You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
Chilly-McFreeze wrote: »You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
While that is certainly true I still try to figure out why these complains didn't started until the dmg buff. It was an no-counter stun for several months before SS and no one lost a word about it. Might it be that the skill simply wasn't worth slotting over the alternatives pre-summerset, when it was in a state that was arguably better than now?
Chilly-McFreeze wrote: »You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
While that is certainly true I still try to figure out why these complains didn't started until the dmg buff. It was an no-counter stun for several months before SS and no one lost a word about it. Might it be that the skill simply wasn't worth slotting over the alternatives pre-summerset, when it was in a state that was arguably better than now?
It's because the dmg buff + the rest of combo = a death unless the char is really tanky. It basically = enough damage with the dmg buff, to kill ya.
Now, it won't.
It was not that it was undodgeable; it was everything together.
People only started using it because frags lost its stun.
Chilly-McFreeze wrote: »You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
While that is certainly true I still try to figure out why these complains didn't started until the dmg buff. It was an no-counter stun for several months before SS and no one lost a word about it. Might it be that the skill simply wasn't worth slotting over the alternatives pre-summerset, when it was in a state that was arguably better than now?
Chilly-McFreeze wrote: »You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
While that is certainly true I still try to figure out why these complains didn't started until the dmg buff. It was an no-counter stun for several months before SS and no one lost a word about it. Might it be that the skill simply wasn't worth slotting over the alternatives pre-summerset, when it was in a state that was arguably better than now?
It's because the dmg buff + the rest of combo = a death unless the char is really tanky. It basically = enough damage with the dmg buff, to kill ya.
Now, it won't.
It was not that it was undodgeable; it was everything together.
People only started using it because frags lost its stun.
Frag lost its stun two patches ago. Sorcs had cage as a CC without the damage for a long while pre summerset with no issue. Now its nerfed worse than it was then.
Good thing is the whining about sorcs will stop now finally (I jest, as the band wagon for that parade is always full)
Chilly-McFreeze wrote: »You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
While that is certainly true I still try to figure out why these complains didn't started until the dmg buff. It was an no-counter stun for several months before SS and no one lost a word about it. Might it be that the skill simply wasn't worth slotting over the alternatives pre-summerset, when it was in a state that was arguably better than now?
I'm pretty sure the big change was the remove of cast time. I think before summerset it had a 1,5 sec cast time so you couln't weave it in. Additionally the skill received a significant damage boost and started outperforming all other options.
You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
You know what even more broken? Stam characters dodging nearly everything that is thrown at them. And there is no counterplay to it. But of course that is ok with you ... makes your life a lot easier. But god forbid there is something to counter your perma dodging ... that something has to be OP.
Best in PvP and PvE and yet they need more buffs in form of the Sloads and Rune Cage nerfs ... real solid logic there!
You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
You know what even more broken? Stam characters dodging nearly everything that is thrown at them. And there is no counterplay to it. But of course that is ok with you ... makes your life a lot easier. But god forbid there is something to counter your perma dodging ... that something has to be OP.
Best in PvP and PvE and yet they need more buffs in form of the Sloads and Rune Cage nerfs ... real solid logic there!
lmfao. Why don't you go make a "dodge roll is op" thread? We can place it right next to the "nerf damage shields" threads (definitely far away from the "buff medium armor" ones).
These stam builds shouldn't be using their primary defense, they should just roll over and die am I right?
People QQing about dodge roll in 2018... smh
You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
You know what even more broken? Stam characters dodging nearly everything that is thrown at them. And there is no counterplay to it. But of course that is ok with you ... makes your life a lot easier. But god forbid there is something to counter your perma dodging ... that something has to be OP.
Best in PvP and PvE and yet they need more buffs in form of the Sloads and Rune Cage nerfs ... real solid logic there!
lmfao. Why don't you go make a "dodge roll is op" thread? We can place it right next to the "nerf damage shields" threads (definitely far away from the "buff medium armor" ones).
These stam builds shouldn't be using their primary defense, they should just roll over and die am I right?
People QQing about dodge roll in 2018... smh
yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
You know what even more broken? Stam characters dodging nearly everything that is thrown at them. And there is no counterplay to it. But of course that is ok with you ... makes your life a lot easier. But god forbid there is something to counter your perma dodging ... that something has to be OP.
Best in PvP and PvE and yet they need more buffs in form of the Sloads and Rune Cage nerfs ... real solid logic there!
lmfao. Why don't you go make a "dodge roll is op" thread? We can place it right next to the "nerf damage shields" threads (definitely far away from the "buff medium armor" ones).
These stam builds shouldn't be using their primary defense, they should just roll over and die am I right?
People QQing about dodge roll in 2018... smh
Says the guy asking to nerf everything about sorcs.
And the guy who cannot explain why only stamina abilities get cost reduction in the CP system anymore and why only stamina abilities get their own traits.
You would be throwing a tantrum if shields could have their cost reduced by CPs and Armor Traits. And if stamina had to spent CPs to adapt dodge rolling to the increased damage in a CP environment while shield users would get that for free.
Sorcs not having counterplay to stamina NBs perma dodging is ok in your world, but stamina NBs having to counter against sorcs is totally OP. Double standards at thier finest.
yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
You know what even more broken? Stam characters dodging nearly everything that is thrown at them. And there is no counterplay to it. But of course that is ok with you ... makes your life a lot easier. But god forbid there is something to counter your perma dodging ... that something has to be OP.
