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Single Skill Respec Costs The Same As A Full Respec

  • Aliyavana
    Aliyavana
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    I hope they consider a scaling respect cost
  • Chrysa1is
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    When wolfhunter launches you will be able respec individual skills.
  • Enslaved
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    I am not sure how deluded one must be to defend full price for a single skill respec zos gave us.
  • Sevalaricgirl
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    DanteYoda wrote: »
    DanteYoda wrote: »
    AlnilamE wrote: »
    Srsly, let the gold scale, that's just painfull.

    2000 gold is too painful?

    Depends on how much you have 1900 then yes 2000 is painful.

    Then you should sell a couple or three vendor trash items to get to 2k. Even for a poor player, that should be pocket change.

    Depends on the level of a character, not everyone is cp 750.. Also what about new customers that make multiple mistakes, even at 64 skills its expensive for them..

    Why do you enjoy everything tedious..
    Hurbster wrote: »
    I don't see the problem with this, not as if I respec every week anyway.

    Just because you do not does not mean everyone does not..

    I agree, it's ridiculous. I'm CP309 and barely have enough to support my 7 characters. I don't belong to a trading guild and what I have to trade is what everyone else is already trading.
  • MaleAmazon
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    I am not sure how deluded one must be to defend full price for a single skill respec zos gave us.

    Then read the thread. It is plainly spelled out. We are not "defending" the decision or saying it is the best decision. However, the TLDR version:

    1. It costs the same as before but is now more user-friendly, which is what was advertised.

    2. The game needs gold sinks.

    3. They probably don´t want to devalue their respec scrolls (and you can be sure if they did they would recoup that with something else).

    4. If skills were very cheap and easy to respec, that might open up certain things that people might feel slightly 'cheaty', like putting in research skillpoints and then immediately refunding them after you´ve started research, people insta-respecing to meet a new meta, etc.
  • Enslaved
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    MaleAmazon wrote: »
    I am not sure how deluded one must be to defend full price for a single skill respec zos gave us.

    Then read the thread. It is plainly spelled out. We are not "defending" the decision or saying it is the best decision. However, the TLDR version:

    1. It costs the same as before but is now more user-friendly, which is what was advertised.

    2. The game needs gold sinks.

    3. They probably don´t want to devalue their respec scrolls (and you can be sure if they did they would recoup that with something else).

    4. If skills were very cheap and easy to respec, that might open up certain things that people might feel slightly 'cheaty', like putting in research skillpoints and then immediately refunding them after you´ve started research, people insta-respecing to meet a new meta, etc.

    But all points you wrote there make little to no sense at all.
    If you go and but a bread it should not cost same as if you bought one slice of it.
    Game has enough gold sinks already, no need for more.
    respec scroll is something they maybe slod to 0.001% of population
    Why on Nirn would respecing skills be a cheat?
  • MaleAmazon
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    If you go and but a bread it should not cost same as if you bought one slice of it.

    This is a game. Why can I carry 2 tons of equipment and amazing legendary weapons sell for 78 gold?

    If you want to do food analogies, think of it as a buffet; you pay full price regardless of how much you eat.
    Game has enough gold sinks already, no need for more.

    It isn´t more, it is the same as before... B)
    respec scroll is something they maybe slod to 0.001% of population

    Ok. I don´t have access to their books and I don´t care.
    Why on Nirn would respecing skills be a cheat?

    Being able to pay like 150 gold to quickly put 3 items on research and 150 more to reassign them once started but keeping research (I think that´s how it works) might be an advantage to people. I didn´t say I considered it cheating. I do think it might have a negative impact on the game experience.


    Quite frankly I don´t consider 'lack of skillpoints' a problem. I play a crafter with maxed out craft except last 2 keen eye, maxed out all combat skills pretty much, points in several skill lines I don´t really use, and I have a ton of skillpoints left to get.

    This is entitled people whining.
    Edited by MaleAmazon on August 15, 2018 11:05AM
  • Doctordarkspawn
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    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.
  • Enslaved
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    MaleAmazon wrote: »
    If you go and but a bread it should not cost same as if you bought one slice of it.

    This is a game. Why can I carry 2 tons of equipment and amazing legendary weapons sell for 78 gold?

    If you want to do food analogies, think of it as a buffet; you pay full price regardless of how much you eat.
    Game has enough gold sinks already, no need for more.

    It isn´t more, it is the same as before... B)
    respec scroll is something they maybe slod to 0.001% of population

    Ok. I don´t have access to their books and I don´t care.
    Why on Nirn would respecing skills be a cheat?

    Being able to pay like 150 gold to quickly put 3 items on research and 150 more to reassign them once started but keeping research (I think that´s how it works) might be an advantage to people. I didn´t say I considered it cheating. I do think it might have a negative impact on the game experience.


