Joshlenoir wrote: »WaltherCarraway wrote: »Joshlenoir wrote: »The issue with AD is simply population, it has little to do with skill. Winning campaigns is not a measure of skill or how good your guild is, it's a measure of how many people on your faction can log on at once, and log on constantly, to take objectives on the map whether there is opposition or not. If you want to win a campaign just Zerg down the map as hard as you can as often as you can because that's all cyrodill will ever be until the devs change the Dynamics. Hope this helps.
You have no idea about the current state of Alliance War.
AD did bolded part better than EP during last campaign but still lost that one. LOL
Playing too much "1vX" and dropping DBOS around a rss tower or a big rock have blindfolded you.
because cyrodill was not designed to be a strategic, skill based map that rewards knowing how to play your class inside and out , and that's fine. Not everyone has to the time to put into learning their stuff. That's why the map is appealing to the vast majority of casual players and it's payed off for ZoS
WaltherCarraway wrote: »Joshlenoir wrote: »WaltherCarraway wrote: »Joshlenoir wrote: »The issue with AD is simply population, it has little to do with skill. Winning campaigns is not a measure of skill or how good your guild is, it's a measure of how many people on your faction can log on at once, and log on constantly, to take objectives on the map whether there is opposition or not. If you want to win a campaign just Zerg down the map as hard as you can as often as you can because that's all cyrodill will ever be until the devs change the Dynamics. Hope this helps.
You have no idea about the current state of Alliance War.
AD did bolded part better than EP during last campaign but still lost that one. LOL
Playing too much "1vX" and dropping DBOS around a rss tower or a big rock have blindfolded you.
because cyrodill was not designed to be a strategic, skill based map that rewards knowing how to play your class inside and out , and that's fine. Not everyone has to the time to put into learning their stuff. That's why the map is appealing to the vast majority of casual players and it's payed off for ZoS
LOL, I'll just leave it here.
BTW i really have one mighty chudan head one pair of lord warden shoulders all impen bone pirate 3x agility and master DW and battle axe on my stamplar. i utilize potl, dw bleed, 2h bleed, jab to earn kills. I'm feeling like a skilled small scaler now. You satisfied?
Joshlenoir wrote: »WaltherCarraway wrote: »Joshlenoir wrote: »WaltherCarraway wrote: »Joshlenoir wrote: »The issue with AD is simply population, it has little to do with skill. Winning campaigns is not a measure of skill or how good your guild is, it's a measure of how many people on your faction can log on at once, and log on constantly, to take objectives on the map whether there is opposition or not. If you want to win a campaign just Zerg down the map as hard as you can as often as you can because that's all cyrodill will ever be until the devs change the Dynamics. Hope this helps.
You have no idea about the current state of Alliance War.
AD did bolded part better than EP during last campaign but still lost that one. LOL
Playing too much "1vX" and dropping DBOS around a rss tower or a big rock have blindfolded you.
because cyrodill was not designed to be a strategic, skill based map that rewards knowing how to play your class inside and out , and that's fine. Not everyone has to the time to put into learning their stuff. That's why the map is appealing to the vast majority of casual players and it's payed off for ZoS
LOL, I'll just leave it here.
BTW i really have one mighty chudan head one pair of lord warden shoulders all impen bone pirate 3x agility and master DW and battle axe on my stamplar. i utilize potl, dw bleed, 2h bleed, jab to earn kills. I'm feeling like a skilled small scaler now. You satisfied?
Well you don't small scale, so I don't know what you're talking about.
And just because you use those doesn't meant you're good at the class.
Anyways, good talk.
WaltherCarraway wrote: »Joshlenoir wrote: »WaltherCarraway wrote: »Joshlenoir wrote: »WaltherCarraway wrote: »Joshlenoir wrote: »The issue with AD is simply population, it has little to do with skill. Winning campaigns is not a measure of skill or how good your guild is, it's a measure of how many people on your faction can log on at once, and log on constantly, to take objectives on the map whether there is opposition or not. If you want to win a campaign just Zerg down the map as hard as you can as often as you can because that's all cyrodill will ever be until the devs change the Dynamics. Hope this helps.