Best in PvP and PvE and yet they need more buffs in form of the Sloads and Rune Cage nerfs ... real solid logic there!
lmfao. Why don't you go make a "dodge roll is op" thread? We can place it right next to the "nerf damage shields" threads (definitely far away from the "buff medium armor" ones).
These stam builds shouldn't be using their primary defense, they should just roll over and die am I right?
People QQing about dodge roll in 2018... smh
Says the guy asking to nerf everything about sorcs.
And the guy who cannot explain why only stamina abilities get cost reduction in the CP system anymore and why only stamina abilities get their own traits.
You would be throwing a tantrum if shields could have their cost reduced by CPs and Armor Traits. And if stamina had to spent CPs to adapt dodge rolling to the increased damage in a CP environment while shield users would get that for free.
Sorcs not having counterplay to stamina NBs perma dodging is ok in your world, but stamina NBs having to counter against sorcs is totally OP. Double standards at thier finest.
I don't ask for nerfs to everything about sorcs?
In fact I have multiple posts stating Streak/BoL should remove snares/roots like DK wings, that Encase should put a DoT on target or smth to be useful, that Streak/BoL cost should match that of dodge roll and that it should teleport you in an arc rather than straight line (so you don't wind up falling in air, unable to use skills after teleport completes).
But keep assuming things about me.
Also these "stamina abilities" (I'm assuming you refer to dodge roll/block, since Warlord hasn't reduced the cost of actual stamina abilities since Morrowind) are also available to magicka builds, and you should use them as much as possible.
And what do you know... the armor traits reducing the cost of those "stamina abilities" are also available to magicka builds.
Are damage shields available to stamina builds? Should I be complaining about that? It's not like I have a CP to make dodge roll mitigate more abilities, or increase block effectiveness.
I hope you realize how nonsensical your whole argument is. If CP is such a huge problem to you, go play in noCP.
You have the best *** counters in the entire game against dodge rollers (stamblades in particular). Both Streak & Curse are 100% undodgeable & uncloakable and easily outpressure Vigor heals. A dodge roller is pretty much forced to spam those dodge rolls (and eventually run out of stamina/health) vs a Sorc because even one undodged Reach can terminate a medium armor player.
So yeah, I'd go read up on what "double standard" actually means since you actually display a perfect example of it in your post: "it's ok I can counter dodge roller's burst with dmg shields, but it's not ok they can counter my burst with dodge roll"
I think we're done here.
Chilly-McFreeze wrote: »You're wrong, the fact that it was undodgeable was the issue. The issue was that this move allowed no counterplay. Now there is thankfully. Now you'll actually have to outplay your opponent to win rather than have victory handed to you.
While that is certainly true I still try to figure out why these complains didn't started until the dmg buff. It was an no-counter stun for several months before SS and no one lost a word about it. Might it be that the skill simply wasn't worth slotting over the alternatives pre-summerset, when it was in a state that was arguably better than now?
I'm pretty sure the big change was the remove of cast time. I think before summerset it had a 1,5 sec cast time so you couln't weave it in. Additionally the skill received a significant damage boost and started outperforming all other options.
yeh I know its still kinda free compared to will. This is the problem of you sorcs...you think you have an extremely hard time achiving burst but in reality for ppl who played anything else than mag sorc playing sorc is ez pz.yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You...you do know how Frags works...right?
yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You...you do know how Frags works...right?
yeh I know its still kinda free compared to will. This is the problem of you sorcs...you think you have an extremely hard time achiving burst but in reality for ppl who played anything else than mag sorc playing sorc is ez pz.yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You...you do know how Frags works...right?
oh boy tell me more about those counters i wanna hear them all again. Gotta love how sorcs try to justify they are the shittiest class of allyeh I know its still kinda free compared to will. This is the problem of you sorcs...you think you have an extremely hard time achiving burst but in reality for ppl who played anything else than mag sorc playing sorc is ez pz.yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You...you do know how Frags works...right?
How is Frags free compared to Will?
If anything, isn't Will free compared to Frags? Since Light Attacks cost nothing and you have to spend MP to get a Frags proc?
And you're right, the burst isn't hard to pull off, but it also isn't hard to counter. That's mainly what people complain about regarding how Sorc isn't OP...it has an insane number of counters.
oh boy tell me more about those counters i wanna hear them all again. Gotta love how sorcs try to justify they are the shittiest class of allyeh I know its still kinda free compared to will. This is the problem of you sorcs...you think you have an extremely hard time achiving burst but in reality for ppl who played anything else than mag sorc playing sorc is ez pz.yeh i still find it more skillful since you actually have to do something for that will (5 light attack) not just wait for your c frag to proc in your hands twice in 3 seconds for free.Oooh I couldnt wait to see the tears of sorcs when they come to realize that now they actually have to learn to play abit...its still not fully needed since they can still shieldstack like scrubs but at least they wont run around with delayed dmg plus unavoidable cc...I didnt think I will ever witness sorcs begging since they have such a big face when they win u with curse fury meteor rune cage c frag and they claim it was pure skill but here it is....keep em coming gotta love sorc tears.
True. Waiting for a Will proc while your sets proc the rest of the damage is way more skilled.
You...you do know how Frags works...right?
How is Frags free compared to Will?
If anything, isn't Will free compared to Frags? Since Light Attacks cost nothing and you have to spend MP to get a Frags proc?
And you're right, the burst isn't hard to pull off, but it also isn't hard to counter. That's mainly what people complain about regarding how Sorc isn't OP...it has an insane number of counters.:D