cyrodill rant

  • MajBludd
    MajBludd
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    You are right. I wonder how many people have left the game due to lag.

    In my opinion they won't fix anything related to pvp until you get some sort of competition.
  • terrannova
    terrannova
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    p00tx wrote: »
    When we bring new members into my PvP guild, we have to spend at least a day or two teaching them how to circumvent the various bugs and performance issues with this game. I actually spend my time carefully hypothesizing and then testing potential workarounds for the poor performance of this game. I have created a user guide (only mildly tongue in cheek) for this which is visible on the forums.

    If I were one of the people responsible for fixing these issues, and I noticed someone needing to develop a means of circumventing problems associated with my work, I would be DEEPLY ashamed of myself and my work. In fact, I run a lab with a lot of incredibly intricate programs and technology which of course run into technical issues (it's normal), and I have to mitigate the inconvenience to faculty in relation to these technical issues as well as make sure to contact the appropriate people to get these things fixed as quickly as possible. It's my job and it's part of what they pay me for. If I treated the faculty as dismissively as this game does its clientele over technical issues, I'd have been fired AGES ago.

    Well, u can see now that each company has different goals and work in a unique way. As long as most of the consumers dont care they dont seem to try and fix something. Too bad
  • terrannova
    terrannova
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    MajBludd wrote: »
    You are right. I wonder how many people have left the game due to lag.

    In my opinion they won't fix anything related to pvp until you get some sort of competition.
    They already have competition and people already left since summerset ( u can check steam stats). They are fine with the numbers they get now. Or by people coming in and leaving after they bought the game
  • warldcharacterb14_ESO
    I want to be quite honest here. There is something else going on besides the server itself. Here is my reasoning. I play this game on a Dell XPS from 2009. It has a few upgrades but the point is I have been playing for 3 months and have only ever had an issue one time in Cyrodil and that was during midyear mayhem. Lasted about one minute then gone. I run it on Medium settings during PVP. I don't even turn off my addons so there is something else going on with newer hardware if there is this many issues. Lastly I play on 50 mb internet so don't know if that helps or not but anyway some food for thought.
    Edited by warldcharacterb14_ESO on August 13, 2018 1:10PM
  • Bregilad
    Bregilad
    I hear your pain. I too love the type of PvP in ESO. The raging battles... the sieging... the coordination or lack thereof. The big battles are fun to me. When I want more of a skill-based battle I go BGs... and get killed by cancer builds.

    I play NA server and it's bad too, though I don't get constant lock outs. I am not educated in this enough to know what the problem is, but I have no issues with any other MMO, only this one. It tends to only get absolutely horrid around zergs and large activity. At that point, it's basically unplayable... it says 250 ping then, but it's really much more like 900+. I even run it on medium graphics, disable all addons except my PvP ones (I have tried without that too just to be sure) and turn off all background activity that I can on my computer.

    I just think it's many things adding up, honestly. In a game without global cooldowns, with characters spamming animation cancels, bar swaps, potions, CP to figure out, procs etc. There is so much to actually compute. I get the same lag in dungeons. It's how the server seems to handle it all... traffic, computation etc.

    I always leave ESO due to lag. No joke. I stay a bit, but in the end it's always that. I rarely get mad at an MMO--more like just get burnt out--but in ESO I get mad before I leave, sigh. It seems that the uniqueness of the PvP in ESO is its downfall too... with surging battles come surging lag and disconnects. Is it worth it? PvP makes me come back to ESO... PvP makes me leave it too.
  • p00tx
    p00tx
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    Bregilad wrote: »
    I hear your pain. I too love the type of PvP in ESO. The raging battles... the sieging... the coordination or lack thereof. The big battles are fun to me. When I want more of a skill-based battle I go BGs... and get killed by cancer builds.

    I play NA server and it's bad too, though I don't get constant lock outs. I am not educated in this enough to know what the problem is, but I have no issues with any other MMO, only this one. It tends to only get absolutely horrid around zergs and large activity. At that point, it's basically unplayable... it says 250 ping then, but it's really much more like 900+. I even run it on medium graphics, disable all addons except my PvP ones (I have tried without that too just to be sure) and turn off all background activity that I can on my computer.

    I just think it's many things adding up, honestly. In a game without global cooldowns, with characters spamming animation cancels, bar swaps, potions, CP to figure out, procs etc. There is so much to actually compute. I get the same lag in dungeons. It's how the server seems to handle it all... traffic, computation etc.

