Curse of doylemish set

  • Datolite
    Datolite
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    You lost all credibility when you tagged all the moderators about buffing a proc set. Out with you. Begone.
  • regime211
    regime211
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    regime211 wrote: »
    jaws343 wrote: »
    Doylemish is a really strong set if you actually know what you are doing with it in PVP. You can 1vx with the set rather comfortably. You have to build a heavy attack stun build around it, so it isn't going to perform like other sets. But it is strong and you can line up 20K+ damage on an opponent within a second or two using this set properly.

    And I have a build that uses this and have found it successful against most play types.

    Video proof or It didn't happen.

    Here is video proof in this thread
    https://forums.elderscrollsonline.com/en/discussion/423005/build-swifty-stamina-sorcerer-75-base-speed-boost-and-procs-summerset#latest

    I didn't see a proc from doylemish, and we all know PC is way better than console, which is what I play eso on lol
  • TheMystid
    TheMystid
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    jaws343 wrote: »
    Doylemish is a really strong set if you actually know what you are doing with it in PVP. You can 1vx with the set rather comfortably. You have to build a heavy attack stun build around it, so it isn't going to perform like other sets. But it is strong and you can line up 20K+ damage on an opponent within a second or two using this set properly.

    And I have a build that uses this and have found it successful against most play types.

    just going back for a moment to Doylemish proc condition: I was casually testing heavy attack off balanced opponents (pve), and I noticed a weird thing: sometimes (about 20%) Doylemish actually proc'd. Randomly it seemed.
    How do you explain that? Bug? Anyone tried it in pvp (off balance - HA)?

    edit: ok I have immense lag so I now realize maybe that happened because I interrupted an HA and they were already stunned
    Edited by TheMystid on August 3, 2018 10:12PM
    PC EU

    Nostalgic StamDk
  • Swimguy
    Swimguy
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    This is the kind of proc set we need imo
  • Grimlok_S
    Grimlok_S
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    I'd agree. If we are to have proc sets at all they should be behind conditions that you have to build for, rather than light attack to win..
    Light Attack Hero

    Class context
    Stamplar
    StamDK
    Stamsorc
    MagDK
    StamMAGStamden
    Magplar
    Stam NB
    Bomb NB
  • Swimguy
    Swimguy
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    jaws343 wrote: »
    Doylemish is a really strong set if you actually know what you are doing with it in PVP. You can 1vx with the set rather comfortably. You have to build a heavy attack stun build around it, so it isn't going to perform like other sets. But it is strong and you can line up 20K+ damage on an opponent within a second or two using this set properly.

    And I have a build that uses this and have found it successful against most play types.

    you run this on DK? would love to get a hint or two. thinking of running this with bone pirate.
  • Swimguy
    Swimguy
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    jaws343 wrote: »
    regime211 wrote: »
    jaws343 wrote: »
    Doylemish is a really strong set if you actually know what you are doing with it in PVP. You can 1vx with the set rather comfortably. You have to build a heavy attack stun build around it, so it isn't going to perform like other sets. But it is strong and you can line up 20K+ damage on an opponent within a second or two using this set properly.

    And I have a build that uses this and have found it successful against most play types.

    Video proof or It didn't happen.


    https://youtu.be/hMtOivKHaGw


    keep it as physical so people can build around it but it def needs a damage boost because if you are good enough it will never hit you.
  • raasdal
    raasdal
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    Swimguy wrote: »
    jaws343 wrote: »
    Doylemish is a really strong set if you actually know what you are doing with it in PVP. You can 1vx with the set rather comfortably. You have to build a heavy attack stun build around it, so it isn't going to perform like other sets. But it is strong and you can line up 20K+ damage on an opponent within a second or two using this set properly.

    And I have a build that uses this and have found it successful against most play types.

    you run this on DK? would love to get a hint or two. thinking of running this with bone pirate.

    Here ya go;

    https://forums.elderscrollsonline.com/en/discussion/399703/build-video-stamina-dk-no-cp-bg-s-the-laser-serpent-proc-2-0
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • Feanor
    Feanor
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    Swimguy wrote: »
    jaws343 wrote: »
    regime211 wrote: »
    jaws343 wrote: »
    Doylemish is a really strong set if you actually know what you are doing with it in PVP. You can 1vx with the set rather comfortably. You have to build a heavy attack stun build around it, so it isn't going to perform like other sets. But it is strong and you can line up 20K+ damage on an opponent within a second or two using this set properly.