You have no idea about the current state of Alliance War.
AD did bolded part better than EP during last campaign but still lost that one. LOL
Playing too much "1vX" and dropping DBOS around a rss tower or a big rock have blindfolded you.
because cyrodill was not designed to be a strategic, skill based map that rewards knowing how to play your class inside and out , and that's fine. Not everyone has to the time to put into learning their stuff. That's why the map is appealing to the vast majority of casual players and it's payed off for ZoS
LOL, I'll just leave it here.
BTW i really have one mighty chudan head one pair of lord warden shoulders all impen bone pirate 3x agility and master DW and battle axe on my stamplar. i utilize potl, dw bleed, 2h bleed, jab to earn kills. I'm feeling like a skilled small scaler now. You satisfied?
Well you don't small scale, so I don't know what you're talking about.
And just because you use those doesn't meant you're good at the class.
Anyways, good talk.
Yep I suddenly don't small scale. My primary guild sounds more like "EP Zerg Squad" rather than "EP Hit Squad" to you.
idc.
ZOS won't change the dynamics till they are forced to change dynamics. IT's time for a faction Reroll. If you can't beat them join them. *** the good fight.... it's gone. Now it's just destroy the game. I will bring another 50 EP players to the field 6 nights a week and roll Cyrodiil till its all Red 100% of the time so ZOS is forced to fix the broken mechanics. Enjoy. see you on the RED side.
Izanagi.Xiiib16_ESO wrote: »Firstly... Aggressive healers
Secondly;ZOS won't change the dynamics till they are forced to change dynamics. IT's time for a faction Reroll. If you can't beat them join them. *** the good fight.... it's gone. Now it's just destroy the game. I will bring another 50 EP players to the field 6 nights a week and roll Cyrodiil till its all Red 100% of the time so ZOS is forced to fix the broken mechanics. Enjoy. see you on the RED side.
I have news for you. EU has been perma yellow every morning/day for 2 years and ZoS hasn't changed the mechanics. Would be interesting to see you try and play EP though XD
I just wish all the decent players who talk 'looking good fights' would back it up by playing for the underdog. The disparity in small group players between AD and the other factions is quite large.
Izanagi.Xiiib16_ESO wrote: »I just wish all the decent players who talk 'looking good fights' would back it up by playing for the underdog. The disparity in small group players between AD and the other factions is quite large.
zyk its interesting you think AD has a lack of good small groups. Which groups do you count on the other factions / ad?
WaltherCarraway wrote: »Joshlenoir wrote: »The issue with AD is simply population, it has little to do with skill. Winning campaigns is not a measure of skill or how good your guild is, it's a measure of how many people on your faction can log on at once, and log on constantly, to take objectives on the map whether there is opposition or not. If you want to win a campaign just Zerg down the map as hard as you can as often as you can because that's all cyrodill will ever be until the devs change the Dynamics. Hope this helps.
You have no idea about the current state of Alliance War.
AD did bolded part better than EP during last campaign but still lost that one. LOL
Playing too much "1vX" and dropping DBOS around a rss tower or a big rock have blindfolded you.
SwampRaider wrote: »Hi DC player here.
I see that list of guilds and laugh. How can AD have that many guilds?
There are only 5 relevant DC guilds I know of. How AD does so horrible yet have that many active guilds... .makes me wonder.
DC has
BoD
GoD
IL
SG
OoTC
IA
Problem: only 2 of those guilds seldom play at same time. 3 if lucky. The groups average. 8-16 players. No one leads pug groups regularly. 3 times a week, only 1 guild is active at a time. Usually prime time: think about it. 1 organized group of 10 players, and 90 unorganized pugs who don't like grouping OR don't want to lead.
DC somehow remains competitive even though we have less Guild groups
DC is dying.