's sustain. I'm curious to see what kind of changes they're doing to light and medium armor as well.

    I wouldn’t mind doing that but give a heal as good as vigor.

    Every magicka class has strong healing; including sorcs. The only issue with the one sorcs have is that you need to double bar it which I do consider to be unfair. With the much needed nerf to shields coming I hope they redo the Blood Magic passive, and make it so all class abilities function similar to Puncturing Sweeps, and heal you for a % of the damage done. The magsorc play style is an aggressive one so it would suit the play style.

    Sorcs has terrible healing (PvP wise) and no buffs to improve it. They have no cheap cleanse either. The thing that the sorc's heal takes two slots is just a minor inconvenience compared to other features around healing sorcerers lack.
    Edited by Didgerion on September 14, 2018 12:52AM
  • Derra
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    Daus wrote: »
    Oh no! Now you might actually have to put a heal on your bar like everyone else!

    I'm looking forward to see how they intend on improving everyone's sustain. I'm curious to see what kind of changes they're doing to light and medium armor as well.

    you know - i´d be totally fine with that if i had a heal tied to one or multiple of my main damaging abilities like other classes have.
    a dk, or nb does not have to put a heal besides healingward on their bar in light armor - because everything they do heals them.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • ezio45
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    Derra wrote: »
    Daus wrote: »
    Oh no! Now you might actually have to put a heal on your bar like everyone else!

    I'm looking forward to see how they intend on improving everyone's sustain. I'm curious to see what kind of changes they're doing to light and medium armor as well.

    you know - i´d be totally fine with that if i had a heal tied to one or multiple of my main damaging abilities like other classes have.
    a dk, or nb does not have to put a heal besides healingward on their bar in light armor - because everything they do heals them.

    and the resistance of medium armor and health and dps then id be ok with the stam clone mag setup they made
  • oxygen_thief
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    Jake1576 wrote: »
    Currently it's relatively easy to get up to around 30-40k shield PVE / 15-20k PVP with either hardened ward or dampen magic by stacking the offensive stat (max magicka), so we are not sacrificing damage output.
    is it easy in non cp? my sorc has 8.2k (6.7+23%) ward in bgs
  • Didgerion
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    Valrien wrote: »
    "Finally, we have made a series of broad changes to ESO’s combat that are designed to help balance sustain across all Classes, provide counterplay opportunities for Damage Shield Abilities, and improve the effectiveness of Light and Medium Armor Passives."
    "provide counterplay opportunities for Damage Shield Abilities"
    "counterplay...Damage Shield"

    GG, ZOS. Time to finally reroll Stam Sorc after 4.5 years, seeing as they somehow believe shields can't be countered already.

    https://www.elderscrollsonline.com/en-us/news/post/54803

    Wtf. Already told to abandon magic sorc long before and switch to meta classes. Why people are crying now ?

    If you read closely sorcs are not the majority who cries here lol. It is the other classes justifying the nerf. Not many sorceres are there in PVP now, not sure about PVE.
    Edited by Didgerion on September 13, 2018 7:09PM
  • ezio45
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    Jake1576 wrote: »
    Currently it's relatively easy to get up to around 30-40k shield PVE / 15-20k PVP with either hardened ward or dampen magic by stacking the offensive stat (max magicka), so we are not sacrificing damage output.
    is it easy in non cp? my sorc has 8.2k (6.7+23%) ward in bgs

    1 it doesnt matter how big the shield are, they and the user are essentially taking unmitigated by resistance dmg

    2 battle spirit already cuts shields in half.... meaning your shield gives around 8k so 16k with 2 there are attacks in pvp that hit for over that (snipe being one)

