Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
Actually that's the opposite of pay to win, because anyone I know with a vamp bite hands them out freely. I have 8 available myself.
One person could by a crown store bite and bite 10 ppl, those 10 bite 10 people, those 10 bite 10 people, and suddenly
Your options are terrible.
Pay to win is very simple.
It’s paying to gain something you can’t achieve in game without paying. If anything can be obtained in game by playing that’s not pay to win.
For example Paying for a max level character would not be pay to win, as you can get that just by playing. That’s pay for convenience. Many mistake that for pay to win.
So if you can buy a green ring with a cool design that give crap stats, on the CS, then you WIN?
I suggest reading his post again.
A green ring with crap stats can be obtained in game. Obviously. While he could have worded it better anyone with even the most basic understanding of P2W would understand what he was saying.
I suggest reading my post again... The new ring on CS had a cool design..
Clearly irrelevant to P2W
Yes totally. i know.
But he did say "It’s paying to gain something you can’t achieve in game without paying. If anything can be obtained in game by playing that’s not pay to win."
And you can get that ring ingame. Thats way i ask if he wins then?
People just have sooo many weird ideas of what P2W is.
If looking at all the posts in here. all others items beside base game would make someone call it P2W. its just a little funny.
starkerealm wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Because there are "official sources," for industry analysis. Right. And, for reference, I'm building off of years of looking at the industry, and the decisions made by various developers.
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
Actually that's the opposite of pay to win, because anyone I know with a vamp bite hands them out freely. I have 8 available myself.
One person could by a crown store bite and bite 10 ppl, those 10 bite 10 people, those 10 bite 10 people, and suddenly
So is pay to win only buying items/skills of power that you cannot obtain in game?
That seems to be the consensus here.
I've always thought if you paid money for powerleveling or for items and thus bypassed playing the game you were paying to win or paying to be competitive with others without putting any work into doing it yourself.
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
I did not define it that way. That is what P2W actually means. You, on the other hand, can give it whatever meaning you choose, as you have, but it is still incorrect.
Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Because there are "official sources," for industry analysis. Right. And, for reference, I'm building off of years of looking at the industry, and the decisions made by various developers.
Thanks just wanted to clarify that the reason you think my opinion is incorrect is because you think your opinion is correct. Gotcha.
starkerealm wrote: »Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Because there are "official sources," for industry analysis. Right. And, for reference, I'm building off of years of looking at the industry, and the decisions made by various developers.
Thanks just wanted to clarify that the reason you think my opinion is incorrect is because you think your opinion is correct. Gotcha.
No, I think your opinion is incorrect because your "definition," is little more than a misrepresented example, and indicates a lack of understanding of both P2W and how to play ESO. That I also happen to know what I'm talking about is completely incidental to your position.
Amdar_Godkiller wrote: »No such thing. We all paid to play at some point.
The difference between the two main option is so negligible that the poll is pointless even for entertainment.
The definition for P2W is so established it’s not needed anyhow. It’s beinf able to directly purchase items that make you more powerful in game than one can become from what is in game already.
Aren’t the 2 options the same thing?
boombazookajd wrote: »If you really break it down, everything is pay2win.
The new crown gifting allows those who have lots of real world money to buy gold. So those Mothers Sorrow inferno staffs that are going for 90-110k in the guild traders on xb1 can be bought with gold that was acquired with real world money.
Folks can now buy skin runs with crowns.
But in my definition, it's anything that is purchasable in game for real world cash that isn't otherwise obtainable with in-game currency or other drop methods. For instance: If weapons or gear were only purchasable in the crown store but did not drop in an arena or in dungeons.
That to me is p2w. Everything in ESO that is of genuine value is bound and locked behind the fact that you need to run the content. ESO isn't p2w, it's certainly pay2reducethegrind in some instances like xp scrolls but there's nothing but pretty pixels in the crown store.
Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Because there are "official sources," for industry analysis. Right. And, for reference, I'm building off of years of looking at the industry, and the decisions made by various developers.