    I always leave ESO due to lag. No joke. I stay a bit, but in the end it's always that. I rarely get mad at an MMO--more like just get burnt out--but in ESO I get mad before I leave, sigh. It seems that the uniqueness of the PvP in ESO is its downfall too... with surging battles come surging lag and disconnects. Is it worth it? PvP makes me come back to ESO... PvP makes me leave it too.

    I absolutely agree. It's like someone took a beautiful, sleek Porsche with all of the bells and whistles, and dropped a lawnmower motor in it, then took it out to the raceway to try to run at full speed. Nope.

    The sad thing is, if they just invested the money into getting things running better, they'd attract an insane amount of new and returning clients who would likely drop tons of money on the Crown Store. They'd never have to worry about generating income again.
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • Thunderclap
    Thunderclap
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    And again. PVP EU Vivec. Fight for Ash. Run "some" meters away from the keep and go back to the keep and the connection was gone. :/
    A *** is this :(
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • terrannova
    terrannova
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    comeon i was at vivec eu at DRAKE with not even 25 people fighting and i get timed out? really? this is getting worse
  • Thunderclap
    Thunderclap
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    And again. PVP EU Vivec. During fight for Ash. Want to run through the open inner mg keep and the connection was gone. :/
    A *** is this :(
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Hurtfan
    Hurtfan
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    Been experiencing disconnects a lot lately, along with the normal lag. What sucks about discons is it's almost always during a large scale battle, and many times, you will lose out on the tic.

    Also, it's a group killer. The last 2 days, would get disconnected, try to log back in and get timed out (can't log back in), you spawn at the north gate when you do finally get back in. Now you're in, but your group has either disconnected themselves or the map changed and you can't rejoin the group without a long run back to them.

    It totally disrupts the flow.
    Edited by Hurtfan on August 27, 2018 2:30PM
    For the Pact!
    Keyboard not found, press any key to continue
  • terrannova
    terrannova
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    Hurtfan wrote: »
    Been experiencing disconnects a lot lately, along with the normal lag. What sucks about discons is it's almost always during a large scale battle, and many times, you will lose out on the tic.

    Also, it's group killer. The last 2 days, would get disconnected, try to log back in and get timed out (can't log back in), you spawn at the north gate when you do finally get back in. Now you're in, but your group has either disconnected themselves or the map changed and you can't rejoin the group without a long run back to them.

    It totally disrupts the flow.

    yea, sad thing is that no one recognizes those problems
  • Thunderclap
    Thunderclap
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    And again. PVP EU Vivec. During fight for fare. Dead -> take a camp and the connection was gone. :/
    A *** is this :(
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • shaielzafine
    shaielzafine
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    MajBludd wrote: »
    You are right. I wonder how many people have left the game due to lag.

    In my opinion they won't fix anything related to pvp until you get some sort of competition.

    They do already have competition. WoW has an esports league and is the mmo with the most viewers on Twitch. I do watch some eso streamers now and then, and it's funny when you see someone like Fengrush experiencing lag or seeing the bugs in Cyrodiil and the potential eso players are like what is going on?
  • gp1680
    gp1680
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    Disconnected in Cyrodiil twice within ten minutes. Spending twenty minutes trying to get back in. Well done ZOS! The performance of your game sucks, but I know, I know, you don’t give a crap.
  • Thunderclap
    Thunderclap
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    And again.
    PVP EU Vivec. Fight for BRK. Run to BRK from Sej touch the outer wall and the connection was gone. :/.
    A *** is this :(
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • terrannova
    terrannova
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    oh boy disconnects are sure back
  • Thunderclap
    Thunderclap
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    And again.
    PVP EU Vivec. Fight for Nik. Part to base, take a new kill quest, port back to nik, "some" blue attack nikel, arrived and the connection was gone. :/.
    A *** is this :(
    PC EU - PVP - CP 2700+ Win 11 Home 64-bit - 32GB - SSD 1000GB - Intel(R) Core(TM) Ultra 7 265K (20 CPUs), ~3.9GHz - NVIDIA GeForce RTX 5080
  • Jameliel
    Jameliel
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    haha I feel your pain Thunderclap. If I posted everytime the same garbage happens to me or teammates, there would be at least 20 new posts a day. Got disconnected 7 times during prime time this morning, so I finally logged for a couple hours. When I logged back in, this evening was the first evening I didn't get disconnected this month. Had a great time with TKG for once.
    Edited by Jameliel on August 26, 2018 2:31PM
  • JD2013
    JD2013
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    I feel your pain.

    Apparently there's changes coming to Cyrodiil next update. Make of that what you will.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • MinarasLaure
    MinarasLaure
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    JD2013 wrote: »
    I feel your pain.