    3 if resist and health were effected by battle spirit everyone would see it as a problem.... so of course lets do it to shields and and add counter play
  • Oreyn_Bearclaw
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    Jake1576 wrote: »
    All i ever wanted was for Shields to be critable if they did that i would be happy there is no need to make any changes to shields directly just to how they take damage if they was critable i would definitely stand a better chance against a sorcerer that does nothing but stack shields my problem is being a ganker and my damage is crit and i end up hitting a shield i do crap damage to get their shield down if shields was to be made critable i would have a better opportunity against a shield stacker there is no reason why someone should have all that defense and take hardly any damage this also goes for people who hold block on stamina builds i don't understand why my damage i do to them is so little if you want to just hold block fine but i should be able to do more damage to them

    @Jake1576
    So if you can crit shields, should a sorc's crit/phys/magic resistances apply to shields (which currently they dont), or should blocking mitigate damage against shields (currently it does not)? You are only describing half of the equation here, bud.
  • ezio45
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    Jake1576 wrote: »
    All i ever wanted was for Shields to be critable if they did that i would be happy there is no need to make any changes to shields directly just to how they take damage if they was critable i would definitely stand a better chance against a sorcerer that does nothing but stack shields my problem is being a ganker and my damage is crit and i end up hitting a shield i do crap damage to get their shield down if shields was to be made critable i would have a better opportunity against a shield stacker there is no reason why someone should have all that defense and take hardly any damage this also goes for people who hold block on stamina builds i don't understand why my damage i do to them is so little if you want to just hold block fine but i should be able to do more damage to them

    @Jake1576
    So if you can crit shields, should a sorc's crit/phys/magic resistances apply to shields (which currently they dont), or should blocking mitigate damage against shields (currently it does not)? You are only describing half of the equation here, bud.

    also should light armor have the resistance of stam? or the 8-10k more health? should we give mag a larger stam pool to block, cc break, and dodge?
  • RebornV3x
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    weedgenius wrote: »
    "broad changes" "balance sustain" I'm scared...

    The last time they "balanced" sustain when Morrowind came out all my real life friends left and it literally destroyed 2 guilds I was in at the time so unless this is a roll back of pre Morrowind then this frightens me
    Edited by RebornV3x on September 13, 2018 7:39PM
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Teeba_Shei
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    Shields are fine in pvp. I really hope you aren't doing more nerfs. Just buff whats not working. I hate nerfs.
  • ak_pvp
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    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
    Edited by ak_pvp on September 13, 2018 7:46PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Drakkdjinn
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    Coatmagic wrote: »
    Seriously @ZoS , stop trying to balance PvP and PvE!!!

    It can't be done and all you are doing is screwing everyone over on both sides time and time again.

    It’s very possible: remove CP from PvP & balance PvE around CP creep would be an easy path, problem is a lot of PvP’ers like their CP training wheels too much. Perhaps add a PvP-only CP tree?
  • Valrien
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    Drakkdjinn wrote: »
    Coatmagic wrote: »
    Seriously @ZoS , stop trying to balance PvP and PvE!!!

    It can't be done and all you are doing is screwing everyone over on both sides time and time again.

    It’s very possible: remove CP from PvP & balance PvE around CP creep would be an easy path, problem is a lot of PvP’ers like their CP training wheels too much. Perhaps add a PvP-only CP tree?

    I'd rather them either remove CP (just straight-up altogether).

    I'd also rather them at least let you have a CP loadout that you can swap to for free because respecs between PvE and PvE are tedious as hell and almost discourages doing both on one character
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • ezio45
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    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit
    Edited by ezio45 on September 13, 2018 7:54PM
  • Valrien
    Valrien
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    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • ezio45
    ezio45
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    Valrien wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read

    no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health
  • Universe
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    The truth is that no amount of forum discussions will stop the combat team from going forward.
    They even announced it despite the fact that the PTS cycle for Murkmire hasn't started yet.
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • Sharee
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    Wild guess: Shields will only absorb damage partially, letting some through. Some shields used to work that way at release IIRC. And it ties in with the ZOS statement about shields making heals useless.
  • Valrien
    Valrien
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    ezio45 wrote: »
    Valrien wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read

    no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health

    That's a build issue, not specifically an issue with armor.