    And I have a build that uses this and have found it successful against most play types.

    Video proof or It didn't happen.


    https://youtu.be/hMtOivKHaGw


    keep it as physical so people can build around it but it def needs a damage boost because if you are good enough it will never hit you.

    Funny. What does a damage boost help when you never hit the good enough players anyway? I thought the forum was yearning for less cheese and more counterplay. But I must have mistaken that. It’s actually nerf other cheese but mine and give me counterplay to it.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • jaws343
    jaws343
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    I intentionally built the build tanky. With around 35K health. Mainly because I knew that I would need to be in peoples faces for a prolonged amount of time and the more people I'd be facing the more difficult it would be to pull the build off. And it works. I don't have video of it, but even when you aren't getting kills with it, the build works really well as a disruption. I charged right in to the middle of a tower farming group with it and had half of the players stunned in no time. Long enough for the group behind me to take them out.

    I have recently adjusted the build. Took out Sergeant's Mail. Wasn't really that useful for the build. Tried it out with Plague Slinger. A solid defensive proc that does a decent amount of damage on a DK and also provides more stamina for the build with a lower health pool. But if you do not like that type of proc set you can always run Bone Pirate or Draugr Hulk if you want to increase your damage output. You just won't be as tanky. Maybe Fury would actually be a strong replacement for Sergeants on the build.
    Edited by jaws343 on August 7, 2018 2:15PM
  • Waffennacht
    Waffennacht
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    At least on live you can:

    Cast blockade
    Switch bars to a melee weapon with entrapment poison
    Blockade can proc poison during heavy wind up so they don't have a period to roll Dodge after roots but before hit
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Brutusmax1mus
    Brutusmax1mus
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    Doylemish and sunderflame is fun. Tristat everything on argonian, use heavy attack and slashes to proc both enchants.

    Infused works best.
  • jaws343
    jaws343
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    Doylemish and sunderflame is fun. Tristat everything on argonian, use heavy attack and slashes to proc both enchants.

    Infused works best.

    I never even thought of pairing it with Sunderflame. But that seems like a brilliant combo on a DK. May need to re-access my build.
  • TheMystid
    TheMystid
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    Doylemish and sunderflame is fun. Tristat everything on argonian, use heavy attack and slashes to proc both enchants.

    Infused works best.



    Yeah it's a cool combo. Sadly I had to run it with S&B and wasn't really optimal. Why i'm never lucky with RNG weapon drops :neutral:
    Edited by TheMystid on August 7, 2018 5:40PM
    PC EU

    Nostalgic StamDk
  • Brutusmax1mus
    Brutusmax1mus
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    TheMystid wrote: »
    Doylemish and sunderflame is fun. Tristat everything on argonian, use heavy attack and slashes to proc both enchants.

    Infused works best.



    Yeah it's a cool combo. Sadly I had to run it with S&B and wasn't really optimal. Why i'm never lucky with RNG weapon drops :neutral:

    You can run it with dw masters axes and no monster if you have the stuff, it's only marginally less build strength. Procing doylemish, hiting a heavy attack, procing sunderflame, getting your main and hand to proc glyphs (i use lightning and disease), and the minor fossilize damage. You're already using trending slashes for a guaranteed proc on offhand glyph with the combo.
  • exeeter702
    exeeter702
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    Idk man, ive been trying doly for a while now on my stamdk. I just cant seem to make it really work. The proc itself is only buffed by CP modifiers like master of arms and mighty and not at all by major or minor brutality as far as i could tell. The tool tip itself is fairly strong but in no cp environments your looking at 5 to 6k at best. Also its virtually impossible to land on good players who break free and roll out of petrify right away, even with Dw heavies. If you are playing around landing a stun on someone who cant break free.. there are much stronger setups.

    My initial idea was to build a strong stam dk dot build and use dolymesh as the filler. I tried this with viper, i tried it sunder flame, i mean you name it, i slaved over it to see if i can make it work in BGs and it was just always short on damage, mitigation, or sustain. Perhaps in cp it shines. But in no cp, landing a petrify (assuming everyone isnt cc imune thanks to rune cages flying all over the place) into dw heavy (2h is out of the question), it just feels grossly underwhelming on anything but glass cannon builds that you happened to catch out of stam.