Thanks just wanted to clarify that the reason you think my opinion is incorrect is because you think your opinion is correct. Gotcha.
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
I did not define it that way. That is what P2W actually means. You, on the other hand, can give it whatever meaning you choose, as you have, but it is still incorrect.
Awesome. Glad to know you have the official definition of pay to win.
So, by your definition if Zos sells the best gear in the store which would make a character very likely to win in pvp etc., then it's not pay to win so long as there is a chance, however small, that someone with less means could obtain the item in game.
Cool, awesome. I hope i can buy VMA weapons in the store at some point so i don't have to play the content.
*Edit*
Here is a Wiki definition:
"Pay-to-win mechanics
In some games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free who, for example, would otherwise need to spend time progressing in order to unlock said items.."
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
I did not define it that way. That is what P2W actually means. You, on the other hand, can give it whatever meaning you choose, as you have, but it is still incorrect.
Awesome. Glad to know you have the official definition of pay to win.
So, by your definition if Zos sells the best gear in the store which would make a character very likely to win in pvp etc., then it's not pay to win so long as there is a chance, however small, that someone with less means could obtain the item in game.
Cool, awesome. I hope i can buy VMA weapons in the store at some point so i don't have to play the content.
*Edit*
Here is a Wiki definition:
"Pay-to-win mechanics
In some games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free who, for example, would otherwise need to spend time progressing in order to unlock said items.."
Your example is not how things are in ESO so it is rather irrelevant since it is clear that Zos does not sell any gear or items for cash that are superior or even equal a rare item that is the best in game.
That is just like posting that being able to buy the vampire bite in the crown store is P2W which is clearly false by any stretch.
As for your cute wiki definition, you clearly missed a vital word, significant. vMA weapons might be slightly better than other weapons available but it is not significant.
Further, EVERYONE had free access to vMA (and every DLC) just a few weeks ago making your entire comment moot. Good try though.
My guess is you never played a P2W game.
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
I did not define it that way. That is what P2W actually means. You, on the other hand, can give it whatever meaning you choose, as you have, but it is still incorrect.
Awesome. Glad to know you have the official definition of pay to win.
So, by your definition if Zos sells the best gear in the store which would make a character very likely to win in pvp etc., then it's not pay to win so long as there is a chance, however small, that someone with less means could obtain the item in game.
Cool, awesome. I hope i can buy VMA weapons in the store at some point so i don't have to play the content.
*Edit*
Here is a Wiki definition:
"Pay-to-win mechanics
In some games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free who, for example, would otherwise need to spend time progressing in order to unlock said items.."
Your example is not how things are in ESO so it is rather irrelevant since it is clear that Zos does not sell any gear or items for cash that are superior or even equal a rare item that is the best in game.
That is just like posting that being able to buy the vampire bite in the crown store is P2W which is clearly false by any stretch.
As for your cute wiki definition, you clearly missed a vital word, significant. vMA weapons might be slightly better than other weapons available but it is not significant.
Further, EVERYONE had free access to vMA (and every DLC) just a few weeks ago making your entire comment moot. Good try though.
My guess is you never played a P2W game.
First of all, the OP was asking what our definition of Pay to Win is. I am not making the case that ESO is Pay to Win. I used the example of the Vampire bite as an example of a practice that could be construed as pay to win.
If you do not agree with my understanding of Pay to Win or the other sources I referenced regarding the meaning of pay to win so be it. You are welcome to live in your own make-believe world and define reality anyway you see fit. Whatever floats your boat.
Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Because there are "official sources," for industry analysis. Right. And, for reference, I'm building off of years of looking at the industry, and the decisions made by various developers.
Thanks just wanted to clarify that the reason you think my opinion is incorrect is because you think your opinion is correct. Gotcha.
No, I think your opinion is incorrect because your "definition," is little more than a misrepresented example, and indicates a lack of understanding of both P2W and how to play ESO. That I also happen to know what I'm talking about is completely incidental to your position.