    Quite frankly I don´t consider 'lack of skillpoints' a problem. I play a crafter with maxed out craft except last 2 keen eye, maxed out all combat skills pretty much, points in several skill lines I don´t really use, and I have a ton of skillpoints left to get.

    This is entitled people whining.

    How many skill points you have?
  • MaleAmazon
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    How many skill points you have?

    I don´t know after they changed it to display X / 3. I have less than half of the achievements.

    Oh and you get a skill respec scroll when levelling so... Plan ahead some.
  • Enslaved
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    MaleAmazon wrote: »
    How many skill points you have?

    I don´t know after they changed it to display X / 3. I have less than half of the achievements.

    Oh and you get a skill respec scroll when levelling so... Plan ahead some.

    You claim to be crafter with points into all crafts.
    You claim to have maxed out combat skills, how many weapon skill lines is that? I mean, how many points did you invest per tree?
  • MaleAmazon
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    I have pretty much all the skillpoints I need. There is simply not a lack of them. I have maxed out dual wield, I have enough skillpoints in one hand + shield to tank all normal and most veteran dungeons (up to and including vFH at least) in medium armor (fortified brass, endurance jewelry, maelstrom weapons and Chudan gives constant max resistance and a switch from 20k to 28k-ish health). I have some in bow which I don´t use. I am getting more now as I level up 2h.

    I don´t have staff skills since it is a stamina character.

    But then I play by speedrunning zones and vacuuming them for skillpoints. A typical zone has 3 for alliance quests, around 5 for skyshards and 1 for group event. The cash you get from selling trash loot is enough for me to buy research scrolls for constantly speeding up research.

    If you need to respec all the time maybe change playstyle.
    Edited by MaleAmazon on August 15, 2018 11:24AM
  • AlnilamE
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    Chrysa1is wrote: »
    When wolfhunter launches you will be able respec individual skills.

    Wolfhunter already launched and this is what they are complaining about.
    Enslaved wrote: »
    I am not sure how deluded one must be to defend full price for a single skill respec zos gave us.

    ZOS didn't give us a single skill respec. ZOS adjusted the resepec UI so that not all skills reset right away and you could just tweak if you wanted. If you were running to the shrine before to adjust a single skill, you were paying the same you are now, but you were doing more work.
    The Moot Councillor
  • JasonSilverSpring
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    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    To me it has more value. I pay the same as before but I have the added convenience of not having to reallocate all my skill points just to change a few. So, I find it much more valuable. In fact, I had refused to respec before to remove unneeded research passives because of the inconvenience. Now, I have.

    The cost was there before the crown store and used to be higher. I still believe ZOS wants to deter frequent respecs which is why there is a gold cost.

    Now, I would not object to a fee based on the number of changes but I never expected it based on what ZOS stated.
  • Enslaved
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    MaleAmazon wrote: »
    I have pretty much all the skillpoints I need. There is simply not a lack of them. I have maxed out dual wield, I have enough skillpoints in one hand + shield to tank all normal and most veteran dungeons (up to and including vFH at least) in medium armor (fortified brass, endurance jewelry, maelstrom weapons and Chudan gives constant max resistance and a switch from 20k to 28k-ish health). I have some in bow which I don´t use. I am getting more now as I level up 2h.

    I don´t have staff skills since it is a stamina character.

    But then I play by speedrunning zones and vacuuming them for skillpoints. A typical zone has 3 for alliance quests, around 5 for skyshards and 1 for group event. The cash you get from selling trash loot is enough for me to buy research scrolls for constantly speeding up research.

    If you need to respec all the time maybe change playstyle.

    Having a master crafter that already have all 9 traits in all and for reasons do not use any hireling nor skill points into easier node spotting would require 102 skill points in crafting alone.

    Racial passives = 9 points
    class passives = 24 skill points
    class skills, lets say you use 4 per tree and that is 24 more skill points
    class ultimates = 6 points
    armor passives - at least 11 in 2 types and 7 in one = 29 skill points
    armor active skills = 2 points
    weapon passives = 10 per tree, at least 2 weapon types = 20 points
    weapon skills = at least 6 points per weapon, so 12 points for 2 trees
    undaunted = at least 4 points for passives
    fighters guild = at least 8 in passives, if using stamina char add there 6 for skills
    mages guild =8 in passives if magicka based + 6 in skills
    psijic order = 8 in passives and at least 6 in skills
    will not speak of TG and DB
    AvA - if PvP you need at least 10 in passives and 12 in skills


    So, in total, if you use only 2 weapon skill lines, no points in vampirism/ww/TG and DB as a crafter you would need about 285 skill points. That means respec price for you is 14.3K. It is not a modest amount at all.

    For me, since I PvP, PvE have 4 weapon lines, havent got to 9 traits in jewelry yet, have all in vampirism but savage feeding, have 5 points into soul magic, have points into legerdemain, TG and DB - I have on my main crafter 378 points in use atm, out of 382 that I could use.

