G1Countdown wrote: »They would need to work on the programming for housing for this to be implemented. Currently AOE's don't trigger on player placed objects (flooring for example).
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
CaineCarver wrote: »It is not going to be added because Zos has made clear they do not want to deal with an opt out system for PvP and what OP suggests would be open to griefing. The toggle would need to be on the player side regardless and that is what Zos chose to not deal with.
They sort of already do that when you choose to enter a pvp campaign through the "L" option. The coding would be almost cookie cutter.
G1Countdown wrote: »They would need to work on the programming for housing for this to be implemented. Currently AOE's don't trigger on player placed objects (flooring for example).
the other players in the house are usually ppl who need something crafted, or something traded, or they are there for a dummy dps parse.
it would be troublesome if they all automatically appear as attackable targets.
If a setting could be toggled by the owner of a House that allowed players to attack each other without the need for a duel request, allowing for open PvP, 1vX scenarios, Team scenarios, King of the Hill and other game types left to your imagination... would you be willing to buy a House - maybe even make it look decent?
P.S. If this were to be implemented, I already have a good chunk of the code written for a FortNiteish type of add-on that would be thoroughly sick. Just saying...
P.P.S. I need to fully credit this idea to @CaineCarver !