    Apparently there's changes coming to Cyrodiil next update. Make of that what you will.

    Link?
  • Aurielle
    Aurielle
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    p00tx wrote: »
    Bregilad wrote: »
    I hear your pain. I too love the type of PvP in ESO. The raging battles... the sieging... the coordination or lack thereof. The big battles are fun to me. When I want more of a skill-based battle I go BGs... and get killed by cancer builds.

    I play NA server and it's bad too, though I don't get constant lock outs. I am not educated in this enough to know what the problem is, but I have no issues with any other MMO, only this one. It tends to only get absolutely horrid around zergs and large activity. At that point, it's basically unplayable... it says 250 ping then, but it's really much more like 900+. I even run it on medium graphics, disable all addons except my PvP ones (I have tried without that too just to be sure) and turn off all background activity that I can on my computer.

    I just think it's many things adding up, honestly. In a game without global cooldowns, with characters spamming animation cancels, bar swaps, potions, CP to figure out, procs etc. There is so much to actually compute. I get the same lag in dungeons. It's how the server seems to handle it all... traffic, computation etc.

    I always leave ESO due to lag. No joke. I stay a bit, but in the end it's always that. I rarely get mad at an MMO--more like just get burnt out--but in ESO I get mad before I leave, sigh. It seems that the uniqueness of the PvP in ESO is its downfall too... with surging battles come surging lag and disconnects. Is it worth it? PvP makes me come back to ESO... PvP makes me leave it too.

    The sad thing is, if they just invested the money into getting things running better, they'd attract an insane amount of new and returning clients who would likely drop tons of money on the Crown Store. They'd never have to worry about generating income again.

    What’s REALLY sad is that players did this to themselves. The game ran smoothly in PVP prior to the advent of the cheat engine, when more computations were performed client-side. When I get angry at ZOS after yet another disconnect, I try to remind myself that we wouldn’t be having these problems in the first place if the toxic jerks who wanted to be immortal in a PvP zone didn’t have such fragile egos.
  • Jameliel
    Jameliel
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    Disconnected a few times this morning. Again at BRK along with a lot of other people. They were livid in zone chat.
  • kpittsniperb14_ESO
    kpittsniperb14_ESO
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    Aurielle wrote: »
    p00tx wrote: »
    Bregilad wrote: »
    I hear your pain. I too love the type of PvP in ESO. The raging battles... the sieging... the coordination or lack thereof. The big battles are fun to me. When I want more of a skill-based battle I go BGs... and get killed by cancer builds.

    I play NA server and it's bad too, though I don't get constant lock outs. I am not educated in this enough to know what the problem is, but I have no issues with any other MMO, only this one. It tends to only get absolutely horrid around zergs and large activity. At that point, it's basically unplayable... it says 250 ping then, but it's really much more like 900+. I even run it on medium graphics, disable all addons except my PvP ones (I have tried without that too just to be sure) and turn off all background activity that I can on my computer.

    I just think it's many things adding up, honestly. In a game without global cooldowns, with characters spamming animation cancels, bar swaps, potions, CP to figure out, procs etc. There is so much to actually compute. I get the same lag in dungeons. It's how the server seems to handle it all... traffic, computation etc.

    I always leave ESO due to lag. No joke. I stay a bit, but in the end it's always that. I rarely get mad at an MMO--more like just get burnt out--but in ESO I get mad before I leave, sigh. It seems that the uniqueness of the PvP in ESO is its downfall too... with surging battles come surging lag and disconnects. Is it worth it? PvP makes me come back to ESO... PvP makes me leave it too.

    The sad thing is, if they just invested the money into getting things running better, they'd attract an insane amount of new and returning clients who would likely drop tons of money on the Crown Store. They'd never have to worry about generating income again.

    What’s REALLY sad is that players did this to themselves. The game ran smoothly in PVP prior to the advent of the cheat engine, when more computations were performed client-side. When I get angry at ZOS after yet another disconnect, I try to remind myself that we wouldn’t be having these problems in the first place if the toxic jerks who wanted to be immortal in a PvP zone didn’t have such fragile egos.

    Or you could still get mad at ZOS for developing their game in the first place with so much of the computations client side and leaving the API open because they were too lazy to develop a proper UI for an MMO...and then calling it more immersive. Just my opinion though.
    Magicka DK-Rowsdowerr
    Tertiary Meat GM
    "they're going to say, there's Daniel and he has 20 people with him, I want to kill him and there's
    40 more behind me."
    "I'm tired of the BS excuses, if you're going to do what you do at least admit what you're doing"
    YEEEEEAAAAAHHHH!!!
  • terrannova
    terrannova
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    JD2013 wrote: »
    I feel your pain.