    I would love to see if a heavy dot/dolyemish stam dk build can work because conceptually i love the set. But in a sea of what is currently available in eso pvp, i am convinced it is completely inpet.
  • Left4Daud
    Left4Daud
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    @exeeter702

    You hit the nail on the head regarding the problems with this set. Forget about a petrify proc combo with this set on any player that is even half way decent. Trying to set these up will only leave you frustrated.

    I have dropped this set after trying to make it work in the no CP environment of BGs because despite fishing for the proc, I almost never got it. And like you said, even when you do get the proc, the damage is nothing to write home about (5-6k).

    Using the taunt condition of the proc was a bit more reliable than the petrify combo but it’s still hard to sometimes land heavy attacks on squirrelly opponents.

    The set just felt like a waste 90% of the time so I ditched it.

    Which is a shame because lasers are freaking cool, man.
  • raasdal
    raasdal
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    exeeter702 wrote: »
    Idk man, ive been trying doly for a while now on my stamdk. I just cant seem to make it really work. The proc itself is only buffed by CP modifiers like master of arms and mighty and not at all by major or minor brutality as far as i could tell. The tool tip itself is fairly strong but in no cp environments your looking at 5 to 6k at best. Also its virtually impossible to land on good players who break free and roll out of petrify right away, even with Dw heavies. If you are playing around landing a stun on someone who cant break free.. there are much stronger setups.

    My initial idea was to build a strong stam dk dot build and use dolymesh as the filler. I tried this with viper, i tried it sunder flame, i mean you name it, i slaved over it to see if i can make it work in BGs and it was just always short on damage, mitigation, or sustain. Perhaps in cp it shines. But in no cp, landing a petrify (assuming everyone isnt cc imune thanks to rune cages flying all over the place) into dw heavy (2h is out of the question), it just feels grossly underwhelming on anything but glass cannon builds that you happened to catch out of stam.

    I would love to see if a heavy dot/dolyemish stam dk build can work because conceptually i love the set. But in a sea of what is currently available in eso pvp, i am convinced it is completely inpet.
    Left4Daud wrote: »
    @exeeter702

    You hit the nail on the head regarding the problems with this set. Forget about a petrify proc combo with this set on any player that is even half way decent. Trying to set these up will only leave you frustrated.

    I have dropped this set after trying to make it work in the no CP environment of BGs because despite fishing for the proc, I almost never got it. And like you said, even when you do get the proc, the damage is nothing to write home about (5-6k).

    Using the taunt condition of the proc was a bit more reliable than the petrify combo but it’s still hard to sometimes land heavy attacks on squirrelly opponents.

    The set just felt like a waste 90% of the time so I ditched it.

    Which is a shame because lasers are freaking cool, man.

    I honestly don't understand how you have problems landing Doylemish with a Fossilize DK. Wether i use Fossilize or Rune Cage, i will land it 9/10 times - even on the best of players.

    I feel i have to state this very clearly;

    Unless you make a mistake, it is almost borderline physically impossible to both break free AND dodgeroll out of Fossilize, before your DW heavy lands.

    For fossilize, the only problem are people with Immobilize immuntiy (pot or fm). But outside of that, not being able to land a full heavy on a fossilized target is almost guaranteed to be a problem on the user end. Either you are not using DW, not charging it correctly or something else.

    This is not something i am just saying. I use this set religiously. And as mentioned, wether i use Rune Cage or Fossilize, i will land the heavy 9/10 times (the 10th time being either bugged out Heavy or person has soft CC immunity on the Fossilize etc.).
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • exeeter702
    exeeter702
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    raasdal wrote: »
    exeeter702 wrote: »
    Idk man, ive been trying doly for a while now on my stamdk. I just cant seem to make it really work. The proc itself is only buffed by CP modifiers like master of arms and mighty and not at all by major or minor brutality as far as i could tell. The tool tip itself is fairly strong but in no cp environments your looking at 5 to 6k at best. Also its virtually impossible to land on good players who break free and roll out of petrify right away, even with Dw heavies. If you are playing around landing a stun on someone who cant break free.. there are much stronger setups.

