Try playing magplar or magden and then come back to tell us is sorc so bad.
Ragnarock41 wrote: »If you think its so much easier to be a stamina player, give it a shot. You'll be back in your sorc in less than a week.
The fact is :magsorcs now have to actually use their brains like the rest of us when they want a kill. No more guaranteed one shots on squishies. You think swift mobility is ridicilous? Welcome to the reality. It has been like that since summerset. Think your life as a magsorc is hard? Try using dizzying swing. Land at least 2 of your 10 swings on a swift stamblade and I will apologize for doubting you.
Don't know about the delays you are talking about though.
Endless fury having no reaction time from 41 ft away is ridiculous. Yes it's an execute but it used to be an instant kill. Why is this okay? I don't understand. Most executes require that you be in the face of the person and that they are targeted. For instance killer blade. I have to in you to land it. If you are moving or dodge rolling and I cant reticle you it won't even fire. Much easier to target someone from 41 ft away and press a button for your instant kills. There should be some kind of delay and you should be able to roll out of it. Counter play. Why don't you like this?
Ragnarock41 wrote: »If you think its so much easier to be a stamina player, give it a shot. You'll be back in your sorc in less than a week.
The fact is :magsorcs now have to actually use their brains like the rest of us when they want a kill. No more guaranteed one shots on squishies. You think swift mobility is ridicilous? Welcome to the reality. It has been like that since summerset. Think your life as a magsorc is hard? Try using dizzying swing. Land at least 2 of your 10 swings on a swift stamblade and I will apologize for doubting you.
Don't know about the delays you are talking about though.
Endless fury having no reaction time from 41 ft away is ridiculous. Yes it's an execute but it used to be an instant kill. Why is this okay? I don't understand. Most executes require that you be in the face of the person and that they are targeted. For instance killer blade. I have to in you to land it. If you are moving or dodge rolling and I cant reticle you it won't even fire. Much easier to target someone from 41 ft away and press a button for your instant kills. There should be some kind of delay and you should be able to roll out of it. Counter play. Why don't you like this?
Ragnarock41 wrote: »If you think its so much easier to be a stamina player, give it a shot. You'll be back in your sorc in less than a week.
The fact is :magsorcs now have to actually use their brains like the rest of us when they want a kill. No more guaranteed one shots on squishies. You think swift mobility is ridicilous? Welcome to the reality. It has been like that since summerset. Think your life as a magsorc is hard? Try using dizzying swing. Land at least 2 of your 10 swings on a swift stamblade and I will apologize for doubting you.
Don't know about the delays you are talking about though.
Dalsinthus wrote: »I'm just not seeing a problem with magic sorcs under performing.
I have years of experience with a Stamblade. My K/D ratio with that class in battlegrounds is usually around 9 to 5, with loads of assists. I've played a mag sorc off and on for the same time, but do not have nearly the pvp experience with it. Yesterday I played a few bg with the sorc and my K/D ratios on the most recent three games were 17/4, 19/5, and 20/5. In other words double the amount of kills for about the same number of deaths. That's in a class where I don't have the skills and key positions nearly as well memorized and my knowledge of the kit is not nearly as deep. I'm having similar experience in Cyrodiil.
Dalsinthus wrote: »I'm just not seeing a problem with magic sorcs under performing.
I have years of experience with a Stamblade. My K/D ratio with that class in battlegrounds is usually around 9 to 5, with loads of assists. I've played a mag sorc off and on for the same time, but do not have nearly the pvp experience with it. Yesterday I played a few bg with the sorc and my K/D ratios on the most recent three games were 17/4, 19/5, and 20/5. In other words double the amount of kills for about the same number of deaths. That's in a class where I don't have the skills and key positions nearly as well memorized and my knowledge of the kit is not nearly as deep. I'm having similar experience in Cyrodiil.
Anecdotal. I infrequently do BGs and for me it's a complete melt-fest. I'd be lucky to pull off a single kill with my magsorc. And every other player seems to be in hyper-speed play.
Dalsinthus wrote: »I'm just not seeing a problem with magic sorcs under performing.