Here are sources that support my definition:
"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
"Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
"When money provides an objectively better experience when playing, meaning that if the purchasable content creates a noticeable distinction between the haves and the have-nots.
“Better Experience” includes in game advantages, stronger in game gear or anything that makes the paying players stand above the free players.
This is especially a major deal in games with competitions or PVP play."
- Game-Wisdom
You can find an article on the subject here: https://allods.my.com/forum/index.php?page=Thread&postID=72663
For reference, i have been in the industry for the better part of 17 years. I have played ESO since beta.
Mattock_Romulus wrote: »So, by your definition if Zos sells the best gear in the store which would make a character very likely to win in pvp etc., then it's not pay to win so long as there is a chance, however small, that someone with less means could obtain the item in game.
Cool, awesome. I hope i can buy VMA weapons in the store at some point so i don't have to play the content.
Mattock_Romulus wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
I did not define it that way. That is what P2W actually means. You, on the other hand, can give it whatever meaning you choose, as you have, but it is still incorrect.
Awesome. Glad to know you have the official definition of pay to win.
So, by your definition if Zos sells the best gear in the store which would make a character very likely to win in pvp etc., then it's not pay to win so long as there is a chance, however small, that someone with less means could obtain the item in game.
Cool, awesome. I hope i can buy VMA weapons in the store at some point so i don't have to play the content.
*Edit*
Here is a Wiki definition:
"Pay-to-win mechanics
In some games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free who, for example, would otherwise need to spend time progressing in order to unlock said items.."
Your example is not how things are in ESO so it is rather irrelevant since it is clear that Zos does not sell any gear or items for cash that are superior or even equal a rare item that is the best in game.
That is just like posting that being able to buy the vampire bite in the crown store is P2W which is clearly false by any stretch.
As for your cute wiki definition, you clearly missed a vital word, significant. vMA weapons might be slightly better than other weapons available but it is not significant.
Further, EVERYONE had free access to vMA (and every DLC) just a few weeks ago making your entire comment moot. Good try though.
My guess is you never played a P2W game.
First of all, the OP was asking what our definition of Pay to Win is. I am not making the case that ESO is Pay to Win. I used the example of the Vampire bite as an example of a practice that could be construed as pay to win.
If you do not agree with my understanding of Pay to Win or the other sources I referenced regarding the meaning of pay to win so be it. You are welcome to live in your own make-believe world and define reality anyway you see fit. Whatever floats your boat.
LOL. It seems you are the one who stands alone and it seems it is you that does not even understand what it is you have posted here.
Yes, you can continue to believe the gross misinterpretation of what you quoted from wiki which is understandable for someone that lacks experience in a P2W game.
You can also try to claim you are not making the case ESO is P2W even though you clearly have been trying. I can understand you backing away from that since I have solidly proved you wrong since everyone in ESO has had access to things like vMA, and more.
In other words, it is clearly not me who is alone in their own make believe world. Look around. A number have told you how wrong and misinformed you are.
But yes, whatever floats you boat. Enjoy.
starkerealm wrote: »Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »starkerealm wrote: »Mattock_Romulus wrote: »Mattock_Romulus wrote: »Say for example, the meta is being a vampire for regen and damage resistance and escape via mist form.
Now if say you could buy a vampire bite in the crown store that would be pay to win.
@Mattock_Romulus
Incorrect. If vampire was only available vid the crown store or if it was a better version than what was available in game the yiu could call it P2W. As it is a vampire bite in game is very easy to obtain.
Sure. You can define it that way. For me pay to win is paying money for items or power without playing the game. The OP asked us what we thought pay to win is. That's my definition. My opinion.
Did you get your definition from an official source or is everyone just pulling their definitions out of their arses?
Because there are "official sources," for industry analysis. Right. And, for reference, I'm building off of years of looking at the industry, and the decisions made by various developers.
Thanks just wanted to clarify that the reason you think my opinion is incorrect is because you think your opinion is correct. Gotcha.