    My initial idea was to build a strong stam dk dot build and use dolymesh as the filler. I tried this with viper, i tried it sunder flame, i mean you name it, i slaved over it to see if i can make it work in BGs and it was just always short on damage, mitigation, or sustain. Perhaps in cp it shines. But in no cp, landing a petrify (assuming everyone isnt cc imune thanks to rune cages flying all over the place) into dw heavy (2h is out of the question), it just feels grossly underwhelming on anything but glass cannon builds that you happened to catch out of stam.

    I would love to see if a heavy dot/dolyemish stam dk build can work because conceptually i love the set. But in a sea of what is currently available in eso pvp, i am convinced it is completely inpet.
    Left4Daud wrote: »
    @exeeter702

    You hit the nail on the head regarding the problems with this set. Forget about a petrify proc combo with this set on any player that is even half way decent. Trying to set these up will only leave you frustrated.

    I have dropped this set after trying to make it work in the no CP environment of BGs because despite fishing for the proc, I almost never got it. And like you said, even when you do get the proc, the damage is nothing to write home about (5-6k).

    Using the taunt condition of the proc was a bit more reliable than the petrify combo but it’s still hard to sometimes land heavy attacks on squirrelly opponents.

    The set just felt like a waste 90% of the time so I ditched it.

    Which is a shame because lasers are freaking cool, man.

    I honestly don't understand how you have problems landing Doylemish with a Fossilize DK. Wether i use Fossilize or Rune Cage, i will land it 9/10 times - even on the best of players.

    I feel i have to state this very clearly;

    Unless you make a mistake, it is almost borderline physically impossible to both break free AND dodgeroll out of Fossilize, before your DW heavy lands.

    For fossilize, the only problem are people with Immobilize immuntiy (pot or fm). But outside of that, not being able to land a full heavy on a fossilized target is almost guaranteed to be a problem on the user end. Either you are not using DW, not charging it correctly or something else.

    This is not something i am just saying. I use this set religiously. And as mentioned, wether i use Rune Cage or Fossilize, i will land the heavy 9/10 times (the 10th time being either bugged out Heavy or person has soft CC immunity on the Fossilize etc.).

    I dont know how you can honestly say that.... break free into roll dodge literally is fast enough to dodge the beam. I tested this countless times i lag free environments against friends in duels. It will only line up if the recipient is a little slow to brake free from the initial stun. But provide some visual evidence of the contrary. Id love to be proven worng as i want to make the setup work. I literally cant land it on any target unless they react slowly to the stun. I dont see how this can in any way be subjective.
  • raasdal
    raasdal
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    exeeter702 wrote: »
    raasdal wrote: »
    exeeter702 wrote: »
    Idk man, ive been trying doly for a while now on my stamdk. I just cant seem to make it really work. The proc itself is only buffed by CP modifiers like master of arms and mighty and not at all by major or minor brutality as far as i could tell. The tool tip itself is fairly strong but in no cp environments your looking at 5 to 6k at best. Also its virtually impossible to land on good players who break free and roll out of petrify right away, even with Dw heavies. If you are playing around landing a stun on someone who cant break free.. there are much stronger setups.

    My initial idea was to build a strong stam dk dot build and use dolymesh as the filler. I tried this with viper, i tried it sunder flame, i mean you name it, i slaved over it to see if i can make it work in BGs and it was just always short on damage, mitigation, or sustain. Perhaps in cp it shines. But in no cp, landing a petrify (assuming everyone isnt cc imune thanks to rune cages flying all over the place) into dw heavy (2h is out of the question), it just feels grossly underwhelming on anything but glass cannon builds that you happened to catch out of stam.

    I would love to see if a heavy dot/dolyemish stam dk build can work because conceptually i love the set. But in a sea of what is currently available in eso pvp, i am convinced it is completely inpet.
    Left4Daud wrote: »
    @exeeter702

    You hit the nail on the head regarding the problems with this set. Forget about a petrify proc combo with this set on any player that is even half way decent. Trying to set these up will only leave you frustrated.

    I have dropped this set after trying to make it work in the no CP environment of BGs because despite fishing for the proc, I almost never got it. And like you said, even when you do get the proc, the damage is nothing to write home about (5-6k).

    Using the taunt condition of the proc was a bit more reliable than the petrify combo but it’s still hard to sometimes land heavy attacks on squirrelly opponents.