I have years of experience with a Stamblade. My K/D ratio with that class in battlegrounds is usually around 9 to 5, with loads of assists. I've played a mag sorc off and on for the same time, but do not have nearly the pvp experience with it. Yesterday I played a few bg with the sorc and my K/D ratios on the most recent three games were 17/4, 19/5, and 20/5. In other words double the amount of kills for about the same number of deaths. That's in a class where I don't have the skills and key positions nearly as well memorized and my knowledge of the kit is not nearly as deep. I'm having similar experience in Cyrodiil.
Anecdotal. I infrequently do BGs and for me it's a complete melt-fest. I'd be lucky to pull off a single kill with my magsorc. And every other player seems to be in hyper-speed play.
Ragnarock41 wrote: »If you think its so much easier to be a stamina player, give it a shot. You'll be back in your sorc in less than a week.
The fact is :magsorcs now have to actually use their brains like the rest of us when they want a kill. No more guaranteed one shots on squishies. You think swift mobility is ridicilous? Welcome to the reality. It has been like that since summerset. Think your life as a magsorc is hard? Try using dizzying swing. Land at least 2 of your 10 swings on a swift stamblade and I will apologize for doubting you.
Don't know about the delays you are talking about though.
Lieblingsjunge wrote: »Dalsinthus wrote: »I'm just not seeing a problem with magic sorcs under performing.
I have years of experience with a Stamblade. My K/D ratio with that class in battlegrounds is usually around 9 to 5, with loads of assists. I've played a mag sorc off and on for the same time, but do not have nearly the pvp experience with it. Yesterday I played a few bg with the sorc and my K/D ratios on the most recent three games were 17/4, 19/5, and 20/5. In other words double the amount of kills for about the same number of deaths. That's in a class where I don't have the skills and key positions nearly as well memorized and my knowledge of the kit is not nearly as deep. I'm having similar experience in Cyrodiil.
Anecdotal. I infrequently do BGs and for me it's a complete melt-fest. I'd be lucky to pull off a single kill with my magsorc. And every other player seems to be in hyper-speed play.
Then you do it wrong. Very, very wrong. In almost every BG, where there is a Sorc.. You'll see the Sorc spam executes on everyone and steal killing blows. Then you have other teammates doing 1mill + damage, and have like 5 kills and 25 assists, whereas the sorc has 500k damage done tops, and 30 kills and 5 assists.
Sorc execute is the strongest in the game, by far, especially in a closed-space where you usually can see every enemy. And you already know which classes you are dealing with prior to match-start.
I can agree that Sorc took a heavy hit. But it was justified,when you compare it to other classes. And the delayed burst from Sorc, if done properly, really can kill people. You just, finally, need brains to play a sorc and plan your burst. Randomly flinging skills at someone isn't gna kill'm anymore.
Edit: Although, I agree that stamina classes in open-world is superior to any magicka class(except magblade) at the moment. Especially stamsorcs and stamblades are really getting dominant. Also StamDKs and Stamdens seem more frequent recently. Stamplar too, but they're still rare.
Ragnarock41 wrote: »If you think its so much easier to be a stamina player, give it a shot. You'll be back in your sorc in less than a week.
The fact is :magsorcs now have to actually use their brains like the rest of us when they want a kill. No more guaranteed one shots on squishies. You think swift mobility is ridicilous? Welcome to the reality. It has been like that since summerset. Think your life as a magsorc is hard? Try using dizzying swing. Land at least 2 of your 10 swings on a swift stamblade and I will apologize for doubting you.
Don't know about the delays you are talking about though.
I started to notice this in last patch (Wolfhunter), where my Endless Fury, seems to have lost its instant cast. I tried it in PvE to see if maybe it was a lag issue, but honestly, there is a gap of time between cast and strike, that didn't exist before. Even with crystal frag procced, it seems to have a slight delay as well. Why are the devs creating pseudo-instant casts? If something is instant it should be immediate.
In a PvP fight they are slow AF.
Jabbs_Giggity wrote: »I started to notice this in last patch (Wolfhunter), where my Endless Fury, seems to have lost its instant cast. I tried it in PvE to see if maybe it was a lag issue, but honestly, there is a gap of time between cast and strike, that didn't exist before. Even with crystal frag procced, it seems to have a slight delay as well. Why are the devs creating pseudo-instant casts? If something is instant it should be immediate.
In a PvP fight they are slow AF.
I'm sorry, but this is just ignorant...I main a Magplar and you want to talk about long cast times?!
