IcyDeadPeople wrote: »Interested to see what they do.
Currently it's relatively easy to get up to around 30-40k shield PVE / 15-20k PVP with either hardened ward or dampen magic by stacking the offensive stat (max magicka), so we are not sacrificing damage output. For the other types of damage mitigation (high resistances, frequent blocking, frequent dodge rolling, etc) there is more of a trade off for the player.
Maybe they will adjust so damage shield size scales based on max health, more of a difficult choice to spec either into defensive magicka tank vs high damage output? Or by counterplay maybe they mean some sort of new set like shield breaker?
maybe ZOS will allow them to receive crit damage but also benefit from your resistances
Hmm, could be right
Haashhtaag wrote: »Oh no! Now you might actually have to put a heal on your bar like everyone else!
I'm looking forward to see how they intend on improving everyone's sustain. I'm curious to see what kind of changes they're doing to light and medium armor as well.
I wouldn’t mind doing that but give a heal as good as vigor.
Every magicka class has strong healing; including sorcs. The only issue with the one sorcs have is that you need to double bar it which I do consider to be unfair. With the much needed nerf to shields coming I hope they redo the Blood Magic passive, and make it so all class abilities function similar to Puncturing Sweeps, and heal you for a % of the damage done. The magsorc play style is an aggressive one so it would suit the play style.
Oh no! Now you might actually have to put a heal on your bar like everyone else!
I'm looking forward to see how they intend on improving everyone's sustain. I'm curious to see what kind of changes they're doing to light and medium armor as well.
Oh no! Now you might actually have to put a heal on your bar like everyone else!
I'm looking forward to see how they intend on improving everyone's sustain. I'm curious to see what kind of changes they're doing to light and medium armor as well.
you know - i´d be totally fine with that if i had a heal tied to one or multiple of my main damaging abilities like other classes have.
a dk, or nb does not have to put a heal besides healingward on their bar in light armor - because everything they do heals them.
Priyasekarssk wrote: »"Finally, we have made a series of broad changes to ESO’s combat that are designed to help balance sustain across all Classes, provide counterplay opportunities for Damage Shield Abilities, and improve the effectiveness of Light and Medium Armor Passives."
"provide counterplay opportunities for Damage Shield Abilities"
"counterplay...Damage Shield"
GG, ZOS. Time to finally reroll Stam Sorc after 4.5 years, seeing as they somehow believe shields can't be countered already.
https://www.elderscrollsonline.com/en-us/news/post/54803
Wtf. Already told to abandon magic sorc long before and switch to meta classes. Why people are crying now ?
oxygen_thief wrote: »
All i ever wanted was for Shields to be critable if they did that i would be happy there is no need to make any changes to shields directly just to how they take damage if they was critable i would definitely stand a better chance against a sorcerer that does nothing but stack shields my problem is being a ganker and my damage is crit and i end up hitting a shield i do crap damage to get their shield down if shields was to be made critable i would have a better opportunity against a shield stacker there is no reason why someone should have all that defense and take hardly any damage this also goes for people who hold block on stamina builds i don't understand why my damage i do to them is so little if you want to just hold block fine but i should be able to do more damage to them
Oreyn_Bearclaw wrote: »All i ever wanted was for Shields to be critable if they did that i would be happy there is no need to make any changes to shields directly just to how they take damage if they was critable i would definitely stand a better chance against a sorcerer that does nothing but stack shields my problem is being a ganker and my damage is crit and i end up hitting a shield i do crap damage to get their shield down if shields was to be made critable i would have a better opportunity against a shield stacker there is no reason why someone should have all that defense and take hardly any damage this also goes for people who hold block on stamina builds i don't understand why my damage i do to them is so little if you want to just hold block fine but i should be able to do more damage to them
@Jake1576
So if you can crit shields, should a sorc's crit/phys/magic resistances apply to shields (which currently they dont), or should blocking mitigate damage against shields (currently it does not)? You are only describing half of the equation here, bud.
weedgenius wrote: »"broad changes" "balance sustain" I'm scared...
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Seriously @ZoS , stop trying to balance PvP and PvE!!!
It can't be done and all you are doing is screwing everyone over on both sides time and time again.
Drakkdjinn wrote: »Seriously @ZoS , stop trying to balance PvP and PvE!!!
It can't be done and all you are doing is screwing everyone over on both sides time and time again.
It’s very possible: remove CP from PvP & balance PvE around CP creep would be an easy path, problem is a lot of PvP’ers like their CP training wheels too much. Perhaps add a PvP-only CP tree?
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read
no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit
The truth is that no amount of forum discussions will stop the combat team from going forward.
They even announced it despite the fact that the PTS cycle for Murkmire hasn't started yet.
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit
Who runs around in PvP with 6k health? You get 5k health for just being in PvP.
With purple gear non buff I normally have 9-10k physical resistance without cup specced for it.
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read
no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health
That's a build issue, not specifically an issue with armor.
Do you not run any health or prismatic enchants in PvP?
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.
No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.
No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.
not exaggerating in the slightest, I have 15k health and sb usually hits me for 4.5-5k
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Exaggerating weakens your point, no sorc dies in 3 SB light attacks, though trust me I know how mega *** it is. Sloads is equal for all, because whilst it hits a lower health value, the other attacks hit the shield.
Massively less health is an exaggeration, its usually 25k med/light vs 30k heavy.
No matter what, gameplay with no counters, and gameplay with only hard counters is bad. Same with cloak.
not exaggerating in the slightest, I have 15k health and sb usually hits me for 4.5-5k
Shieldbreaker does fixed damage, 2100-something.
Im really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
even if they amp'd up sorcs other defenses its not compareable to 20k resist 25k health thats always active and can be used while attacking, not no mention rolldodge were they arnt even hit
Who runs around in PvP with 6k health? You get 5k health for just being in PvP.
With purple gear non buff I normally have 9-10k physical resistance without cup specced for it.
i get hit in pvp with shield breaker for 5kIm really trying hard rn not to just rage at this.......
Shields do not need counter play... there are enough counter plays for shields with cc, shield breaker, sloads, shattering blows, res drain poisons
Light armor cant work without shields.... would you expect stam to survive if you dropped there resist to 5k and what is the point of playing mag if you dont have shields, stam already pulls higher dps
Res drain, CC and sloads (all oblivion bar SB) are everyone counters.
Shattering blows are a limited counter to bastion, not even direct.
Shield breaker is BS, we all know, so remove it and instead swap to soft counters, which unlike block/dodge, has none. "Just pressure."
They need to amp up sorcs other defensive mechanics like AoD mines and movement from streak.
shield breaker kills sorcs in 3 light attacks, ill give you res drain but i dont see a single other type that game play other that light armor that cc's leave completely defenseless with 9k spell resist and 5k phys resist with no stam to break it. and percentage wise sloads effects light users significantly more than there heavy and medium counter parts as LIGHT ARMOR HAS MASSIVELY LESS HEALTH
Medium build generally has the same health as a light build. The rest is correct...I think. It was kinda hard to read
no i main a light armor mag sorc, i have 15k health, my stam guildmates at least 20 if not 25k health
That's a build issue, not specifically an issue with armor.
Do you not run any health or prismatic enchants in PvP?
nope