    The set just felt like a waste 90% of the time so I ditched it.

    Which is a shame because lasers are freaking cool, man.

    I honestly don't understand how you have problems landing Doylemish with a Fossilize DK. Wether i use Fossilize or Rune Cage, i will land it 9/10 times - even on the best of players.

    I feel i have to state this very clearly;

    Unless you make a mistake, it is almost borderline physically impossible to both break free AND dodgeroll out of Fossilize, before your DW heavy lands.

    For fossilize, the only problem are people with Immobilize immuntiy (pot or fm). But outside of that, not being able to land a full heavy on a fossilized target is almost guaranteed to be a problem on the user end. Either you are not using DW, not charging it correctly or something else.

    This is not something i am just saying. I use this set religiously. And as mentioned, wether i use Rune Cage or Fossilize, i will land the heavy 9/10 times (the 10th time being either bugged out Heavy or person has soft CC immunity on the Fossilize etc.).

    I dont know how you can honestly say that.... break free into roll dodge literally is fast enough to dodge the beam. I tested this countless times i lag free environments against friends in duels. It will only line up if the recipient is a little slow to brake free from the initial stun. But provide some visual evidence of the contrary. Id love to be proven worng as i want to make the setup work. I literally cant land it on any target unless they react slowly to the stun. I dont see how this can in any way be subjective.

    @exeeter702

    Are you using DW and either Rune Cage or Fossilize? If you are not, then there is your problem :)

    If you are using both, then here is some video material as requested. First two, are my two most recent builds with Doylemish. They are highlights, so yeah - mostly pugs being stomped. But the last one, is with competent players, and is specifically made for the build thread, to showcase how consistently i land it, even on very experienced players. In your case, the last video is the one you should study the most i guess.

    STAM DK (Fossilize)
    https://youtu.be/_aNJg7BkMJM

    STAM SORC (Rune Cage)
    https://youtu.be/SwaM8C9OXNs

    DOYLEMISH SHOWCASE
    https://youtu.be/nTV6HsR6k1M

    Total 15 attempted Doylemish Procs.

    11/15 Doylemish attempts succesfull.
    2/15 Doylemish attempts failed due to wrong hit target
    1/15 Doylemish attempts failed due to miss of heavy (see FTC)
    1/15 Doylemish attempts failed due to cooldown

    0/15 Doylemish attempts failed due to person breaking free before heavy hit.
    Edited by raasdal on August 8, 2018 6:42PM
    PC - EU
    Gromag Gro-Molag - Sorcerer - EP
    Dexion Velus - Dragonknight - AD
    Chalaux Erissa - Nightblade - AD
    Firiel Erissa - Templar - AD
  • Left4Daud
    Left4Daud
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    @raasdal

    Those are some nice clips and I remember seeing your Doyle DK video when I was first looking into the set a few weeks ago.

    But 2 of your videos involve a set up off of rune cage which everyone knows can be troublesome to break free from, even with full resources. So the success there doesn’t surprise me, and in any case my comments were specifically aimed at StamDK.

    Regarding your DK clip, it looks like your playing against players that have never been hit with fossilize before. I mean they are just sitting there. You yourself even said these are PUG stomping highlight clips, so I’m a little hesitant to believe you are hitting this 90% of the time on “best of players.”

    And I just want to be clear, I enjoyed a lot watching your clips. It makes me want to try the set again and maybe put some more time into it. But ultimately my experience with the set lines up with what @exeeter702 described, though I’m always open to take another look.
  • exeeter702
    exeeter702
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    raasdal wrote: »
    exeeter702 wrote: »
    raasdal wrote: »
    exeeter702 wrote: »
    Idk man, ive been trying doly for a while now on my stamdk. I just cant seem to make it really work. The proc itself is only buffed by CP modifiers like master of arms and mighty and not at all by major or minor brutality as far as i could tell. The tool tip itself is fairly strong but in no cp environments your looking at 5 to 6k at best. Also its virtually impossible to land on good players who break free and roll out of petrify right away, even with Dw heavies. If you are playing around landing a stun on someone who cant break free.. there are much stronger setups.