1. 90% of skill line is channels which leave you open to taking DIRECT damage from: Not being able to block, not being able to LA weave, not being able to D/R, open to CC's, etc.
2. Magsorc's skills ALL STACK for a BIG burst of damage.
3. If you're in PVP with a Magsorc and not running Rune Cage, well you are behind the curve. 5 Second stun + Damage + long range...enough said.
4. The only other class that can compete with a Sorc's mobility is NB's, maybe Warden with wings active. DK's and Templars are about 1/5th of the mobility to a Magsorc.
5. You have ALL Ranged attacks with multiple CC's, high burst and SHIELDS, not to mention a lingering (lazy) execute that usually times up with your passive execute.
6. Bolt Escape and Boundless Storm literally give you a get out of dodge free card...
Sorry for the rant, but people who complain about Magsorc's are either lazy or incompetent. I do feel the frustration of poor game play performance in general, though.
Try playing magplar or magden and then come back to tell us is sorc so bad.
Ragnarock41 wrote: »If you think its so much easier to be a stamina player, give it a shot. You'll be back in your sorc in less than a week.
The fact is :magsorcs now have to actually use their brains like the rest of us when they want a kill. No more guaranteed one shots on squishies. You think swift mobility is ridicilous? Welcome to the reality. It has been like that since summerset. Think your life as a magsorc is hard? Try using dizzying swing. Land at least 2 of your 10 swings on a swift stamblade and I will apologize for doubting you.
Don't know about the delays you are talking about though.
Okay, for one, I have all 15 character slots filled with a variety of builds. So I've run the gamut of builds in ESO. From my experience stam builds are extremely fast. They can run for longer periods of time, they can execute skills a lot faster than a mag build, and are simply ridiculously fast in all aspects. I sometimes find myself playing on my stam build more now, because my magsorcs are agonizingly slow. I see plenty of stam DKs and NBs executing with 2Her skills that are front loaded with gap closers and very fast stuns and interrupts. Dizzying swing is only one skill that any build has access to, so it's not really relevant in this discussion.
Using your brain in a fight is one thing, but not being able to line up the rotation against speed killers in enough time, is just broke AF game design. Magsorcs do not cast any skills fast enough to provide a kill faster than a stam build, that's why they have to lean on stupid stuff like haunting curse, and crystal frags (basically clench your butthole, wait, and pray damage dealing). I've experienced many times stamblades that can out pace my streak with a gap closer, spammed, and still have enough stam to beat the *** out of me with 5 or 6 skills. I literally have no time to respond with anything. Either that or my PC is taking a *** at every stam attack.
To add to this, is the debilitating mechanics built into sorc class skills that seem to have a lot of intrinsic time restraints. Look at the skill lines most utilized by mages versus stam builds! Sorc skills for instance are >= 1s, if not instant. 2Her, bow, and dual all are <= 1s or instant. In fact looking through the skill trees, I don't see any skills for a viable stambuild that are above 1s. NONE!
Now to address the delay on certain skills in the Sorc skill line:
Daedric curse - no delay from cast to placement, but FFS 3.5 seconds to execute???? How many attacks do you think you could land with a 2Her in 3.5 seconds? Dizzying swing has 1s cast time. Back-loaded time steal.
Crystal Frags - 1s cast time, but really only effective if procced, so unless it does proc the skill is pretty much useless in PvP
Dark Exchange - 1.2s cast time. This is so annoying, because it is a 0.2s wait time to heal, while stams get off a 1s stam skill. It makes it practically useless. Siphoning abilities that provide heals for NBs are instant. Every stam build uses vigor and we know the efficiency of that skill.
Mage's Wrath/Endless Fury - Instant but "If target enemy’s Health falls below 20% within 4 seconds". 4 SECONDS!!!?!?!?! RIP. This skill has just started showing about 0.2s delay between cast and strike. You can call me out on it, but I've been running that skill long enough to notice that the delay is present after Wolfhunter patch.
Looking through DK and NB class skills there are a few 1s cast times, but honestly most of the class skills are INSTANT!!! All of DK's and NB's stam morphs are instant casts.
Like I said I was not looking to debate power, but the handicap of time that magsorcs have to put up with in this game. Very few skills that magsorcs utilize are compensated with extra damage to make up for all the time hijacking that goes on in this build. So I am arguing that time is the main factor that is debilitating, and makes for a sub-par build.