    Do you not run any health or prismatic enchants in PvP?
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
  • Koolio
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    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit

    Who runs around in PvP with 6k health? You get 5k health for just being in PvP.


    With purple gear non buff I normally have 9-10k physical resistance without cup specced for it.
  • ezio45
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    Universe wrote: »
    The truth is that no amount of forum discussions will stop the combat team from going forward.
    They even announced it despite the fact that the PTS cycle for Murkmire hasn't started yet.

    Thats perfectly fine, Im aware thats more than likely the case. All the bitching in the world didnt prevent the train wreck that was sloads. I might not be able to change their mind going forward with this and they cant change my mind to choose to spend my money elsewhere
  • ezio45
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    Koolio wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit

    Who runs around in PvP with 6k health? You get 5k health for just being in PvP.


    With purple gear non buff I normally have 9-10k physical resistance without cup specced for it.

    i get hit in pvp with shield breaker for 5k
    Valrien wrote: »
    ezio45 wrote: »
    Valrien wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read

    no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health

    That's a build issue, not specifically an issue with armor.

    Do you not run any health or prismatic enchants in PvP?

    nope
  • ak_pvp
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    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
    Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.

    No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • ezio45
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    ak_pvp wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
    Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.

    No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.

    not exaggerating in the slightest, I have 15k health and sb usually hits me for 4.5-5k

    my mnb has the same amount of health
    Edited by ezio45 on September 13, 2018 8:08PM
  • Sharee
    Sharee
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    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
    Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.

    No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.

    not exaggerating in the slightest, I have 15k health and sb usually hits me for 4.5-5k

    Shieldbreaker does fixed damage, 2100-something.
  • ezio45
    ezio45
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    Sharee wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
    Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.

    No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.

    not exaggerating in the slightest, I have 15k health and sb usually hits me for 4.5-5k

    Shieldbreaker does fixed damage, 2100-something.

    hey all im saying is that on my death recap it says shieldbreaker 5.1k, shieldsbreaker 5.1k, health damge 1. something k idk if i can find the ss ill post it
  • TequilaFire
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    As usual some of you guys blaming PvP for changes need to wake up and realize it is PvE players complaining about how one class has better sustain and a little more DPS than others that are causing changes to class sustain. And shields over performing in PvE as well, in some cases a healer isn't even required for content. Besides the changes coming up should have been influenced by the Class Rep program. Let's look at what the reps have been saying.
  • NyassaV
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    There are plenty of mechanics to counter shields. If they want to add more counter play then I think it's time to remove shield breaker. Otherwise there is plenty of counterplay
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Valrien
    Valrien
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    ezio45 wrote: »
    Koolio wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit

    Who runs around in PvP with 6k health? You get 5k health for just being in PvP.


    With purple gear non buff I normally have 9-10k physical resistance without cup specced for it.

    i get hit in pvp with shield breaker for 5k
    Valrien wrote: »
    ezio45 wrote: »
    Valrien wrote: »
    ezio45 wrote: »
    ak_pvp wrote: »
    ezio45 wrote: »
    Im really trying hard rn not to just rage at this.......

    Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons

    Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps

    Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
    Shattering blows are a limited counter to bastion, not even direct.

    Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."

    They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.

    shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH

    Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read

    no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health

    That's a build issue, not specifically an issue with armor.

    Do you not run any health or prismatic enchants in PvP?

    nope

    Then low health is partly your fault. PvP is hybrid land now since all 3 stats are of paramount importance, which means you need prismatics
    Valrien Dravic -- Level 50 Dunmeri Sorcerer (EP)
    Garahel Dravic -- Level 50 Bosmeri Nightblade (EP)
    Tamriel Unlimited was a mistake. One Tamriel was a bigger mistake
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