    My initial idea was to build a strong stam dk dot build and use dolymesh as the filler. I tried this with viper, i tried it sunder flame, i mean you name it, i slaved over it to see if i can make it work in BGs and it was just always short on damage, mitigation, or sustain. Perhaps in cp it shines. But in no cp, landing a petrify (assuming everyone isnt cc imune thanks to rune cages flying all over the place) into dw heavy (2h is out of the question), it just feels grossly underwhelming on anything but glass cannon builds that you happened to catch out of stam.

    I would love to see if a heavy dot/dolyemish stam dk build can work because conceptually i love the set. But in a sea of what is currently available in eso pvp, i am convinced it is completely inpet.
    Left4Daud wrote: »
    @exeeter702

    You hit the nail on the head regarding the problems with this set. Forget about a petrify proc combo with this set on any player that is even half way decent. Trying to set these up will only leave you frustrated.

    I have dropped this set after trying to make it work in the no CP environment of BGs because despite fishing for the proc, I almost never got it. And like you said, even when you do get the proc, the damage is nothing to write home about (5-6k).

    Using the taunt condition of the proc was a bit more reliable than the petrify combo but it’s still hard to sometimes land heavy attacks on squirrelly opponents.

    The set just felt like a waste 90% of the time so I ditched it.

    Which is a shame because lasers are freaking cool, man.

    I honestly don't understand how you have problems landing Doylemish with a Fossilize DK. Wether i use Fossilize or Rune Cage, i will land it 9/10 times - even on the best of players.

    I feel i have to state this very clearly;

    Unless you make a mistake, it is almost borderline physically impossible to both break free AND dodgeroll out of Fossilize, before your DW heavy lands.

    For fossilize, the only problem are people with Immobilize immuntiy (pot or fm). But outside of that, not being able to land a full heavy on a fossilized target is almost guaranteed to be a problem on the user end. Either you are not using DW, not charging it correctly or something else.

    This is not something i am just saying. I use this set religiously. And as mentioned, wether i use Rune Cage or Fossilize, i will land the heavy 9/10 times (the 10th time being either bugged out Heavy or person has soft CC immunity on the Fossilize etc.).

    I dont know how you can honestly say that.... break free into roll dodge literally is fast enough to dodge the beam. I tested this countless times i lag free environments against friends in duels. It will only line up if the recipient is a little slow to brake free from the initial stun. But provide some visual evidence of the contrary. Id love to be proven worng as i want to make the setup work. I literally cant land it on any target unless they react slowly to the stun. I dont see how this can in any way be subjective.

    @exeeter702

    Are you using DW and either Rune Cage or Fossilize? If you are not, then there is your problem :)

    If you are using both, then here is some video material as requested. First two, are my two most recent builds with Doylemish. They are highlights, so yeah - mostly pugs being stomped. But the last one, is with competent players, and is specifically made for the build thread, to showcase how consistently i land it, even on very experienced players. In your case, the last video is the one you should study the most i guess.

    STAM DK (Fossilize)
    https://youtu.be/_aNJg7BkMJM

    STAM SORC (Rune Cage)
    https://youtu.be/SwaM8C9OXNs

    DOYLEMISH SHOWCASE
    https://youtu.be/nTV6HsR6k1M

    Total 15 attempted Doylemish Procs.

    11/15 Doylemish attempts succesfull.
    2/15 Doylemish attempts failed due to wrong hit target
    1/15 Doylemish attempts failed due to miss of heavy (see FTC)
    1/15 Doylemish attempts failed due to cooldown

    0/15 Doylemish attempts failed due to person breaking free before heavy hit.

    For sure man, i am speaking on behalf of stam DK and fossilize with DW heavies. After having a few misfires in bgs, i asked a friend of mine to help me test it. Now i understand in a practical sense, reaction time plays a key part, and testing it on someone that is expecting it may seem a bit disingenuous. In my tests against the player target, i simply told them to break free and roll dodge as fast as possbile. The test was done with petrify on the DW bar, making sure the heavy chargeis queued as soon as the game allows after casting fossilize. Each and every time, without fail, the target cleanly rolled away as the DW heavy released, prompting a double dodge combat text to display. There was no getting around it for me. Ping was not a factor as well.

    So i honestly dont know how to make it work often enough to feel the set warrants being used. Which sucks because i like the set, and feel proc sets like it need to be built around / for to make work. It just feels like its hard to justify using compared to alternatives.

    Maybe im missing something though.
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