    Respec cost for me is 19.1K gold.


  • Aurielle
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    Some of the arguments in this thread are inane. Not having to remorph EVERY SINGLE SKILL if you want to swap out the PVE morph of the destro ult for the PVP morph is a HUGE improvement. Who cares if it costs the same as remorphing every skill? At the most, you’re looking at around 1-2k gold, which is nothing. If you’re struggling for gold to the point where 1-2k hurts, sell a few stacks of Alkahest every now and then (you will have thousands upon thousands if you have the crafting bag, even if you craft poisons regularly). Or, y’know, run a normal dungeon or two and vendor the ornate gear you get.
  • VaranisArano
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    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.
  • MaleAmazon
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    So, in total, if you use only 2 weapon skill lines, no points in vampirism/ww/TG and DB as a crafter you would need about 285 skill points. That means respec price for you is 14.3K. It is not a modest amount at all.

    14 k is not prohibitively expensive. I don´t have all class passives since some don´t benefit my character, I also don´t have class skills I don´t use. People might try to be a little more careful where they spend their points.

    Don´t get me wrong; I liked it when in the Age of Empires 3 x-pack you could immediately create levelled up Home Cities if you already had a levelled up one. I won´t protest if you could autounlock already done Alliance quest skillpoints on alts. However the design is that skillpoints are supposed to be valuable and if you want a lot of different skills levelled you should go out and get them. And again: it was advertised as a QoL improvement which it is.
  • Aurielle
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    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

  • witchdoctor
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    Aurielle wrote: »
    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    People read, hear, only what they want to hear. That's all I can think of. They heard there would be a 'Respec 2.0' and assumed it would be what they wanted it to be.
  • xxthir13enxx
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    I swear ZoS has meetings where they look at suggestions and pick one out of a hat...followed by an hour or two of debate over who can come up with the dumbest way to implement the idea....n that person gets to wear the King of Trolls crown for the week
  • Enslaved
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    Aurielle wrote: »
    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    When you build a house from scratch you pay a lot of cash.
    Now you tell me that changing a sink should cost same as building a house and we should even be happy that we "saved time" not being forced to rebuild house just to change sink.
    yet, somehow, sink cost like entire damn house, and you are ok with that.
  • witchdoctor
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    Enslaved wrote: »
    Aurielle wrote: »
    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    When you build a house from scratch you pay a lot of cash.
    Now you tell me that changing a sink should cost same as building a house and we should even be happy that we "saved time" not being forced to rebuild house just to change sink.
    yet, somehow, sink cost like entire damn house, and you are ok with that.

    That is an incredibly awful attempt at an analogy.

    In-game respec of skills has zero relationship with home reno.

    ZOS doesn't envision cheap and easy respec. They made a change to make respec faster in line with their vision.

    That's all they promised, and it was delivered as promised.
  • Aurielle
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    Enslaved wrote: »
    Aurielle wrote: »
    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    When you build a house from scratch you pay a lot of cash.
    Now you tell me that changing a sink should cost same as building a house and we should even be happy that we "saved time" not being forced to rebuild house just to change sink.
    yet, somehow, sink cost like entire damn house, and you are ok with that.

    False equivalency. We’re respeccing skill points in a video game where your decisions and build choices are supposed to matter, not making a modification to a house. 1-2k gold is not a lot of gold.

  • Enslaved
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    Enslaved wrote: »
    Aurielle wrote: »
    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    When you build a house from scratch you pay a lot of cash.
    Now you tell me that changing a sink should cost same as building a house and we should even be happy that we "saved time" not being forced to rebuild house just to change sink.
    yet, somehow, sink cost like entire damn house, and you are ok with that.

    That is an incredibly awful attempt at an analogy.

    In-game respec of skills has zero relationship with home reno.

    ZOS doesn't envision cheap and easy respec. They made a change to make respec faster in line with their vision.

    That's all they promised, and it was delivered as promised.

    Time spent to respec is 10 minutes.
    Time spent to earn 15ish K gold is way way longer.
    One cannot advertise saving 8-9 minutes as "great gigamegasega QoL and time saver" when the truth is you need ton of time to earn gold for this in the first place.

    This system would be fair if it would take 3k for up to 10 points changed, 6 k for 11-20 and full price for anything above.
  • Aurielle
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    Enslaved wrote: »
    Enslaved wrote: »
    Aurielle wrote: »
    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    When you build a house from scratch you pay a lot of cash.
    Now you tell me that changing a sink should cost same as building a house and we should even be happy that we "saved time" not being forced to rebuild house just to change sink.
    yet, somehow, sink cost like entire damn house, and you are ok with that.

    That is an incredibly awful attempt at an analogy.