No, I think your opinion is incorrect because your "definition," is little more than a misrepresented example, and indicates a lack of understanding of both P2W and how to play ESO. That I also happen to know what I'm talking about is completely incidental to your position.
Here are sources that support my definition:
"In some multiplayer free-to-play games, players who are willing to pay for special items or downloadable content may be able to gain a significant advantage over those playing for free. Critics of such games call them "pay-to-win" (p2w) games. A common suggestion for avoiding pay-to-win is that payments should only be used to broaden the experience without affecting gameplay."
- Wikipedia
"Pay To Win. When you are paying for advantage which normal players don't have access to unless they either pay too or will have to grind very long (weeks and months)."
- Urban Dictionary
"When money provides an objectively better experience when playing, meaning that if the purchasable content creates a noticeable distinction between the haves and the have-nots.
“Better Experience” includes in game advantages, stronger in game gear or anything that makes the paying players stand above the free players.
This is especially a major deal in games with competitions or PVP play."
- Game-Wisdom
You can find an article on the subject here: https://allods.my.com/forum/index.php?page=Thread&postID=72663
For reference, i have been in the industry for the better part of 17 years. I have played ESO since beta.
Technically, one source. As the bulk of that is copied verbatim from the post you linked. In 17 years, I would have hoped you'd be able to quickly, and efficiently, articulate your own positions regarding P2W, rather than simply regurgitating a forum post from two years ago, while engaging in borderline plagiarism. (I say, "borderline," because, while you did cite the original post, you attempted to present the text as if these were multiple, independent, sources.) If you'd wrapped the entire mess in quote tags, it would have been no big deal, but as written, not so much.
For example, here are some of my thoughts on plagiarism.
The definitions provided are fine. They're not your definition, but that's academic at the moment. More than that, your vampire example does not fit them.
Buying a bite from the store is not substantially faster than obtaining a bite from another player, or being in the right place, at the right time, to obtain a natural infection. As a result, normal players do in fact, have access to that advantage without extensive grinding.
More than that, Vampirism isn't, really, an upgrade. Yes, depending on who you're interacting with, you may be left with the impression that Vampirism will make you more powerful. That's not entirely true. It can be useful, if applied correctly, however far more often, the game of internet telephone reduces it down to, "vampires are meta!" without a critical thought, or any idea how to apply it to a build.
The Game-Wisdom definition is somewhat dubious, because it's excessively broad. Following that definition to the letter would make normal content expansions Pay to Win, simply for the sake of them being added. For example, that would classify Vvardenfell as Pay to Win, because it provides an improved and refined play experience, over content outside of that zone, with a similar argument for Clockwork City owing, exclusively, to the unique aesthetics. Arguing that those elements are pay to win is farcical. The intent is sound, but the test, as written, is unusable.
Were Battlegrounds Pay to Win when they were introduced, because they were paywalled and provided a superior small scale PvP experience? Game Wisdom's definition says yes.Mattock_Romulus wrote: »So, by your definition if Zos sells the best gear in the store which would make a character very likely to win in pvp etc., then it's not pay to win so long as there is a chance, however small, that someone with less means could obtain the item in game.
Cool, awesome. I hope i can buy VMA weapons in the store at some point so i don't have to play the content.
If you're hoping a vMA bow will be your key to victory in PvP... I've got some bad news for you. The Destro staves are alright, but you'd be far better off with a Perfected Asylum staff for PvP.
Now, if ZOS did choose to start selling endgame gear in the store, then sure, accusing them of P2W would be entirely reasonable. But that's a hypothetical that hasn't occurred, and almost certainly won't.
As a developer you should be entirely familiar with the idea that some players will gleefully classify everything and anything behind a paywall as P2W if they want it. I mean, these boards have had people calling the Frostcaster motif Pay to Win. That Game-Wisdom definition sounds suspiciously like an attempt to justify those arguments.
So, no, if you have a position that isn't based in hypotheticals, or your own definition, I'd invite you to share it. Though, at this point, I'll admit, it would be a little suspect.