SilverIce58 wrote: »Then what would they cost, in your opinion, if not stamina?
NewBlacksmurf wrote: »SilverIce58 wrote: »Then what would they cost, in your opinion, if not stamina?
@SilverIce58 Magicka
Solves all the balance arguments and makes logical sense
Ppl shooting 58 arrows in aoe, or flashing across the room striking someone, disappearing and reappearing, using sharp objects or siphon or smash someone with a shield that causes some other effect...it’s all magic
jedtb16_ESO wrote: »a weapon attack costing magika?
SilverIce58 wrote: »NewBlacksmurf wrote: »SilverIce58 wrote: »Then what would they cost, in your opinion, if not stamina?
@SilverIce58 Magicka
Solves all the balance arguments and makes logical sense
Ppl shooting 58 arrows in aoe, or flashing across the room striking someone, disappearing and reappearing, using sharp objects or siphon or smash someone with a shield that causes some other effect...it’s all magic
So uppercutting with a greatsword should cost magicka? Or sniping with a bow? Or low slashing an enemy?
NewBlacksmurf wrote: »jedtb16_ESO wrote: »a weapon attack costing magika?
@jedtb16_ESO
No, “skills” yes not weapon attacks

NewBlacksmurf wrote: »SilverIce58 wrote: »NewBlacksmurf wrote: »SilverIce58 wrote: »Then what would they cost, in your opinion, if not stamina?
@SilverIce58 Magicka
Solves all the balance arguments and makes logical sense
Ppl shooting 58 arrows in aoe, or flashing across the room striking someone, disappearing and reappearing, using sharp objects or siphon or smash someone with a shield that causes some other effect...it’s all magic
So uppercutting with a greatsword should cost magicka? Or sniping with a bow? Or low slashing an enemy?
@SilverIce58
Let me ask you a real question in my answer.
Have you ever seen it or known of any physical ability to do those things without actually having some form of enhancement (magic) apply ?
I think snipe is obviously magic as we are often running and jumping around. No one is actually sniping anything. After all the enemy and others all see you
Uppercut...no one is strong enough to swing a giant blade in such a way that it’s going to knock another hero feet in the air without cutting them in half (that skill is literally dumb in the animation and reality) unless it’s magic
Low slash...makes sense if you have a sword equip but if you can explain how ppl are doing that with a mace, or none sharp 1-hand item I’ll consider it a light attack and not a skill at all.
My thought on all the “skills that are stamina now” is if you want to get really
picky, many of these things should be light and heavy defaults for specific weapon types and not a “skill” however let’s call it an ability if some different weapon unlock progression were to apply.
Make sense?
NewBlacksmurf wrote: »SilverIce58 wrote: »NewBlacksmurf wrote: »SilverIce58 wrote: »Then what would they cost, in your opinion, if not stamina?
@SilverIce58 Magicka
Solves all the balance arguments and makes logical sense
Ppl shooting 58 arrows in aoe, or flashing across the room striking someone, disappearing and reappearing, using sharp objects or siphon or smash someone with a shield that causes some other effect...it’s all magic
So uppercutting with a greatsword should cost magicka? Or sniping with a bow? Or low slashing an enemy?
@SilverIce58
Let me ask you a real question in my answer.
Have you ever seen it or known of any physical ability to do those things without actually having some form of enhancement (magic) apply ?
I think snipe is obviously magic as we are often running and jumping around. No one is actually sniping anything. After all the enemy and others all see you
Uppercut...no one is strong enough to swing a giant blade in such a way that it’s going to knock another hero feet in the air without cutting them in half (that skill is literally dumb in the animation and reality) unless it’s magic
Low slash...makes sense if you have a sword equip but if you can explain how ppl are doing that with a mace, or none sharp 1-hand item I’ll consider it a light attack and not a skill at all.
My thought on all the “skills that are stamina now” is if you want to get really
picky, many of these things should be light and heavy defaults for specific weapon types and not a “skill” however let’s call it an ability if some different weapon unlock progression were to apply.
Make sense?
Salvas_Aren wrote: »Steel tornado will cost magicka, I can totally see that coming.
The_Outsider wrote: »NewBlacksmurf wrote: »SilverIce58 wrote: »NewBlacksmurf wrote: »SilverIce58 wrote: »Then what would they cost, in your opinion, if not stamina?
@SilverIce58 Magicka
Solves all the balance arguments and makes logical sense
Ppl shooting 58 arrows in aoe, or flashing across the room striking someone, disappearing and reappearing, using sharp objects or siphon or smash someone with a shield that causes some other effect...it’s all magic
So uppercutting with a greatsword should cost magicka? Or sniping with a bow? Or low slashing an enemy?
@SilverIce58
Let me ask you a real question in my answer.
Have you ever seen it or known of any physical ability to do those things without actually having some form of enhancement (magic) apply ?
I think snipe is obviously magic as we are often running and jumping around. No one is actually sniping anything. After all the enemy and others all see you
Uppercut...no one is strong enough to swing a giant blade in such a way that it’s going to knock another hero feet in the air without cutting them in half (that skill is literally dumb in the animation and reality) unless it’s magic
Low slash...makes sense if you have a sword equip but if you can explain how ppl are doing that with a mace, or none sharp 1-hand item I’ll consider it a light attack and not a skill at all.
My thought on all the “skills that are stamina now” is if you want to get really
picky, many of these things should be light and heavy defaults for specific weapon types and not a “skill” however let’s call it an ability if some different weapon unlock progression were to apply.
Make sense?
Shooting someone with a bow, moving target or not, does not take magic.
Neither uppercut nor wrecking blow (a morph) knocks the target into the air. According the lore of the game we are heros without souls that fight against gods And yet we are not physically powerful enough to lift a scamp from it's feet with a two-handed maul?
You wouldn't use magic to "low slash" with any weapon type.
What is the point of this idea? Troll? You would rewrite the entire combat system of the game, remove options, reduce diversity, have ZOS spend all development money on undoing most of the work they have done, ect ect ect just to satisfy some sort of weird immersion preference? Why tho?
AbysmalGhul wrote: »I think stamina abilities such as roll dodge, block, and running should be a separate meter. Maybe call it endurance? I know stamina and endurance are interchangeable terms , but you get the picture.
AbysmalGhul wrote: »I think stamina abilities such as roll dodge, block, and running should be a separate meter. Maybe call it endurance? I know stamina and endurance are interchangeable terms , but you get the picture.
AbysmalGhul wrote: »I know stamina and endurance are interchangeable terms

NewBlacksmurf wrote: »While there are a few posts in spite of others, on a serious thought, stamina should not be a resource used for skill attacks.
Sprinting, heavy attack, blocking...sure
Any skill should use only Magicka because many are not possible without a power. I don’t recall TES having another main resource
KISS
NewBlacksmurf wrote: »While there are a few posts in spite of others, on a serious thought, stamina should not be a resource used for skill attacks.
Sprinting, heavy attack, blocking...sure
Any skill should use only Magicka because many are not possible without a power. I don’t recall TES having another main resource
KISS
What is magicka? If you say the resource that powers attacks I could just as well say stamina is the resource that powers attacks. If you say magicka is needed to make special effects happen I say why is this so in Tamriel? If you say -->magic<--ka is used for magic I say what is magic, force, ether, spirit in Tamriel? If you say unless you use magicka the animations have to be boring and realistic and put in this little box I say who cares about the box it's my mace and...well it's my mace and I can bash in the little box however I want.