    In-game respec of skills has zero relationship with home reno.

    ZOS doesn't envision cheap and easy respec. They made a change to make respec faster in line with their vision.

    That's all they promised, and it was delivered as promised.

    Time spent to respec is 10 minutes.
    Time spent to earn 15ish K gold is way way longer.
    One cannot advertise saving 8-9 minutes as "great gigamegasega QoL and time saver" when the truth is you need ton of time to earn gold for this in the first place.

    This system would be fair if it would take 3k for up to 10 points changed, 6 k for 11-20 and full price for anything above.

    You don’t need to respec ALL your skills if you just want to change some morphs around for PVE vs PVP — just morphs, which is much, much cheaper. If you don’t have enough skill points and are consistently changing up your passives for different builds, then you need to go skyshard hunting. There are more than enough skill points available in this game.

  • DMuehlhausen
    DMuehlhausen
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    AlnilamE wrote: »
    ankeor wrote: »
    Then what is the point of this new system? Nothing?

    Not spending 15 minutes putting all the points back and readjusting your skills bars because all skills got removed when you reset, just because you wanted to remove one passive skill from a crafting line.

    So totally worth it.

    I mean, were you guys planning on respeccing twice a day or something?

    People that do both PvP and PvE yeah probably if not more times than that.

    Personally that's on them. This is a PvE centric game with PvP being essentially an Add on/Mini Game
  • witchdoctor
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    Enslaved wrote: »
    Enslaved wrote: »
    Aurielle wrote: »
    Srsly, let the gold scale, that's just painfull.

    Its exactly as painful as it was before the Wolfhunter DLC.

    Its just now more convenient since you don't have reset ALL your skillpoints but only have to change the ones you actually want to change.

    Like others have put it, it is now officially less value.

    Are you trying to say that you get less value from a skill respec now than before Wolfhunter? I can't tell.

    Because if that's your argument, that's false. Plain wrong.

    Before Wolfhunter, if I wanted to change one skill, I paid my 10,100 gold, had to reset all the skills I didnt want to change, and change my one skill. I had the opportunity to change the others if I want to.

    After Wolfhunter, If I want to change one skill, I pay my 10,100 gold, change my one skill, no fuss. I still have the opportunity to change all my other skills if I want!

    The value amd the cost is the same. Either way, you buy the opportunity to change all your skills no matter how many you actually change. Now, its far more convenient and you don't have to reset your whole build to change one or two skills.

    Like I said, the arguments are inane. Skill respecs cost EXACTLY THE SAME and objectively have EVEN MORE VALUE now because you don’t have to waste ages reallocating points you didn’t want to reallocate in the first place, just to change one skill or passive.

    Why on earth did people think it would cost less gold, given the way CP respecs currently work?

    When you build a house from scratch you pay a lot of cash.
    Now you tell me that changing a sink should cost same as building a house and we should even be happy that we "saved time" not being forced to rebuild house just to change sink.
    yet, somehow, sink cost like entire damn house, and you are ok with that.

    That is an incredibly awful attempt at an analogy.

    In-game respec of skills has zero relationship with home reno.

    ZOS doesn't envision cheap and easy respec. They made a change to make respec faster in line with their vision.

    That's all they promised, and it was delivered as promised.

    Time spent to respec is 10 minutes.
    Time spent to earn 15ish K gold is way way longer.
    One cannot advertise saving 8-9 minutes as "great gigamegasega QoL and time saver" when the truth is you need ton of time to earn gold for this in the first place.

    This system would be fair if it would take 3k for up to 10 points changed, 6 k for 11-20 and full price for anything above.

    First, the system hasn't changed. The amount you pay today is the same as it was last week. If it isn't fair today, it wasn't fair last week. Since it is now faster to change only the skills you want to change, as opposed to being forced to change them all, it is, objectively, faster. Therefore, yes, it is, both a QOL change and a time-saver.

    Second, if it takes you 'a ton of time' to make a few thousand gold, you may want to look up some guides on money-making in ESO.
  • zaria
    zaria
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    Enslaved wrote: »
    MaleAmazon wrote: »
    How many skill points you have?

    I don´t know after they changed it to display X / 3. I have less than half of the achievements.

    Oh and you get a skill respec scroll when levelling so... Plan ahead some.

    You claim to be crafter with points into all crafts.
    You claim to have maxed out combat skills, how many weapon skill lines is that? I mean, how many points did you invest per tree?
    My main crafter, who is also speced for DD, healer and PvP and has more left over.
    Don't invest in skills you never use like most of the undaunted and fighter guild ones is pointless on an magic build.
    Same with most of TG / DB ones, keep the one who less me sell more stolen goods and the force lock ones and reduced agro then riding.
    She has all skyshards, public and group dungeons points and 15 something from pvp.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • pod88kk
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    Good job Zos :|
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