John_Falstaff wrote: »@GreenHere , not quite objecting, but I feel that it'll be worth putting to test. I've always thought that sets that "add X spell/weapon damage to such-and-such skills" would essentially add buffable damage (like Automaton - the damage it adds is buffable) that will be put through same pipeline of armor passive bonuses, CP and so on and so forth. With only difference that only certain skills will add that bonus to their base damage.
Now, I also don't know with absolute certainty how things work under the hood, just think that it's worth testing just to be sure.
Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
TheStealthDude wrote: »Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
Yep. While it was heavily reumored that these sets were not affected by the brutality/sorcery buffs, we had a definitive thread about a year ago around the Homestead or Morrowind updates that showed testing done proving that these set bonuses were in fact modified by the buffs and other modifiers
Thestephenmcraeub17_ESO wrote: »Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
@TheYKcid do you happen to have a source for that claim? We now have two different claims about what affects the set in this thread, and since I doubt any devs are gonna chime in here, I'd like to see as much evidence as possible.
But anyway, time for some number crunching...
So let's say my base spell damage is 2000. If I apply major sorcery, that goes up to 2400.
If I'm wearing Julianos, my "base" spell damage is now 2299. If I apply major sorcery, that seems like it should go up to 2759, right? Right. Ok.
So, what I would like to know for sure (can't test as I am at work right now) is if wearing Silks, your actual spell damage (ignoring the tooltip on character page, as the set doesn't change the number readout) goes to 2400 + 400 (silks) when major sorcery is applied, or if it goes to 2880 (which would be the number if the 400 spell damage from silks also receives a boost from major sorvery). The difference just by applying major sorcery (if it affects the damage output from a set like silks of the sun) is 80 spell damage. In total, that beats Julianos damage multiplier by 121 spell damage (in these hypothetical numbers).
Now, even if sets like silks are NOT affected by buffs like major sorcery, then Juli w/Major sorcery gives you 2759, while silks ends up giving you the following: base spell damage at (hypothetical) 2000, major sorcery applied -> now is 2400, plus 400 in the background, unaffected by major sorcery is STILL 2800, which is obviously greater than 2759. In my head, it looks like silks wins for a magDK, who's outgoing damage is 100% fire damage.
But if a set like silks doesn't affect light attacks and weapon enchants, but Juli does, then the clear winner is julianos. The problem is that I don't have enough information to prove that certain item sets affect certain aspects of the game, and again, I would test right now, but I am at work.
If I have missed something important in my math, let me know, or if someone has definitely tested (on PTS or otherwise) a direct, perfectly accurate side-by-side comparisson of the two sets to see how they perform, then I would very much like to see those results to see if my hypothesis is correct. Thanks!
Thestephenmcraeub17_ESO wrote: »TheStealthDude wrote: »Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
Yep. While it was heavily reumored that these sets were not affected by the brutality/sorcery buffs, we had a definitive thread about a year ago around the Homestead or Morrowind updates that showed testing done proving that these set bonuses were in fact modified by the buffs and other modifiers
So it seems like for a magDK DPS, silks is the clear winner between the two, right?
TheStealthDude wrote: »Here is the thread from 2017 showing testing and results, confirmed by another very knowledgable player & tester on page 2:
https://forums.elderscrollsonline.com/en/discussion/343255/psa-for-sets-like-automaton-netch-war-maiden/p1
Thestephenmcraeub17_ESO wrote: »TheStealthDude wrote: »Here is the thread from 2017 showing testing and results, confirmed by another very knowledgable player & tester on page 2:
https://forums.elderscrollsonline.com/en/discussion/343255/psa-for-sets-like-automaton-netch-war-maiden/p1
@TheStealthDude So keeping in mind that silks doesn't buff proc sets (I run Skoria, as mentioned above) or enchants (I have two infused BSW infernos with flame enchants), does Julianos boost proc sets and enchants? And if so, does that make enough of a difference in the numbers to definitively say that Julianos outperforms Silks?
TheStealthDude wrote: »Thestephenmcraeub17_ESO wrote: »TheStealthDude wrote: »Here is the thread from 2017 showing testing and results, confirmed by another very knowledgable player & tester on page 2:
https://forums.elderscrollsonline.com/en/discussion/343255/psa-for-sets-like-automaton-netch-war-maiden/p1
@TheStealthDude So keeping in mind that silks doesn't buff proc sets (I run Skoria, as mentioned above) or enchants (I have two infused BSW infernos with flame enchants), does Julianos boost proc sets and enchants? And if so, does that make enough of a difference in the numbers to definitively say that Julianos outperforms Silks?
No, the Julianos spell damage does not buff those either.
TheStealthDude wrote: »Here is the thread from 2017 showing testing and results, confirmed by another very knowledgable player & tester on page 2:
https://forums.elderscrollsonline.com/en/discussion/343255/psa-for-sets-like-automaton-netch-war-maiden/p1
TheStealthDude wrote: »Here is the thread from 2017 showing testing and results, confirmed by another very knowledgable player & tester on page 2:
https://forums.elderscrollsonline.com/en/discussion/343255/psa-for-sets-like-automaton-netch-war-maiden/p1
Thanks for the link! That's a good source. If @Masel92 posts info, I tend to consider that about as solid as it gets.
Thanks for chiming in, everyone. I nearly spread false info, so I'm glad y'all showed up to set this straight.
Not sure how my memory on this stuff got so borked... I'll go stand in the corner and think about what I've done.
Two words... Elf Bane.
Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
Thestephenmcraeub17_ESO wrote: »TheStealthDude wrote: »Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
Yep. While it was heavily reumored that these sets were not affected by the brutality/sorcery buffs, we had a definitive thread about a year ago around the Homestead or Morrowind updates that showed testing done proving that these set bonuses were in fact modified by the buffs and other modifiers
So it seems like for a magDK DPS, silks is the clear winner between the two, right?
Two words... Elf Bane.
Thestephenmcraeub17_ESO wrote: »TheStealthDude wrote: »Sets that add 400 WD/SD to a conditional damage type ARE affected by maj/min brutality/sorcery buffs, as well as other unique %-based modifiers.
Yep. While it was heavily reumored that these sets were not affected by the brutality/sorcery buffs, we had a definitive thread about a year ago around the Homestead or Morrowind updates that showed testing done proving that these set bonuses were in fact modified by the buffs and other modifiers
So it seems like for a magDK DPS, silks is the clear winner between the two, right?
not so easy... sun does not affect your heals except the one from embers (which escalates with dmg done)