    Apparently there's changes coming to Cyrodiil next update. Make of that what you will.

    well, "changes" in cyrodill happen a lot in patches. Do u have a link? or is it going to be another class balance change (which is always referred as cyrodill change)
  • kyle.wilson
    kyle.wilson
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    Aurielle wrote: »
    p00tx wrote: »
    Bregilad wrote: »
    I hear your pain. I too love the type of PvP in ESO. The raging battles... the sieging... the coordination or lack thereof. The big battles are fun to me. When I want more of a skill-based battle I go BGs... and get killed by cancer builds.

    I play NA server and it's bad too, though I don't get constant lock outs. I am not educated in this enough to know what the problem is, but I have no issues with any other MMO, only this one. It tends to only get absolutely horrid around zergs and large activity. At that point, it's basically unplayable... it says 250 ping then, but it's really much more like 900+. I even run it on medium graphics, disable all addons except my PvP ones (I have tried without that too just to be sure) and turn off all background activity that I can on my computer.

    I just think it's many things adding up, honestly. In a game without global cooldowns, with characters spamming animation cancels, bar swaps, potions, CP to figure out, procs etc. There is so much to actually compute. I get the same lag in dungeons. It's how the server seems to handle it all... traffic, computation etc.

    I always leave ESO due to lag. No joke. I stay a bit, but in the end it's always that. I rarely get mad at an MMO--more like just get burnt out--but in ESO I get mad before I leave, sigh. It seems that the uniqueness of the PvP in ESO is its downfall too... with surging battles come surging lag and disconnects. Is it worth it? PvP makes me come back to ESO... PvP makes me leave it too.

    The sad thing is, if they just invested the money into getting things running better, they'd attract an insane amount of new and returning clients who would likely drop tons of money on the Crown Store. They'd never have to worry about generating income again.

    What’s REALLY sad is that players did this to themselves. The game ran smoothly in PVP prior to the advent of the cheat engine, when more computations were performed client-side. When I get angry at ZOS after yet another disconnect, I try to remind myself that we wouldn’t be having these problems in the first place if the toxic jerks who wanted to be immortal in a PvP zone didn’t have such fragile egos.

    Or you could still get mad at ZOS for developing their game in the first place with so much of the computations client side and leaving the API open because they were too lazy to develop a proper UI for an MMO...and then calling it more immersive. Just my opinion though.

    Cheat engine worked from launch up until the CE fiasco. It was the few people that grossly abused it that forced ZOS's hand and made them respond. Players spamming meteor every 2 sec for 5 min straight is in the realm of crayon eating dumb.

    But, to say the game didn't lag prior to that is laughable. ESO 1.6 lagged just as hard in keep fights when we had 60 people spamming impulse. Actually 1.6 was the worst lag I've experienced in the game, where I'm in a keep spamming skills with no idea if I'm still alive.
  • Androconium
    Androconium
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    Banana wrote: »
    It is unplayable

    the abridged version.
  • gp1680
    gp1680
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    Crashed within 10 min of entering cyrodiil. Xbox na. Tried transiting to a keep, loading screen, crash. Really pathetic.

  • stpolaris
    stpolaris
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    This thread needs to be kept alive and at the top of the forum.
  • Cuthceol
    Cuthceol
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    Battlegrounds and Cyrodiil

    We are very excited to offer new PvP possibilities with the introduction of 4v4v4 small-scale Battlegrounds in Morrowind. However, just because we are introducing Battlegrounds with Morrowind doesn't mean we are walking away from Cyrodiil. We consider open-world PvP to be separate from small-scale PvP, and we want to be sure that we offer - and fully support - both.

    As for Cyrodiil: we know that performance (both server and client) is often not up to par, to put it mildly. These problems particularly plague Champion-ranked Campaigns and, coupled with some of the balance issues and bugs that are still present, result in an often-frustrating experience for some players. We will be addressing this in 2017 – from Champion System performance to class/armor balance to client/server performance in large battles. This is a priority for us, but as these issues are extremely complex, we will be re-thinking how some of the systems in the game interact with each other; changes of this magnitude cannot happen quickly. We are not taking this lightly – change needs to happen. We will have lots more information on Cyrodiil balance and fixes shortly, but right now, we are focusing on investigating and testing different options.

    Matt Firor 02.01.2017

    any day now.....
  • MajBludd
    MajBludd
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    Did they fix this, lol
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